Defence: Difference between revisions

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{{V|1.1.2}}
{{UserContentVersion|1.2.2}}
[[File:Defence (skill).svg|thumb|150px|right|Defence]]
{{Skillbox
|released=21 September 2019 ([[V0.05]])
|expansion=Base game
|type=Combat
|99=None
|120=TotH
|abyssal60=ItA
}}


'''{{PAGENAME}}''' is a {{Icon|Combat}} skill. It is one of three skills (along with {{Skill|Hitpoints}} and {{Skill|Prayer}}) that is used when determining a player or monster's [[Combat Level]], regardless of what combat style they are strongest with.
'''{{PAGENAME}}''' is a {{Icon|Combat}} skill. It is one of three skills (along with {{Skill|Hitpoints}} and {{Skill|Prayer}}) that is used when determining a player or monster's [[Combat Level]], regardless of what combat style they are strongest with.


A higher Defence level increases the player's {{Icon|Melee}} and {{Skill|Ranged}} evasion ratings in combat, which lowers a monster's chance to hit if it is using those combat styles. Defence does ''not'' affect the damage dealt by a successful attack, which is mostly a factor of [[Damage Reduction]]. As it results in fewer hits against the player, however, a higher Defence level can help reduce [[food]] usage in combat. Defence has no effect in {{Skill|Thieving}}.
A higher Defence level increases the player's [[Combat#Evasion Rating|evasion ratings]] in combat, which lowers a monster's chance to hit. Defence does ''not'' affect the damage dealt by a successful attack, which is mostly a factor of [[Damage Reduction]]. As it results in fewer hits against the player, however, a higher Defence level can help reduce [[food]] usage in combat. Defence has no effect in {{Skill|Thieving}}.


Most Melee-focused armor requires a certain Defence level to be equipped.
Most Melee-focused armour requires a certain Defence level to be equipped.


== Mechanics ==
== Mechanics ==
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== Skill Level Unlocks ==
== Skill Level Unlocks ==
Increasing the {{PAGENAME}} skill allows the player to equip more powerful [[Melee]]-focused armor. The player's [[Combat#Accuracy Rating|accuracy rating]] when using the {{Skill|Defence|Block|nolink=true}} attack style scales with Defence level, as does the player's [[Combat#Evasion Rating|evasion rating]] against all attack styles.
Increasing the {{PAGENAME}} skill allows the player to equip more powerful [[Melee]]-focused armour. The player's [[Combat#Accuracy Rating|accuracy rating]] when using the {{Skill|Defence|Block|nolink=true}} attack style scales with Defence level, as does the player's [[Combat#Evasion Rating|evasion rating]] against all attack styles.
{{SkillUnlocks|{{PAGENAME}}}}
{{SkillUnlocks|{{PAGENAME}}}}


== Skillcapes ==
== Skillcapes ==
The standard and superior [[Skillcapes|skillcapes]] for this skill can be purchased from the store for {{GP|1000000}} and {{GP|10000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}} and {{SkillReq|{{PAGENAME}}|120}}, respectively. Reaching {{SkillReq|{{PAGENAME}}|120}} requires the {{Icon|Throne of the Herald Expansion|img=TotH|ext=svg}}.
{{SkillcapeInfo}}
{{SkillcapeInfo}}


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