Thunder Strike: Difference between revisions
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'''Thunder Strike''' is an [[Archaic Magicks|Archaic Magick]] spell that is unlocked by clearing {{Icon|type=dungeon|Lightning Region}}. This spell requires a {{Skill|Magic}} level of 104 to cast and inflicts damage equal to 100% of your max hit. Each hit has a 15% chance to [[stun]] the enemy for 1 turn. This attack is avoidable. | |||
As with all Archaic Magicks, damage modifiers from [[equipment]], [[prayer]], and [[potions]] will apply. Curses and damage-modifying Auroras can also be used, though [[Special Attacks|special attacks]] will not work. | |||
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{{Menu}} | {{Menu}} |
Revision as of 20:44, 23 February 2023
This page was last updated for (v1.1.1). |
Archaic Magick ID: melvorTotH:ThunderStrike |
Requirements: Complete |
Spell Damage: 310 |
Description: You summon a bolt of lightning from the skies that strike the enemy, dealing damage equal to 100% of your max hit. On a hit, has a 15% chance to apply stun for 1 turn. Avoidable. |
Runes: |
Thunder Strike is an Archaic Magick spell that is unlocked by clearing Lightning Region. This spell requires a
Magic level of 104 to cast and inflicts damage equal to 100% of your max hit. Each hit has a 15% chance to stun the enemy for 1 turn. This attack is avoidable.
As with all Archaic Magicks, damage modifiers from equipment, prayer, and potions will apply. Curses and damage-modifying Auroras can also be used, though special attacks will not work.
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |