Air God Dungeon/Guide: Difference between revisions
From Melvor Idle
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{V|0.21 | {{V|0.21}} | ||
===Gear=== | ===Gear=== |
Revision as of 00:31, 14 September 2021
This page was last updated for (v0.21). |
Gear
It's recommended to beat the Air God Dungeon with Melee equipment, since enemies here are Ranged and Melee, due to the Combat Triangle.
Item | Slot | DR% |
---|---|---|
![]() |
Head | 7% |
![]() |
Body | 7% |
![]() |
Leggings | 7% |
![]() |
Boots | 6% |
![]() |
Hands | 6% |
Subtotal | 33% | |
![]() |
Cape | 2% |
![]() |
Neck | 2% |
![]() |
Ring | 1% |
![]() |
Off-hand | 8% |
Total | 46% |
With 46% you can do the whole thing with less hp required, and you should have access to all these items by now. It's widely recommended to use Infernal Claw,
Sunset Rapier, or
Ancient Claw as your main weapon, however a weaker weapon will only make dungeon clears slower, not harder(As long as the weapon is classified as Melee).
Also note you might be interested in using Aorpheat's Signet Ring for higher drop chances. If you haven't grinded
Fury of the Elemental Zodiacs yet, you could use
Silver Diamond Necklace instead, with the same DR% stat.