Thieving: Difference between revisions
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| {{TotH}} {{ItemIcon|Thieving Shorts}} || Platelegs || style="text-align:right"|50 || Both || | | {{TotH}} {{ItemIcon|Thieving Shorts}} || Platelegs || style="text-align:right"|50 || Both || | ||
|- | |- | ||
| {{TotH}} {{ItemIcon|Grappling Hook}} || Weapon || style="text-align:right"|50 || | | {{TotH}} {{ItemIcon|Grappling Hook}} || Weapon || style="text-align:right"|50 || Melvor || | ||
|- | |- | ||
| {{TotH}} {{ItemIcon|Masquerade Mask}} || Consumable || style="text-align:right"|45 || Both || | | {{TotH}} {{ItemIcon|Masquerade Mask}} || Consumable || style="text-align:right"|45 || Both || | ||
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| colspan="2"|95% [[#Mastery Pool Checkpoints|Melvor Mastery Pool Checkpoint]] || style="text-align:right"|100 || Melvor || | | colspan="2"|95% [[#Mastery Pool Checkpoints|Melvor Mastery Pool Checkpoint]] || style="text-align:right"|100 || Melvor || | ||
|- | |- | ||
| colspan="2"|50% [[#Mastery Pool Checkpoints|Abyssal Mastery Pool Checkpoint]] || style="text-align:right"|40 || Abyssal || | | colspan="2"|{{ItA}} 50% [[#Mastery Pool Checkpoints|Abyssal Mastery Pool Checkpoint]] || style="text-align:right"|40 || Abyssal || | ||
|- | |- | ||
| colspan="2"|95% [[#Mastery Pool Checkpoints|Abyssal Mastery Pool Checkpoint]] || style="text-align:right"|125 || Abyssal || | | colspan="2"|{{ItA}} 95% [[#Mastery Pool Checkpoints|Abyssal Mastery Pool Checkpoint]] || style="text-align:right"|125 || Abyssal || | ||
|- | |- | ||
| colspan="2"|[[#Thieving Targets|NPC]] Mastery Level (+1 per level) || style="text-align:right"|99 || Both || | | colspan="2"|[[#Thieving Targets|NPC]] Mastery Level (+1 per level) || style="text-align:right"|99 || Both || |
Revision as of 02:32, 20 June 2024
This page was last updated for (v1.2.2). |
Thieving is used to pickpocket GP and items. Some items obtainable from Thieving are unique to the skill and cannot be found elsewhere. Many of these unique items are Equipment which provide bonuses to Thieving and other non-combat skills.
Thieving can be done with Offline Progression, although the player must do so with caution as it is possible to die if the player's success rate against the NPC is below 100%.
Mechanics
Action Time
Each Thieving attempt takes a base time of 3 seconds. Having at least Mastery level 50 with the NPC being stolen from, the 25% Mastery Pool Checkpoint, and
Rooftop Run each reduce this by 0.2 seconds. A further 0.5 seconds reduction is achieved while the
Thieving Skillcape is equipped, 0.1 while the
Gloves of Silence are equipped, and up to 5% with
Ko (
Level 20). All of these reductions combined result in an action time of 1.65 seconds, the lowest possible in the base game.
With the Throne of the Herald Expansion, the Superior Thieving Skillcape can be used for a 0.8 second reduction (0.3 seconds more than the
Thieving Skillcape), 0.1 seconds while the
Grappling Hook is equipped, 3% with the
Elite Pillar of Expertise, and 2% once
Harold is unlocked. The lowest possible action time in the expansion is therefore 1.1 seconds.
With the Atlas of Discovery Expansion, standing on Bandit Hideout will provide 0.1 second reduction which is doubled if the player has
Carthulu. Both 944 Hex Mastery and
Candelabra (Lit) provides 3% interval reduction. The lowest possible action time with both expansions is 0.8s without Candelabras and 0.7s with.
Note that these reductions do not reduce the duration of stuns which occur when a pickpocket attempt fails.
Stealth and Perception
Simply put, stealth is a measure of how good the player is at stealing, while perception is a measure of how difficult an NPC is to steal from - The player's stealth competes against an NPC's perception. It is usually preferable to maximize stealth as this increases the success rate, chance to double items, and the chance to receive an NPC's unique item. An NPC's perception is fixed and cannot be reduced.
The player's stealth, the NPC's perception, and the resulting success rate, doubling chance and unique item chance can be viewed in game by first selecting an NPC and then hovering over the icon.
Stealth can be maximized as below. Note that two sets of gloves can only be equipped simultaneously once the Passive Slot has been unlocked.
Source of Stealth | Stealth | Realm | Alternatives | |
---|---|---|---|---|
![]() |
Helmet | 20 | Both | ![]() |
![]() |
Gloves | 75 | Both | ![]() |
![]() |
Boots | 40 | Both | |
![]() |
Cape | 270 | Both | ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
Passive | 50 | Both | |
![]() |
Platelegs | 50 | Both | |
![]() |
Weapon | 50 | Melvor | |
![]() |
Consumable | 45 | Both | |
Error creating thumbnail: File missing Error creating thumbnail: File missing Silent Top |
Platebody | 60 | Abyssal | |
Error creating thumbnail: File missing Error creating thumbnail: File missing Skeleton Key Ring |
Ring | 80 | Abyssal | |
Equipment Total | 600 | Error creating thumbnail: File missing 740 |
||
10% Melvor Mastery Pool Checkpoint | 30 | Melvor | ||
95% Melvor Mastery Pool Checkpoint | 100 | Melvor | ||
Error creating thumbnail: File missing 50% Abyssal Mastery Pool Checkpoint |
40 | Abyssal | ||
Error creating thumbnail: File missing 95% Abyssal Mastery Pool Checkpoint |
125 | Abyssal | ||
NPC Mastery Level (+1 per level) | 99 | Both | ||
99 NPC Mastery Unlock | 75 | Both | ||
Mastery Total | 304 | Error creating thumbnail: File missing 339 |
||
Skill Level (+1 per level) | 120 | Both | ||
![]() |
75 | Both | ![]() ![]() ![]() | |
Error creating thumbnail: File missing Error creating thumbnail: File missing Silent Thief Potion IV |
100 | Abyssal | Error creating thumbnail: File missing Error creating thumbnail: File missing Error creating thumbnail: File missing
| |
35 | Both | |||
75 | Both | |||
Error creating thumbnail: File missing |
50 | Abyssal | ||
Error creating thumbnail: File missing |
80 | Abyssal | ||
50 | Both | |||
Error creating thumbnail: File missing Error creating thumbnail: File missing Corrupted Ko Constellation |
80 | Abyssal | ||
![]() ![]() |
25 | Both | ||
![]() ![]() ![]() |
25 | Both | ||
Other Total | 405 | Error creating thumbnail: File missing 640 |
||
Grand Total | 898 | Error creating thumbnail: File missing 1308 |
||
![]() |
948 | Error creating thumbnail: File missing 1358 |
||
1,259 | Error creating thumbnail: File missing 1669 |
|||
![]() |
1,309 | Error creating thumbnail: File missing 1719 |
Success Rate
The chance of success is [math]\displaystyle{ min\left(1, \tfrac{100 + \text{Stealth}}{100 + \text{Perception}}\right) }[/math], resulting in a guaranteed success once the player's stealth is the same or greater than the NPC's perception.
For example, a player who has stealth of 200 while pickpocketing the Bandit Thug will have a chance of success equal to [math]\displaystyle{ min\left(1, \tfrac{100 + 200}{100 + 220}\right) = 0.9375 = 93.75\% }[/math].
Some NPCs have a perception that is greater than the maximum possible stealth, therefore it is not always possible to guarantee each pickpocket attempt will succeed.
Item Doubling
The additional chance to double items due to stealth is [math]\displaystyle{ min\left(1, \tfrac{\text{Stealth}}{4 \times \text{Perception}}\right) }[/math], double items can therefore be guaranteed from stealth alone if the player's stealth is at least four times the NPC's perception.
For example, a player who has stealth of 330 while pickpocketing the Bandit Thug will have a chance to double equal to [math]\displaystyle{ min\left(1, \tfrac{330}{4 \times 220}\right) = 0.3750 = 37.50\% }[/math].
This is additive with the chance to double items provided by other Thieving specific and global sources (up to a maximum of 100%), and multiplicative with the 35% chance of quadruple items from the Leprechaun and
Devil synergy, for a potential 8x multiplier to items received from Thieving.
The item multiplier applies to all possible item drops, being: NPC common drops, general rare drops, NPC unique drops, and area unique drops.
NPC Unique Item Chance
The chance to receive an NPC's unique item upon a successful pickpocket attempt is [math]\displaystyle{ \tfrac{100 + \text{Stealth}}{10\,000 \times \text{Perception}} }[/math].
For example, a player who has stealth of 800 while pickpocketing the Merchant will have a unique item drop chance equal to [math]\displaystyle{ \tfrac{100 + 800}{10\,000 \times 300} = 0.0003 = 0.03\% }[/math].
Loot
- See also Combat#Loot and Rewards
Successfully pickpocketing an NPC will always award the player with GP between the minimum and maximum of that NPC. There is also a 75% chance to receive an item at random from the NPC's common drops, provided the NPC has any possible common drops at all.
In addition, each successful pickpocket attempt will also have a chance to reward the player with the NPC's unique drop (should they have one), the area's unique drop, and all of the following general rare items:
Item | DLC | Qty | Price | Chance | |
---|---|---|---|---|---|
![]() | 1 | 4,000 | 1/120 | 0.8333% | |
![]() | 1 | 32,000 | 1/20,000 | 0.0050% | |
![]() | 1 | 15,000 | 1/15,000 | 0.0067% | |
![]() | 1 | 15,000 | 1/15,000 | 0.0067% | |
Error creating thumbnail: File missing Abyssal Hourglass (Upright) | Error creating thumbnail: File missing | 1 | 49,999 | 1/20,000 | 0.0050% |
Error creating thumbnail: File missing Silent Top | Error creating thumbnail: File missing | 1 | 25,000 | 1/50,000 | 0.0020% |
Base Game rares will only drop from Melvor Realm NPCs.
Thieving Shorts can only be obtained from NPCs requiring
Level 100 or higher.
Into the Abyss rares can only drop from Abyssal Realm NPCs.
The chance of acquiring area unique drops is [math]\displaystyle{ \frac{1}{500} }[/math] or 0.20% per item, while the chance of acquiring an NPC's unique drop is dependent on the player's stealth and the NPC's perception (see: NPC Unique Item Chance).
It is possible to receive common drops along with any (or even all) rare or unique drops from the same action. The chance to double items is only rolled once per action, therefore if the quantity of items received is multiplied the number of rare items received will also be increased. Even if the NPC has no common drops, any rare or unique drops can still be multiplied.
The various ways in which loot can be multiplied are detailed within the Item Doubling section.
GP gained can be increased by the following bonuses. In addition, the 50% Mastery pool checkpoint increases GP gained by 100% and each NPC mastery level increases GP gained by 1% for that NPC only.
Note that any flat bonuses (such as that provided by Gloves of Silence) are increased by any percentage bonuses that are active.
Source | Type | DLC | GP Bonus | Other Modifiers |
---|---|---|---|---|
Agility Obstacle 1 | +3% Global GP (except Item Sales) | +2% Fishing Mastery XP | ||
Agility Obstacle 4 | +20% GP gained from Thieving | -4% Global Skill XP +10% Food Healing Value +3% Chance to Preserve Resources in Skills | ||
Agility Obstacle 5 | +20% GP gained from Thieving | +35 Stealth while Thieving +3% Thieving Skill XP -10% Damage To All Monsters -0.2s Thieving Interval | ||
Agility Obstacle 13 | +15% Global GP (except Item Sales) | -30% Chance to Double Items Globally -30% Chance To Double Loot in Combat | ||
Agility Obstacle 14 | +50% GP gained from Thieving | +75 Stealth while Thieving -30% Chance To Double Loot in Combat -25% Thieving Stun Interval -30% Chance to Double Items Globally | ||
Agility Pillar | +40% Global GP (except Item Sales) | -3% Interval for all Non-Combat Skills +8% Chance to Double Items Globally +8% Mastery XP for Melvor Realm only | ||
Agility Pillar | +10% Global GP (except Item Sales) | +5 Charges per Potion +10% Chance To Preserve Potion Charge +5% Chance to preserve Summoning Charges +10 Bank Space | ||
Constellation | +5% Global GP (except Item Sales) | +5% Mastery XP for Melvor Realm only +8% Chance to Double Items Globally +50 Bank Space +4% chance to gain Stardust in Astrology +8% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | ||
![]() | Item (Ring, Passive) | +100% GP gained from Thieving | -5% Chance to Double Items in Thieving +10% Chance to Double Items Globally +100% GP from Combat -5% Chance To Double Loot in Combat +100% GP gained from Agility +100% GP gained from Firemaking | |
![]() | Item (Shield, Passive) | -15% Global GP (except Item Sales) | +3% Global Skill XP | |
![]() | Item (Cape) | +100% GP gained from Thieving | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +10 Flat HP Regen Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -50% Prayer Point Cost for Prayers -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +5% Damage To Slayer Tasks +5% Global Skill XP +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval -0.5s Crafting Interval +2% Global Perfect Cook chance +25% Mastery Pool XP Cap +100% chance to successfully Cook an item +10 base primary resource quantity gained in Summoning x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +10% GP gained from Agility +25% Flat Slayer Area Effect Negation -15% Woodcutting Interval -15% Cooking Interval +1 Coal Ore per Ore Mined. (Item doubling does not apply) -50% Coal Costs for Smithing +10% Chance to preserve Summoning Charges +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +25% base primary resource quantity gained in Farming Rune providing items provide 2x as many runes | |
![]() | Item (Shield, Passive) | +10% Global GP (except Item Sales) | ||
![]() | Item (Gloves, Passive) | +150 GP from Thieving | +50 Stealth while Thieving +150 GP from Monster drops -0.1s Thieving Interval | |
![]() | Item (Helmet) | +20 GP from Thieving | +20 Stealth while Thieving +2% Thieving Mastery XP | |
![]() | Item (Helmet, Passive) | ![]() | +100 GP gained when earning GP, except from Alt. Magic and Item Sales | +3% Non-Combat Skill XP +3% Mastery XP for Melvor Realm only |
![]() | Item (Amulet, Passive) | +5% Global GP (except Item Sales) | ||
![]() | Item (Helmet, Passive) | ![]() | +40% Global GP (except Item Sales) | |
Item (Summon1, Summon2) | +50 GP from Thieving | |||
![]() | Item (Cape) | +100% GP gained from Thieving | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +5% Global Skill XP Bypass Slayer Area item requirements for areas that require less than level 100 Slayer +25% base primary resource quantity gained in Farming -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +5% Damage To Slayer Tasks +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval -0.5s Crafting Interval +2% Global Perfect Cook chance +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +10% Chance to preserve Summoning Charges +10 base primary resource quantity gained in Summoning +10% GP gained from Agility x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore -15% Woodcutting Interval -15% Cooking Interval +25% Flat Slayer Area Effect Negation -50% Coal Costs for Smithing Rune providing items provide 2x as many runes +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking -50% Prayer Point Cost for Prayers +10 Flat HP Regen | |
![]() | Item (Platebody) | ![]() | -30% Global GP (except Item Sales) | +8% Chance to Preserve Resources in Skills |
Error creating thumbnail: File missing Signet Ring of Corrupted Souls | Item (Ring, Passive) | Error creating thumbnail: File missing | +150% GP gained from Thieving | +150% GP gained from Agility +150% GP gained from Firemaking +150% AP gained from Agility +150% AP gained from Thieving +150% AP gained from Firemaking +2 additional quantity of primary resource gained globally (Cannot be doubled) +15% Chance to Double Items Globally +150% GP from Combat +150% AP from Combat |
![]() | Item (Boots, Passive) | +5% Global GP (except Item Sales) | +40 Stealth while Thieving | |
![]() | Item (Cape) | +150% GP gained from Thieving | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +8% Damage To Slayer Tasks +75% Ammo Preservation -75% Coal Costs for Smithing +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting -0.8s Thieving Interval -0.8s Crafting Interval +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +5% Chance to find gem veins when Mining +8% Global Skill XP +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
![]() | Item (Cape) | +150% GP gained from Thieving | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +8% Damage To Slayer Tasks +75% Ammo Preservation -75% Coal Costs for Smithing +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting -0.8s Thieving Interval -0.8s Crafting Interval +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +5% Chance to find gem veins when Mining +8% Global Skill XP +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
![]() | Item (Cape) | +150% GP gained from Thieving | +270 Stealth while Thieving -0.8s Thieving Interval +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only | |
![]() | Item (Consumable) | +20% minimum GP from Thieving | ||
![]() | Item (Consumable) | +30% minimum GP from Thieving | ||
![]() | Item (Cape) | +10% GP gained from Thieving | +25 Stealth while Thieving +2% Thieving Skill XP | |
![]() | Item (Platelegs) | +5% minimum GP from Thieving | +50 Stealth while Thieving +15% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only | |
![]() | Item (Cape) | +100% GP gained from Thieving | -0.5s Thieving Interval +150 Stealth while Thieving | |
Mastery Bonus | ![]() | +10% Global GP (except Item Sales) | ||
![]() | Pet | +5% Global GP (except Item Sales) | +5% Accuracy Rating +5% Global Evasion +3% Chance to preserve Summoning Charges -0.1s Attack Interval +3% Chance To Preserve Potion Charge +5% Global Slayer Coins (except Item Sales) +5% Global Mastery XP +50% Mastery Pool XP Cap +2% of Maximum Hit added to Minimum Hit -0.2s Monster Respawn Timer -2% Interval for all Non-Combat Skills +3% Ammo Preservation +3% Rune Preservation +2% Chance to Double Items Globally | |
![]() | Pet | +5% Global GP (except Item Sales) | ||
![]() | Pet | +50% GP gained from Thieving |
Further, the loot and GP gained can be modified in various ways by Leprechaun
Summoning synergies, see Leprechaun for a list of each synergy.
Failure
Failed pickpocket attempts will stun the player for 3 seconds and deal damage to them up to the target's Max Hit; damage dealt this way can be reduced by any sources of damage reduction (DR). Damage taken while Thieving is potentially lethal, although this damage can be offset by consuming food manually, or automatically with the Auto Eat upgrade. For
Chef specifically, the
Pig and
Leprechaun synergy can be used to completely negate damage from failed attempts. As with
Combat,
Protect Item can be used to prevent the loss of any equipment upon death.
Damage dealt by failed thieving attempts does not currently count as an Enemy Attack for the purposes of expending prayer points or potion charges, yet they still provide their respective damage reduction or item protection effects. This is not the case for Yak tablets however, which are expended each time the player takes damage. While Yak does provide damage reduction while thieving and consumes a tablet during each stun, synergies involving
Centaur,
Witch, and
Minotaur do not apply or expend tablets, as no ranged, melee, or magic enemy is being fought.
The time spent stunned may be reduced by 25% while either
Rooftop Climb is active and/or
Masquerade Masks are equipped. Additionally, there is a chance to avoid stuns entirely while any of the
Thieving Shorts,
Grappling Hook, or
Superior Thieving Skillcape are equipped.
Areas
The chance of obtaining each area unique drop following a successful pickpocket is [math]\displaystyle{ \frac{1}{500} }[/math] or 0.20%. Each area unique drop is rolled separately, so it is possible to receive multiple area unique drops from a single action. The chance of obtaining area unique drops is tripled when the 95% Thieving Mastery Pool checkpoint is active.
Thieving Targets
Name | Area | Level | DLC | Experience | Max Hit | Perception | Currency | Unique Drop | |
---|---|---|---|---|---|---|---|---|---|
Man | Low Town | 1 | 5 | 22 | 110 | 1 - 100 | |||
Woman | Low Town | 4 | 7 | 32 | 140 | 1 - 150 | ![]() | ||
Golbin | Golbin Village | 8 | 10 | 40 | 175 | 1 - 175 | |||
Bandit Thug | Bandit Hideout | 12 | 13 | 54 | 220 | 1 - 200 | |||
Golbin Chief | Golbin Village | 16 | 18 | 101 | 280 | 1 - 275 | ![]() | ||
Marauder | Bandit Hideout | 21 | 19 | 68 | 250 | 1 - 225 | ![]() | ||
Assistant Cook | Banquet | 26 | 26 | 86 | 275 | 1 - 250 | ![]() | ||
Merchant | Farmer's Market | 31 | 29 | 97 | 300 | 1 - 350 | ![]() | ||
Chef | Banquet | 34 | 31 | 108 | 350 | 1 - 300 | ![]() | ||
Bob the Farmer | Farmer's Market | 39 | 36 | 137 | 420 | 1 - 400 | ![]() | ||
Dock Hand | Port of Lemvor | 45 | 42 | 119 | 375 | 1 - 375 | ![]() | ||
Troll | Cave of Giants | 49 | 50 | 151 | 450 | 1 - 425 | |||
Fisherman | Port of Lemvor | 54 | 46 | 101 | 400 | 1 - 450 | |||
Cyclops | Cave of Giants | 57 | 53 | 173 | 520 | 1 - 475 | ![]() | ||
Lumberjack | Outskirts | 61 | 62 | 155 | 480 | 1 - 500 | ![]() | ||
Squire | Fort | 66 | 67 | 169 | 550 | 1 - 525 | ![]() | ||
Miner | Outskirts | 70 | 73 | 180 | 600 | 1 - 550 | ![]() | ||
Acolyte | Wizard Tower | 75 | 76 | 162 | 575 | 1 - 575 | ![]() | ||
Court Jester | Royal Castle | 79 | 82 | 198 | 715 | 1 - 625 | ![]() | ||
Wizard | Wizard Tower | 84 | 95 | 216 | 750 | 1 - 700 | ![]() | ||
Knight | Fort | 88 | 107 | 241 | 820 | 1 - 750 | ![]() | ||
Princess | Royal Castle | 92 | 120 | 266 | 890 | 1 - 850 | 300 ![]() | ||
King | Royal Castle | 95 | 133 | 306 | 950 | 1 - 1,000 | ![]() | ||
Explorer | Lost Ruins | 100 | 184 | 290 | 1,000 | 1 - 1,050 | ![]() | ||
Necromancer | Undead Palace | 102 | 198 | 345 | 1,040 | 1 - 1,090 | ![]() | ||
Pilgrim | Desert | 104 | 215 | 320 | 1,080 | 1 - 1,135 | ![]() | ||
Adventurer | Lost Ruins | 105 | 235 | 390 | 1,055 | 1 - 1,185 | ![]() | ||
Dark Knight | Undead Palace | 108 | 257 | 365 | 1,110 | 1 - 1,240 | ![]() | ||
Treasure Hunter | Lost Ruins | 110 | 309 | 440 | 1,135 | 1 - 1,365 | ![]() | ||
Sage | Mushroom Forest | 110 | 282 | 410 | 1,095 | 1 - 1,300 | ![]() | ||
Travelling Merchant | Desert | 112 | 339 | 480 | 1,160 | 1 - 1,435 | 2,000 ![]() | ||
Vampire | Twilight | 114 | 371 | 465 | 1,185 | 1 - 1,510 | ![]() | ||
Madremonte | Mushroom Forest | 116 | 413 | 525 | 1,250 | 1 - 1,590 | ![]() | ||
Vampire Lord | Twilight | 118 | 503 | 550 | 1,300 | 1 - 1,670 | ![]() |
Mastery Unlocks
Item Mastery Unlocks
Level | Unlock |
---|---|
1 | Each level provides +1 Thieving Stealth and +1% GP acquired for this NPC only. |
50 | -0.2s Thieving Interval for this NPC only. |
99 | +75 Thieving Stealth for this NPC only. |
Mastery Pool Checkpoints
Pool % | Pool XP | Bonus |
---|---|---|
10% | 1,700,000 xp | +30 Stealth while Thieving from Melvor Realm NPCs +3% Thieving Skill XP |
25% | 4,250,000 xp | -0.2s Thieving Interval for Melvor Realm only +3% Thieving Mastery XP for Melvor Realm only |
50% | 8,500,000 xp | +100% GP gained from Thieving |
95% | 16,150,000 xp | +100 Stealth while Thieving from Melvor Realm NPCs The chance to receive Area Unique drops from Thieving is increased by 200% (Melvor Realm only) |
Total Mastery Pool XP | 17,000,000 |
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches
Level 99.
The superior skillcape can be purchased from the store for 10,000,000 after the player reaches
Level 120.
Regular Skillcape
The Thieving Skillcape is the skillcape for the Thieving skill. It can be purchased for 1,000,000
from the Shop once the player reaches
Level 99 in the Thieving skill. The Thieving Skillcape offers the following benefits when worn:
-0.50s Thieving Interval, +100% GP gained from Thieving, and +150 Stealth while Thieving
Superior Skillcape
The Superior Thieving Skillcape is the superior skillcape for the Thieving skill. It can be purchased for 10,000,000
from the Shop once the player reaches
Level 120 in the Thieving skill.
Level 120 can only be reached if the player owns the
Throne of the Herald expansion. Likewise, the superior skillcape can only be purchased if the player owns this expansion. The superior skillcape offers the following benefits when worn:
-0.80s Thieving Interval, +150% GP gained from Thieving, +270 Stealth while Thieving, and +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for Melvor Realm only
Pet
The pet can be unlocked by doing any Thieving action. The chance of obtaining Snek can be maximized by pickpocketing the NPC with the highest success rate, as this minimizes the amount of time spent stunned.
Pet | Name | DLC | Effect |
---|---|---|---|
![]() | Snek | +50% GP gained from Thieving |
Potion
The Gentle Hands Potion increases stealth. It can be made with
Level 45 using 1
Lemontyle Herb and 2
Strawberry Seeds.
Gentle Hands Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
![]() | I | 20 | +15 Stealth while Thieving |
![]() | II | 30 | +30 Stealth while Thieving |
![]() | III | 40 | +50 Stealth while Thieving |
![]() | IV | 50 | +75 Stealth while Thieving |
Summoning Boosts
This table shows all the Summoning Familiars and Synergies that provide a bonus to Thieving.
Familiar 1 | Familiar 2 | DLC | Effect | ||
---|---|---|---|---|---|
Mole | Leprechaun | When successfully pickpocketing the Miner in Thieving, +30% chance to get a random Gem. | |||
Crow | Leprechaun | +1 Rune Essence gained from Miner in Thieving (Cannot be doubled) | |||
Leprechaun | ![]() | Owl | +1.5% Thieving Mastery XP per maxed Star in Ko constellation in Astrology | ||
Error creating thumbnail: File missing | Abyssal Mole | Error creating thumbnail: File missing | Abyssal Leprechaun | Error creating thumbnail: File missing | +5% chance to gain 1 random abyssal gem from Thieving when successfully pickpocketing Withering Golem (Cannot be doubled) |
Error creating thumbnail: File missing | Abyssal Leprechaun | Error creating thumbnail: File missing | Abyssal Crow | Error creating thumbnail: File missing | +1 Abyssal Essence gained from Withering Ruins in Thieving (Cannot be doubled) |
Error creating thumbnail: File missing | Void Wisp | Error creating thumbnail: File missing | Abyssal Leprechaun | Error creating thumbnail: File missing | -50% Thieving Abyssal XP +20% minimum AP from Thieving |
Skill Boosts
This table lists most sources of Thieving-specific modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. This list does not contain boosts provided from Mastery rewards.
Source | Type | DLC | Thieving Boosts | Other Modifiers |
---|---|---|---|---|
Agility Obstacle 1 | +2% Fishing Mastery XP | +3% Global GP (except Item Sales) | ||
Agility Obstacle 1 | +2% Thieving Mastery XP | |||
Agility Obstacle 1 | +2% Agility Mastery XP | |||
Agility Obstacle 1 | Error creating thumbnail: File missing | +3% Harvesting Mastery XP -0.2s Harvesting Interval | +5% Harvesting Abyssal XP | |
Agility Obstacle 1 | Error creating thumbnail: File missing | +10% Chance to gain +1 additional resource in Cooking (Cannot be doubled) | +3 Hidden Corruption Level +5% Food Healing Value | |
Agility Obstacle 2 | +2% Agility Skill XP | |||
Agility Obstacle 2 | -4% Firemaking Interval | |||
Agility Obstacle 2 | ![]() | +5% Cartography Skill XP | -5% Cartography survey interval -5 dig site map refinement cost | |
Agility Obstacle 2 | +3% Smithing Mastery XP | |||
Agility Obstacle 2 | Error creating thumbnail: File missing | +5% Chance to gain +1 additional resource in Woodcutting (Cannot be doubled) +5% Chance to gain +1 additional resource in Mining (Cannot be doubled) | -10% Max Hit +4% Global Abyssal XP | |
Agility Obstacle 3 | +2% Agility Mastery XP +2% Agility Skill XP | |||
Agility Obstacle 3 | -3% Cooking Interval +3% Cooking Skill XP | +5% chance to successfully Cook an item -6% Damage To All Monsters | ||
Agility Obstacle 3 | -6% Woodcutting Interval +3% Firemaking Skill XP | |||
Agility Obstacle 4 | ![]() | +6% Archaeology Mastery XP +6% Archaeology Skill XP | +5% chance to preserve dig site map excavation actions | |
Agility Obstacle 4 | +20% GP gained from Thieving | -4% Global Skill XP +10% Food Healing Value +3% Chance to Preserve Resources in Skills | ||
Agility Obstacle 4 | +3% Runecrafting Mastery XP | |||
Agility Obstacle 4 | +2% Herblore Mastery XP +2% Herblore Skill XP +3% Chance to Preserve Resources in Herblore | -10% base primary resource quantity gained in Farming | ||
Agility Obstacle 4 | Error creating thumbnail: File missing | -3% Agility Interval | +5% Global AP (except Item Sales) +10% Agility Abyssal XP -6% Global Abyssal XP | |
Agility Obstacle 5 | -12% Agility Interval | -2% Agility Mastery XP -8% Agility Skill XP +15% GP gained from Agility | ||
Agility Obstacle 5 | +5% Chance to Double Items in Fishing +5% Chance to Double Items in Woodcutting +5% Chance to Double Items in Mining +5% Chance to Double Items in Thieving | -10% Chance to Preserve Resources in Skills | ||
Agility Obstacle 5 | +35 Stealth while Thieving +3% Thieving Skill XP +20% GP gained from Thieving -0.2s Thieving Interval | -10% Damage To All Monsters | ||
Agility Obstacle 5 | Error creating thumbnail: File missing | -3% Crafting Interval | +5% Crafting Mastery XP for Abyssal Realm only +5 additional quantity of primary resource gained in Crafting for Abyssal Consumables nodes (Cannot be doubled) | |
Agility Obstacle 6 | -5% Summoning Interval +5% Summoning Mastery XP | -6% base primary resource quantity gained in Farming | ||
Agility Obstacle 6 | Error creating thumbnail: File missing | -4% Harvesting Interval | +2 additional quantity of primary resource gained in Harvesting (Cannot be doubled) +8% Harvesting Abyssal XP | |
Agility Obstacle 6 | -12% Agility Interval | -4% Global Skill XP | ||
Agility Obstacle 7 | Error creating thumbnail: File missing | +10% Chance to gain +1 additional resource in Herblore (Cannot be doubled) | -12% Summoning Abyssal XP +10% Chance To Preserve Potion Charge -12% Chance to preserve Summoning Charges +10% base primary resource quantity gained in Farming for Abyssal Realm only | |
Agility Obstacle 7 | Error creating thumbnail: File missing | -3% Cooking Interval +10% Chance to gain +1 additional resource in Cooking (Cannot be doubled) | -12% Mastery XP for Abyssal Realm only +5% Auto Eat Efficiency | |
Agility Obstacle 8 | +5% Chance to Preserve Resources in Summoning | -16% Chance to Preserve Resources in Herblore +15% Chance to preserve Summoning Charges +3 base primary resource quantity gained in Summoning | ||
Agility Obstacle 8 | +3% Cooking Mastery XP -3% Cooking Interval | +10% Auto Eat Efficiency +10% Food Healing Value -20% Chance to Preserve Resources in Skills | ||
Agility Obstacle 8 | Error creating thumbnail: File missing | -3% Smithing Interval -3% Firemaking Interval | +5% Smithing Mastery XP for Abyssal Realm only +5% Firemaking Mastery XP for Abyssal Realm only +1 additional quantity of primary resource gained in Smithing (Cannot be doubled) | |
Agility Obstacle 9 | +5% Slayer Skill XP | +3% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +10% Auto Eat Efficiency | ||
Agility Obstacle 9 | ![]() | -5% Cartography Interval +10% Chance to Double Items in Archaeology +10% Chance to Double Items in Cartography | -10 dig site map refinement cost | |
Agility Obstacle 9 | Error creating thumbnail: File missing | -3% Agility Interval | +4% Agility Mastery XP for Abyssal Realm only +8% Agility Abyssal XP | |
Agility Obstacle 9 | Error creating thumbnail: File missing | +10% Chance to gain +1 additional resource in Woodcutting (Cannot be doubled) +10% Chance to gain +1 additional resource in Mining (Cannot be doubled) +10% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | +0.05% chance to gain Shadow Drake Nest in Woodcutting +0.5% chance to receive an Abyssal Gem while Mining Abyssal Rock and Outcrops +6% Global Abyssal XP | |
Agility Obstacle 10 | Error creating thumbnail: File missing | -5% Firemaking Interval -5% Herblore Interval | -16% Global Accuracy -16% Global Evasion +4% Mastery XP for Abyssal Realm only | |
Agility Obstacle 10 | -5% Astrology Interval +5% Astrology Skill XP +5% Astrology Mastery XP | |||
Agility Obstacle 11 | +8% Slayer Skill XP | -20% Global Accuracy -20% Auto Eat Efficiency +10% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | ||
Agility Obstacle 11 | Error creating thumbnail: File missing | -6% Harvesting Interval +5% Harvesting Mastery XP | +2 base primary resource quantity gained in Harvesting | |
Agility Obstacle 12 | -5% Cooking Interval | +15% base primary resource quantity gained in Farming for Melvor Realm only +10% Food Healing Value -6% Agility Skill XP -10% Chance to Preserve Resources in Skills | ||
Agility Obstacle 12 | -5% Summoning Interval | -20% Chance To Preserve Potion Charge +10% Chance to preserve Summoning Charges +6 base primary resource quantity gained in Summoning | ||
Agility Obstacle 14 | -10% Astrology Interval | -6% Global Skill XP +1.5% chance to gain Stardust in Astrology +0.5% chance to gain Golden Stardust in Astrology | ||
Agility Obstacle 14 | +75 Stealth while Thieving -25% Thieving Stun Interval +50% GP gained from Thieving | -30% Chance to Double Items Globally -30% Chance To Double Loot in Combat | ||
Agility Obstacle 15 | -10% Cooking Interval | +3% Auto Eat Threshold +15% Auto Eat Efficiency -20% base primary resource quantity gained in Farming | ||
Agility Obstacle 15 | -0.2s Smithing Interval -0.2s Fletching Interval -0.2s Crafting Interval +30% Chance to gain +1 additional resource in Smithing (Cannot be doubled) +30% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +30% Chance to gain +1 additional resource in Crafting (Cannot be doubled) | +3% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore -20% Chance to Preserve Resources in Skills | ||
Agility Pillar | -3% Interval for all Non-Combat Skills | +8% Mastery XP for Melvor Realm only +40% Global GP (except Item Sales) +8% Chance to Double Items Globally | ||
Constellation | -5% Fishing Interval -5% Firemaking Interval +8% Chance to Double Items in Fishing +8% Chance to Double Items in Firemaking +8% Fishing Mastery XP +8% Firemaking Mastery XP +8% Fishing Skill XP +8% Firemaking Skill XP | +5% chance to gain 1 Diamond from Firemaking (Cannot be doubled) +5% chance to receive Special Items from Fishing | ||
Constellation | +8% Runecrafting Mastery XP +8% Chance to Double Items in Runecrafting +8% Magic Skill XP +8% Runecrafting Skill XP | +8% Accuracy Rating +5% Magic Damage Bonus from Equipment +5% Rune Preservation for Alt. Magic Spells +5 Hidden Magic Level +5% Chance to receive random Elemental Runes from Runecrafting when creating Runes | ||
Error creating thumbnail: File missing Corrupted Ameria | Constellation | Error creating thumbnail: File missing | +8% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +8% Chance to gain +1 additional resource in Firemaking (Cannot be doubled) | +8% chance to gain 1 cooked version of a fish when Fishing +8% Fishing Abyssal XP +8% Firemaking Abyssal XP |
Error creating thumbnail: File missing Corrupted Dhorn | Constellation | Error creating thumbnail: File missing | -8% Harvesting Interval | +8% Corruption progress gained when hitting with an attack +8% Harvesting Abyssal XP +8% Corruption Abyssal XP |
Constellation | +8% Woodcutting Mastery XP +8% Farming Mastery XP +8% Chance to Double Items in Woodcutting +8% Chance to Double Items in Farming +8% Woodcutting Skill XP +8% Farming Skill XP | +5% chance to gain Stardust from Magic Tree in Woodcutting (Quantity equal to primary skill resource quantity) +5% chance to gain Bird Nest in Woodcutting +5% base primary resource quantity gained in Farming | ||
Constellation | +8% Township Skill XP | -5% Township Building Cost (Capped at -80%) +8% Township Max Storage +8% Township Resource Generation +5% Township Education +5% Township Happiness | ||
Constellation | -5% Crafting Interval +8% Chance to Double Items in Crafting +8% Prayer Skill XP +8% Crafting Skill XP +8% Crafting Mastery XP +5% Chance to gain +1 additional resource in Crafting (Cannot be doubled) | +5% Chance To Preserve Prayer Points | ||
Constellation | +8% Smithing Mastery XP +8% Chance to Double Items in Smithing -5% Smithing Interval +8% Attack Skill XP +8% Smithing Skill XP | +5 Hidden Attack Level +5% of Maximum Hit added to Minimum Hit +8% Accuracy Rating | ||
Constellation | -5% Thieving Interval -5% Agility Interval +8% Chance to Double Items in Thieving +50 Stealth while Thieving +8% Thieving Skill XP +8% Agility Skill XP +8% Thieving Mastery XP +8% Agility Mastery XP | +5% GP gained from Agility | ||
Constellation | ![]() | +8% Archaeology Mastery XP +5% Chance to Double Items in Archaeology +5% Chance to Double Items in Cartography +8% Archaeology Skill XP +8% Cartography Skill XP | -5 dig site map refinement cost -5% Cartography survey interval +8% chance to preserve dig site map excavation actions | |
Constellation | -5% Herblore Interval -5% Summoning Interval +8% Chance to Double Items in Herblore +8% Chance to Double Items in Summoning +8% Herblore Mastery XP +8% Summoning Mastery XP +8% Herblore Skill XP +8% Summoning Skill XP | +5% Chance to preserve Summoning Charges +5% Chance To Preserve Potion Charge | ||
Constellation | +8% Fletching Mastery XP +5% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +8% Ranged Skill XP +8% Fletching Skill XP +8% Chance to Double Items in Fletching | +5 Hidden Ranged Level +5% Ammo Preservation +5% Ranged Strength Bonus from Equipment +8% Accuracy Rating | ||
Constellation | +8% Defence Skill XP +8% Slayer Skill XP | +5% Reflect Damage +8% GP from Combat +8 Hidden Defence Level +5% Global Slayer Coins (except Item Sales) +5% Damage to Monsters in Slayer Areas | ||
Constellation | +8% Mining Mastery XP +8% Chance to Double Items in Mining +8% Strength Skill XP +8% Mining Skill XP | +8% Accuracy Rating +5% chance to deal no damage to Essence Nodes in Mining +5% chance to deal no damage to Ore Nodes in Mining +5 Hidden Strength Level +5% Melee Strength Bonus from Equipment +5% Chance to receive gems from Mining (Does not work for Rune Essence) | ||
Constellation | -5% Cooking Interval +8% Chance to Double Items in Cooking +8% Hitpoints Skill XP +8% Cooking Skill XP +8% Cooking Mastery XP | +8% Accuracy Rating +5% Food Healing Value +5% Lifesteal +5% Chance to Preserve Food when eaten | ||
Constellation | -5% Astrology Interval +8% Astrology Skill XP | +8% Astrology Mastery XP for Melvor Realm only +2.5% chance to gain Golden Stardust in Astrology +2% chance to gain Stardust in Astrology +0.5% chance to locate a Meteorite in Astrology | ||
![]() | Item | +10% Chance to Double Items in Herblore | ||
![]() | Item | +15% Chance to Double Items in Herblore | ||
![]() | Item | +20% Chance to Double Items in Herblore | ||
![]() | Item | +25% Chance to Double Items in Herblore | ||
![]() | Item | -5% Magic Interval | ||
![]() | Item | -10% Magic Interval | ||
![]() | Item | -15% Magic Interval | ||
![]() | Item | -20% Magic Interval | ||
![]() | Item | +5% Chance to Double Items in Smithing | ||
![]() | Item | +10% Chance to Double Items in Smithing | ||
![]() | Item | +15% Chance to Double Items in Smithing | ||
![]() | Item | +20% Chance to Double Items in Smithing | ||
![]() | Item | +5% Chance to Double Items in Crafting | ||
![]() | Item | +10% Chance to Double Items in Crafting | ||
![]() | Item | +15% Chance to Double Items in Crafting | ||
![]() | Item | +25% Chance to Double Items in Crafting | ||
![]() | Item | +10% Chance to Double Items in Firemaking | ||
![]() | Item | +15% Chance to Double Items in Firemaking | ||
![]() | Item | +20% Chance to Double Items in Firemaking | ||
![]() | Item | +25% Chance to Double Items in Firemaking | ||
![]() | Item | +3% Chance to Double Items in Fishing | ||
![]() | Item | +5% Chance to Double Items in Fishing | ||
![]() | Item | +8% Chance to Double Items in Fishing | ||
![]() | Item | +12% Chance to Double Items in Fishing | ||
![]() | Item | +10% Chance to Double Items in Cooking | ||
![]() | Item | +20% Chance to Double Items in Cooking | ||
![]() | Item | +30% Chance to Double Items in Cooking | ||
![]() | Item | +50% Chance to Double Items in Cooking | ||
![]() | Item | +10% Chance to Double Items in Farming | ||
![]() | Item | +15% Chance to Double Items in Farming | ||
![]() | Item | +20% Chance to Double Items in Farming | ||
![]() | Item | +30% Chance to Double Items in Farming | ||
![]() | Item | +15 Stealth while Thieving | ||
![]() | Item | +30 Stealth while Thieving | ||
![]() | Item | +50 Stealth while Thieving | ||
![]() | Item | +75 Stealth while Thieving | ||
Error creating thumbnail: File missing Harvester's Potion I | Item | Error creating thumbnail: File missing | -2% Harvesting Interval | |
Error creating thumbnail: File missing Harvester's Potion II | Item | Error creating thumbnail: File missing | -4% Harvesting Interval | |
Error creating thumbnail: File missing Harvester's Potion III | Item | Error creating thumbnail: File missing | -6% Harvesting Interval | |
Error creating thumbnail: File missing Harvester's Potion IV | Item | Error creating thumbnail: File missing | -8% Harvesting Interval | |
![]() | Item | -4% Agility Interval | ||
![]() | Item | -6% Agility Interval | ||
![]() | Item | -8% Agility Interval | ||
![]() | Item | -12% Agility Interval | ||
![]() | Item | -3% Astrology Interval | ||
![]() | Item | -5% Astrology Interval | ||
![]() | Item | -10% Astrology Interval | ||
![]() | Item | -15% Astrology Interval | ||
![]() | Item | +5% Chance to Double Items in Fletching | ||
![]() | Item | +10% Chance to Double Items in Fletching | ||
![]() | Item | +15% Chance to Double Items in Fletching | ||
![]() | Item | +25% Chance to Double Items in Fletching | ||
Error creating thumbnail: File missing Abyssal Bear | Item (Summon1, Summon2) | Error creating thumbnail: File missing | +5% Chance to Preserve Resources in Herblore | |
Error creating thumbnail: File missing Abyssal Devil | Item (Summon1, Summon2) | Error creating thumbnail: File missing | -5% Firemaking Interval | |
Error creating thumbnail: File missing Abyssal Ent | Item (Summon1, Summon2) | Error creating thumbnail: File missing | +10% Chance to gain +1 additional resource in Woodcutting (Cannot be doubled) | |
Error creating thumbnail: File missing Abyssal Mole | Item (Summon1, Summon2) | Error creating thumbnail: File missing | +3% Chance to gain +1 additional resource in Mining (Cannot be doubled) | |
Error creating thumbnail: File missing Abyssal Monkey | Item (Summon1, Summon2) | Error creating thumbnail: File missing | +10% Chance to Double Items in Crafting | |
Error creating thumbnail: File missing Abyssal Octopus | Item (Summon1, Summon2) | Error creating thumbnail: File missing | +3% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | |
Error creating thumbnail: File missing Abyssal Pig | Item (Summon1, Summon2) | Error creating thumbnail: File missing | +10% Chance to Preserve Resources in Cooking | |
Error creating thumbnail: File missing Abyssal Salamander | Item (Summon1, Summon2) | Error creating thumbnail: File missing | +5% Chance to Preserve Resources in Smithing | |
![]() | Item (Consumable) | ![]() | -5% Agility Interval | -5% Attack Interval -10% Melvor Realm Agility Obstacle Item Costs |
Item (Amulet) | -15% Fishing Interval | |||
![]() | Item (Amulet) | -0.2s Magic Interval | +10% Rune Preservation for Alt. Magic Spells | |
![]() | Item (Consumable) | ![]() | -0.2s Smithing Interval +5% Smithing Skill XP | +5% Smithing Mastery XP for Melvor Realm only |
![]() | Item (Ring) | +8% Non-Combat Skill XP | ||
![]() | Item (Weapon) | ![]() | +15% Chance to Double Items in Farming | +8% base primary resource quantity gained in Farming for Melvor Realm only |
![]() | Item (Ring, Passive) | +100% GP gained from Thieving | -5% Chance to Double Items in Thieving +10% Chance to Double Items Globally +100% GP from Combat -5% Chance To Double Loot in Combat +100% GP gained from Agility +100% GP gained from Firemaking | |
![]() | Item (Platebody) | ![]() | +5% Archaeology Skill XP | |
![]() | Item (Boots) | ![]() | +5% Archaeology Skill XP | |
![]() | Item (Gloves) | ![]() | +5% Archaeology Skill XP | |
![]() | Item (Helmet) | ![]() | +5% Archaeology Skill XP | |
![]() | Item (Platelegs) | ![]() | +5% Archaeology Skill XP | |
![]() | Item (Consumable) | ![]() | -10% Archaeology Interval | |
![]() | Item (Weapon) | ![]() | +4% Archaeology Mastery XP +4% Archaeology Skill XP | |
![]() | Item (Consumable) | -0.2s Crafting Interval +10% Chance to Double Items in Crafting | ||
![]() | Item (Consumable) | -0.3s Crafting Interval +15% Chance to Double Items in Crafting | ||
![]() | Item (Consumable) | ![]() | -5% Astrology Interval | +2% chance to gain Golden Stardust in Astrology -3 Prayer Point Cost for Prayers |
Item (Summon1, Summon2) | +5% Chance to Preserve Resources in Herblore | |||
![]() | Item (Summon1, Summon2) | +5% Chance to Double Items in Fletching | ||
![]() | Item (Shield) | ![]() | +10% Chance to gain +1 additional resource in Smithing (Cannot be doubled) +4% Smithing Skill XP | +4% Smithing Mastery XP for Melvor Realm only |
![]() | Item (Platebody) | +2% Smithing Skill XP | ||
![]() | Item (Boots) | +2% Smithing Skill XP | ||
![]() | Item (Gloves) | -0.1s Smithing Interval +75% Smithing Skill XP | +3% Smithing Mastery XP for Melvor Realm only | |
![]() | Item (Helmet) | +2% Smithing Skill XP | ||
![]() | Item (Platelegs) | +2% Smithing Skill XP | ||
![]() | Item (Amulet) | +15% Firemaking Skill XP | ||
![]() | Item (Platebody) | +2% Firemaking Skill XP | ||
![]() | Item (Boots) | +2% Firemaking Skill XP | ||
![]() | Item (Helmet) | +2% Firemaking Skill XP | ||
![]() | Item (Platelegs) | +2% Firemaking Skill XP | ||
![]() | Item (Consumable) | ![]() | -3% Interval for all Non-Combat Skills +4% Non-Combat Skill XP | +4% Mastery XP for Melvor Realm only +3% Chance to Preserve Resources in Skills |
![]() | Item (Consumable) | ![]() | +4% Attack Skill XP +4% Strength Skill XP +4% Defence Skill XP +4% Hitpoints Skill XP +4% Ranged Skill XP +4% Magic Skill XP +4% Slayer Skill XP +4% Prayer Skill XP | -4% Alt. Magic Skill XP -0.2s Monster Respawn Timer +25 GP gained when hitting with an attack |
![]() | Item (Cape) | -0.5s Thieving Interval -0.5s Crafting Interval +15% Chance to Double Items in Runecrafting +25% Mastery Pool XP Cap +150 Stealth while Thieving -15% Woodcutting Interval -15% Cooking Interval +100% GP gained from Thieving +20% Chance to Preserve Resources in Summoning | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +10 Flat HP Regen Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -50% Prayer Point Cost for Prayers -15% Township Building Cost (Capped at -80%) +5% Damage To Slayer Tasks +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +10 base primary resource quantity gained in Summoning +2% Global Perfect Cook chance +10% Chance to preserve Summoning Charges +100% chance to successfully Cook an item +10% GP gained from Agility -20% Melvor Realm Agility Obstacle Build Costs +5% Global Skill XP x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +25% Flat Slayer Area Effect Negation +1 Coal Ore per Ore Mined. (Item doubling does not apply) -50% Coal Costs for Smithing +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +25% base primary resource quantity gained in Farming Rune providing items provide 2x as many runes | |
![]() | Item (Cape) | ![]() | +20% Chance to Preserve Resources in Cartography | +3 levels of the Brush Tool in Archaeology +3 levels of the Trowel Tool in Archaeology +3 levels of the Shovel Tool in Archaeology -30% Cartography survey interval +15% chance to preserve dig site map excavation actions -50% Cartography map upgrade interval -20 dig site map refinement cost +1 base primary resource quantity gained in Archaeology +3 levels of the Sieve Tool in Archaeology |
![]() | Item (Shield) | ![]() | +8% Cartography Skill XP | 100% increased travel event chance in Cartography |
![]() | Item (Cape) | ![]() | +10% Chance to Preserve Resources in Cartography | -20% Cartography map upgrade interval -10 dig site map refinement cost |
![]() | Item (Helmet, Passive) | +10% Chance to Double Items in Thieving | +10% Chance To Double Loot in Combat | |
![]() | Item (Helmet) | +1% Cooking Mastery XP +1% Cooking Skill XP -0.1s Cooking Interval | ||
![]() | Item (Weapon) | +1% Cooking Mastery XP +1% Cooking Skill XP | +2% chance to successfully Cook an item | |
![]() | Item (Consumable) | +20% Chance to Double Items in Cooking +10% Chance to Preserve Resources in Cooking | ||
![]() | Item (Weapon) | ![]() | -0.1s Crafting Interval | +3% Crafting Mastery XP for Melvor Realm only |
![]() | Item (Platebody) | +1% Cooking Mastery XP +1% Cooking Skill XP | +20% Food Healing Value | |
![]() | Item (Consumable) | ![]() | -5% Cooking Interval +30% Chance to gain +1 additional resource in Cooking (Cannot be doubled) | +10% Lifesteal |
![]() | Item (Cape) | -15% Cooking Interval | +100% chance to successfully Cook an item +2% Global Perfect Cook chance | |
![]() | Item (Gloves) | -0.1s Runecrafting Interval +10% Runecrafting Skill XP | +3% Runecrafting Mastery XP for Melvor Realm only +1 additional quantity of Runes gained in Runecrafting (Cannot be doubled) | |
![]() | Item (Platebody) | +2% Crafting Skill XP | ||
![]() | Item (Boots) | +2% Crafting Skill XP | ||
![]() | Item (Helmet) | +2% Crafting Skill XP | ||
![]() | Item (Platelegs) | +2% Crafting Skill XP | ||
![]() | Item (Consumable) | ![]() | -5% Crafting Interval | +5% chance for Urns produced in Crafting to be Enchanted |
![]() | Item (Consumable) | +3% Crafting Skill XP | ||
![]() | Item (Cape) | -0.5s Crafting Interval | ||
![]() | Item (Consumable) | ![]() | +10% Prayer Skill XP | +2% Prayer Point Cost for Prayers |
Item (Summon1, Summon2) | -5% Firemaking Interval | |||
![]() | Item (Boots) | ![]() | -0.1s Mining Interval | |
![]() | Item (Summon1, Summon2) | -5% Agility Interval | ||
![]() | Item (Weapon) | ![]() | -10% Cartography Interval | +5 Cartography sight range -10% Cartography travel costs +5 Cartography survey range |
Error creating thumbnail: File missing Enhanced Township Food Scroll | Item (Consumable) | Error creating thumbnail: File missing | +3% Fishing Skill XP +5% Chance to gain +1 additional resource in Cooking (Cannot be doubled) | +3% Fishing Abyssal XP -10% damage taken from dragonbreath -0.2s Monster Respawn Timer |
Error creating thumbnail: File missing Enhanced Township Herb Scroll | Item (Consumable) | Error creating thumbnail: File missing | +3% Herblore Skill XP | +3% Herblore Abyssal XP +0.2% chance to gain Golden Stardust in Astrology +0.2% chance to gain Abyssal Stardust in Astrology |
Error creating thumbnail: File missing Enhanced Township Rune Essence Scroll | Item (Consumable) | Error creating thumbnail: File missing | +3% Runecrafting Skill XP | +1 base primary resource quantity gained in Mining for Essence nodes +1 base primary resource quantity gained in Mining for Abyssal Essence nodes +4% Chance To Double Loot in Combat +3% Runecrafting Abyssal XP +5% chance to preserve resources in Runecrafting when making Staves +5% chance to preserve resources in Runecrafting when making Abyssal Staves |
Error creating thumbnail: File missing Enhanced Township Stone Scroll | Item (Consumable) | Error creating thumbnail: File missing | +3% Mining Skill XP | +3% Mining Abyssal XP When receiving a Gem from Mining or Fishing, there is a +15% chance to get another random Gem |
Error creating thumbnail: File missing Enhanced Township Wood Scroll | Item (Consumable) | Error creating thumbnail: File missing | -3% Firemaking Interval +3% Woodcutting Skill XP | +3% Woodcutting Abyssal XP +5% Abyssal Woodcutting XP added as Abyssal Firemaking XP +5% Woodcutting XP added as Firemaking XP |
Item (Summon1, Summon2) | +10% Chance to gain +1 additional resource in Woodcutting (Cannot be doubled) | |||
![]() | Item (Consumable) | +3% Slayer Skill XP | +5% Global Slayer Coins (except Item Sales) +20% Flat Slayer Area Effect Negation | |
![]() | Item (Consumable) | +5% Slayer Skill XP | +8% Global Slayer Coins (except Item Sales) +25% Flat Slayer Area Effect Negation | |
![]() | Item (Consumable) | ![]() | -5% Firemaking Interval | -10% damage taken from dragonbreath |
![]() | Item (Platebody) | +2% Fishing Skill XP | ||
![]() | Item (Boots) | +2% Fishing Skill XP | ||
![]() | Item (Helmet) | +2% Fishing Skill XP | ||
![]() | Item (Platelegs) | +2% Fishing Skill XP | ||
![]() | Item (Consumable) | +10% Chance to Double Items in Fishing | ||
![]() | Item (Consumable) | ![]() | -5% Fishing Interval | +10% chance to gain 1 cooked version of a fish when Fishing +100% chance to ignore Slow Effects |
![]() | Item (Consumable) | +3% Fishing Skill XP | ||
![]() | Item (Platebody) | +2% Fletching Skill XP | ||
![]() | Item (Boots) | +2% Fletching Skill XP | ||
![]() | Item (Helmet) | +2% Fletching Skill XP | ||
![]() | Item (Platelegs) | +2% Fletching Skill XP | ||
![]() | Item (Consumable) | ![]() | -5% Fletching Interval +10% Chance to gain +1 additional resource in Fletching (Cannot be doubled) | +10% Ranged Max Hit |
![]() | Item (Summon1, Summon2) | -5% Summoning Interval | +5% Summoning Max Hit | |
![]() | Item (Gloves, Passive) | +50 Stealth while Thieving +150 GP from Thieving -0.1s Thieving Interval | +150 GP from Monster drops | |
![]() | Item (Helmet) | +20 Stealth while Thieving +20 GP from Thieving +2% Thieving Mastery XP | ||
![]() | Item (Ring, Passive) | +4% Attack Skill XP +4% Strength Skill XP +4% Defence Skill XP +4% Hitpoints Skill XP +4% Ranged Skill XP +4% Magic Skill XP +4% Prayer Skill XP | -4% Alt. Magic Skill XP | |
![]() | Item (Consumable) | +15% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | ||
![]() | Item (Shield) | ![]() | -10% Archaeology Interval +8% Archaeology Mastery XP | |
![]() | Item (Helmet, Passive) | ![]() | +100 GP gained when earning GP, except from Alt. Magic and Item Sales +3% Non-Combat Skill XP | +3% Mastery XP for Melvor Realm only |
Error creating thumbnail: File missing Golem | Item (Summon1, Summon2) | Error creating thumbnail: File missing | +10% Chance to gain +1 additional resource in Harvesting (Cannot be doubled) | |
![]() | Item (Weapon) | +50 Stealth while Thieving -0.1s Thieving Interval +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only | ||
![]() | Item (Helmet, Passive) | +1% Slayer Skill XP | ||
Error creating thumbnail: File missing Harvesting Scroll | Item (Consumable) | Error creating thumbnail: File missing | +5% Harvesting Mastery XP | +1 additional quantity of primary resource gained in Harvesting (Cannot be doubled) |
![]() | Item (Consumable) | ![]() | +20% Chance to gain +1 additional resource in Herblore (Cannot be doubled) | +10 Charges per Potion +15% Global Slayer Coins (except Item Sales) |
![]() | Item (Consumable) | +3% Herblore Skill XP | ||
![]() | Item (Ring, Passive) | +10% Slayer Skill XP | +10% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
![]() | Item (Shield) | +0.01% chance to receive Thieving Area Unique Item | ||
![]() | Item (Consumable) | -5% Firemaking Interval | +200% GP gained from Firemaking | |
![]() | Item (Consumable) | -8% Firemaking Interval | +250% GP gained from Firemaking | |
Item (Summon1, Summon2) | +50 GP from Thieving | |||
![]() | Item (Platebody) | +2% Woodcutting Mastery XP | +2% chance to gain Bird Nest in Woodcutting | |
![]() | Item (Consumable) | +45 Stealth while Thieving -25% Thieving Stun Interval | -4% Damage Reduction | |
![]() | Item (Cape) | -0.5s Thieving Interval -0.5s Crafting Interval +15% Chance to Double Items in Runecrafting +150 Stealth while Thieving -15% Woodcutting Interval -15% Cooking Interval +100% GP gained from Thieving +20% Chance to Preserve Resources in Summoning | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +5% Global Skill XP Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -50% Prayer Point Cost for Prayers -15% Township Building Cost (Capped at -80%) +5% Damage To Slayer Tasks +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +10 base primary resource quantity gained in Summoning +2% Global Perfect Cook chance +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +10% GP gained from Agility -20% Melvor Realm Agility Obstacle Build Costs +10% Chance to preserve Summoning Charges x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +25% Flat Slayer Area Effect Negation -50% Coal Costs for Smithing Rune providing items provide 2x as many runes +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10 Flat HP Regen +25% base primary resource quantity gained in Farming | |
![]() | Item (Helmet) | +2% Mining Mastery XP | +3% chance to deal no damage to Essence Nodes in Mining +3% chance to deal no damage to Ore Nodes in Mining | |
![]() | Item (Platebody) | +2% Mining Skill XP | ||
![]() | Item (Boots) | +2% Mining Skill XP | ||
![]() | Item (Helmet) | +2% Mining Skill XP | ||
![]() | Item (Platelegs) | +2% Mining Skill XP | ||
![]() | Item (Shield) | ![]() | +30% Chance to gain +1 additional resource in Mining (Cannot be doubled) | |
![]() | Item (Consumable) | ![]() | -5% Mining Interval | +100% Chance to receive gems from Mining (Does not work for Rune Essence) +10% Melee Max Hit |
![]() | Item (Consumable) | +3% Mining Skill XP | ||
Item (Summon1, Summon2) | +3% Chance to gain +1 additional resource in Mining (Cannot be doubled) | |||
Item (Summon1, Summon2) | +10% Chance to Double Items in Crafting | |||
![]() | Item (Shield) | -5% Cooking Interval | +3% Cooking Mastery XP for Melvor Realm only +10 chance to receive an additional Perfect Item from Cooking (Cannot be doubled) | |
![]() | Item (Boots, Passive) | +2% Summoning Skill XP | +2 base primary resource quantity gained in Summoning | |
![]() | Item (Platelegs, Passive) | +2% Summoning Skill XP | +2 base primary resource quantity gained in Summoning | |
![]() | Item (Helmet, Passive) | +2% Summoning Skill XP | +2 base primary resource quantity gained in Summoning | |
![]() | Item (Platebody, Passive) | +2% Summoning Skill XP | +2 base primary resource quantity gained in Summoning | |
Item (Summon1, Summon2) | +3% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | |||
![]() | Item (Weapon) | ![]() | -5% Cartography Interval +8% Cartography Skill XP | |
![]() | Item (Weapon) | ![]() | -10% Cartography Interval | +1 Cartography survey range -8% Cartography travel costs |
![]() | Item (Gloves) | ![]() | -0.3s Summoning Interval | +3% Summoning Mastery XP for Melvor Realm only +3 base primary resource quantity gained in Summoning |
![]() | Item (Summon1, Summon2) | -5% Astrology Interval | ||
![]() | Item (Platebody) | +2% Agility Skill XP | ||
![]() | Item (Boots) | +2% Agility Skill XP | ||
![]() | Item (Helmet) | +2% Agility Skill XP | ||
![]() | Item (Platelegs) | +2% Agility Skill XP | ||
Item (Summon1, Summon2) | +10% Chance to Preserve Resources in Cooking | |||
![]() | Item (Helmet) | +2% Township Skill XP | ||
![]() | Item (Ring) | +15% Fishing Skill XP | ||
![]() | Item (Platebody) | +2% Herblore Skill XP | ||
![]() | Item (Boots) | +2% Herblore Skill XP | ||
![]() | Item (Helmet) | +2% Herblore Skill XP | ||
![]() | Item (Platelegs) | +2% Herblore Skill XP | ||
![]() | Item (Weapon) | -0.1s Herblore Interval | +10% Chance To Preserve Potion Charge | |
![]() | Item (Ring, Passive) | ![]() | -0.2s Summoning Interval +8% Summoning Skill XP | +5% Chance to preserve Summoning Charges |
![]() | Item (Platebody) | +2% Runecrafting Skill XP | ||
![]() | Item (Boots) | +2% Runecrafting Skill XP | ||
![]() | Item (Helmet) | +2% Runecrafting Skill XP | ||
![]() | Item (Platelegs) | +2% Runecrafting Skill XP | ||
![]() | Item (Consumable) | ![]() | -5% Runecrafting Interval +30% Chance to gain +1 additional resource in Cooking (Cannot be doubled) | |
![]() | Item (Consumable) | +3% Runecrafting Skill XP | ||
![]() | Item (Cape) | +15% Chance to Double Items in Runecrafting | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) | |
Item (Summon1, Summon2) | +5% Chance to Preserve Resources in Smithing | |||
![]() | Item (Gloves) | -0.1s Fletching Interval +10% Fletching Skill XP +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) | +3% Fletching Mastery XP for Melvor Realm only | |
Error creating thumbnail: File missing Signet Ring of Corrupted Souls | Item (Ring, Passive) | Error creating thumbnail: File missing | +150% GP gained from Thieving | +150% GP gained from Agility +150% GP gained from Firemaking +150% AP gained from Agility +150% AP gained from Thieving +150% AP gained from Firemaking +2 additional quantity of primary resource gained globally (Cannot be doubled) +15% Chance to Double Items Globally +150% GP from Combat +150% AP from Combat |
![]() | Item (Platebody) | +2% Non-Combat Skill XP | ||
![]() | Item (Boots) | +2% Non-Combat Skill XP | ||
![]() | Item (Helmet) | +2% Non-Combat Skill XP | ||
![]() | Item (Platelegs) | +2% Non-Combat Skill XP | ||
![]() | Item (Helmet, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +45% Slayer Skill XP +4% Chance to Double Items in Thieving | +4% Chance To Double Loot in Combat +6% Damage To Slayer Tasks +6% Global Slayer Coins (except Item Sales) +25% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +40% Slayer Skill XP +3% Chance to Double Items in Thieving | +3% Chance To Double Loot in Combat +5% Damage To Slayer Tasks +5% Global Slayer Coins (except Item Sales) +20% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +50% Slayer Skill XP +5% Chance to Double Items in Thieving | +5% Chance To Double Loot in Combat +8% Damage To Slayer Tasks +8% Global Slayer Coins (except Item Sales) +30% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +45% Slayer Skill XP +4% Chance to Double Items in Thieving | +4% Chance To Double Loot in Combat +6% Damage To Slayer Tasks +6% Global Slayer Coins (except Item Sales) +25% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +40% Slayer Skill XP +3% Chance to Double Items in Thieving | +3% Chance To Double Loot in Combat +5% Damage To Slayer Tasks +5% Global Slayer Coins (except Item Sales) +20% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +50% Slayer Skill XP +5% Chance to Double Items in Thieving | +5% Chance To Double Loot in Combat +8% Damage To Slayer Tasks +8% Global Slayer Coins (except Item Sales) +30% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +45% Slayer Skill XP +4% Chance to Double Items in Thieving | +4% Chance To Double Loot in Combat +6% Damage To Slayer Tasks +6% Global Slayer Coins (except Item Sales) +25% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +40% Slayer Skill XP +3% Chance to Double Items in Thieving | +3% Chance To Double Loot in Combat +5% Damage To Slayer Tasks +5% Global Slayer Coins (except Item Sales) +20% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +50% Slayer Skill XP +5% Chance to Double Items in Thieving | +5% Chance To Double Loot in Combat +8% Damage To Slayer Tasks +8% Global Slayer Coins (except Item Sales) +30% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +45% Slayer Skill XP +4% Chance to Double Items in Thieving | +4% Chance To Double Loot in Combat +6% Damage To Slayer Tasks +6% Global Slayer Coins (except Item Sales) +25% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +40% Slayer Skill XP +3% Chance to Double Items in Thieving | +3% Chance To Double Loot in Combat +5% Damage To Slayer Tasks +5% Global Slayer Coins (except Item Sales) +20% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +50% Slayer Skill XP +5% Chance to Double Items in Thieving | +5% Chance To Double Loot in Combat +8% Damage To Slayer Tasks +8% Global Slayer Coins (except Item Sales) +30% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +45% Slayer Skill XP +4% Chance to Double Items in Thieving | +4% Chance To Double Loot in Combat +6% Damage To Slayer Tasks +6% Global Slayer Coins (except Item Sales) +25% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +40% Slayer Skill XP +3% Chance to Double Items in Thieving | +3% Chance To Double Loot in Combat +5% Damage To Slayer Tasks +5% Global Slayer Coins (except Item Sales) +20% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +50% Slayer Skill XP +5% Chance to Double Items in Thieving | +5% Chance To Double Loot in Combat +8% Damage To Slayer Tasks +8% Global Slayer Coins (except Item Sales) +30% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +45% Slayer Skill XP +4% Chance to Double Items in Thieving | +4% Chance To Double Loot in Combat +6% Damage To Slayer Tasks +6% Global Slayer Coins (except Item Sales) +25% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +40% Slayer Skill XP +3% Chance to Double Items in Thieving | +3% Chance To Double Loot in Combat +5% Damage To Slayer Tasks +5% Global Slayer Coins (except Item Sales) +20% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +50% Slayer Skill XP +5% Chance to Double Items in Thieving | +5% Chance To Double Loot in Combat +8% Damage To Slayer Tasks +8% Global Slayer Coins (except Item Sales) +30% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
![]() | Item (Consumable) | ![]() | -5% Smithing Interval | +1% Damage Reduction +10% Global Evasion |
![]() | Item (Boots, Passive) | +40 Stealth while Thieving | +5% Global GP (except Item Sales) | |
![]() | Item (Consumable) | -5% Agility Interval | +20% GP gained from Agility | |
![]() | Item (Platebody) | +2% Astrology Skill XP | ||
![]() | Item (Boots) | +2% Astrology Skill XP | ||
![]() | Item (Helmet) | +2% Astrology Skill XP | ||
![]() | Item (Platelegs) | +2% Astrology Skill XP | ||
![]() | Item (Weapon) | ![]() | -5% Cartography Interval +8% Cartography Skill XP +20% Chance to Double Items in Cartography +20% Chance to Preserve Resources in Cartography | |
![]() | Item (Consumable) | ![]() | -5% Summoning Interval | -0.3s Monster Respawn Timer +15 base primary resource quantity gained in Summoning |
![]() | Item (Consumable) | +10% Chance to Preserve Resources in Summoning | +10% Chance to preserve Summoning Charges +15 base primary resource quantity gained in Summoning | |
![]() | Item (Cape) | +20% Chance to Preserve Resources in Summoning | +10% Chance to preserve Summoning Charges +10 base primary resource quantity gained in Summoning | |
![]() | Item (Cape) | -10% Astrology Interval | +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology | |
![]() | Item (Cape) | -0.8s Thieving Interval -0.8s Crafting Interval +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +270 Stealth while Thieving +25% Chance to Preserve Resources in Summoning +150% GP gained from Thieving +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +20% GP gained from Agility +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +5% Chance to find gem veins when Mining +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +75% Ammo Preservation +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +8% Damage To Slayer Tasks -75% Coal Costs for Smithing Bypass All Slayer Area item requirements +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +8% Global Skill XP +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
![]() | Item (Cape) | ![]() | +20% Chance to Preserve Resources in Cartography | -50% Cartography map upgrade interval -20 dig site map refinement cost -30% Cartography survey interval |
![]() | Item (Cape) | -25% Cooking Interval | +4% Global Perfect Cook chance +100% chance to successfully Cook an item +5% Chance to Preserve Food when eaten | |
![]() | Item (Cape) | -0.8s Crafting Interval +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) | ||
![]() | Item (Cape) | +20% Chance to Double Items in Farming | +40% base primary resource quantity gained in Farming | |
![]() | Item (Cape) | +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) x2 Items received from Fishing | |
![]() | Item (Cape) | +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) | x2 Items received from Fletching +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes | |
![]() | Item (Cape) | +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) | x2 Items received from Herblore +5% Chance To Preserve Potion Charge | |
![]() | Item (Cape) | -0.8s Thieving Interval -0.8s Crafting Interval +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +270 Stealth while Thieving +25% Chance to Preserve Resources in Summoning +150% GP gained from Thieving +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +20% GP gained from Agility +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +5% Chance to find gem veins when Mining +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +75% Ammo Preservation +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +8% Damage To Slayer Tasks -75% Coal Costs for Smithing Bypass All Slayer Area item requirements +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +8% Global Skill XP +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
![]() | Item (Cape) | +25% Chance to Double Items in Runecrafting | +10% Rune Preservation +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) | |
![]() | Item (Cape) | -10% Summoning Interval +25% Chance to Preserve Resources in Summoning | +10% Summoning Max Hit +15% Chance to preserve Summoning Charges +10 base primary resource quantity gained in Summoning for Melvor Realm only | |
![]() | Item (Cape) | +270 Stealth while Thieving -0.8s Thieving Interval +150% GP gained from Thieving +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only | ||
![]() | Item (Cape) | -20% Woodcutting Interval | +1 base quantity when gaining Bird Nest from Woodcutting | |
![]() | Item (Consumable) | +20% minimum GP from Thieving | ||
![]() | Item (Consumable) | +30% minimum GP from Thieving | ||
![]() | Item (Cape) | +25 Stealth while Thieving +2% Thieving Skill XP +10% GP gained from Thieving | ||
![]() | Item (Consumable) | ![]() | +30 Stealth while Thieving -5% Thieving Interval | Combat loot is automatically collected |
![]() | Item (Platelegs) | +50 Stealth while Thieving +5% minimum GP from Thieving +15% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only | ||
![]() | Item (Cape) | -0.5s Thieving Interval +100% GP gained from Thieving +150 Stealth while Thieving | ||
![]() | Item (Shield, Passive) | +3% Attack Skill XP +3% Strength Skill XP +3% Defence Skill XP +3% Hitpoints Skill XP +3% Ranged Skill XP +3% Magic Skill XP +3% Prayer Skill XP | +3% of Maximum Hit added to Minimum Hit -3% Alt. Magic Skill XP | |
![]() | Item (Helmet) | +3% Firemaking Mastery XP +2% Chance to Double Items in Firemaking -2% Firemaking Interval | ||
![]() | Item (Platebody) | +2% Woodcutting Skill XP | ||
![]() | Item (Boots) | +2% Woodcutting Skill XP | ||
![]() | Item (Helmet) | +2% Woodcutting Skill XP | ||
![]() | Item (Platelegs) | +2% Woodcutting Skill XP | ||
![]() | Item (Consumable) | ![]() | -5% Woodcutting Interval | +1 base quantity when gaining Bird Nest from Woodcutting +10% of Maximum Hit added to Minimum Hit |
![]() | Item (Consumable) | +3% Woodcutting Skill XP | ||
![]() | Item (Cape) | -15% Woodcutting Interval | ||
Mastery Bonus | ![]() | -3% Interval for all Non-Combat Skills | -3% Attack Interval | |
![]() | Pet | +5% Chance to Double Items in Woodcutting | ||
![]() | Pet | -0.2s Crafting Interval | ||
Pet | +5% Chance to Double Items in Cooking | |||
![]() | Pet | +2% Chance to Double Items in Mining +2% Chance to Double Items in Smithing | ||
![]() | Pet | +2% Chance to Double Items in Herblore | ||
Pet | +10% Chance to Preserve Resources in Runecrafting | |||
![]() | Pet | -2% Interval for all Non-Combat Skills +50% Mastery Pool XP Cap | +5% Accuracy Rating +5% Global Evasion +3% Chance to preserve Summoning Charges -0.1s Attack Interval +3% Chance To Preserve Potion Charge +5% Global GP (except Item Sales) +5% Global Slayer Coins (except Item Sales) +5% Global Mastery XP -0.2s Monster Respawn Timer +2% of Maximum Hit added to Minimum Hit +3% Ammo Preservation +3% Rune Preservation +2% Chance to Double Items Globally | |
Error creating thumbnail: File missing Henriette | Pet | Error creating thumbnail: File missing | -2% Harvesting Interval | |
![]() | Pet | +3% Chance to Double Items in Magic | ||
![]() | Pet | +2% Township Skill XP | ||
![]() | Pet | +5% Chance to Double Items in Fishing | ||
Pet | +10% Chance to Preserve Resources in Smithing | |||
Pet | -0.2s Fletching Interval | |||
![]() | Pet | +3% Chance to gain +1 additional resource in Mining (Cannot be doubled) | ||
![]() | Pet | +50% GP gained from Thieving | ||
Error creating thumbnail: File missing Zon | Pet | Error creating thumbnail: File missing | +25% Mastery Pool XP Cap | -5% cost to produce Abyssal Realm Items in all Artisan Skills +1 additional quantity of primary resource gained globally (Cannot be doubled) +15% Global Mastery XP +2% Resource Preservation cap in Skills +3% Maximum Hitpoints -0.1s Global Non-Combat Skill Interval -0.1s Attack Interval +25% chance for Corruption progress to instantly fill at the start of a fight |
![]() | Point of Interest | ![]() | -0.1s Crafting Interval -0.1s Fletching Interval +10% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +10% Chance to gain +1 additional resource in Fletching (Cannot be doubled) | |
![]() | Point of Interest | ![]() | +25 Stealth while Thieving -0.1s Thieving Interval | +10% Ranged Evasion +10% Ranged Accuracy Rating +10% Ranged Strength Bonus from Equipment |
![]() | Point of Interest | ![]() | -0.1s Cooking Interval -0.1s Firemaking Interval -0.1s Smithing Interval +10% Chance to gain +1 additional resource in Cooking (Cannot be doubled) +10% Chance to gain +1 additional resource in Firemaking (Cannot be doubled) +10% Chance to gain +1 additional resource in Smithing (Cannot be doubled) | |
![]() | Point of Interest | ![]() | -0.1s Mining Interval -0.1s Woodcutting Interval +10% Chance to gain +1 additional resource in Mining (Cannot be doubled) +10% Chance to gain +1 additional resource in Woodcutting (Cannot be doubled) | |
![]() | Point of Interest | ![]() | -3% Fishing Interval | +10% chance to gain 1 cooked version of a fish when Fishing +20% chance to gain GP in Fishing when catching a Fish that sells for GP equal to its base sale price |
![]() | Point of Interest | ![]() | +5% Chance to Preserve Resources in Cartography | -5% Cartography map upgrade interval +5% chance to preserve dig site map excavation actions |
![]() | Point of Interest | ![]() | -0.1s Herblore Interval -0.1s Runecrafting Interval +10% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +10% Chance to gain +1 additional resource in Runecrafting (Cannot be doubled) | |
Upgrade | -5% Woodcutting Interval | |||
Upgrade | -5% Fishing Interval | |||
Upgrade | -10% Mining Interval +1% Chance to Double Items in Mining | |||
Upgrade | -15% Cooking Interval -15% Firemaking Interval -15% Smithing Interval | |||
![]() | Upgrade | +3% Chance to Double Items in Woodcutting | +3% chance to gain Bird Nest in Woodcutting | |
Upgrade | +20% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) | ||
![]() | Upgrade | -2% Cooking Interval +2% Chance to Double Items in Cooking | ||
Upgrade | -5% Woodcutting Interval | |||
Upgrade | -5% Fishing Interval | |||
Upgrade | -5% Mining Interval +1% Chance to Double Items in Mining | |||
![]() | Upgrade | -3% Cooking Interval +2% Chance to Double Items in Cooking | +3% Perfect Cook chance for Basic recipes | |
Upgrade | ![]() | +2% Cartography Skill XP | -5% Cartography survey interval -5% Cartography travel costs | |
Upgrade | ![]() | +2% Cartography Skill XP | -5% Cartography survey interval -5% Cartography travel costs | |
![]() | Upgrade | +3% Chance to Double Items in Woodcutting | +3% chance to gain Bird Nest in Woodcutting | |
Upgrade | +20% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) | ||
![]() | Upgrade | ![]() | +6% Archaeology Skill XP | |
![]() | Upgrade | +3% Chance to Double Items in Woodcutting | +3% chance to gain Bird Nest in Woodcutting | |
Upgrade | +20% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) | ||
![]() | Upgrade | +10% Chance to gain +1 additional resource in Cooking (Cannot be doubled) | ||
![]() | Upgrade | +10% Chance to gain +1 additional resource in Cooking (Cannot be doubled) | ||
Upgrade | -10% Woodcutting Interval | |||
Upgrade | -10% Fishing Interval | |||
Upgrade | -10% Mining Interval +1% Chance to Double Items in Mining | |||
![]() | Upgrade | +2% Chance to Double Items in Cooking | +2% Perfect Cook chance for Basic recipes | |
Upgrade | -15% Runecrafting Interval -15% Herblore Interval | |||
Upgrade | -5% Woodcutting Interval | |||
Upgrade | -5% Fishing Interval | |||
Upgrade | -5% Mining Interval +1% Chance to Double Items in Mining | |||
![]() | Upgrade | ![]() | +10% Chance to gain +1 additional resource in Smithing (Cannot be doubled) | |
Upgrade | +10% Cooking Skill XP | |||
Upgrade | +1% Chance to Double Items in Cooking | +1% Perfect Cook chance for Furnace Required recipes | ||
Upgrade | +1% Chance to Double Items in Cooking | +1% Perfect Cook chance for Pot Required recipes | ||
Upgrade | +5% Cooking Skill XP | |||
Upgrade | +5% Cooking Skill XP | |||
Upgrade | -15% Mining Interval -15% Woodcutting Interval | |||
Upgrade | -5% Woodcutting Interval | |||
Upgrade | -5% Fishing Interval | |||
Upgrade | -5% Mining Interval +1% Chance to Double Items in Mining | |||
Upgrade | +5% Cooking Skill XP | |||
Upgrade | +5% Cooking Skill XP | |||
![]() | Upgrade | -2% Cooking Interval +2% Chance to Double Items in Cooking | ||
Upgrade | -15% Crafting Interval -15% Fletching Interval | |||
Upgrade | +20% Cooking Skill XP | +3% Perfect Cook chance for Basic recipes | ||
Error creating thumbnail: File missing Resilience to Decay | Upgrade | Error creating thumbnail: File missing | -5% Harvesting Interval | +5% Harvesting Mastery XP for Abyssal Realm only +10% base primary resource quantity gained in Farming for Abyssal Realm only |
Upgrade | -5% Woodcutting Interval | |||
Upgrade | -5% Fishing Interval | |||
Upgrade | -10% Mining Interval +1% Chance to Double Items in Mining | |||
![]() | Upgrade | ![]() | -2% Cartography Interval | +1 Cartography survey range |
![]() | Upgrade | ![]() | -5% Cartography Interval | |
![]() | Upgrade | ![]() | -2% Cartography Interval | |
![]() | Upgrade | ![]() | -2% Cartography Interval | |
![]() | Upgrade | ![]() | -2% Cartography Interval | +1 Cartography sight range |
![]() | Upgrade | ![]() | -2% Cartography Interval | +1 Cartography sight range |
![]() | Upgrade | ![]() | -2% Cartography Interval | |
![]() | Upgrade | ![]() | -2% Cartography Interval | |
![]() | Upgrade | -10% Astrology Interval | ||
Upgrade | -5% Woodcutting Interval | |||
Upgrade | -5% Fishing Interval | |||
Upgrade | -5% Mining Interval +1% Chance to Double Items in Mining | |||
Upgrade | +1% Chance to Double Items in Cooking | +1% Perfect Cook chance for Furnace Required recipes | ||
Upgrade | +1% Chance to Double Items in Cooking | +1% Perfect Cook chance for Pot Required recipes | ||
![]() | Upgrade | -10% Summoning Interval | ||
![]() | Upgrade | ![]() | +10% Chance to gain +1 additional resource in Herblore (Cannot be doubled) | |
![]() | Upgrade | ![]() | +3% Cooking Mastery XP | -10% Passive Cook Interval |
Upgrade | +5% Cooking Skill XP | |||
Upgrade | +5% Cooking Skill XP | |||
Upgrade | +10% Cooking Skill XP |
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Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |