Archaeology: Difference between revisions
(Add Map Level and Excavation Actions sections and minor rewording in Artefact Values section) |
m (remove 'incomplete' warning) |
||
Line 1: | Line 1: | ||
{{V|1.2}} | {{V|1.2}} | ||
[[File:Archaeology (skill).svg|thumb|right|Archaeology]] | [[File:Archaeology (skill).svg|thumb|right|Archaeology]] | ||
Revision as of 13:34, 26 September 2023
This page was last updated for (v1.2). |
Archaeology is a skill where dig sites located in
can be excavated to discover an assortment of rare and unique items, which provide assistance for progression of many other skills.
Dig Sites
Dig sites are found all over the map of Melvor in
. Dig site hexes (tiles) must be surveyed up to Level 5 before they unlock in the Archaeology skill. Some dig sites also require certain map items to be obtained before they can be surveyed. Obtaining a map item will mark the respective dig site on the map with a "" icon.
Dig Site Map Items
Found At | Dig Site Unlocked | Size | Rarity | Item | Description | |
---|---|---|---|---|---|---|
Old Village | Ancient Market | Large | Uncommon | Torn Chart | Details the location of the Ancient Market Dig Site in Cartography. An icon has now appeared displaying its location. You can sell this item. | |
Old Village | Sacrificial Site | Medium | Rare | Cult Flyer | A flyer detailing the location of the Sacrificial Site (Dig Site) in Cartography. An icon has now appeared displaying its location. You can sell this item. | |
Ancient Market | Bazaar | Large | Very Rare | City Chart | A map detailing the location of the Bazaar Dig Site in Cartography. An icon has now appeared displaying its location. You can sell this item. | |
Monuments | Melantis | Small | Very Rare | Melantis Clue 1 | ||
Monuments | Watchtower | Large | Uncommon | Island Chart | A chart detailing the location of the Watchtower Dig Site in Cartography. An icon has now appeared displaying its location. You can sell this item. | |
Monuments | Castle Ruins | Large | Rare | Navigation Chart | A chart detailing the location of the Castle Ruins Dig Site in Cartography. An icon has now appeared displaying its location. You can sell this item. | |
Secret Mines | Ancient Forge | Medium | Very Rare | Shipment Chart | A chart detailing the location of the Ancient Forge Dig Site in Cartography. An icon has now appeared displaying its location. You can sell this item. | |
Ritual Site | Lost Temple | Medium | Very Rare | Old Temple Chart | A chart detailing the location of the Lost Temple Dig Site in Cartography. An icon has now appeared displaying its location. You can sell this item. | |
Cathedral | Shipwreck Cove | Large | Very Rare | Ancient Wall Chart | A chart detailing the location of the Shipwreck Cove Dig Site in Cartography. An icon has now appeared displaying its location. You can sell this item. |
All Dig Site Items
Excavating Artefacts
The primary action for Archaeology is Excavating. The default interval per Excavation action is 5 seconds.
In order to begin Excavating a Dig Site, the player must select a Dig Site Map. Dig Site Maps are created using
. Players receive an Excellent quality map when they first discover a Dig Site, although future maps will start at Poor quality. Please see the Cartography page for more information on creating maps.
In addition to selecting a map, players will also have to select which tools they wish to use. The tools selected determine which sizes of Artefacts can be found. Multiple tools can be selected, but doing so will divide the chance to find a given size of artefact by the total number of tools selected. (For example, if you had a 12% chance to find a Tiny artefact with only the Sieve selected, selecting another tool will reduce the chance of finding a Tiny artefact to 6%)
Artefact Values
Each map has four Artefact values, one for each size. The lower the value is, the higher the chance of finding an Artefact of a given size. Created maps will start at Poor quality with an Artefact value of 69 for each of the four sizes. Maps found from Discovering a Dig Site start at Excellent quality with an Artefact value of 33 for each of the four sizes.
When a map is upgraded to the next tier using Map Creation in Cartography, each of the four Artefact values will be reduced by a random number from 13-23. This means a map created at Poor quality and then fully upgraded to Perfect will be reduced by 39-69, resulting in Artefact values ranging from 30-1. Note that the minimum Artefact value that can be reached is 1.
Two of the Refinements that can be added to maps further reduce Artefact values for a chosen size by 5. The player can choose whether to apply both of these to the same size or to split them between two different sizes. The minimum Artefact value of 1 can not be circumvented by Refinements.
Map Level
Each map has a level associated with it. The level is calculated based on the Artefact values of a map as follows:
[math]\displaystyle{ \text{Map Level} = \frac{19300}{\text{Sum of Artefact Values} + 124} }[/math]
Although the Map level is purely a reflection of the Artefact Values and does not convey any additional information it can be used to quickly evaluate how strong a given map is. The level of Perfect maps can range from 79-151 with an average of 105. A Poor map starts out at level 48 and an automatically provided Excellent map starts out at level 75.
Tool Level
Each of the Archaeology tools starts at level 0. This level can be increased in several ways:
- Each Tool can be upgraded in the Error creating thumbnail: File missingShop, receiving +1 Tool level per upgrade purchased, up to a maximum of +11
- Every 50 donations to the Error creating thumbnail: File missingMuseum will provide +1 Tool level for all tools, up to a maximum of +5 (at 250 donations)
- The 50% Mastery Pool checkpoint for Archaeology provides +3 Tool level for all tools
- The Archaeology Skillcape provides +1 Tool level for all tools
- The Superior Archaeology Skillcape provides +3 Tool level for all tools
This makes the maximum Tool level that can be reached 22 (since the Skillcape and Superior Skillcape can't be equipped simultaneously).
Artefact Chance
The base chance to discover an Artefact of a given size is as follows:
[math]\displaystyle{ \text{% Chance} = \frac{5 \times (1 + (\text{Tool Level} + 1) \times 0.25)}{\text{Artefact Value} + 31} }[/math]
This chance is divided by the number of tools selected to determine the actual chance to discover an artefact of a given size.
Excavation Actions
Each map has a limited number of actions before it is depleted. Poor maps have a random number of actions ranging from 2,000-4,000. Every tier upgrade randomly adds an additional 2,000-4,000 actions to the map. Newly created Perfect maps may be used 8,000-12,000 times.
Tools
Sieve
Trowels
Brushes
Shovels
Skillcape
The Archaeology Skillcape can be purchased from the store for 1,000,000 after the player reaches
. The Superior Archaeology Skillcape can be purchased from the store for 10,000,000 after the player reaches
.
Regular Skillcape
The Archaeology Skillcape is the skillcape for the Archaeology skill. It can be purchased for 1,000,000 from the Shop once the player reaches
in the Archaeology skill. The Archaeology Skillcape offers the following benefits when worn:
+10% chance to preserve dig site map excavation actions, +1 level of the Sieve Tool in Archaeology, +1 level of the Trowel Tool in Archaeology, +1 level of the Brush Tool in Archaeology, and +1 level of the Shovel Tool in Archaeology
Superior Skillcape
The Superior Archaeology Skillcape is the superior skillcape for the Archaeology skill. It can be purchased for 10,000,000 from the Shop once the player reaches
in the Archaeology skill.
can only be reached if the player owns the Throne of the Herald expansion. Likewise, the superior skillcape can only be purchased if the player owns this expansion. The superior skillcape offers the following benefits when worn:
+1 base primary resource quantity gained in Archaeology, +15% chance to preserve dig site map excavation actions, +3 levels of the Sieve Tool in Archaeology, +3 levels of the Trowel Tool in Archaeology, +3 levels of the Brush Tool in Archaeology, and +3 levels of the Shovel Tool in Archaeology
Pet
Pet | Name | DLC | Effect |
---|---|---|---|
Warren | +5% chance to preserve dig site map excavation actions |
Skill Boosts
This table lists most sources of Archaeology-specific modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. This list does not contain boosts provided from
rewards.
Lua error in Module:ModifierTables at line 35: No such modifier alias: increasedLargeArtefactValue.
Melvor Idle version v1.3.1 (Released: 30th October 2024) |
---|
Error creating thumbnail: File missing Combat: Error creating thumbnail: File missing Attack • Error creating thumbnail: File missing Strength • Error creating thumbnail: File missing Defence • Error creating thumbnail: File missing Hitpoints • Error creating thumbnail: File missing Ranged • Error creating thumbnail: File missing Magic • Error creating thumbnail: File missing Prayer • Error creating thumbnail: File missing Slayer • Error creating thumbnail: File missing Corruption
|
Skills: Error creating thumbnail: File missing Farming • Error creating thumbnail: File missing Township • Error creating thumbnail: File missing Woodcutting • Error creating thumbnail: File missing Fishing • Error creating thumbnail: File missing Firemaking • Error creating thumbnail: File missing Cooking • Error creating thumbnail: File missing Mining • Error creating thumbnail: File missing Smithing • Error creating thumbnail: File missing Thieving • Error creating thumbnail: File missing Fletching • Error creating thumbnail: File missing Crafting • Error creating thumbnail: File missing Runecrafting • Error creating thumbnail: File missing Herblore • Error creating thumbnail: File missing Agility • Error creating thumbnail: File missing Summoning • Error creating thumbnail: File missing Astrology • Error creating thumbnail: File missing Alternative Magic • Error creating thumbnail: File missing Cartography • Error creating thumbnail: File missing Archaeology • Error creating thumbnail: File missing Harvesting
|
Other: Error creating thumbnail: File missing Beginners Guide • Guides • Error creating thumbnail: File missing Bank • Error creating thumbnail: File missing Combat • Error creating thumbnail: File missing Mastery • Error creating thumbnail: File missing Money Making • Error creating thumbnail: File missing Shop • Easter Eggs • Pets • Error creating thumbnail: File missing Golbin Raid • Error creating thumbnail: File missing Full Version • Throne of the Herald • Atlas of Discovery • Error creating thumbnail: File missing Into the Abyss
|
Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |