V1.2: Difference between revisions
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== Game Update - v1.2 | == Game Update - v1.2 (3rd September 2023) == | ||
This update is the “pre-expansion” update which adds all the required changes to the base game in preparation for Atlas of | This update is the “pre-expansion” update which adds all the required changes to the base game in preparation for {{AoD}} [[Atlas of Discovery Expansion|Atlas of Discovery's]] release on 7th September 2023. | ||
=== New Shop Purchases === | === New Shop Purchases === | ||
==== Extra Bank Tab ==== | ==== Extra Bank Tab ==== | ||
* +1 Bank Tab. Costs {{GP|100000000}}. | * +1 Bank Tab. Costs {{GP|100000000}}. | ||
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==== Breakdown of notification features ==== | ==== Breakdown of notification features ==== | ||
* Notifications will remain on screen and increment in value until it disappears, which resets the count. | * Notifications will remain on screen and increment in value until it disappears, which resets the count. | ||
* Has a much more compact styling compared to the old notifications. | * Has a much more compact styling compared to the old notifications. | ||
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=== New Quality of Life UI Additions === | === New Quality of Life UI Additions === | ||
* [EN only] Added colour coding and icons to Item descriptions, Special Attacks, and Passives to greatly improve readability. | * [EN only] Added colour coding and icons to Item descriptions, Special Attacks, and Passives to greatly improve readability. | ||
* Items that can be upgraded or downgraded now show an icon within the Bank. This makes it easier to spot items that can be upgraded/downgraded at a glance. | * Items that can be upgraded or downgraded now show an icon within the Bank. This makes it easier to spot items that can be upgraded/downgraded at a glance. | ||
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=== Other Additions / Changes === | === Other Additions / Changes === | ||
* Combat Area and Slayer Area difficulty is now determined based on the Slayer tier of the Monsters inside. | * Combat Area and Slayer Area difficulty is now determined based on the Slayer tier of the Monsters inside. | ||
* Added new “Super Dark” mode which can be toggled in Settings. | * Added new “Super Dark” mode which can be toggled in Settings. | ||
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==== {{Skill|Township}} General ==== | ==== {{Skill|Township}} General ==== | ||
* It is now possible to repair buildings if your | * It is now possible to repair buildings if your {{TownshipIcon|Population}} happens to fall below the requirements to build that tier due to building degradation. | ||
==== {{Skill|Township}} Buildings ==== | ==== {{Skill|Township}} Buildings ==== | ||
* Storage buildings no longer degrade. If yours is sitting at below 100%, it will require one more repair to get back up to 100%. | * {{TownshipIcon|Storage}} buildings no longer degrade. If yours is sitting at below 100%, it will require one more repair to get back up to 100%. | ||
* Town Halls can now degrade again. | * {{TownshipIcon|Town Hall|Town Halls}} can now degrade again. | ||
* Town Halls now also require | * {{TownshipIcon|Town Hall|Town Halls|nolink=true}} now also require {{TownshipIcon|Bar|notext=true}} 100,000, {{TownshipIcon|Herbs|notext=true}} 50,0000 & {{TownshipIcon|Potions|notext=true}} 50,000 to construct. | ||
* Increased Wood and Stone cost of Town Halls to | * Increased {{TownshipIcon|Wood}} and {{TownshipIcon|Stone}} cost of {{TownshipIcon|Town Hall|Town Halls|nolink=true}} to 100,000 each. | ||
* Trading Posts now require | * {{TownshipIcon|Trading Post|Trading Posts}} now require {{GP|5000000}} each to construct. | ||
* Trading Posts also now require | * {{TownshipIcon|Trading Post|Trading Posts|nolink=true}} also now require 2,000 {{TownshipIcon|Potions}} and {{TownshipIcon|Herbs}} to construct. | ||
==== {{Skill|Township}} Modifiers ==== | ==== {{Skill|Township}} Modifiers ==== | ||
Increased/decreased building cost no longer affects GP cost of buildings, only Township resource costs. | * Increased/decreased building cost no longer affects GP cost of buildings, only {{Skill|Township|nolink=true}} resource costs. | ||
==== Township Seasons ==== | ==== {{Skill|Township}} Seasons ==== | ||
Added +50% Repair Costs to Winter Season. | * Added +50% Repair Costs to {{TownshipIcon|Winter}} Season. | ||
Added -25% Repair Costs to Spring Season. | * Added -25% Repair Costs to {{TownshipIcon|Spring}} Season. | ||
==== Township Trader Consumables ==== | ==== Township Trader Consumables ==== | ||
* Fervor Scroll - Now decreases | * {{ItemIcon|Fervor Scroll}} - Now decreases enemy [[Damage Reduction]] by 4%, up from 2%. | ||
* Quick Burner | * {{ItemIcon|Quick Burner}} - Now provides -2% {{Skill|Firemaking}} Interval, up from -1%. | ||
* Quick Burner | * {{ItemIcon|Quick Burner II}} - Now provides -5% {{Skill|Firemaking|nolink=true}} Interval, up from -4%. | ||
* Looter Pouch - Now provides +4% chance to double loot in Combat, up from +2% | * {{ItemIcon|Looter Pouch}} - Now provides +4% chance to double loot in {{Icon|Combat}}, up from +2%. | ||
* Leather Crafter Scroll - Now provides +10% chance to double Leather/ | * {{ItemIcon|Leather Crafter Scroll}} - Now provides +10% chance to double Leather/Dragonhide in {{Skill|Crafting}}, up from +5%. | ||
* Burning Scroll Of Gold - Now provides +10% GP from | * {{ItemIcon|Burning Scroll Of Gold}} - Now provides +10% GP from {{Skill|Firemaking|nolink=true}}, up from +5%. | ||
* Burning Scroll Of Gold II - Now Provides +20% GP from | * {{ItemIcon|Burning Scroll Of Gold II}} - Now Provides +20% GP from {{Skill|Firemaking|nolink=true}}, up from +10%. | ||
* Gem Finder Scroll - Now provides +10% chance to locate a second gem, up from +5% | * {{ItemIcon|Gem Finder Scroll}} - Now provides +10% chance to locate a second gem, up from +5%. | ||
* Slayer Deterer - Now provides +2% | * {{ItemIcon|Slayer Deterer}} - Now provides +2% Damage Reduction against {{Skill|Slayer}} Task, up from +1%. | ||
==== Township Trader Boxes ==== | ==== {{Skill|Township}} Trader Boxes ==== | ||
* All boxes from Township now provide " | * All boxes from {{Skill|Township|nolink=true}} now provide "up to X" instead of always providing the maximum amount of an item. | ||
* All Boxes now require level 40/99/120 [Tier I / II / III] Township to purchase from the Trader. | * All Boxes now require level 40/99/120 [Tier I / II / III] {{Skill|Township|nolink=true}} to purchase from the Trader. | ||
* All Boxes that had a secondary level requirement now also match the above 40/99/120 level requirement. | * All Boxes that had a secondary level requirement now also match the above 40/99/120 level requirement. | ||
* All T1 Boxes now also require 40 tasks to be completed to purchase ( | * All T1 Boxes now also require 40 tasks to be completed to purchase (not casual tasks). | ||
* All T2 Boxes now also require 95 tasks to be completed to purchase ( | * All T2 Boxes now also require 95 tasks to be completed to purchase (not casual tasks). | ||
* {{TotH}} All T3 Boxes now also require 115 tasks to be completed to purchase ( | * {{TotH}} All T3 Boxes now also require 115 tasks to be completed to purchase (not casual tasks). | ||
* Potion Boxes now have an additional Hitpoints level requirement to purchase. | * {{ItemIcon|Potion Box I|notext=true}} Potion Boxes now have an additional {{Skill|Hitpoints}} level requirement to purchase. | ||
* | * {{ItemIcon|Bar Box I|notext=true}} Bar Boxes now have an additional {{Skill|Mining}} level requirement to purchase. | ||
* | * {{ItemIcon|Herb Box I|notext=true}} Herb Boxes now have an additional {{Skill|Herblore}} Level Requirement to purchase. | ||
* Herb Boxes now provide the Herb Seeds instead of Herbs themselves. Also changed the quantity for Herb Boxes to "up to 10". | * {{ItemIcon|Herb Box I|notext=true}} Herb Boxes now provide the Herb Seeds instead of Herbs themselves. Also changed the quantity for Herb Boxes to "up to 10". | ||
* Adjusted the weighting of items in all Boxes so the higher level products are now rarer to obtain per box. | * Adjusted the weighting of items in all Boxes so the higher level products are now rarer to obtain per box. | ||
* Potions in the Potion Boxes now provide up to 300, instead of 422. | * Potions in the {{ItemIcon|Potion Box I|notext=true}} Potion Boxes now provide up to 300, instead of 422. | ||
==== Combat ==== | ==== Combat ==== | ||
* {{TotH}} Reduced the sale price of Vorloran gear | * {{TotH}} Reduced the sale price of Vorloran gear: | ||
** {{ItemIcon|Vorloran Protector Gauntlets|notext=true}} {{ItemIcon|Vorloran Watcher Gauntlets|notext=true}} {{ItemIcon|Vorloran Devastator Gauntlets|notext=true}} Gauntlets now sell for {{GP|250000}}, down from {{GP|10000000}}. | |||
** {{ItemIcon|Vorloran Protector Boots|notext=true}} {{ItemIcon|Vorloran Watcher Boots|notext=true}} {{ItemIcon|Vorloran Devastator Boots|notext=true}} Boots now sell for {{GP|500000}}, down from {{GP|15000000}}. | |||
** {{ItemIcon|Vorloran Protector Helmet|notext=true}} {{ItemIcon|Vorloran Watcher Helmet|notext=true}} {{ItemIcon|Vorloran Devastator Helmet|notext=true}} Helmets now sell for {{GP|750000}}, down from {{GP|20000000}}. | |||
** {{ItemIcon|Vorloran Protector Platelegs|notext=true}} {{ItemIcon|Vorloran Watcher Platelegs|notext=true}} {{ItemIcon|Vorloran Devastator Platelegs|notext=true}} Platelegs now sell for {{GP|1000000}}, down from {{GP|25000000}}. | |||
** {{ItemIcon|Vorloran Protector Platebody|notext=true}} {{ItemIcon|Vorloran Watcher Platebody|notext=true}} {{ItemIcon|Vorloran Devastator Platebody|notext=true}} Platebodies now sell for {{GP|1500000}}, down from {{GP|35000000}}. | |||
=== Bug Fixes === | === Bug Fixes === | ||
* Optimized game rendering functions to improve general performance throughout the game. | * Optimized game rendering functions to improve general performance throughout the game. | ||
* Optimized how the game saves locally to improve general performance. | * Optimized how the game saves locally to improve general performance. | ||
* Optimized mobile layout for Fishing. | * Optimized mobile layout for {{Skill|Fishing}}. | ||
* Lots of fixes applied to translations. | * Lots of fixes applied to translations. | ||
* Adjusted Combat equipment tooltip positioning in an attempt to fix the overlapping of information tooltips on top of the combat quick equip tooltip. | * Adjusted {{Icon|Combat}} equipment tooltip positioning in an attempt to fix the overlapping of information tooltips on top of the combat quick equip tooltip. | ||
* Fixed visual only bug where Township displayed incorrect values for each building inside a Biome ( | * Fixed visual only bug where {{Skill|Township}} displayed incorrect values for each building inside a {{TownshipIcon|Grasslands|nolink=true|notext=true}} [[Township#Biomes|Biome]] (like {{TownshipIcon|Population}}, {{TownshipIcon|Happiness}}, etc). | ||
* Fixed a bug where Township would not automatically update the UI for building requirements when increasing your Health. | * Fixed a bug where {{Skill|Township|nolink=true}} would not automatically update the UI for building requirements when increasing your {{TownshipIcon|Health}}. | ||
* Fixed issue where Township Rewards are lost due to no | * Fixed issue where {{Skill|Township|nolink=true}} Rewards are lost due to no Bank space. Rewards will now always be added to your Bank regardless of Bank space. | ||
* Fixed issue where modifiers from Township | * Fixed issue where modifiers from {{Skill|Township|nolink=true}} [[Township#Buildings|Buildings]] would not update correctly per tick. | ||
* Fixed incorrect category tag for Township Skilling items that caused them to show up in certain bank searches. | * Fixed incorrect category tag for {{Skill|Township|nolink=true}} Skilling items that caused them to show up in certain bank searches. | ||
* Fixed a casual task that incorrectly provided Smithing Skill XP as the reward instead of Township XP. | * Fixed a casual task that incorrectly provided {{Skill|Smithing}} Skill XP as the reward instead of {{Skill|Township|nolink=true}} XP. | ||
* Fixed Alchemist Bag II being consumed upon potion use instead of charge use | * Fixed {{ItemIcon|Alchemist's Bag II}} being consumed upon potion use instead of charge use. | ||
* Fixed issue where some Township repair costs were not deducting the intended value. | * Fixed issue where some {{Skill|Township|nolink=true}} repair costs were not deducting the intended value. | ||
* Fixed issue where a building that was fully upgraded would display the requirements to build. | * Fixed issue where a {{Skill|Township|nolink=true}} building that was fully upgraded would display the requirements to build. | ||
* Fixed issue where it was possible to start Cooking without the required resources. | * Fixed issue where it was possible to start {{Skill|Cooking}} without the required resources. | ||
* Fixed issue where the game would reload when pressing "enter" upon entering a custom shop amount/quantity. | * Fixed issue where the game would reload when pressing "enter" upon entering a custom shop amount/quantity. | ||
* Fixed game crash when Agility level was decreased. | * Fixed game crash when {{Skill|Agility}} level was decreased. | ||
* Fixed incorrect Mastery | * Fixed incorrect {{ItemIcon|Mastery Token (Agility)|notext=true}} [[Mastery Tokens|Mastery Token]] drop chance for {{Skill|Agility|nolink=true}}. | ||
* Fixed issue where Steam would not automatically link your Steam account to your Melvor Cloud account. | * Fixed issue where Steam would not automatically link your Steam account to your Melvor Cloud account. | ||
* Fixed blanket issue where Item Effects were not applying to the enemy as intended in some circumstances. | * Fixed blanket issue where Item Effects were not applying to the enemy as intended in some circumstances. | ||
* Fixed issue where chance to avoid sleep was incorrectly calculated. | * Fixed issue where chance to avoid sleep was incorrectly calculated. | ||
* Fixed issue where chance to hit was able to go below 0% in some circumstances. | * Fixed issue where chance to hit was able to go below 0% in some circumstances. | ||
* Fixed issue where it was possible to get infinite Prayer Point | * Fixed issue where it was possible to get infinite {{Skill|Prayer|Prayer Point}} Preservation in some circumstances. | ||
* Fixed issue with Mobile character selection UI when trying to display large values of GP | * Fixed issue with Mobile character selection UI when trying to display large values of {{GP}} GP. | ||
* Fixed offline combat disabled alert not disappearing automatically when enabling offline combat | * Fixed offline combat disabled alert not disappearing automatically when enabling offline combat. | ||
* Applied formatting to item quantities in artisan menu when quantity is greater than 100M | * Applied formatting to item quantities in artisan menu when quantity is greater than 100M. | ||
* Fixed issue where Monster respawn time interval could go below the game’s 0.25s interval threshold. | * Fixed issue where Monster respawn time interval could go below the game’s 0.25s interval threshold. | ||
* Fixed unique | * Fixed unique {{Skill|Astrology}} modifiers trying to check costs when start was already maxed. | ||
* Game Center should now be centered. | * Game Center should now be centered. | ||
* Fixed issue where coloured Item synergy borders did not display in the top-right equipment dropdown menu. | * Fixed issue where coloured Item synergy borders did not display in the top-right equipment dropdown menu. | ||
* Fixed missing modifier description for Increased Minimum Spell Damage | * Fixed missing modifier description for Increased Minimum Spell Damage. | ||
=== Minor Updates and Bugfixes === | |||
==== ?7650 (5th September 2023) ==== | |||
===== UI Adjustments ===== | |||
* {{Skill|Woodcutting}} will now display all locked trees instead of only the next tree. | |||
===== Bug Fixes ===== | |||
* Fixed a bug where repair costs for {{Skill|Township}} buildings were factoring the total building count across all Biomes instead of only the Biome it resided in. This unintentionally increased repair costs by 2-3x. | |||
* Fixed an issue where starting a {{Icon|Golbin Raid}} would crash the game. | |||
* Disabled the CPU/GPU performance setting for steam temporarily until it is stable enough to re-release. | |||
* Fixed an issue where the Game Guide and Statistics for expansion skills would display in the base game. | |||
* Updated some translations. | |||
* Fixed issue where the {{ItemIcon|Clown Hat}} was missing from the Shop. | |||
* Fixed some black progress bar issues in Super Dark mode. | |||
==== ?7668 (6th September 2023) ==== | |||
We want to preface this by saying we are always listening to the community. We have for the last 4 years, and that itself won't change. | |||
We've been reading all the feedback on various platforms since the release of v1.2 and have re-evaluated some of the changes we made to the {{Skill|Township}} Trader boxes. | |||
This update aims to add more Tasks to the base game, bring back Herbs to {{ItemIcon|Herb Box I|notext=true}} Herb Boxes, and slightly reduce the amount of Tasks required to obtain T2/3 Boxes (allowing you to skip many more tasks you don't enjoy). | |||
The Task requirements themselves will remain, as it is an important requirement to balance the power of the boxes. | |||
We appreciate the feedback we have received on this matter, and will continue to monitor it over the coming days/weeks. | |||
===== New Tasks ===== | |||
* Added 10 new Tasks to the base game, 2 per difficulty up to Elite, increasing the total amount of Tasks available in the base game to 110. | |||
===== {{Skill|Township}} Trader Boxes ===== | |||
* Reminder that there is now a total of 110 tasks in the Base game, up from 100. | |||
* Tier 2 Boxes now require 85 Task completions out of 110 total Tasks available to you in the Base Game, down from 95 out of 100 available Tasks. | |||
* {{TotH}} Tier 3 Boxes now require 110 Task completions out of 130 total Tasks available to you with {{TotH}} Throne of the Herald, down from 115 out of 120 available Tasks. | |||
===== Herb (Seed) Box ===== | |||
We've heard your feedback regarding Herb boxes and how the new requirements were too harsh for a box of seeds. We're changing this box back to Herbs now that it has the task completion requirements. | |||
* {{ItemIcon|Herb Box I|notext=true}} Herb Boxes now provide Herbs again instead of Seeds, up to 75 per box. | |||
===== Bug Fixes ===== | |||
* Fixed an issue where the building repair cost modifiers were not applying correctly during certain seasons, causing 100% reduced repair cost. | |||
==== ?7785 (12th September 2023) ==== | |||
===== Atlas of Discovery ===== | |||
====== New UI ====== | |||
* Added an explanation of the Hex Mastery system to the View Hex Mastery popup. | |||
* The View Hex Mastery popup will now display how many hexes you have mastered. | |||
* The Hex Mastery popup will now explain what Hex Mastery is, and how it works. | |||
* The Hex Mastery popup will also display how many Hexes you have mastered. | |||
* Compacted some Mobile UI elements for {{Skill|Cartography}}. | |||
* Added Max Hex Level indicator to the Hex progress UI. | |||
* Hovering over the {{Icon|Barrier}} Bar or Icon within {{Icon|Combat}} will now display the Barrier information just like it does for the [[Combat Areas]] themselves. | |||
====== New Settings ====== | |||
* Added a setting to throttle {{Skill|Cartography}} Map frame rate cap while inactive. This caps the frame rate to 10 FPS after 5 minutes of inactivity. | |||
* Added a setting to set [[Cartography]] Frame Rate Cap while active. | |||
* Added a setting to toggle the cat image for undiscovered dig sites in [[Cartography]]. This is disabled by default. | |||
====== Fixed ====== | |||
* Fixed issue where the [[Cartography]] Map Quality setting had no effect on iOS | |||
* Fixed hidden POI markers not displaying automatically when locating a required item. | |||
* Fixed issue with how {{ItemIcon|Max Skillcape}} handled its requirements. | |||
===== Base Game ===== | |||
====== Balancing ====== | |||
* {{TownshipIcon|Summer}} Season in {{Skill|Township}} now also provides -10% Repair Cost | |||
* {{TownshipIcon|Fall}} Season in [[Township]] now also provides -15% Repair Cost | |||
* Reduced {{TownshipIcon|Trading Post}} {{GP}} [[GP]] cost to build to {{GP|500000}}, down from {{GP|2500000}}. | |||
====== Fixed ====== | |||
* Added a failsafe to the game which will prevent it from loading if there is a file version mismatch. This kind of thing can only occur during the 1-5 second process of a game update. | |||
* {{ItemIcon|Ash}} no longer drops from {{Skill|Firemaking}} in the Tutorial. Should help prevent issues where players are getting stuck on Tutorial Island. | |||
* Tutorial Island will now allow you to purchase {{ItemIcon|Feathers}} and {{ItemIcon|Bowstring|Bowstrings}} after steps have been completed to unlock them. This should also fix issues where players get stuck on Tutorial Island. | |||
A Steam Client update is on the way for Windows to fix some reported issues we have received. | |||
==== ?7809 (14th September 2023) ==== | |||
===== Changes ===== | |||
* {{ItemIcon|Pure Crystal}} from {{Skill|Mining}} now sells for {{GP|750}}, up from {{GP|500}}. | |||
* {{ItemIcon|Tiny Spice Jar}} Artefact now sells for {{GP|3}}, down from {{GP|24}}. | |||
===== Fixed ===== | |||
* Fixed an issue where the {{ItemIcon|Cape of Completion}} and the {{TotH}} {{ItemIcon|Superior Cape of Completion}} were not inheriting the modifiers from the {{ItemIcon|Cartography Skillcape|notext=true}}{{ItemIcon|Archaeology Skillcape|Standard}} & {{ItemIcon|Superior Cartography Skillcape|Superior Cartography}} / {{ItemIcon|Superior Archaeology Skillcape|Archaeology Skillcapes}}. | |||
* Fixed issue where {{ItemIcon|Haunted Ring}} was providing the wrong Max Hit modifier. | |||
* Fixed an issue where {{TotH}} {{ZoneIcon|Impending Darkness Event|Impending Darkness}} completions in {{Icon|Ancient Relics}} mode was not providing the intended Skill cap increase rewards. | |||
* Fixed {{ItemIcon|Bone Ring}} modifier not working. | |||
* Fixed issue where {{PetIcon|Mark}} would require the new {{AoD}} [[Atlas of Discovery Expansion|Atlas of Discovery]] familiar marks to be located to unlock (this pet should only require base game marks). | |||
* Fixed a visual bug where {{Skill|Archaeology}} Dig Site values would not automatically update the reflected new refinements applied to Dig Site Maps. | |||
* Fixed unintentional item doubling in {{Skill|Thieving}} in {{Icon|Ancient Relics}} mode. | |||
* Fixed issue where {{Icon|Crystal|type=rock}} and {{Icon|Pure Crystal|type=rock}} ore nodes in {{Skill|Mining}} did not provide gem rewards. This in turn also fixes the {{ItemIcon|Gem Gloves}} not working on these nodes. | |||
* Fixed unintended sale price for {{ItemIcon|Elemental Scroll|Elemental Scrolls}} in {{Skill|Archaeology}}. | |||
===== Modding ===== | |||
* Removed hard coded properties that handle Skill level cap increases and Skill selections, moving moved them to the namespaced gamemode object. This change allows Mod creators to determine how their custom Skills are handled in {{Icon|Ancient Relics}} mode with ease, and increases compatibility of this adjustment when multiple custom Skills are installed. | |||
==== ?7841 (18th September 2023) ==== | |||
===== New ===== | |||
* {{ItemIcon|Tortoise}} familiar in {{Skill|Summoning}} now also accepts all other barrier gems as recipes. | |||
===== Changes ===== | |||
* Heavily increased the sale price of all Barrier Gems. This in turn makes the {{ItemIcon|Tortoise}} familiar in {{Skill|Summoning}} require less quantity of gems per craft. | |||
===== Fixed ===== | |||
* Fixed an issue where the {{Skill|Astrology}} Master Relic & {{Skill|Agility}} Master Relic in {{Icon|Ancient Relics}} mode were not applying correctly. | |||
* [Steam] Fixed a bug where opening the Wiki from a link in the Game Guide would not open your default browser. | |||
* Fixed incorrect XP provided for Crystal {{Skill|Fletching}} gear, {{ItemIcon|Aranite Shield}}, {{Icon|Crystal Sanction Potion}} and {{Icon|Crystallization Potion}}. | |||
* Fixed incorrect image assets for {{Icon|Unholy Potion|Unholy Potions}}. | |||
* Barrier gear (B) that is upgraded in Crystal Gear (C) no longer lose their chance to dodge crystallization | |||
* Fixed incorrect chance to dodge crystallization for the {{ItemIcon|Crystal Helmet}}. | |||
* Fixed incorrect stats for the {{ItemIcon|(G) Pure Crystal Platebody}}. | |||
* Fixed {{ItemIcon|Golden Wreath}} GP multiplier not working with {{Skill|Thieving}} NPCs. | |||
* Fixed incorrectly applied flat GP modifiers for {{Skill|Alt. Magic}} and {{Skill|Thieving}} auto sell. | |||
* Fixed {{ItemIcon|Ancient Whetstone}} using a charge when attacked by the [[Monsters|enemy]]. | |||
* Fixed {{Skill|Runecrafting}} Lesser Relic using charges during {{Icon|Combat}}. Also fixed it not using a charge in {{Skill|Cooking}}. | |||
</onlyinclude> | </onlyinclude> | ||
Latest revision as of 01:58, 7 February 2024
Game Update - v1.2 (3rd September 2023)
This update is the “pre-expansion” update which adds all the required changes to the base game in preparation for Atlas of Discovery's release on 7th September 2023.
New Shop Purchases
Extra Bank Tab
Agility Item Cost Reduction Enhancement
- Item cost reduction in Error creating thumbnail: File missingAgility can now reach 100%.
- Requires Error creating thumbnail: File missingLevel 99,Error creating thumbnail: File missingLevel 99, fiveError creating thumbnail: File missingInto the Mist completions, and 250,000,000.
Notifications v2
Notifications v2 is now out of Beta and enabled for everyone. These notifications attempt to greatly improve the notifications in game with a new style, as well as performance improvements.
Breakdown of notification features
- Notifications will remain on screen and increment in value until it disappears, which resets the count.
- Has a much more compact styling compared to the old notifications.
- You can toggle “Importance” for error messages and Error creating thumbnail: File missingSummoning Mark notifications. This means the notification will remain on screen until you click it to remove it.
- You can adjust the position of notifications to left, center or right alignment.
- You can adjust the delay until notification disappears.
- You can toggle Item names and current bank quantities for Item notifications.
- You can toggle whether Skill XP notifications appear or not.
- All existing notification settings still work with Notifications v2.
If you prefer the old notification system, you can toggle “Use Legacy Notifications System” in Settings.
New Quality of Life UI Additions
- [EN only] Added colour coding and icons to Item descriptions, Special Attacks, and Passives to greatly improve readability.
- Items that can be upgraded or downgraded now show an icon within the Bank. This makes it easier to spot items that can be upgraded/downgraded at a glance.
- Added “Open in Wiki” icons around the game for Items, Skills (in the Game Guide), and Monsters. Clicking this will open the respective official Wiki page (if it exists). There is an option in Settings to disable this.
- Error creating thumbnail: File missingAuto Eat icon now displays theError creating thumbnail: File missingHP threshold next to it without needing to go into the tooltip.
- Updated the Error creating thumbnail: File missingHitpoints section within the Combat UI to increase readability.
- Added Base Error creating thumbnail: File missingSummon Max Hit text to summon item tooltips and also within summoning when creating the tablet. If the Summon doesn't attack, it will also mention this.
- Added a "Consumable" badge to items that can go in the consumable slot.
- Added colour coding to Combat Areas, Slayer Areas and Dungeons to denote which Expansion they are part of. This can be disabled in Settings.
- Added a visual “Game Guide” link to Skill headers.
- Error creating thumbnail: File missingFarming now has icons that show what XP/MXP/MPXP is earnt.
Other Additions / Changes
- Combat Area and Slayer Area difficulty is now determined based on the Slayer tier of the Monsters inside.
- Added new “Super Dark” mode which can be toggled in Settings.
- You can now select what Background the game uses from Settings.
- Added new performance Setting for Steam - Reduce CPU & GPU usage by pausing actions for all Skills when the game is minimised or placed in the background to activate offline progression upon return (This was already available on the Web).
- Cleaned up UI for View my Runes page in Combat
- Typing an equipment slot name into the bank search will now display all items that can be equipped into it. This includes consumables and passive slot items.
- Ignore bank full setting is now enabled by default for new characters (Skill will progress even if bank gets full).
- Slightly updated Bank UI.
Game Balance
denotes content that can only be accessed if you own Throne of the Herald.
Error creating thumbnail: File missing Agility
- Reduced base Gold & Silver Bar costs for Pillars to 5,000 each, down from 10,000.
- Reduced base Carrion Log & Divinite Bar costs for Elite Pillars to 10,000, down from 30,000.
Error creating thumbnail: File missing Woodcutting
- Rebalanced Axe upgrades from the Shop to provide a total of -40% interval reduction, instead of a total of -50%.
- Specifically, Error creating thumbnail: File missingBlack Axe andError creating thumbnail: File missingMithril Axe now both provide -5% interval reduction, down from -10%.
Error creating thumbnail: File missing Township General
- It is now possible to repair buildings if your Error creating thumbnail: File missingPopulation happens to fall below the requirements to build that tier due to building degradation.
Error creating thumbnail: File missing Township Buildings
- Error creating thumbnail: File missingStorage buildings no longer degrade. If yours is sitting at below 100%, it will require one more repair to get back up to 100%.
- Error creating thumbnail: File missingTown Halls can now degrade again.
- Error creating thumbnail: File missingTown Halls now also require 100,000, 50,0000 &Error creating thumbnail: File missing50,000 to construct.
- Increased Error creating thumbnail: File missingWood andError creating thumbnail: File missingStone cost ofError creating thumbnail: File missingTown Halls to 100,000 each.
- Error creating thumbnail: File missingTrading Posts now require 5,000,000 each to construct.
- Error creating thumbnail: File missingTrading Posts also now require 2,000Error creating thumbnail: File missingPotions and Herbs to construct.
Error creating thumbnail: File missing Township Modifiers
- Increased/decreased building cost no longer affects GP cost of buildings, only Error creating thumbnail: File missingTownship resource costs.
Error creating thumbnail: File missing Township Seasons
Township Trader Consumables
- Fervor Scroll - Now decreases enemy Damage Reduction by 4%, up from 2%.
- Quick Burner - Now provides -2% Error creating thumbnail: File missingFiremaking Interval, up from -1%.
- Quick Burner II - Now provides -5% Error creating thumbnail: File missingFiremaking Interval, up from -4%.
- Looter Pouch - Now provides +4% chance to double loot in Error creating thumbnail: File missingCombat, up from +2%.
- Leather Crafter Scroll - Now provides +10% chance to double Leather/Dragonhide in Error creating thumbnail: File missingCrafting, up from +5%.
- Burning Scroll Of Gold - Now provides +10% GP from Error creating thumbnail: File missingFiremaking, up from +5%.
- Burning Scroll Of Gold II - Now Provides +20% GP from Error creating thumbnail: File missingFiremaking, up from +10%.
- Gem Finder Scroll - Now provides +10% chance to locate a second gem, up from +5%.
- Slayer Deterer - Now provides +2% Damage Reduction against Error creating thumbnail: File missingSlayer Task, up from +1%.
Error creating thumbnail: File missing Township Trader Boxes
- All boxes from Error creating thumbnail: File missingTownship now provide "up to X" instead of always providing the maximum amount of an item.
- All Boxes now require level 40/99/120 [Tier I / II / III] Error creating thumbnail: File missingTownship to purchase from the Trader.
- All Boxes that had a secondary level requirement now also match the above 40/99/120 level requirement.
- All T1 Boxes now also require 40 tasks to be completed to purchase (not casual tasks).
- All T2 Boxes now also require 95 tasks to be completed to purchase (not casual tasks).
- All T3 Boxes now also require 115 tasks to be completed to purchase (not casual tasks).
- Potion Boxes now have an additional Error creating thumbnail: File missingHitpoints level requirement to purchase.
- Bar Boxes now have an additional Error creating thumbnail: File missingMining level requirement to purchase.
- Herb Boxes now have an additional Error creating thumbnail: File missingHerblore Level Requirement to purchase.
- Herb Boxes now provide the Herb Seeds instead of Herbs themselves. Also changed the quantity for Herb Boxes to "up to 10".
- Adjusted the weighting of items in all Boxes so the higher level products are now rarer to obtain per box.
- Potions in the Potion Boxes now provide up to 300, instead of 422.
Combat
Bug Fixes
- Optimized game rendering functions to improve general performance throughout the game.
- Optimized how the game saves locally to improve general performance.
- Optimized mobile layout for Error creating thumbnail: File missingFishing.
- Lots of fixes applied to translations.
- Adjusted Error creating thumbnail: File missingCombat equipment tooltip positioning in an attempt to fix the overlapping of information tooltips on top of the combat quick equip tooltip.
- Fixed visual only bug where Error creating thumbnail: File missingTownship displayed incorrect values for each building inside a Biome (likeError creating thumbnail: File missingPopulation,Error creating thumbnail: File missingHappiness, etc).
- Fixed a bug where Error creating thumbnail: File missingTownship would not automatically update the UI for building requirements when increasing yourError creating thumbnail: File missingHealth.
- Fixed issue where Error creating thumbnail: File missingTownship Rewards are lost due to no Bank space. Rewards will now always be added to your Bank regardless of Bank space.
- Fixed issue where modifiers from Error creating thumbnail: File missingTownship Buildings would not update correctly per tick.
- Fixed incorrect category tag for Error creating thumbnail: File missingTownship Skilling items that caused them to show up in certain bank searches.
- Fixed a casual task that incorrectly provided Error creating thumbnail: File missingSmithing Skill XP as the reward instead ofError creating thumbnail: File missingTownship XP.
- Fixed Alchemist's Bag II being consumed upon potion use instead of charge use.
- Fixed issue where some Error creating thumbnail: File missingTownship repair costs were not deducting the intended value.
- Fixed issue where a Error creating thumbnail: File missingTownship building that was fully upgraded would display the requirements to build.
- Fixed issue where it was possible to start Error creating thumbnail: File missingCooking without the required resources.
- Fixed issue where the game would reload when pressing "enter" upon entering a custom shop amount/quantity.
- Fixed game crash when Error creating thumbnail: File missingAgility level was decreased.
- Fixed incorrect Mastery Token drop chance for Error creating thumbnail: File missingAgility.
- Fixed issue where Steam would not automatically link your Steam account to your Melvor Cloud account.
- Fixed blanket issue where Item Effects were not applying to the enemy as intended in some circumstances.
- Fixed issue where chance to avoid sleep was incorrectly calculated.
- Fixed issue where chance to hit was able to go below 0% in some circumstances.
- Fixed issue where it was possible to get infinite Error creating thumbnail: File missingPrayer Point Preservation in some circumstances.
- Fixed issue with Mobile character selection UI when trying to display large values of GP.
- Fixed offline combat disabled alert not disappearing automatically when enabling offline combat.
- Applied formatting to item quantities in artisan menu when quantity is greater than 100M.
- Fixed issue where Monster respawn time interval could go below the game’s 0.25s interval threshold.
- Fixed unique Error creating thumbnail: File missingAstrology modifiers trying to check costs when start was already maxed.
- Game Center should now be centered.
- Fixed issue where coloured Item synergy borders did not display in the top-right equipment dropdown menu.
- Fixed missing modifier description for Increased Minimum Spell Damage.
Minor Updates and Bugfixes
?7650 (5th September 2023)
UI Adjustments
- Error creating thumbnail: File missingWoodcutting will now display all locked trees instead of only the next tree.
Bug Fixes
- Fixed a bug where repair costs for Error creating thumbnail: File missingTownship buildings were factoring the total building count across all Biomes instead of only the Biome it resided in. This unintentionally increased repair costs by 2-3x.
- Fixed an issue where starting a Error creating thumbnail: File missingGolbin Raid would crash the game.
- Disabled the CPU/GPU performance setting for steam temporarily until it is stable enough to re-release.
- Fixed an issue where the Game Guide and Statistics for expansion skills would display in the base game.
- Updated some translations.
- Fixed issue where the Clown Hat was missing from the Shop.
- Fixed some black progress bar issues in Super Dark mode.
?7668 (6th September 2023)
We want to preface this by saying we are always listening to the community. We have for the last 4 years, and that itself won't change.
We've been reading all the feedback on various platforms since the release of v1.2 and have re-evaluated some of the changes we made to the
Trader boxes.
This update aims to add more Tasks to the base game, bring back Herbs to Herb Boxes, and slightly reduce the amount of Tasks required to obtain T2/3 Boxes (allowing you to skip many more tasks you don't enjoy).
The Task requirements themselves will remain, as it is an important requirement to balance the power of the boxes.
We appreciate the feedback we have received on this matter, and will continue to monitor it over the coming days/weeks.
New Tasks
- Added 10 new Tasks to the base game, 2 per difficulty up to Elite, increasing the total amount of Tasks available in the base game to 110.
Error creating thumbnail: File missing Township Trader Boxes
- Reminder that there is now a total of 110 tasks in the Base game, up from 100.
- Tier 2 Boxes now require 85 Task completions out of 110 total Tasks available to you in the Base Game, down from 95 out of 100 available Tasks.
- Tier 3 Boxes now require 110 Task completions out of 130 total Tasks available to you with Throne of the Herald, down from 115 out of 120 available Tasks.
Herb (Seed) Box
We've heard your feedback regarding Herb boxes and how the new requirements were too harsh for a box of seeds. We're changing this box back to Herbs now that it has the task completion requirements.
Bug Fixes
- Fixed an issue where the building repair cost modifiers were not applying correctly during certain seasons, causing 100% reduced repair cost.
?7785 (12th September 2023)
Atlas of Discovery
New UI
- Added an explanation of the Hex Mastery system to the View Hex Mastery popup.
- The View Hex Mastery popup will now display how many hexes you have mastered.
- The Hex Mastery popup will now explain what Hex Mastery is, and how it works.
- The Hex Mastery popup will also display how many Hexes you have mastered.
- Compacted some Mobile UI elements for Error creating thumbnail: File missingCartography.
- Added Max Hex Level indicator to the Hex progress UI.
- Hovering over the Barrier Bar or Icon within Error creating thumbnail: File missingCombat will now display the Barrier information just like it does for the Combat Areas themselves.
New Settings
- Added a setting to throttle Error creating thumbnail: File missingCartography Map frame rate cap while inactive. This caps the frame rate to 10 FPS after 5 minutes of inactivity.
- Added a setting to set Cartography Frame Rate Cap while active.
- Added a setting to toggle the cat image for undiscovered dig sites in Cartography. This is disabled by default.
Fixed
- Fixed issue where the Cartography Map Quality setting had no effect on iOS
- Fixed hidden POI markers not displaying automatically when locating a required item.
- Fixed issue with how Max Skillcape handled its requirements.
Base Game
Balancing
- Summer Season in Error creating thumbnail: File missingTownship now also provides -10% Repair Cost
- Fall Season in Township now also provides -15% Repair Cost
- Reduced Error creating thumbnail: File missingTrading Post GP cost to build to 500,000, down from 2,500,000.
Fixed
- Added a failsafe to the game which will prevent it from loading if there is a file version mismatch. This kind of thing can only occur during the 1-5 second process of a game update.
- Ash no longer drops from Error creating thumbnail: File missingFiremaking in the Tutorial. Should help prevent issues where players are getting stuck on Tutorial Island.
- Tutorial Island will now allow you to purchase Feathers and Bowstrings after steps have been completed to unlock them. This should also fix issues where players get stuck on Tutorial Island.
A Steam Client update is on the way for Windows to fix some reported issues we have received.
?7809 (14th September 2023)
Changes
- Pure Crystal from Error creating thumbnail: File missingMining now sells for 750, up from 500.
- Tiny Spice Jar Artefact now sells for 3, down from 24.
Fixed
- Fixed an issue where the Cape of Completion and the Superior Cape of Completion were not inheriting the modifiers from the Standard & Superior Cartography / Archaeology Skillcapes.
- Fixed issue where Haunted Ring was providing the wrong Max Hit modifier.
- Fixed an issue where Error creating thumbnail: File missingImpending Darkness completions in Ancient Relics mode was not providing the intended Skill cap increase rewards.
- Fixed Bone Ring modifier not working.
- Fixed issue where Error creating thumbnail: File missingMark would require the new Atlas of Discovery familiar marks to be located to unlock (this pet should only require base game marks).
- Fixed a visual bug where Error creating thumbnail: File missingArchaeology Dig Site values would not automatically update the reflected new refinements applied to Dig Site Maps.
- Fixed unintentional item doubling in Error creating thumbnail: File missingThieving in Ancient Relics mode.
- Fixed issue where Crystal and Pure Crystal ore nodes in Error creating thumbnail: File missingMining did not provide gem rewards. This in turn also fixes the Gem Gloves not working on these nodes.
- Fixed unintended sale price for Elemental Scrolls in Error creating thumbnail: File missingArchaeology.
Modding
- Removed hard coded properties that handle Skill level cap increases and Skill selections, moving moved them to the namespaced gamemode object. This change allows Mod creators to determine how their custom Skills are handled in Ancient Relics mode with ease, and increases compatibility of this adjustment when multiple custom Skills are installed.
?7841 (18th September 2023)
New
- Tortoise familiar in Error creating thumbnail: File missingSummoning now also accepts all other barrier gems as recipes.
Changes
- Heavily increased the sale price of all Barrier Gems. This in turn makes the Tortoise familiar in Error creating thumbnail: File missingSummoning require less quantity of gems per craft.
Fixed
- Fixed an issue where the Error creating thumbnail: File missingAstrology Master Relic &Error creating thumbnail: File missingAgility Master Relic in Ancient Relics mode were not applying correctly.
- [Steam] Fixed a bug where opening the Wiki from a link in the Game Guide would not open your default browser.
- Fixed incorrect XP provided for Crystal Error creating thumbnail: File missingFletching gear, Aranite Shield, Crystal Sanction Potion and Crystallization Potion.
- Fixed incorrect image assets for Unholy Potions.
- Barrier gear (B) that is upgraded in Crystal Gear (C) no longer lose their chance to dodge crystallization
- Fixed incorrect chance to dodge crystallization for the Crystal Helmet.
- Fixed incorrect stats for the (G) Pure Crystal Platebody.
- Fixed Golden Wreath GP multiplier not working with Error creating thumbnail: File missingThieving NPCs.
- Fixed incorrectly applied flat GP modifiers for Error creating thumbnail: File missingAlt. Magic andError creating thumbnail: File missingThieving auto sell.
- Fixed Ancient Whetstone using a charge when attacked by the enemy.
- Fixed Error creating thumbnail: File missingRunecrafting Lesser Relic using charges duringError creating thumbnail: File missingCombat. Also fixed it not using a charge inError creating thumbnail: File missingCooking.
Melvor Idle Version History (Current: v1.3.1) | |
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2018 | v0.01 v0.01.1, v0.01.2 | v0.02 | v0.03 v0.03.1, v0.03.2, v0.03.3, v0.03.4, v0.03.5, v0.03.6 |
2019 | v0.04 v0.04.2, v0.04.3 | v0.05 v0.05.1 | v0.06 | v0.07 v0.07.1 | v0.08 v0.08.1, v0.08.2 | v0.09 v0.09.1, v0.09.2 | v0.10 v0.10.1, v0.10.2 |
2020 | v0.11 v0.11.1, v0.11.2 | v0.12 v0.12.1, v0.12.2 | v0.13 | v0.14 v0.14.1, v0.14.2 | v0.15 v0.15.1, v0.15.2, v0.15.3, v0.15.4 | v0.16 v0.16.1, v0.16.2, v0.16.3 | v0.17 | v0.18 v0.18.1 |
2021 | v0.18.2 | v0.19 v0.19.1, v0.19.2 | v0.20 | v0.21 | v0.22 v0.22.1 | v1.0 v1.0.1 |
2022 | v1.0.2 v1.0.3 v1.0.4 v1.0.5 | v1.1 v1.1.1 |
2023 | v1.1.2 | v1.2 v1.2.1 v1.2.2 |
2024 | Error creating thumbnail: File missing v1.3 v1.3.1
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Melvor Idle version v1.3.1 (Released: 30th October 2024) |
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Error creating thumbnail: File missing Combat: Error creating thumbnail: File missing Attack • Error creating thumbnail: File missing Strength • Error creating thumbnail: File missing Defence • Error creating thumbnail: File missing Hitpoints • Error creating thumbnail: File missing Ranged • Error creating thumbnail: File missing Magic • Error creating thumbnail: File missing Prayer • Error creating thumbnail: File missing Slayer • Error creating thumbnail: File missing Corruption
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Skills: Error creating thumbnail: File missing Farming • Error creating thumbnail: File missing Township • Error creating thumbnail: File missing Woodcutting • Error creating thumbnail: File missing Fishing • Error creating thumbnail: File missing Firemaking • Error creating thumbnail: File missing Cooking • Error creating thumbnail: File missing Mining • Error creating thumbnail: File missing Smithing • Error creating thumbnail: File missing Thieving • Error creating thumbnail: File missing Fletching • Error creating thumbnail: File missing Crafting • Error creating thumbnail: File missing Runecrafting • Error creating thumbnail: File missing Herblore • Error creating thumbnail: File missing Agility • Error creating thumbnail: File missing Summoning • Error creating thumbnail: File missing Astrology • Error creating thumbnail: File missing Alternative Magic • Error creating thumbnail: File missing Cartography • Error creating thumbnail: File missing Archaeology • Error creating thumbnail: File missing Harvesting
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Other: Error creating thumbnail: File missing Beginners Guide • Guides • Error creating thumbnail: File missing Bank • Error creating thumbnail: File missing Combat • Error creating thumbnail: File missing Mastery • Error creating thumbnail: File missing Money Making • Error creating thumbnail: File missing Shop • Easter Eggs • Pets • Error creating thumbnail: File missing Golbin Raid • Error creating thumbnail: File missing Full Version • Throne of the Herald • Atlas of Discovery • Error creating thumbnail: File missing Into the Abyss
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |