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New tiers of potions are unlocked at certain Mastery levels. Once a tier has been unlocked, new potions brewed will automatically be made at that tier. All tiers of a potion cost the same materials and reward the same experience. | New tiers of potions are unlocked at certain Mastery levels. Once a tier has been unlocked, new potions brewed will automatically be made at that tier. All tiers of a potion cost the same materials and reward the same experience. | ||
Potions in the bank can be upgraded to the next tier once the player has the appropriate mastery level at a 3:1 ratio. (For example, a player with {{MasteryReq|Melee Accuracy Potion I| | Potions in the bank can be upgraded to the next tier once the player has the appropriate mastery level at a 3:1 ratio. (For example, a player with {{MasteryReq|Melee Accuracy Potion I|20}} can convert three {{ItemIcon|Melee Accuracy Potion I}}s into one {{ItemIcon|Melee Accuracy Potion II}}. | ||
{|class="wikitable" | {|class="wikitable" | ||
!Tier !! {{Icon|Mastery|notext=true}} !! XP to Tier | !Tier !! {{Icon|Mastery|notext=true}} !! XP to Tier | ||
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| I || 1 || 0 | | I || 1 || 0 | ||
|- | |- | ||
| II || | | II || 20 || 4470 | ||
|- | |- | ||
| III || | | III || 50 || 101,333 | ||
|- | |- | ||
| IV || | | IV || 90 || 5,346,332 | ||
|} | |} | ||
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== Training Efficiently == | == Training Efficiently == | ||
As herbs are primarily obtained through {{Skill|Farming}}, players will often find that herbs are the primary bottleneck on how quickly they can train Herblore. For this reason, it is recommended that players focused on | As herbs are primarily obtained through {{Skill|Farming}}, players will often find that herbs are the primary bottleneck on how quickly they can train Herblore. For this reason, it is recommended that players focused on levelling Herblore as quickly as possible attempt to maximize their XP per herb rather than simply crafting the potion that grants them the most XP. | ||
When deciding which herbs to plant you should aim to plant the highest level herb you can use in a potion that only requires one of that herb. This means that although {{ItemIcon|Lemontyle Herb}}s can be used starting at {{SkillReq|Herblore|40}} to make {{ItemIcon|Fishermans Potion I|Fishermans Potion}}s for 36 XP each, continuing to make {{ItemIcon|Seeing Gold Potion I|Seeing Gold Potion}}s until {{SkillReq|Herblore|45}} will give more xp per herb used as Seeing Gold Potions only require one herb instead of two. | When deciding which herbs to plant you should aim to plant the highest level herb you can use in a potion that only requires one of that herb. This means that although {{ItemIcon|Lemontyle Herb}}s can be used starting at {{SkillReq|Herblore|40}} to make {{ItemIcon|Fishermans Potion I|Fishermans Potion}}s for 36 XP each, continuing to make {{ItemIcon|Seeing Gold Potion I|Seeing Gold Potion}}s until {{SkillReq|Herblore|45}} will give more xp per herb used as Seeing Gold Potions only require one herb instead of two. |
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