Superheat: Difference between revisions

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[[Category:Spells]]
[[Category:Spells]]
[[Category:Alt Magic]]
[[Category:Alt. Magic]]
[[Category:Manual Tables]]
[[Category:Manual Tables]]
{{Menu}}
{{Menu}}

Revision as of 16:33, 21 May 2022

This page was last updated for (v1.0.3).

Superheat is a family of

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Alt. Magic

spells that allow the player to magically turn ores into bars. There are four versions of the spell, with each version requiring a higher

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Magic

level and more Runes to cast but providing a stronger effect. Superheating gives

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Magic

experience. The same amount of experience is given no matter what type of bar is created – as with any spell, XP does not depend on the items involved. In order to Superheat a specific type of bar, players need the same

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Smithing

level that would be required to smelt the bar normally. Superheating does not grant any

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Smithing

experience or

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Mastery

experience, and Mastery bonuses will not apply. The Crown of Rhaelyx's chance to save materials does not work while Superheating, nor does

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Puff, the Baby Dragon

or the Smithing Skillcape's ability to save coal. Aorpheat's Signet Ring's chance to double resources gained does work.

Spells