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==Potions==
==Potions==
{{main|Reference=Potions}}
{{main|Reference=Potions}}
Potions are consumable items that provide different effects for the player, depending on which potion is used. Potions come with changes, and one potion charge is per action. Even if the potion effect does not apply. Potions can be created with [[herblore]] skill using a [[herb]]s and one or more secondary ingredients. For every potion, there exists 4 different tiers. Higher tiers offer benefits such as more potion charges or a potion effect. A player can upgrade a potion to the next tier, provided they have unlocked the mastery level to do so. Higher tier potions are automatically created when the [[mastery]] level is unlocked.  
Potions are consumable items that grant various effects to players based on their type. Potions come with charges, with one charge consumed per action, regardless of whether the effect triggers. Potions are crafted using [[herb]]s and one or more secondary ingredients. There are four tiers of potions, each offering enhanced benefits like additional charges or stronger effects. Players can upgrade potions to higher tiers once they've reached the required mastery level. Upon unlocking the next [[mastery]] level, higher tier potions are automatically crafted.  


There are two categories of potions in Melvor Idle, combat potions and skill potions. Combat potions boost the effectiveness of combat and can only be used during combat.
There are two categories of potions in Melvor Idle, combat potions and skill potions. Combat potions boost the effectiveness of combat and can only be used during combat.
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