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Strength: Difference between revisions

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{{UserContentVersion|1.2.2}}
{{UserContentVersion|1.2.2}}
 
{{Skillbox
[[File:Strength (skill).svg|thumb|150px|right|Strength]]
|released=21 September 2019 ([[V0.05]])
|expansion=Base game
|type=Combat
|99=None
|120=TotH
|abyssal60=ItA
}}


'''{{PAGENAME}}''' is a {{Icon|Combat}} skill, and is used alongside {{Skill|Attack}} for [[Melee]] combat. The Strength skill increases the player's [[Combat#Max_Hit|Max Hit]] when using any Melee attack style. Max Hit determines the maximum potential damage which can be dealt on a successful attack before accounting for [[Damage Reduction]].  
'''{{PAGENAME}}''' is a {{Icon|Combat}} skill, and is used alongside {{Skill|Attack}} for [[Melee]] combat. The Strength skill increases the player's [[Combat#Max_Hit|Max Hit]] when using any Melee attack style. Max Hit determines the maximum potential damage which can be dealt on a successful attack before accounting for [[Damage Reduction]].  
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