Combat Debuff

From Melvor Idle
(Redirected from Status)

This page briefly documents all combat debuffs and provides links to more elaborate explanations of each.

Effect Description
Affliction Affliction is a stacking debuff that reduces Maximum Hitpoints by 1% per stack and has a maximum stack size of 50.
File:Barrier Burn.svg Barrier Burn Barrier Burn deals 15% of the target's Current Barrier over 2.5 seconds.
File:Bleed.svg Bleed Bleed deals damage over 10 seconds.
File:Burn.svg Burn Burn deals 15% of the target's Current HP over 2.5 seconds.
Freeze Freeze prevents the target from attacking.
Frostburn Frostburn slows the target by 10% for 3 turns and causes the target to take 3% of Current HP per attack.
Poison Poison deals 10% of the target's maximum HP over 10 seconds.
File:Shock.svg Shock Shock reduces the Damage Reduction of the target by a flat 2% each time they are hit.
Sleep Sleep prevents the target from attacking.
Slow Slow increases the amount of time taken between the target's attacks.
Stun Stun prevents the target from attacking.
File:Toxin.svg Toxin Toxin deals 9% of the enemy's base max HP as damage over 10s.
File:Eldritch Curse.svg Eldritch Curse Eldritch Curse disables all sources of lifesteal and passive hitpoint regeneration.
File:Ablaze.svg Ablaze Ablaze deals X amount of damage every 0.5s.
File:Voidburst.svg Voidburst Voidburst stacks up to 5 times. Target takes 100% of target's Max Hit as Damage when stacks reach their maximum 5.
File:Fear.svg Fear Fear gives the Target +100% Attack Interval.
File:Laceration.svg Laceration Laceration makes the target take 4% of attacker's maximum hit as damage every 0.5s.
File:Blight.svg Blight Blight lowers targets maximum hit, global accuracy and global evasion by 3% every stack (Max: 10). Stacks increase every 2s. Stack are removed at maximum stacks.
File:Silence.svg Silence Silence disables special attacks to be used for 2 Turns.
File:Wither.svg Wither Wither gives the target 1% reduced abyssal resistance and lowers global accuracy by 2% per stack. Stacks up to 10 times and lasts until the end of the Fight.