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Module:Monsters: Difference between revisions

From Melvor Idle
Reorganizing to hopefully fix issue with boss monsters getting left out
(More consistent quantity)
(Reorganizing to hopefully fix issue with boss monsters getting left out)
Line 608: Line 608:
       lastID = monster.id
       lastID = monster.id
       count = 1
       count = 1
      --Make sure the final monster in the dungeon gets counted
      if i == Shared.tableCount(monsterList) then
        local name = lastMonster.name
        if lastMonster.id == 51 then name = 'Spider2' end
        table.insert(monsterList, Icons.Icon({lastMonster.name, type='monster', qty=count}))
      end
     else
     else
       count = count + 1
       count = count + 1
    end
    --Make sure the final monster in the dungeon gets counted
    if i == Shared.tableCount(monsterList) then
      local name = lastMonster.name
      table.insert(monsterList, Icons.Icon({lastMonster.name, type='monster', qty=count}))
     end
     end
   end
   end