Combat/Boosts: Difference between revisions
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These tables list most sources of Global and Skill specific {{ | These tables list most sources of Global and Skill specific {{Icon|Combat}} modifier boosts. For a list of boosts that apply to all skills, see the [[Skill Boosts]] page. | ||
==Doubling Boosts== | ==Doubling Boosts== |
Revision as of 07:28, 25 June 2024
These tables list most sources of Global and Skill specific
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Combatmodifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page.
Doubling Boosts
- +X% chance to double loot in Combat when fighting against Abyssal Damage
- +X% Chance To Double Loot in Combat
Source | Type | DLC | Doubling Boosts | Other Modifiers |
---|---|---|---|---|
Error creating thumbnail: File missing Tier 2 - 1 | Agility Obstacle 2 | Error creating thumbnail: File missing | +3% chance to double loot in Combat when fighting against Abyssal Damage | +10% Accuracy Rating when fighting against Abyssal Damage +8% Maximum Hit when fighting against Abyssal Damage -10% Chance to Preserve Resources in Skills |
Error creating thumbnail: File missing Spike Jump | Agility Obstacle 8 | +5% Chance To Double Loot in Combat | +5% Damage to Monsters in Dungeons | |
Error creating thumbnail: File missing Ashtar | Constellation | +8% Chance To Double Loot in Combat | +8% Damage To Slayer Tasks +8% Auto Eat Efficiency -5% Attack Interval +5% Flat Slayer Area Effect Negation | |
Error creating thumbnail: File missing Abyssal Slayer Cowl (Dissolver) | Item (Helmet, Passive) | Error creating thumbnail: File missing | +3% Chance To Double Loot in Combat | +40% flat Abyssal Slayer Region effect negation +7% Damage To Slayer Tasks +7% Global Abyssal Slayer Coins (except Item Sales) +12% Slayer Abyssal XP |
Error creating thumbnail: File missing Abyssal Slayer Cowl (Isolator) | Item (Helmet, Passive) | Error creating thumbnail: File missing | +2% Chance To Double Loot in Combat | +30% flat Abyssal Slayer Region effect negation +6% Damage To Slayer Tasks +6% Global Abyssal Slayer Coins (except Item Sales) +10% Slayer Abyssal XP |
Error creating thumbnail: File missing Abyssal Slayer Cowl (Resolver) | Item (Helmet, Passive) | Error creating thumbnail: File missing | +5% Chance To Double Loot in Combat | +50% flat Abyssal Slayer Region effect negation +8% Damage To Slayer Tasks +8% Global Abyssal Slayer Coins (except Item Sales) +15% Slayer Abyssal XP |
Error creating thumbnail: File missing Abyssal Slayer Cowl (Ruiner) | Item (Helmet, Passive) | Error creating thumbnail: File missing | +1% Chance To Double Loot in Combat | +20% flat Abyssal Slayer Region effect negation +5% Damage To Slayer Tasks +5% Global Abyssal Slayer Coins (except Item Sales) +10% Slayer Abyssal XP |
Error creating thumbnail: File missing Abyssal Slayer Helmet (Dissolver) | Item (Helmet, Passive) | Error creating thumbnail: File missing | +3% Chance To Double Loot in Combat | +40% flat Abyssal Slayer Region effect negation +7% Damage To Slayer Tasks +7% Global Abyssal Slayer Coins (except Item Sales) +12% Slayer Abyssal XP |
Error creating thumbnail: File missing Abyssal Slayer Helmet (Isolator) | Item (Helmet, Passive) | Error creating thumbnail: File missing | +2% Chance To Double Loot in Combat | +30% flat Abyssal Slayer Region effect negation +6% Damage To Slayer Tasks +6% Global Abyssal Slayer Coins (except Item Sales) +10% Slayer Abyssal XP |
Error creating thumbnail: File missing Abyssal Slayer Helmet (Resolver) | Item (Helmet, Passive) | Error creating thumbnail: File missing | +5% Chance To Double Loot in Combat | +50% flat Abyssal Slayer Region effect negation +8% Damage To Slayer Tasks +8% Global Abyssal Slayer Coins (except Item Sales) +15% Slayer Abyssal XP |
Error creating thumbnail: File missing Abyssal Slayer Helmet (Ruiner) | Item (Helmet, Passive) | Error creating thumbnail: File missing | +1% Chance To Double Loot in Combat | +20% flat Abyssal Slayer Region effect negation +5% Damage To Slayer Tasks +5% Global Abyssal Slayer Coins (except Item Sales) +10% Slayer Abyssal XP |
Error creating thumbnail: File missing Abyssal Slayer Leather Body (Dissolver) | Item (Platebody, Passive) | Error creating thumbnail: File missing | +3% Chance To Double Loot in Combat | +40% flat Abyssal Slayer Region effect negation +7% Damage To Slayer Tasks +7% Global Abyssal Slayer Coins (except Item Sales) +12% Slayer Abyssal XP |
Error creating thumbnail: File missing Abyssal Slayer Leather Body (Isolator) | Item (Platebody, Passive) | Error creating thumbnail: File missing | +2% Chance To Double Loot in Combat | +30% flat Abyssal Slayer Region effect negation +6% Damage To Slayer Tasks +6% Global Abyssal Slayer Coins (except Item Sales) +10% Slayer Abyssal XP |
Error creating thumbnail: File missing Abyssal Slayer Leather Body (Resolver) | Item (Platebody, Passive) | Error creating thumbnail: File missing | +5% Chance To Double Loot in Combat | +50% flat Abyssal Slayer Region effect negation +8% Damage To Slayer Tasks +8% Global Abyssal Slayer Coins (except Item Sales) +15% Slayer Abyssal XP |
Error creating thumbnail: File missing Abyssal Slayer Leather Body (Ruiner) | Item (Platebody, Passive) | Error creating thumbnail: File missing | +1% Chance To Double Loot in Combat | +20% flat Abyssal Slayer Region effect negation +5% Damage To Slayer Tasks +5% Global Abyssal Slayer Coins (except Item Sales) +10% Slayer Abyssal XP |
Error creating thumbnail: File missing Abyssal Slayer Platebody (Dissolver) | Item (Platebody, Passive) | Error creating thumbnail: File missing | +3% Chance To Double Loot in Combat | +40% flat Abyssal Slayer Region effect negation +7% Damage To Slayer Tasks +7% Global Abyssal Slayer Coins (except Item Sales) +12% Slayer Abyssal XP |
Error creating thumbnail: File missing Abyssal Slayer Platebody (Isolator) | Item (Platebody, Passive) | Error creating thumbnail: File missing | +2% Chance To Double Loot in Combat | +30% flat Abyssal Slayer Region effect negation +6% Damage To Slayer Tasks +6% Global Abyssal Slayer Coins (except Item Sales) +10% Slayer Abyssal XP |
Error creating thumbnail: File missing Abyssal Slayer Platebody (Resolver) | Item (Platebody, Passive) | Error creating thumbnail: File missing | +5% Chance To Double Loot in Combat | +50% flat Abyssal Slayer Region effect negation +8% Damage To Slayer Tasks +8% Global Abyssal Slayer Coins (except Item Sales) +15% Slayer Abyssal XP |
Error creating thumbnail: File missing Abyssal Slayer Platebody (Ruiner) | Item (Platebody, Passive) | Error creating thumbnail: File missing | +1% Chance To Double Loot in Combat | +20% flat Abyssal Slayer Region effect negation +5% Damage To Slayer Tasks +5% Global Abyssal Slayer Coins (except Item Sales) +10% Slayer Abyssal XP |
Error creating thumbnail: File missing Abyssal Slayer Wizard Hat (Dissolver) | Item (Helmet, Passive) | Error creating thumbnail: File missing | +3% Chance To Double Loot in Combat | +40% flat Abyssal Slayer Region effect negation +7% Damage To Slayer Tasks +7% Global Abyssal Slayer Coins (except Item Sales) +12% Slayer Abyssal XP |
Error creating thumbnail: File missing Abyssal Slayer Wizard Hat (Isolator) | Item (Helmet, Passive) | Error creating thumbnail: File missing | +2% Chance To Double Loot in Combat | +30% flat Abyssal Slayer Region effect negation +6% Damage To Slayer Tasks +6% Global Abyssal Slayer Coins (except Item Sales) +10% Slayer Abyssal XP |
Error creating thumbnail: File missing Abyssal Slayer Wizard Hat (Resolver) | Item (Helmet, Passive) | Error creating thumbnail: File missing | +5% Chance To Double Loot in Combat | +50% flat Abyssal Slayer Region effect negation +8% Damage To Slayer Tasks +8% Global Abyssal Slayer Coins (except Item Sales) +15% Slayer Abyssal XP |
Error creating thumbnail: File missing Abyssal Slayer Wizard Hat (Ruiner) | Item (Helmet, Passive) | Error creating thumbnail: File missing | +1% Chance To Double Loot in Combat | +20% flat Abyssal Slayer Region effect negation +5% Damage To Slayer Tasks +5% Global Abyssal Slayer Coins (except Item Sales) +10% Slayer Abyssal XP |
Error creating thumbnail: File missing Abyssal Slayer Wizard Robes (Dissolver) | Item (Platebody, Passive) | Error creating thumbnail: File missing | +3% Chance To Double Loot in Combat | +40% flat Abyssal Slayer Region effect negation +7% Damage To Slayer Tasks +7% Global Abyssal Slayer Coins (except Item Sales) +12% Slayer Abyssal XP |
Error creating thumbnail: File missing Abyssal Slayer Wizard Robes (Isolator) | Item (Platebody, Passive) | Error creating thumbnail: File missing | +2% Chance To Double Loot in Combat | +30% flat Abyssal Slayer Region effect negation +6% Damage To Slayer Tasks +6% Global Abyssal Slayer Coins (except Item Sales) +10% Slayer Abyssal XP |
Error creating thumbnail: File missing Abyssal Slayer Wizard Robes (Resolver) | Item (Platebody, Passive) | Error creating thumbnail: File missing | +5% Chance To Double Loot in Combat | +50% flat Abyssal Slayer Region effect negation +8% Damage To Slayer Tasks +8% Global Abyssal Slayer Coins (except Item Sales) +15% Slayer Abyssal XP |
Error creating thumbnail: File missing Abyssal Slayer Wizard Robes (Ruiner) | Item (Platebody, Passive) | Error creating thumbnail: File missing | +1% Chance To Double Loot in Combat | +20% flat Abyssal Slayer Region effect negation +5% Damage To Slayer Tasks +5% Global Abyssal Slayer Coins (except Item Sales) +10% Slayer Abyssal XP |
Adventurers Backpack | Item (Cape) | +5% Chance To Double Loot in Combat | ||
Big ol Ron | Item (Weapon) | +100% Chance To Double Loot in Combat | ||
Chapeau Noir | Item (Helmet, Passive) | +10% Chance To Double Loot in Combat | +10% Chance to Double Items in Thieving | |
Combination Fury Gem | Item (Gem) | +3% Chance To Double Loot in Combat | +20 Maximum Hitpoints +5% Damage To Slayer Tasks +5% Global Slayer Coins (except Item Sales) +5% Damage to Monsters in Dungeons +4% Damage to Monsters in Combat Areas | |
Doubling Gem | Item (Gem) | +3% Chance To Double Loot in Combat | ||
Error creating thumbnail: File missing Enhanced Township Rune Essence Scroll | Item (Consumable) | Error creating thumbnail: File missing | +4% Chance To Double Loot in Combat | +1 base primary resource quantity gained in Mining for Essence nodes +1 base primary resource quantity gained in Mining for Abyssal Essence nodes +3% Runecrafting Abyssal XP +3% Runecrafting Skill XP +5% chance to preserve resources in Runecrafting when making Staves +5% chance to preserve resources in Runecrafting when making Abyssal Staves |
Ring of Deception | Item (Ring, Passive) | +15% Chance To Double Loot in Combat | +3% chance to receive no Combat drops from Monsters or Dungeons | |
Slayer Cowl (Legendary) | Item (Helmet, Passive) | +4% Chance To Double Loot in Combat | +6% Damage To Slayer Tasks +25% Flat Slayer Area Effect Negation +45% Slayer Skill XP +6% Global Slayer Coins (except Item Sales) +4% Chance to Double Items in Thieving | |
Slayer Cowl (Master) | Item (Helmet, Passive) | +3% Chance To Double Loot in Combat | +5% Damage To Slayer Tasks +20% Flat Slayer Area Effect Negation +40% Slayer Skill XP +5% Global Slayer Coins (except Item Sales) +3% Chance to Double Items in Thieving | |
Slayer Cowl (Mythical) | Item (Helmet, Passive) | +5% Chance To Double Loot in Combat | +8% Damage To Slayer Tasks +30% Flat Slayer Area Effect Negation +50% Slayer Skill XP +8% Global Slayer Coins (except Item Sales) +5% Chance to Double Items in Thieving | |
Slayer Helmet (Legendary) | Item (Helmet, Passive) | +4% Chance To Double Loot in Combat | +6% Damage To Slayer Tasks +25% Flat Slayer Area Effect Negation +45% Slayer Skill XP +6% Global Slayer Coins (except Item Sales) +4% Chance to Double Items in Thieving | |
Slayer Helmet (Master) | Item (Helmet, Passive) | +3% Chance To Double Loot in Combat | +5% Damage To Slayer Tasks +20% Flat Slayer Area Effect Negation +40% Slayer Skill XP +5% Global Slayer Coins (except Item Sales) +3% Chance to Double Items in Thieving | |
Slayer Helmet (Mythical) | Item (Helmet, Passive) | +5% Chance To Double Loot in Combat | +8% Damage To Slayer Tasks +30% Flat Slayer Area Effect Negation +50% Slayer Skill XP +8% Global Slayer Coins (except Item Sales) +5% Chance to Double Items in Thieving | |
Slayer Leather Body (Legendary) | Item (Platebody, Passive) | +4% Chance To Double Loot in Combat | +6% Damage To Slayer Tasks +25% Flat Slayer Area Effect Negation +45% Slayer Skill XP +6% Global Slayer Coins (except Item Sales) +4% Chance to Double Items in Thieving | |
Slayer Leather Body (Master) | Item (Platebody, Passive) | +3% Chance To Double Loot in Combat | +5% Damage To Slayer Tasks +20% Flat Slayer Area Effect Negation +40% Slayer Skill XP +5% Global Slayer Coins (except Item Sales) +3% Chance to Double Items in Thieving | |
Slayer Leather Body (Mythical) | Item (Platebody, Passive) | +5% Chance To Double Loot in Combat | +8% Damage To Slayer Tasks +30% Flat Slayer Area Effect Negation +50% Slayer Skill XP +8% Global Slayer Coins (except Item Sales) +5% Chance to Double Items in Thieving | |
Slayer Platebody (Legendary) | Item (Platebody, Passive) | +4% Chance To Double Loot in Combat | +6% Damage To Slayer Tasks +25% Flat Slayer Area Effect Negation +45% Slayer Skill XP +6% Global Slayer Coins (except Item Sales) +4% Chance to Double Items in Thieving | |
Slayer Platebody (Master) | Item (Platebody, Passive) | +3% Chance To Double Loot in Combat | +5% Damage To Slayer Tasks +20% Flat Slayer Area Effect Negation +40% Slayer Skill XP +5% Global Slayer Coins (except Item Sales) +3% Chance to Double Items in Thieving | |
Slayer Platebody (Mythical) | Item (Platebody, Passive) | +5% Chance To Double Loot in Combat | +8% Damage To Slayer Tasks +30% Flat Slayer Area Effect Negation +50% Slayer Skill XP +8% Global Slayer Coins (except Item Sales) +5% Chance to Double Items in Thieving | |
Slayer Wizard Hat (Legendary) | Item (Helmet, Passive) | +4% Chance To Double Loot in Combat | +6% Damage To Slayer Tasks +25% Flat Slayer Area Effect Negation +45% Slayer Skill XP +6% Global Slayer Coins (except Item Sales) +4% Chance to Double Items in Thieving | |
Slayer Wizard Hat (Master) | Item (Helmet, Passive) | +3% Chance To Double Loot in Combat | +5% Damage To Slayer Tasks +20% Flat Slayer Area Effect Negation +40% Slayer Skill XP +5% Global Slayer Coins (except Item Sales) +3% Chance to Double Items in Thieving | |
Slayer Wizard Hat (Mythical) | Item (Helmet, Passive) | +5% Chance To Double Loot in Combat | +8% Damage To Slayer Tasks +30% Flat Slayer Area Effect Negation +50% Slayer Skill XP +8% Global Slayer Coins (except Item Sales) +5% Chance to Double Items in Thieving | |
Slayer Wizard Robes (Legendary) | Item (Platebody, Passive) | +4% Chance To Double Loot in Combat | +6% Damage To Slayer Tasks +25% Flat Slayer Area Effect Negation +45% Slayer Skill XP +6% Global Slayer Coins (except Item Sales) +4% Chance to Double Items in Thieving | |
Slayer Wizard Robes (Master) | Item (Platebody, Passive) | +3% Chance To Double Loot in Combat | +5% Damage To Slayer Tasks +20% Flat Slayer Area Effect Negation +40% Slayer Skill XP +5% Global Slayer Coins (except Item Sales) +3% Chance to Double Items in Thieving | |
Slayer Wizard Robes (Mythical) | Item (Platebody, Passive) | +5% Chance To Double Loot in Combat | +8% Damage To Slayer Tasks +30% Flat Slayer Area Effect Negation +50% Slayer Skill XP +8% Global Slayer Coins (except Item Sales) +5% Chance to Double Items in Thieving | |
Error creating thumbnail: File missing Undead Enhancement 1 | Item (Enhancement1) | +2% Chance To Double Loot in Combat | ||
Error creating thumbnail: File missing Undead Enhancement 1 (Augmented) | Item (Enhancement1) | +4% Chance To Double Loot in Combat | ||
Error creating thumbnail: File missing Golden Golbin | Pet | +1% Chance To Double Loot in Combat | ||
Error creating thumbnail: File missing Rosey | Pet | +1% Chance To Double Loot in Combat |
Damage Boosts
- +X% Damage To All Monsters
- +X% Damage To Bosses
- +X% Damage To Combat Area Monsters
- +X% Damage To Slayer Area Monsters
- +X% Damage To Dungeon Monsters
- +X% of target's max hitpoints dealt as damage when hitting with an attack
- +X% of target's current hitpoints dealt as damage when hitting with an attack
- +X% of Attacker's Max Hitpoints dealt as damage when hitting with an attack
- +X% damage dealt per effect affected by
Source | Type | DLC | Damage Boosts | Other Modifiers |
---|---|---|---|---|
Error creating thumbnail: File missing Lake Swim | Agility Obstacle 6 | +5% Damage To All Monsters | +1% Damage Reduction +3% Chance To Preserve Prayer Points | |
Error creating thumbnail: File missing Raft Building | Agility Obstacle 8 | +2% Damage To All Monsters | +20 Maximum Hitpoints +1% Damage Reduction | |
Error creating thumbnail: File missing Spike Jump | Agility Obstacle 8 | +5% Damage to Monsters in Dungeons | +5% Chance To Double Loot in Combat | |
Error creating thumbnail: File missing Frozen Lake Crossing | Agility Obstacle 9 | +3% Damage To All Monsters | +5% Slayer Skill XP +10% Global Slayer Coins (except Item Sales) +10% Auto Eat Efficiency | |
Error creating thumbnail: File missing Ocean Rafting | Agility Obstacle 10 | +5% Damage To All Monsters | +10% Global Slayer Coins (except Item Sales) +5% Auto Eat Efficiency | |
Error creating thumbnail: File missing Pipe Maze | Agility Obstacle 11 | +5% Damage to Monsters in Dungeons | -20% Chance To Double Loot in Combat | |
Error creating thumbnail: File missing Tier 12 - 1 | Agility Obstacle 12 | Error creating thumbnail: File missing | +10% Damage To Bosses | +5% of Maximum Hit added to Minimum Hit |
Error creating thumbnail: File missing Rope Trap | Agility Obstacle 13 | +8% Damage To Bosses | -10% Mastery XP for Melvor Realm only | |
Error creating thumbnail: File missing Freezing Climb | Agility Obstacle 14 | +15% Damage to Monsters in Dungeons | +30% Accuracy Rating +30% Global Evasion -6% Chance To Double Loot in Combat -150% GP from Combat | |
Strength Relic 5 | Ancient Relic | +10% Damage To Bosses | ||
Ancient Sword | Item (Weapon) | +20% Damage To All Monsters | ||
Combat Gem | Item (Gem) | +4% Damage to Monsters in Combat Areas | ||
Combination Fury Gem | Item (Gem) | +5% Damage to Monsters in Dungeons +4% Damage to Monsters in Combat Areas | +20 Maximum Hitpoints +5% Damage To Slayer Tasks +5% Global Slayer Coins (except Item Sales) +3% Chance To Double Loot in Combat | |
Error creating thumbnail: File missing Dragon Enhancement (Superior) | Item (Enhancement1, Enhancement2, Enhancement3) | +6% Damage to Monsters in Dungeons | +4% Mastery XP in all Skills +4% Ranged critical hit chance | |
Error creating thumbnail: File missing Dragon Enhancement 3 | Item (Enhancement3) | +3% Damage to Monsters in Dungeons | ||
Error creating thumbnail: File missing Dragon Enhancement 3 (Augmented) | Item (Enhancement3) | +6% Damage to Monsters in Dungeons | ||
Dungeon Gem | Item (Gem) | +5% Damage to Monsters in Dungeons | ||
Error creating thumbnail: File missing Cindar | Pet | +2% Damage To Bosses | ||
Error creating thumbnail: File missing Hades | Pet | +2% Damage to Monsters in Combat Areas | ||
Error creating thumbnail: File missing Harley | Pet | +1% Damage to Monsters in Combat Areas | ||
Error creating thumbnail: File missing Maxwell | Pet | +2% Damage To All Monsters | ||
Error creating thumbnail: File missing Pablo | Pet | +2% Damage To All Monsters | ||
Error creating thumbnail: File missing Singe | Pet | +1% Damage to Monsters in Dungeons | ||
Error creating thumbnail: File missing Destruction | Prayer | +0.5% of target's max hitpoints dealt as damage when hitting with an attack | ||
Error creating thumbnail: File missing Evisceration | Prayer | Error creating thumbnail: File missing | +12% of Attacker's Max Hitpoints dealt as damage when hitting with an attack | |
Error creating thumbnail: File missing Malice | Prayer | +1% of target's current hitpoints dealt as damage when hitting with an attack | ||
Error creating thumbnail: File missing Ravage | Prayer | Error creating thumbnail: File missing | +3% of Attacker's Max Hitpoints dealt as damage when hitting with an attack | |
Error creating thumbnail: File missing Reckoning | Prayer | +2% damage dealt per effect affected by | ||
Error creating thumbnail: File missing Siphon | Prayer | Error creating thumbnail: File missing | +15% of Attacker's Max Hitpoints dealt as damage when hitting with an attack | +10% Laceration lifesteal +15% Lifesteal |
Max Hit Boosts
- +X% Maximum Hit when fighting against Abyssal Damage
- +X% Max Hit
- +X% Maximum Hit for each 1% of base target Damage Reduction
- +X% Maximum Hit for each 1% of Damage Reduction
- +X% Max Hit for each 1% of Target current Hitpoints remaining
Source | Type | DLC | Max Hit Boosts | Other Modifiers |
---|---|---|---|---|
Error creating thumbnail: File missing Tier 2 - 1 | Agility Obstacle 2 | Error creating thumbnail: File missing | +8% Maximum Hit when fighting against Abyssal Damage | +10% Accuracy Rating when fighting against Abyssal Damage +3% chance to double loot in Combat when fighting against Abyssal Damage -10% Chance to Preserve Resources in Skills |
Harming Potion | Item | +13% Max Hit | Deal damage to self equal to +20% of your current Hitpoints per hit +13% Global Evasion +13% Accuracy Rating | |
Error creating thumbnail: File missing Void Ray Cream Stew (Perfect) | Item | Error creating thumbnail: File missing | +20% Max Hit | +1,000% Food healing value while using Abyssal Damage |
Error creating thumbnail: File missing EXalted Ornament of Destruction, Illusion, Umbra & Sorcery | Item (Amulet, Passive) | Error creating thumbnail: File missing | +6% Max Hit | +20% Accuracy Rating +10% Corruption Abyssal XP |
Hasty Trident | Item (Weapon) | +100% Max Hit | ||
Iridium Zephyte Ring | Item (Ring, Passive) | +0.25% Maximum Hit for each 1% of base target Damage Reduction | ||
Palladium Zephyte Ring | Item (Ring, Passive) | +1% Maximum Hit for each 1% of Damage Reduction | Damage Reduction is halved | |
Azuzu | Pet | +2% Max Hit | ||
Error creating thumbnail: File missing Nhilly | Pet | Error creating thumbnail: File missing | +5% Maximum Hit when fighting against Abyssal Damage | |
Error creating thumbnail: File missing Ren | Pet | +2% Max Hit | ||
Dark Waters | Point of Interest | +5% Max Hit | +10% Accuracy Rating +10% Global Evasion +25% Global Slayer Coins (except Item Sales) -20% Flat Slayer Area Effect Negation | |
Error creating thumbnail: File missing Eradicate | Prayer | +2% Max Hit +0.2% Max Hit for each 1% of Target current Hitpoints remaining | ||
Error creating thumbnail: File missing Maim | Prayer | +3% Max Hit | Inflict a slow that increases the target's attack interval by 3% when hitting with an attack |
Min Hit Boosts
- +X% of Maximum Hit added to Minimum Hit
Source | Type | DLC | Min Hit Boosts | Other Modifiers |
---|---|---|---|---|
Error creating thumbnail: File missing Tier 1 - 2 | Agility Obstacle 1 | Error creating thumbnail: File missing | +3% of Maximum Hit added to Minimum Hit | +6% Corruption Abyssal XP |
Error creating thumbnail: File missing Tier 6 - 3 | Agility Obstacle 6 | Error creating thumbnail: File missing | +10% of Maximum Hit added to Minimum Hit | +20% Accuracy Rating +5% Global critical hit chance +25% Global critical hit multiplier |
Error creating thumbnail: File missing Boulder Balance | Agility Obstacle 12 | +5% of Maximum Hit added to Minimum Hit | -20% Global Accuracy -0.1s Attack Interval | |
Error creating thumbnail: File missing Tier 12 - 1 | Agility Obstacle 12 | Error creating thumbnail: File missing | +5% of Maximum Hit added to Minimum Hit | +10% Damage To Bosses |
Error creating thumbnail: File missing Pillar of Combat | Agility Pillar | +5% of Maximum Hit added to Minimum Hit | +10% Ranged Evasion -0.2s Monster Respawn Timer +10 Flat HP Regen +10% Melee Evasion +10% Magic Evasion +5% Flat Slayer Area Effect Negation | |
Attack Relic 1 | Ancient Relic | +10% of Maximum Hit added to Minimum Hit | ||
Error creating thumbnail: File missing Corrupted Iridan | Constellation | Error creating thumbnail: File missing | +8% of Maximum Hit added to Minimum Hit | -10% cost to produce Items in Smithing +8% Attack Abyssal XP +8% Smithing Abyssal XP +40% Melee Accuracy Rating |
Error creating thumbnail: File missing Iridan | Constellation | +5% of Maximum Hit added to Minimum Hit | +8% Smithing Mastery XP +8% Chance to Double Items in Smithing +5 Hidden Attack Level +8% Attack Skill XP +8% Smithing Skill XP -5% Smithing Interval +8% Accuracy Rating | |
Error creating thumbnail: File missing Azurian Nightopal Amulet I | Item (Amulet, Passive) | Error creating thumbnail: File missing | +6% of Maximum Hit added to Minimum Hit | |
Error creating thumbnail: File missing Azurian Nightopal Amulet II | Item (Amulet, Passive) | Error creating thumbnail: File missing | +12% of Maximum Hit added to Minimum Hit | |
Iridium Runestone Ring | Item (Ring, Passive) | +8% of Maximum Hit added to Minimum Hit | ||
Error creating thumbnail: File missing Overlords Enhancement (Superior) | Item (Enhancement1, Enhancement2, Enhancement3) | Error creating thumbnail: File missing | +8% of Maximum Hit added to Minimum Hit | -6% cost to produce Abyssal Realm Items in all Artisan Skills +1 additional quantity of primary resource gained in all Skills for Abyssal Realm only (cannot be doubled) |
Error creating thumbnail: File missing Overlords Enhancement 1 | Item (Enhancement1) | Error creating thumbnail: File missing | +4% of Maximum Hit added to Minimum Hit | |
Error creating thumbnail: File missing Overlords Enhancement 1 (Augmented) | Item (Enhancement1) | Error creating thumbnail: File missing | +8% of Maximum Hit added to Minimum Hit | |
Ring of Power | Item (Ring, Passive) | +5% of Maximum Hit added to Minimum Hit | ||
Superior Attack Skillcape | Item (Cape) | +5% of Maximum Hit added to Minimum Hit | ||
Superior Cape of Completion | Item (Cape) | +5% of Maximum Hit added to Minimum Hit | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +8% Damage To Slayer Tasks +75% Ammo Preservation -75% Coal Costs for Smithing +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting -0.8s Thieving Interval -0.8s Crafting Interval +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +5% Chance to find gem veins when Mining +8% Skill XP for all Skills +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
Superior Max Skillcape | Item (Cape) | +5% of Maximum Hit added to Minimum Hit | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +8% Damage To Slayer Tasks +75% Ammo Preservation -75% Coal Costs for Smithing +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting -0.8s Thieving Interval -0.8s Crafting Interval +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +5% Chance to find gem veins when Mining +8% Skill XP for all Skills +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
Training Shield | Item (Shield, Passive) | +3% of Maximum Hit added to Minimum Hit | -3% Alt. Magic Skill XP +3% Attack Skill XP +3% Strength Skill XP +3% Defence Skill XP +3% Hitpoints Skill XP +3% Ranged Skill XP +3% Magic Skill XP +3% Prayer Skill XP | |
Woodcutting Lesser Relic | Item (Consumable) | +10% of Maximum Hit added to Minimum Hit | -5% Woodcutting Interval +1 base quantity when gaining Bird Nest from Woodcutting | |
Harold | Pet | +2% of Maximum Hit added to Minimum Hit | +5% Accuracy Rating +5% Global Evasion +3% Chance to preserve Summoning Charges -0.1s Attack Interval +3% Chance To Preserve Potion Charge +5% Global GP (except Item Sales) +5% Global Slayer Coins (except Item Sales) +5% Mastery XP in all Skills +50% Mastery Pool XP Cap -0.2s Monster Respawn Timer -2% Interval for all Non-Combat Skills +3% Ammo Preservation +3% Rune Preservation +2% Chance to Double Items Globally | |
Error creating thumbnail: File missing Annihilation | Prayer | Error creating thumbnail: File missing | +35% of Maximum Hit added to Minimum Hit | +30% Global critical hit chance |
Error creating thumbnail: File missing Battleheart | Prayer | +15% of Maximum Hit added to Minimum Hit | +35% Global Evasion | |
Error creating thumbnail: File missing Divine Precision | Prayer | +5% of Maximum Hit added to Minimum Hit | +75% Accuracy Rating | |
Error creating thumbnail: File missing Drain | Prayer | Error creating thumbnail: File missing | +5% of Maximum Hit added to Minimum Hit | +5% Laceration lifesteal +10% Lifesteal |
Error creating thumbnail: File missing Grudge | Prayer | +2% of Maximum Hit added to Minimum Hit |
Interval Boosts
- -Xs Monster Respawn Timer
- -Xs Attack Interval
- -X% Attack Interval
Source | Type | DLC | Interval Boosts | Other Modifiers |
---|---|---|---|---|
Error creating thumbnail: File missing Lava Jump | Agility Obstacle 9 | -0.3s Monster Respawn Timer | -6% Damage Reduction -6% Auto Eat Efficiency -6% Mastery XP in all Skills | |
Error creating thumbnail: File missing Dragon Fight | Agility Obstacle 10 | -0.3s Monster Respawn Timer | -16% Auto Eat Efficiency | |
Error creating thumbnail: File missing Frozen Maze | Agility Obstacle 11 | -0.1s Monster Respawn Timer | +1% Damage Reduction -3 Prayer Point Cost for Prayers -20% Rune Preservation -20% Ammo Preservation | |
Error creating thumbnail: File missing Boulder Balance | Agility Obstacle 12 | -0.1s Attack Interval | -20% Global Accuracy +5% of Maximum Hit added to Minimum Hit | |
Error creating thumbnail: File missing Pillar of Combat | Agility Pillar | -0.2s Monster Respawn Timer | +10% Ranged Evasion +5% Flat Slayer Area Effect Negation +10 Flat HP Regen +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10% Melee Evasion | |
Agility Relic 3 | Ancient Relic | -10% Attack Interval | ||
Slayer Relic 4 | Ancient Relic | -0.3s Monster Respawn Timer | ||
Error creating thumbnail: File missing Ashtar | Constellation | -5% Attack Interval | +8% Damage To Slayer Tasks +8% Auto Eat Efficiency +8% Chance To Double Loot in Combat +5% Flat Slayer Area Effect Negation | |
Agility Lesser Relic | Item (Consumable) | -5% Attack Interval | -5% Agility Interval -10% Melvor Realm Agility Obstacle Item Costs | |
Candle Lamp (Lit) | Item (Consumable) | -0.2s Monster Respawn Timer | +4% Attack Skill XP +4% Strength Skill XP +4% Defence Skill XP +4% Hitpoints Skill XP +4% Ranged Skill XP +4% Magic Skill XP +4% Slayer Skill XP +4% Prayer Skill XP -4% Alt. Magic Skill XP +25 GP gained when hitting with an attack | |
Error creating thumbnail: File missing Crimson Lantern Stick | Item (Shield, Passive) | Error creating thumbnail: File missing | -0.2s Monster Respawn Timer | +50 AP from Monster drops +4% Corruption Abyssal XP |
Dark Blade Defender | Item (Shield) | -0.1s Attack Interval | ||
Error creating thumbnail: File missing Enhanced Township Food Scroll | Item (Consumable) | Error creating thumbnail: File missing | -0.2s Monster Respawn Timer | +3% Fishing Abyssal XP +5% Chance to gain +1 additional resource in Cooking (Cannot be doubled) -10% damage taken from dragonbreath +3% Fishing Skill XP |
Hunters Hat | Item (Helmet, Passive) | -0.2s Monster Respawn Timer | ||
Summoning Lesser Relic | Item (Consumable) | -0.3s Monster Respawn Timer | -5% Summoning Interval +15 base primary resource quantity gained in Summoning | |
Error creating thumbnail: File missing 944 Hexes Mastered | Mastery Bonus | -3% Attack Interval | -3% Interval for all Non-Combat Skills | |
Harold | Pet | -0.2s Monster Respawn Timer -0.1s Attack Interval | +5% Accuracy Rating +5% Global Evasion +3% Chance to preserve Summoning Charges +3% Chance To Preserve Potion Charge +5% Global GP (except Item Sales) +5% Global Slayer Coins (except Item Sales) +5% Mastery XP in all Skills +50% Mastery Pool XP Cap +2% Chance to Double Items Globally -2% Interval for all Non-Combat Skills +3% Ammo Preservation +3% Rune Preservation +2% of Maximum Hit added to Minimum Hit | |
Lumi | Pet | -0.1s Attack Interval | ||
Error creating thumbnail: File missing Niel | Pet | Error creating thumbnail: File missing | -2% Attack Interval | |
Error creating thumbnail: File missing Otto | Pet | -0.1s Attack Interval | ||
Webbie | Pet | -0.1s Attack Interval | ||
Error creating thumbnail: File missing Zon | Pet | Error creating thumbnail: File missing | -0.1s Attack Interval | -5% cost to produce Abyssal Realm Items in all Artisan Skills +1 additional quantity of primary resource gained globally (Cannot be doubled) +25% Mastery Pool XP Cap +2% Resource Preservation cap in Skills +3% Maximum Hitpoints +15% Mastery XP in all Skills -0.1s Global Non-Combat Skill Interval +25% chance for Corruption progress to instantly fill at the start of a fight |
Unhallowed Wasteland | Point of Interest | -0.25s Monster Respawn Timer | -100% GP from Combat -100% Chance To Double Loot in Combat | |
Error creating thumbnail: File missing Battleborn | Prayer | -15% Attack Interval | ||
Error creating thumbnail: File missing Deadshot | Prayer | Error creating thumbnail: File missing | -6% Attack Interval | +100% Accuracy Rating |
Error creating thumbnail: File missing Piercer | Prayer | Error creating thumbnail: File missing | -3% Attack Interval | +75% Accuracy Rating |
Error creating thumbnail: File missing Profane | Prayer | -2% Attack Interval | ||
Error creating thumbnail: File missing Unrelenting | Prayer | Error creating thumbnail: File missing | -13% Attack Interval |
Crit Boosts
- +X% Global critical hit multiplier
- +X% Global critical hit chance
Source | Type | DLC | Crit Boosts | Other Modifiers |
---|---|---|---|---|
Error creating thumbnail: File missing Tier 6 - 3 | Agility Obstacle 6 | Error creating thumbnail: File missing | +25% Global critical hit multiplier +5% Global critical hit chance | +20% Accuracy Rating +10% of Maximum Hit added to Minimum Hit |
Error creating thumbnail: File missing Shadenut Cookie (Perfect) | Item | Error creating thumbnail: File missing | +5% Global critical hit chance | +1,000% Food healing value while using Abyssal Damage |
Error creating thumbnail: File missing Shadeveil Potion I | Item | Error creating thumbnail: File missing | +15% Global critical hit chance | |
Error creating thumbnail: File missing Shadeveil Potion II | Item | Error creating thumbnail: File missing | +15% Global critical hit chance | |
Error creating thumbnail: File missing Shadeveil Potion III | Item | Error creating thumbnail: File missing | +15% Global critical hit chance | |
Error creating thumbnail: File missing Shadeveil Potion IV | Item | Error creating thumbnail: File missing | +20% Global critical hit chance | |
Error creating thumbnail: File missing Fear Enhancement (Superior) | Item (Enhancement1, Enhancement2, Enhancement3) | Error creating thumbnail: File missing | +20% Global critical hit multiplier | +2% Abyssal Resistance +10% chance to ignore Fear |
Error creating thumbnail: File missing Fear Enhancement 2 | Item (Enhancement2) | Error creating thumbnail: File missing | +10% Global critical hit multiplier | |
Error creating thumbnail: File missing Fear Enhancement 2 (Augmented) | Item (Enhancement2) | Error creating thumbnail: File missing | +20% Global critical hit multiplier | |
Error creating thumbnail: File missing Obzurian Critical Strike Amulet | Item (Amulet, Passive) | Error creating thumbnail: File missing | +20% Global critical hit chance | -20% Global Evasion |
Error creating thumbnail: File missing Obzurian Ranged Impactor Ring | Item (Ring, Passive) | Error creating thumbnail: File missing | +30% Global critical hit multiplier | -10% Ranged Evasion +50% Melee Evasion +50% Magic Evasion |
Error creating thumbnail: File missing Shade Consumable I | Item (Consumable) | Error creating thumbnail: File missing | +2% Global critical hit chance | +5% Global Evasion |
Error creating thumbnail: File missing Shade Consumable II | Item (Consumable) | Error creating thumbnail: File missing | +4% Global critical hit chance | +10% Global Evasion |
Error creating thumbnail: File missing Shade Consumable III | Item (Consumable) | Error creating thumbnail: File missing | +8% Global critical hit chance | +20% Global Evasion |
Error creating thumbnail: File missing Shadeveil Cape | Item (Cape) | Error creating thumbnail: File missing | +5% Global critical hit chance +25% Global critical hit multiplier | |
Error creating thumbnail: File missing Annihilation | Prayer | Error creating thumbnail: File missing | +30% Global critical hit chance | +35% of Maximum Hit added to Minimum Hit |
Error creating thumbnail: File missing Error creating thumbnail: File missing D3 | Skill Tree Node | Error creating thumbnail: File missing | +5% Global critical hit multiplier | |
Error creating thumbnail: File missing Error creating thumbnail: File missing D4 | Skill Tree Node | Error creating thumbnail: File missing | +5% Global critical hit multiplier | |
Error creating thumbnail: File missing Error creating thumbnail: File missing D5 | Skill Tree Node | Error creating thumbnail: File missing | +10% Global critical hit multiplier |
Accuracy Boosts
- +X% Accuracy Rating
- +X Hidden <skill> Level
- +X% Accuracy Rating when fighting against Abyssal Damage
- Your Attacks now roll twice (Select highest chance)
- Accuracy Ratings are multiplied by X times current Hitpoints percent
- +X Hidden <skill> Level for every 3 levels of <skill>
Source | Type | DLC | Accuracy Boosts | Other Modifiers |
---|---|---|---|---|
Error creating thumbnail: File missing Tier 1 - 3 | Agility Obstacle 1 | Error creating thumbnail: File missing | +3 Hidden Corruption Level | +10% Chance to gain +1 additional resource in Cooking (Cannot be doubled) +5% Food Healing Value |
Error creating thumbnail: File missing Tier 2 - 1 | Agility Obstacle 2 | Error creating thumbnail: File missing | +10% Accuracy Rating when fighting against Abyssal Damage | +3% chance to double loot in Combat when fighting against Abyssal Damage +8% Maximum Hit when fighting against Abyssal Damage -10% Chance to Preserve Resources in Skills |
Error creating thumbnail: File missing Tier 6 - 3 | Agility Obstacle 6 | Error creating thumbnail: File missing | +20% Accuracy Rating | +5% Global critical hit chance +10% of Maximum Hit added to Minimum Hit +25% Global critical hit multiplier |
Error creating thumbnail: File missing Freezing Climb | Agility Obstacle 14 | +30% Accuracy Rating | -6% Chance To Double Loot in Combat +30% Global Evasion +15% Damage to Monsters in Dungeons -150% GP from Combat | |
Error creating thumbnail: File missing Waterfall Crossing | Agility Obstacle 15 | Your Attacks now roll twice (Select highest chance) | -100 Maximum Hitpoints -10% Global Slayer Coins (except Item Sales) | |
Error creating thumbnail: File missing Wrath Obelisk | Agility Pillar | Error creating thumbnail: File missing | +30% Accuracy Rating | +30% flat Abyssal Slayer Region effect negation +30% Global Evasion +15% Global Abyssal Slayer Coins (except Item Sales) +20% chance to ignore Laceration +20% chance to ignore Blight +20% chance to ignore Fear +20% chance to ignore Silence +20% chance to ignore Eldritch Curse +20% chance to ignore Voidburst |
Attack Relic 3 | Ancient Relic | +10 Hidden Attack Level | ||
Defence Relic 4 | Ancient Relic | +10 Hidden Defence Level | ||
Magic Relic 4 | Ancient Relic | +10 Hidden Magic Level | ||
Ranged Relic 3 | Ancient Relic | +10 Hidden Ranged Level | ||
Strength Relic 4 | Ancient Relic | +10 Hidden Strength Level | ||
Error creating thumbnail: File missing Arachi | Constellation | +8% Accuracy Rating +5 Hidden Magic Level | +8% Runecrafting Mastery XP +8% Chance to Double Items in Runecrafting +5% Magic Damage Bonus from Equipment +5% Rune Preservation for Alt. Magic Spells +8% Magic Skill XP +8% Runecrafting Skill XP +5% Chance to receive random Elemental Runes from Runecrafting when creating Runes | |
Error creating thumbnail: File missing Iridan | Constellation | +8% Accuracy Rating +5 Hidden Attack Level | +8% Smithing Mastery XP +8% Chance to Double Items in Smithing +8% Attack Skill XP +8% Smithing Skill XP +5% of Maximum Hit added to Minimum Hit -5% Smithing Interval | |
Error creating thumbnail: File missing Syllia | Constellation | +8% Accuracy Rating +5 Hidden Ranged Level | +8% Fletching Mastery XP +8% Chance to Double Items in Fletching +5% Ranged Strength Bonus from Equipment +5% Ammo Preservation +8% Ranged Skill XP +8% Fletching Skill XP +5% Chance to gain +1 additional resource in Fletching (Cannot be doubled) | |
Error creating thumbnail: File missing Tellus | Constellation | +8 Hidden Defence Level | +5% Reflect Damage +8% GP from Combat +8% Defence Skill XP +8% Slayer Skill XP +5% Global Slayer Coins (except Item Sales) +5% Damage to Monsters in Slayer Areas | |
Error creating thumbnail: File missing Terra | Constellation | +5 Hidden Strength Level +8% Accuracy Rating | +8% Mining Mastery XP +8% Chance to Double Items in Mining +5% chance to deal no damage to Essence Nodes in Mining +5% chance to deal no damage to Ore Nodes in Mining +5% Melee Strength Bonus from Equipment +8% Strength Skill XP +8% Mining Skill XP +5% Chance to receive gems from Mining (Does not work for Rune Essence) | |
Error creating thumbnail: File missing Vale | Constellation | +8% Accuracy Rating | -5% Cooking Interval +8% Chance to Double Items in Cooking +5% Chance to Preserve Food when eaten +5% Lifesteal +8% Hitpoints Skill XP +8% Cooking Skill XP +8% Cooking Mastery XP +5% Food Healing Value | |
Adaptive Accuracy Potion I | Item | Accuracy Ratings are multiplied by 1.5 times current Hitpoints percent | ||
Adaptive Accuracy Potion II | Item | Accuracy Ratings are multiplied by 1.5 times current Hitpoints percent | ||
Adaptive Accuracy Potion III | Item | Accuracy Ratings are multiplied by 1.5 times current Hitpoints percent | ||
Adaptive Accuracy Potion IV | Item | Accuracy Ratings are multiplied by 1.5 times current Hitpoints percent | ||
Error creating thumbnail: File missing Baked Biter Pie (Perfect) | Item | Error creating thumbnail: File missing | +10% Accuracy Rating | +1,000% Food healing value while using Abyssal Damage |
Error creating thumbnail: File missing Deep Squid (Perfect) | Item | Error creating thumbnail: File missing | +25% Accuracy Rating | +1,000% Food healing value while using Abyssal Damage |
Diamond Luck Potion I | Item | Your Attacks now roll twice (Select highest chance) | ||
Diamond Luck Potion II | Item | Your Attacks now roll twice (Select highest chance) | ||
Diamond Luck Potion III | Item | Your Attacks now roll twice (Select highest chance) | ||
Diamond Luck Potion IV | Item | Your Attacks now roll twice (Select highest chance) | ||
Harming Potion | Item | +13% Accuracy Rating | Deal damage to self equal to +20% of your current Hitpoints per hit +13% Global Evasion +13% Max Hit | |
Error creating thumbnail: File missing Amulet of Precision | Item (Amulet, Passive) | Error creating thumbnail: File missing | +10% Accuracy Rating | |
Basic 2H Sword | Item (Weapon) | +1 Hidden Attack Level for every 3 levels of Attack +1 Hidden Strength Level for every 3 levels of Strength +1 Hidden Defence Level for every 3 levels of Defence | ||
Basic Shortbow | Item (Weapon) | +1 Hidden Ranged Level for every 3 levels of Ranged | ||
Basic Staff | Item (Weapon) | +1 Hidden Magic Level for every 3 levels of Magic | ||
Blood Chalice | Item (Consumable) | +5 Hidden Attack Level +5 Hidden Strength Level +5 Hidden Defence Level +5 Hidden Hitpoints Level +5 Hidden Ranged Level +5 Hidden Magic Level | Deal damage to self equal to +5% of your current Hitpoints per hit | |
Bronze Ring | Item (Ring, Passive) | +3 Hidden Attack Level +3 Hidden Strength Level +3 Hidden Defence Level +3 Hidden Ranged Level +3 Hidden Magic Level | ||
Error creating thumbnail: File missing EXalted Ornament of Destruction, Illusion, Umbra & Sorcery | Item (Amulet, Passive) | Error creating thumbnail: File missing | +20% Accuracy Rating | +6% Max Hit +10% Corruption Abyssal XP |
Error creating thumbnail: File missing Elite Amulet of Precision | Item (Amulet, Passive) | Error creating thumbnail: File missing | +20% Accuracy Rating | |
Error creating thumbnail: File missing Obzurian Versatile Hunter Amulet | Item (Amulet, Passive) | Error creating thumbnail: File missing | +200% Accuracy Rating | -20% Maximum Hitpoints +200% Global Evasion |
Perfect Sight Legs | Item (Platelegs, Passive) | +20% Accuracy Rating | ||
Silver Emerald Necklace | Item (Amulet, Passive) | +6 Hidden Ranged Level | +5% Ammo Preservation | |
Silver Ruby Necklace | Item (Amulet, Passive) | +8 Hidden Strength Level | ||
Silver Topaz Necklace | Item (Amulet, Passive) | +12 Hidden Attack Level | ||
Error creating thumbnail: File missing Voidseeker Glasses | Item (Helmet, Passive) | Error creating thumbnail: File missing | +30% Accuracy Rating | |
Aggi | Pet | +1 Hidden Strength Level +1 Hidden Ranged Level +1 Hidden Defence Level | ||
Error creating thumbnail: File missing Arnold | Pet | Error creating thumbnail: File missing | +10% Accuracy Rating when fighting against Abyssal Damage | |
Error creating thumbnail: File missing Bruce | Pet | +3 Hidden Attack Level | ||
Error creating thumbnail: File missing Chick | Pet | +1% Accuracy Rating | ||
Harold | Pet | +5% Accuracy Rating | +5% Global Evasion +3% Chance to preserve Summoning Charges -0.1s Attack Interval +3% Chance To Preserve Potion Charge +5% Global GP (except Item Sales) +5% Global Slayer Coins (except Item Sales) +5% Mastery XP in all Skills +50% Mastery Pool XP Cap +2% Chance to Double Items Globally -0.2s Monster Respawn Timer -2% Interval for all Non-Combat Skills +3% Ammo Preservation +3% Rune Preservation +2% of Maximum Hit added to Minimum Hit | |
Error creating thumbnail: File missing Lil Ron | Pet | +3 Hidden Strength Level | ||
Dark Waters | Point of Interest | +10% Accuracy Rating | +5% Max Hit +10% Global Evasion +25% Global Slayer Coins (except Item Sales) -20% Flat Slayer Area Effect Negation | |
Error creating thumbnail: File missing Deadshot | Prayer | Error creating thumbnail: File missing | +100% Accuracy Rating | -6% Attack Interval |
Error creating thumbnail: File missing Divine Precision | Prayer | +75% Accuracy Rating | +5% of Maximum Hit added to Minimum Hit | |
Error creating thumbnail: File missing Focused | Prayer | Error creating thumbnail: File missing | +60% Accuracy Rating | |
Error creating thumbnail: File missing Grace | Prayer | +20% Accuracy Rating | +40% Global Evasion | |
Error creating thumbnail: File missing Meticulous | Prayer | Error creating thumbnail: File missing | +150% Accuracy Rating | |
Error creating thumbnail: File missing Piercer | Prayer | Error creating thumbnail: File missing | +75% Accuracy Rating | -3% Attack Interval |
Error creating thumbnail: File missing Error creating thumbnail: File missing B2 | Skill Tree Node | Error creating thumbnail: File missing | +25% Slash Attack Bonus from Equipment | |
Error creating thumbnail: File missing Error creating thumbnail: File missing B3 | Skill Tree Node | Error creating thumbnail: File missing | +25% Melee Accuracy Rating when using a 2-Handed weapon |
Resistance Boosts
- +X% Damage Reduction
- +X% Abyssal Resistance
- +X% Damage Reduction when fighting against a Dungeon Boss
- +X% Damage Reduction when fighting against <attack style>
- +X% Damage Reduction per 30 Defence Skill Levels
Source | Type | DLC | Accuracy Boosts | Other Modifiers |
---|---|---|---|---|
Error creating thumbnail: File missing Tier 3 - 1 | Agility Obstacle 3 | Error creating thumbnail: File missing | +1% Abyssal Resistance | -3% Cooking interval for Abyssal Realm only +5% Auto Eat Efficiency |
Error creating thumbnail: File missing Lake Swim | Agility Obstacle 6 | +1% Damage Reduction | +3% Chance To Preserve Prayer Points +5% Damage To All Monsters | |
Error creating thumbnail: File missing Raft Building | Agility Obstacle 8 | +1% Damage Reduction | +20 Maximum Hitpoints +2% Damage To All Monsters | |
Error creating thumbnail: File missing Tier 8 - 1 | Agility Obstacle 8 | Error creating thumbnail: File missing | +3% Abyssal Resistance | +5% Lifesteal +30% Global Evasion -20% Auto Eat Efficiency |
Error creating thumbnail: File missing Frozen Maze | Agility Obstacle 11 | +1% Damage Reduction | -20% Ammo Preservation -3 Prayer Point Cost for Prayers -20% Rune Preservation -0.1s Monster Respawn Timer | |
Error creating thumbnail: File missing Tier 11 - 2 | Agility Obstacle 11 | Error creating thumbnail: File missing | +5% Abyssal Resistance | +5% Auto Eat Efficiency +1% Max Hitpoints added as Hitpoints regeneration |
Abyssal Defence Relic 5 | Ancient Relic | Error creating thumbnail: File missing | +5% Abyssal Resistance | |
Defence Relic 5 | Ancient Relic | +3% Damage Reduction | ||
Hitpoints Master Relic | Ancient Relic | -30% Damage taken when affected by Stun, Freeze or Crystallize | ||
Error creating thumbnail: File missing Celestial Ray (Perfect) | Item | Error creating thumbnail: File missing | +50% Eternal Resistance | |
Damage Reduction Potion I | Item | +2% Damage Reduction | ||
Damage Reduction Potion II | Item | +4% Damage Reduction | ||
Damage Reduction Potion III | Item | +6% Damage Reduction | ||
Damage Reduction Potion IV | Item | +10% Damage Reduction | ||
Error creating thumbnail: File missing Stoneskin Pepper (Perfect) | Item | Error creating thumbnail: File missing | +3% Abyssal Resistance | +1,000% Food healing value while using Abyssal Damage |
Error creating thumbnail: File missing Abyssal Resist Consumable I | Item (Consumable) | Error creating thumbnail: File missing | +2% Abyssal Resistance | |
Error creating thumbnail: File missing Abyssal Resist Consumable II | Item (Consumable) | Error creating thumbnail: File missing | +4% Abyssal Resistance | |
Error creating thumbnail: File missing Abyssal Resist Consumable III | Item (Consumable) | Error creating thumbnail: File missing | +8% Abyssal Resistance | |
Error creating thumbnail: File missing Abyssal Yak | Item (Summon1, Summon2) | Error creating thumbnail: File missing | +1% Abyssal Resistance | |
Error creating thumbnail: File missing Fear Enhancement (Superior) | Item (Enhancement1, Enhancement2, Enhancement3) | Error creating thumbnail: File missing | +2% Abyssal Resistance | +20% Global critical hit multiplier +10% chance to ignore Fear |
Error creating thumbnail: File missing Fear Enhancement 3 | Item (Enhancement3) | Error creating thumbnail: File missing | +1% Abyssal Resistance | |
Error creating thumbnail: File missing Fear Enhancement 3 (Augmented) | Item (Enhancement3) | Error creating thumbnail: File missing | +2% Abyssal Resistance | |
Error creating thumbnail: File missing Gods Enhancement (Superior) | Item (Enhancement1, Enhancement2, Enhancement3) | +2% Damage Reduction | +4% Maximum Hitpoints +20% chance to ignore Stun, Freeze or Crystallize | |
Error creating thumbnail: File missing Gods Enhancement 2 | Item (Enhancement2) | +1% Damage Reduction | ||
Error creating thumbnail: File missing Gods Enhancement 2 (Augmented) | Item (Enhancement2) | +2% Damage Reduction | ||
Guardian Amulet | Item (Amulet, Passive) | +5% Damage Reduction | +10% Attack Interval | |
Iridium Zephyte Necklace | Item (Amulet, Passive) | +4% Damage Reduction when fighting against a Dungeon Boss | ||
Palladium Onyx Ring | Item (Ring, Passive) | +4% Damage Reduction when fighting against Ranged | ||
Palladium Oricha Ring | Item (Ring, Passive) | +4% Damage Reduction when fighting against Magic | ||
Palladium Runestone Ring | Item (Ring, Passive) | +4% Damage Reduction when fighting against Melee | ||
Relic Shield | Item (Shield) | +1% Damage Reduction per 30 Defence Skill Levels | ||
Error creating thumbnail: File missing Silent Boots | Item (Boots, Passive) | Error creating thumbnail: File missing | +10% Abyssal Resistance | +30% Global Evasion +5% Attack Interval -5% Max Hit |
Smithing Lesser Relic | Item (Consumable) | +1% Damage Reduction | -5% Smithing Interval +10% Global Evasion | |
Error creating thumbnail: File missing Yak | Item (Summon1, Summon2) | +1% Damage Reduction | ||
Error creating thumbnail: File missing Erran | Pet | +1% Damage Reduction | ||
Error creating thumbnail: File missing Filbert | Pet | Error creating thumbnail: File missing | +1% Abyssal Resistance | |
Error creating thumbnail: File missing Leonardo | Pet | +1% Damage Reduction | ||
Error creating thumbnail: File missing Za'Keel | Pet | Error creating thumbnail: File missing | +1% Abyssal Resistance | |
Error creating thumbnail: File missing Dispersion | Prayer | Error creating thumbnail: File missing | +5% Abyssal Resistance | +75% Global Evasion |
Error creating thumbnail: File missing Dissipation | Prayer | Error creating thumbnail: File missing | +6% Abyssal Resistance | -100% Global Evasion |
Error creating thumbnail: File missing Endure | Prayer | Error creating thumbnail: File missing | +1% Abyssal Resistance | |
Error creating thumbnail: File missing Holy Aegis | Prayer | +5% Damage Reduction | ||
Error creating thumbnail: File missing Magic Shroud | Prayer | Error creating thumbnail: File missing | +4% Abyssal Resistance | +100 Magic Defence Bonus |
Error creating thumbnail: File missing Melee Shroud | Prayer | Error creating thumbnail: File missing | +4% Abyssal Resistance | +100 Melee Defence Bonus |
Error creating thumbnail: File missing Ranged Shroud | Prayer | Error creating thumbnail: File missing | +4% Abyssal Resistance | +100 Ranged Defence Bonus |
Error creating thumbnail: File missing Safeguard | Prayer | +1% Damage Reduction | ||
Error creating thumbnail: File missing Stone Skin | Prayer | +3% Damage Reduction | ||
Error creating thumbnail: File missing Vanish | Prayer | Error creating thumbnail: File missing | +3% Abyssal Resistance | +50% Global Evasion |
Error creating thumbnail: File missing Error creating thumbnail: File missing B7 | Skill Tree Node | Error creating thumbnail: File missing | +3% Abyssal Resistance | |
Error creating thumbnail: File missing Abyssal Centaur Error creating thumbnail: File missing Abyssal Yak Synergy | Summoning Synergy | Error creating thumbnail: File missing | +3% Abyssal Resistance when fighting against Melee | |
Error creating thumbnail: File missing Abyssal Minotaur Error creating thumbnail: File missing Abyssal Yak Synergy | Summoning Synergy | Error creating thumbnail: File missing | +3% Abyssal Resistance when fighting against Magic | |
Error creating thumbnail: File missing Abyssal Witch Error creating thumbnail: File missing Abyssal Yak Synergy | Summoning Synergy | Error creating thumbnail: File missing | +3% Abyssal Resistance when fighting against Ranged | |
Error creating thumbnail: File missing Centaur Error creating thumbnail: File missing Yak Synergy | Summoning Synergy | +2% Damage Reduction when fighting against Magic | ||
Error creating thumbnail: File missing Minotaur Error creating thumbnail: File missing Yak Synergy | Summoning Synergy | +2% Damage Reduction when fighting against Ranged | ||
Error creating thumbnail: File missing Witch Error creating thumbnail: File missing Yak Synergy | Summoning Synergy | +2% Damage Reduction when fighting against Melee |
DoT Resistance
- -X% Damage taken from Laceration
- -X% Damage taken from Bleed
- -X% Damage taken from Toxin
- -X% Damage taken from Poison
- -X% Damage taken from Deadly Poison
- -X% Damage taken from Voidburst
- -X% Damage taken from Burn
Source | Type | DLC | DoT Resistance | Other Modifiers |
---|---|---|---|---|
Error creating thumbnail: File missing Crimson Bream (Perfect) | Item | Error creating thumbnail: File missing | -25% Damage taken from Laceration | +1,000% Food healing value while using Abyssal Damage |
Error creating thumbnail: File missing Crimson Bream Soup (Perfect) | Item | Error creating thumbnail: File missing | -50% Damage taken from Bleed | +1,000% Food healing value while using Abyssal Damage |
Error creating thumbnail: File missing Toxic Crab (Perfect) | Item | Error creating thumbnail: File missing | -50% Damage taken from Toxin | +1,000% Food healing value while using Abyssal Damage |
Poison Cape | Item (Cape) | -50% Damage taken from Deadly Poison -50% Damage taken from Poison | +10% Poison lifesteal | |
Error creating thumbnail: File missing Voidborne Shield | Item (Shield) | Error creating thumbnail: File missing | -10% Damage taken from Voidburst | |
A Warm Snowflake | Pet | -10% Damage taken from Burn | ||
Error creating thumbnail: File missing Error creating thumbnail: File missing B2 | Skill Tree Node | Error creating thumbnail: File missing | -20% Damage taken from Ablaze | |
Error creating thumbnail: File missing Error creating thumbnail: File missing B3 | Skill Tree Node | Error creating thumbnail: File missing | -20% Damage taken from Laceration | |
Error creating thumbnail: File missing Error creating thumbnail: File missing B4 | Skill Tree Node | Error creating thumbnail: File missing | -20% Damage taken from Toxin | |
Error creating thumbnail: File missing Error creating thumbnail: File missing B5 | Skill Tree Node | Error creating thumbnail: File missing | -20% Damage taken from Voidburst | |
Error creating thumbnail: File missing Eldritch Eyeball Error creating thumbnail: File missing Abyssal Unicorn Synergy | Summoning Synergy | Error creating thumbnail: File missing | -30% Damage taken from all damage over time effects |
HP Boosts
- +X Maximum Hitpoints
- +X% Maximum Hitpoints
- +X% Maximum Hitpoints when using Abyssal Damage
Source | Type | DLC | HP Boosts | Other Modifiers |
---|---|---|---|---|
Error creating thumbnail: File missing Mud Dive | Agility Obstacle 4 | +20 Maximum Hitpoints | -4% Damage Reduction +2% Melee Max Hit +5% Melee Accuracy Rating | |
Error creating thumbnail: File missing Cliff Balance | Agility Obstacle 5 | +20 Maximum Hitpoints | +2 Prayer Point Cost for Prayers +5% Ranged Accuracy Rating +5% Magic Accuracy Rating +5% Melee Accuracy Rating | |
Error creating thumbnail: File missing Rocky Waters | Agility Obstacle 6 | +50 Maximum Hitpoints | ||
Error creating thumbnail: File missing Raft Building | Agility Obstacle 8 | +20 Maximum Hitpoints | +1% Damage Reduction +2% Damage To All Monsters | |
Error creating thumbnail: File missing Ice Jump | Agility Obstacle 9 | +20 Maximum Hitpoints | +10 Mining Node HP +5% Food Healing Value +5% Chance to Double Items Globally +10% Chance to Preserve Resources in Skills | |
Abyssal Hitpoints Relic 5 | Ancient Relic | Error creating thumbnail: File missing | +5% Maximum Hitpoints when using Abyssal Damage | |
Hitpoints Relic 5 | Ancient Relic | +50 Maximum Hitpoints | ||
Error creating thumbnail: File missing Eldraberry Pie (Perfect) | Item | Error creating thumbnail: File missing | +5% Maximum Hitpoints | +1,000% Food healing value while using Abyssal Damage |
Error creating thumbnail: File missing Blighted Heart Amulet | Item (Amulet, Passive) | Error creating thumbnail: File missing | +5% Maximum Hitpoints | -15% Global Accuracy -15% Global Evasion |
Combination Fury Gem | Item (Gem) | +20 Maximum Hitpoints | +5% Damage to Monsters in Dungeons +4% Damage to Monsters in Combat Areas +5% Damage To Slayer Tasks +5% Global Slayer Coins (except Item Sales) +3% Chance To Double Loot in Combat | |
Dragonfire Shield | Item (Shield, Passive) | +30 Maximum Hitpoints | -30% damage taken from dragonbreath | |
Error creating thumbnail: File missing Gods Enhancement (Superior) | Item (Enhancement1, Enhancement2, Enhancement3) | +4% Maximum Hitpoints | +2% Damage Reduction +20% chance to ignore Stun, Freeze or Crystallize | |
Error creating thumbnail: File missing Gods Enhancement 3 | Item (Enhancement3) | +2% Maximum Hitpoints | ||
Error creating thumbnail: File missing Gods Enhancement 3 (Augmented) | Item (Enhancement3) | +4% Maximum Hitpoints | ||
Max Hitpoints Gem | Item (Gem) | +20 Maximum Hitpoints | ||
Error creating thumbnail: File missing Netherite Gloves | Item (Gloves, Passive) | Error creating thumbnail: File missing | +3% Maximum Hitpoints | |
Error creating thumbnail: File missing Felix | Pet | Error creating thumbnail: File missing | +2% Maximum Hitpoints when fighting against Abyssal Damage | |
Finn, the Cat | Pet | +10 Maximum Hitpoints | ||
Error creating thumbnail: File missing Kevin | Pet | Error creating thumbnail: File missing | +2% Maximum Hitpoints when using Abyssal Damage | |
Kiko | Pet | +10 Maximum Hitpoints | ||
Error creating thumbnail: File missing Zon | Pet | Error creating thumbnail: File missing | +3% Maximum Hitpoints | -5% cost to produce Abyssal Realm Items in all Artisan Skills +1 additional quantity of primary resource gained globally (Cannot be doubled) +25% Mastery Pool XP Cap +2% Resource Preservation cap in Skills +15% Mastery XP in all Skills -0.1s Global Non-Combat Skill Interval -0.1s Attack Interval +25% chance for Corruption progress to instantly fill at the start of a fight |
Error creating thumbnail: File missing Error creating thumbnail: File missing C2 | Skill Tree Node | Error creating thumbnail: File missing | +1% Maximum Hitpoints when using Abyssal Damage | |
Error creating thumbnail: File missing Error creating thumbnail: File missing C3 | Skill Tree Node | Error creating thumbnail: File missing | +1% Maximum Hitpoints when using Abyssal Damage | |
Error creating thumbnail: File missing Error creating thumbnail: File missing C4 | Skill Tree Node | Error creating thumbnail: File missing | +1% Maximum Hitpoints when using Abyssal Damage | |
Error creating thumbnail: File missing Error creating thumbnail: File missing C5 | Skill Tree Node | Error creating thumbnail: File missing | +1% Maximum Hitpoints when using Abyssal Damage | |
Error creating thumbnail: File missing Error creating thumbnail: File missing CD1 | Skill Tree Node | Error creating thumbnail: File missing | +1% Maximum Hitpoints when using Abyssal Damage |
Lifesteal Boosts
- +X% Lifesteal
- +% Poison lifesteal
- +% Bleed lifesteal
- +% Burn lifesteal
- +X% Lifesteal if target is Cursed
- +X% of target's current hitpoints dealt as damage and healed when hitting with an attack
- +X% Laceration lifesteal
Source | Type | DLC | Lifesteal Boosts | Other Modifiers |
---|---|---|---|---|
Error creating thumbnail: File missing Tier 8 - 1 | Agility Obstacle 8 | Error creating thumbnail: File missing | +5% Lifesteal | +3% Abyssal Resistance -20% Auto Eat Efficiency +30% Global Evasion |
Error creating thumbnail: File missing Elite Pillar of Conflict | Agility Pillar | +10% Lifesteal | +35% Flat Slayer Area Effect Negation +25% Chance To Preserve Prayer Points -3 Prayer Point Cost for Prayers +50% Hitpoint Regeneration +350% GP from Combat | |
Abyssal Attack Relic 4 | Ancient Relic | Error creating thumbnail: File missing | +10% Laceration lifesteal | |
Cooking Master Relic | Ancient Relic | +10% Lifesteal | ||
Hitpoints Relic 1 | Ancient Relic | +8% Lifesteal | ||
Error creating thumbnail: File missing Vale | Constellation | +5% Lifesteal | -5% Cooking Interval +8% Chance to Double Items in Cooking +5% Chance to Preserve Food when eaten +8% Accuracy Rating +8% Hitpoints Skill XP +8% Cooking Skill XP +8% Cooking Mastery XP +5% Food Healing Value | |
Reaper Potion I | Item | +30% Poison lifesteal +30% Bleed lifesteal +30% Burn lifesteal | ||
Reaper Potion II | Item | +40% Poison lifesteal +40% Bleed lifesteal +40% Burn lifesteal | ||
Reaper Potion III | Item | +50% Poison lifesteal +50% Bleed lifesteal +50% Burn lifesteal | ||
Reaper Potion IV | Item | +75% Poison lifesteal +75% Bleed lifesteal +75% Burn lifesteal | ||
Error creating thumbnail: File missing Abyssal Wolf | Item (Summon1, Summon2) | Error creating thumbnail: File missing | +2% Lifesteal | |
Blood Ring | Item (Ring, Passive) | +25% Bleed lifesteal | ||
Blood Vial | Item (Consumable) | +5% Lifesteal | +5% Auto Eat Efficiency | |
Blood Vial II | Item (Consumable) | +8% Lifesteal | +8% Auto Eat Efficiency | |
Cooking Lesser Relic | Item (Consumable) | +10% Lifesteal | -5% Cooking Interval +30% Chance to gain +1 additional resource in Cooking (Cannot be doubled) | |
Error creating thumbnail: File missing Deep Wounds Consumable I | Item (Consumable) | Error creating thumbnail: File missing | +10% Bleed lifesteal | +15% chance to ignore Bleed |
Error creating thumbnail: File missing Deep Wounds Consumable II | Item (Consumable) | Error creating thumbnail: File missing | +20% Bleed lifesteal | +30% chance to ignore Bleed |
Error creating thumbnail: File missing Deep Wounds Consumable III | Item (Consumable) | Error creating thumbnail: File missing | +40% Bleed lifesteal | +60% chance to ignore Bleed |
Poison Cape | Item (Cape) | +10% Poison lifesteal | -50% Damage taken from Deadly Poison -50% Damage taken from Poison | |
Poison Lifesteal Amulet | Item (Amulet, Passive) | +50% Poison lifesteal | ||
Ring of Curse Protection | Item (Ring, Passive) | +10% Lifesteal if target is Cursed | +20% chance to ignore Curses | |
Superior Cape of Completion | Item (Cape) | +5% Lifesteal | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) +8% Damage To Slayer Tasks +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +75% Ammo Preservation +5% Chance to find gem veins when Mining -75% Coal Costs for Smithing -0.8s Thieving Interval -0.8s Crafting Interval +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten -30% Melvor Realm Agility Obstacle Build Costs +8% Skill XP for all Skills +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
Superior Hitpoints Skillcape | Item (Cape) | +5% Lifesteal | +15 Flat HP Regen | |
Superior Max Skillcape | Item (Cape) | +5% Lifesteal | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) +8% Damage To Slayer Tasks +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +75% Ammo Preservation +5% Chance to find gem veins when Mining -75% Coal Costs for Smithing -0.8s Thieving Interval -0.8s Crafting Interval +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten -30% Melvor Realm Agility Obstacle Build Costs +8% Skill XP for all Skills +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
Vampiric Cloak | Item (Cape) | +10% Lifesteal | -25% Auto Eat Efficiency | |
Error creating thumbnail: File missing Wolf | Item (Summon1, Summon2) | +2% Lifesteal | ||
Bill & Wendy | Pet | +2% Lifesteal | ||
Error creating thumbnail: File missing Za'Za | Pet | Error creating thumbnail: File missing | +2% Lifesteal | |
Error creating thumbnail: File missing Consumption | Prayer | +0.2% of target's current hitpoints dealt as damage and healed when hitting with an attack | ||
Error creating thumbnail: File missing Drain | Prayer | Error creating thumbnail: File missing | +5% Laceration lifesteal +10% Lifesteal | +5% of Maximum Hit added to Minimum Hit |
Error creating thumbnail: File missing Elusivity | Prayer | +10% Lifesteal | +50% Global Evasion | |
Error creating thumbnail: File missing Siphon | Prayer | Error creating thumbnail: File missing | +10% Laceration lifesteal +15% Lifesteal | +15% of Attacker's Max Hitpoints dealt as damage when hitting with an attack |
Error creating thumbnail: File missing Error creating thumbnail: File missing BC6 | Skill Tree Node | Error creating thumbnail: File missing | +10% Lifesteal | |
Error creating thumbnail: File missing Abyssal Unicorn Error creating thumbnail: File missing Abyssal Dragon Synergy | Summoning Synergy | Error creating thumbnail: File missing | +150% Ablaze lifesteal | |
Error creating thumbnail: File missing Abyssal Wolf Error creating thumbnail: File missing Abyssal Dragon Synergy | Summoning Synergy | Error creating thumbnail: File missing | +150% Lifesteal for Summoning attacks | |
Error creating thumbnail: File missing Abyssal Wolf Error creating thumbnail: File missing Abyssal Unicorn Synergy | Summoning Synergy | Error creating thumbnail: File missing | +75% Bleed lifesteal | |
Error creating thumbnail: File missing Unicorn Error creating thumbnail: File missing Dragon Synergy | Summoning Synergy | +100% Burn lifesteal | ||
Error creating thumbnail: File missing Wolf Error creating thumbnail: File missing Dragon Synergy | Summoning Synergy | +100% Lifesteal for Summoning attacks | ||
Error creating thumbnail: File missing Wolf Spider Synergy | Summoning Synergy | +50% Poison lifesteal | ||
Error creating thumbnail: File missing Wolf Error creating thumbnail: File missing Unicorn Synergy | Summoning Synergy | +50% Bleed lifesteal |
Reflect Boosts
- +0-X Reflect Damage
- +X% Reflect Damage
Source | Type | DLC | Reflect Boosts | Other Modifiers |
---|---|---|---|---|
Defence Relic 1 | Ancient Relic | +10% Reflect Damage | ||
Error creating thumbnail: File missing Corrupted Tellus | Constellation | Error creating thumbnail: File missing | +8% Reflect Damage | +40% Global Evasion +8% Global Abyssal Slayer Coins (except Item Sales) +8% Defence Abyssal XP +8% Slayer Abyssal XP |
Error creating thumbnail: File missing Tellus | Constellation | +5% Reflect Damage | +8% GP from Combat +8 Hidden Defence Level +8% Defence Skill XP +8% Slayer Skill XP +5% Global Slayer Coins (except Item Sales) +5% Damage to Monsters in Slayer Areas | |
Error creating thumbnail: File missing Stoneskin Pike (Perfect) | Item | Error creating thumbnail: File missing | +10% Reflect Damage | +1,000% Food healing value while using Abyssal Damage |
Circlet of Pain | Item (Helmet, Passive) | +0-40 Reflect Damage | Deal damage to self equal to +5% of your current Hitpoints per hit | |
FrostSpark Amulet | Item (Amulet, Passive) | +20% Reflect Damage | +10% chance to ignore Stun, Freeze or Crystallize | |
Gold Sapphire Ring | Item (Ring, Passive) | +0-30 Reflect Damage | ||
Lightning Amulet | Item (Amulet, Passive) | +20% Reflect Damage | +10% chance to ignore Stun, Freeze or Crystallize | |
Recoil Shield | Item (Shield, Passive) | +25% Reflect Damage | ||
Superior Cape of Completion | Item (Cape) | +5% Reflect Damage | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +75% Ammo Preservation +8% Damage To Slayer Tasks -75% Coal Costs for Smithing -0.8s Thieving Interval -0.8s Crafting Interval +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only Bypass All Slayer Area item requirements +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +25% Chance to Preserve Resources in Summoning -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +5% Chance to find gem veins when Mining +8% Skill XP for all Skills +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
Superior Defence Skillcape | Item (Cape) | +5% Reflect Damage | ||
Superior Max Skillcape | Item (Cape) | +5% Reflect Damage | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +75% Ammo Preservation +8% Damage To Slayer Tasks -75% Coal Costs for Smithing -0.8s Thieving Interval -0.8s Crafting Interval +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only Bypass All Slayer Area item requirements +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +25% Chance to Preserve Resources in Summoning -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +5% Chance to find gem veins when Mining +8% Skill XP for all Skills +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
Crag | Pet | +10% Reflect Damage | ||
Error creating thumbnail: File missing Warde | Pet | Error creating thumbnail: File missing | +5% Reflect Damage | |
Error creating thumbnail: File missing Martyr | Prayer | +40% Reflect Damage | -1% Damage Reduction |
Debuff Immunity Boosts
- +X% chance to ignore Burn
- +X% chance to ignore Frostburn
- +X% chance to ignore Stun, Freeze or Crystallize
- +X% chance to avoid being Stunned
- +X% chance to ignore Poison
- +X% chance to ignore Crystallize
- +X% chance to ignore Crystal Sanction
- +X% chance to ignore Bleed
- +X% chance to ignore Slow Effects
- +X% chance to ignore Curses
- +X% chance to ignore Sleep
Source | Type | DLC | Debuff Immunity Boosts | Other Modifiers |
---|---|---|---|---|
Abyssal Strength Master Relic | Ancient Relic | Error creating thumbnail: File missing | +50% chance to avoid being Stunned | |
Magic Assistance Potion I | Item | +10% chance to ignore Burn +10% chance to ignore Frostburn | +4% Magic Accuracy Rating +4% Magic Evasion | |
Magic Assistance Potion II | Item | +10% chance to ignore Burn +10% chance to ignore Frostburn | +8% Magic Accuracy Rating +8% Magic Evasion | |
Magic Assistance Potion III | Item | +10% chance to ignore Burn +10% chance to ignore Frostburn | +12% Magic Accuracy Rating +12% Magic Evasion | |
Magic Assistance Potion IV | Item | +10% chance to ignore Burn +10% chance to ignore Frostburn | +20% Magic Accuracy Rating +20% Magic Evasion | |
Melee Evasion Potion I | Item | +10% chance to ignore Stun, Freeze or Crystallize | +8% Melee Evasion | |
Melee Evasion Potion II | Item | +10% chance to ignore Stun, Freeze or Crystallize | +12% Melee Evasion | |
Melee Evasion Potion III | Item | +10% chance to ignore Stun, Freeze or Crystallize | +15% Melee Evasion | |
Melee Evasion Potion IV | Item | +10% chance to ignore Stun, Freeze or Crystallize | +25% Melee Evasion | |
Error creating thumbnail: File missing Murmurclaw Cream Soup (Perfect) | Item | Error creating thumbnail: File missing | +25% chance to avoid being Stunned | +1,000% Food healing value while using Abyssal Damage |
Ranged Assistance Potion I | Item | +10% chance to ignore Poison | +4% Ranged Evasion +4% Ranged Accuracy Rating | |
Ranged Assistance Potion II | Item | +10% chance to ignore Poison | +8% Ranged Evasion +8% Ranged Accuracy Rating | |
Ranged Assistance Potion III | Item | +10% chance to ignore Poison | +12% Ranged Evasion +12% Ranged Accuracy Rating | |
Ranged Assistance Potion IV | Item | +10% chance to ignore Poison | +20% Ranged Evasion +20% Ranged Accuracy Rating | |
Error creating thumbnail: File missing Whisperfish (Perfect) | Item | Error creating thumbnail: File missing | +25% chance to ignore Sleep | +1,000% Food healing value while using Abyssal Damage |
Error creating thumbnail: File missing Whisperfish Pizza (Perfect) | Item | Error creating thumbnail: File missing | +25% chance to ignore Slow Effects | +1,000% Food healing value while using Abyssal Damage |
(B) Adamant Helmet | Item (Helmet) | +10% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
(B) Adamant Platebody | Item (Platebody) | +10% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
(B) Adamant Platelegs | Item (Platelegs) | +10% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
(B) Air Acolyte Wizard Bottoms | Item (Platelegs, Passive) | +5% chance to ignore Crystallize | +5% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit when using Air Spells +10 Flat Barrier damage added to Summon Familiar | |
(B) Air Acolyte Wizard Hat | Item (Helmet, Passive) | +5% chance to ignore Crystallize | +5% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit when using Air Spells +10 Flat Barrier damage added to Summon Familiar | |
(B) Air Acolyte Wizard Robes | Item (Platebody, Passive) | +5% chance to ignore Crystallize | +5% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit when using Air Spells +10 Flat Barrier damage added to Summon Familiar | |
(B) Air Adept Wizard Bottoms | Item (Platelegs, Passive) | +10% chance to ignore Crystallize | +10% Summon Familiar damage added as extra damage to Barrier +15 Magic Minimum Hit when using Air Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Air Adept Wizard Hat | Item (Helmet, Passive) | +10% chance to ignore Crystallize | +10% Summon Familiar damage added as extra damage to Barrier +15 Magic Minimum Hit when using Air Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Air Adept Wizard Robes | Item (Platebody, Passive) | +10% chance to ignore Crystallize | +10% Summon Familiar damage added as extra damage to Barrier +15 Magic Minimum Hit when using Air Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Air Expert Wizard Bottoms | Item (Platelegs, Passive) | +20% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +20 Magic Minimum Hit when using Air Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Air Expert Wizard Hat | Item (Helmet, Passive) | +20% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +20 Magic Minimum Hit when using Air Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Air Expert Wizard Robes | Item (Platebody, Passive) | +20% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +20 Magic Minimum Hit when using Air Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Ancient D-hide Body | Item (Platebody) | +35% chance to ignore Crystallize | +40 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | |
(B) Ancient D-hide Chaps | Item (Platelegs) | +35% chance to ignore Crystallize | +40 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | |
(B) Ancient D-hide Vambraces | Item (Gloves) | +35% chance to ignore Crystallize | +40 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | |
(B) Ancient Helmet | Item (Helmet) | +35% chance to ignore Crystallize | +50 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | |
(B) Ancient Platebody | Item (Platebody) | +35% chance to ignore Crystallize | +50 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | |
(B) Ancient Platelegs | Item (Platelegs) | +35% chance to ignore Crystallize | +50 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | |
(B) Ancient Wizard Bottoms | Item (Platelegs, Passive) | +35% chance to ignore Crystallize | +6% Magic Max Hit when using Surge Spells +6% Magic Accuracy Rating when using Surge Spells +25% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit +40 Flat Barrier damage added to Summon Familiar | |
(B) Ancient Wizard Hat | Item (Helmet, Passive) | +35% chance to ignore Crystallize | +6% Magic Max Hit when using Surge Spells +6% Magic Accuracy Rating when using Surge Spells +25% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit +40 Flat Barrier damage added to Summon Familiar | |
(B) Ancient Wizard Robes | Item (Platebody, Passive) | +35% chance to ignore Crystallize | +6% Magic Max Hit when using Surge Spells +6% Magic Accuracy Rating when using Surge Spells +25% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit +40 Flat Barrier damage added to Summon Familiar | |
(B) Black D-hide Body | Item (Platebody) | +25% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | |
(B) Black D-hide Chaps | Item (Platelegs) | +25% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | |
(B) Black D-hide Vambraces | Item (Gloves) | +25% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | |
(B) Blue D-hide Body | Item (Platebody) | +10% chance to ignore Crystallize | +20 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
(B) Blue D-hide Chaps | Item (Platelegs) | +10% chance to ignore Crystallize | +20 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
(B) Blue D-hide Vambraces | Item (Gloves) | +10% chance to ignore Crystallize | +20 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
(B) Dragon Helmet | Item (Helmet) | +25% chance to ignore Crystallize | +45 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | |
(B) Dragon Platebody | Item (Platebody) | +25% chance to ignore Crystallize | +45 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | |
(B) Dragon Platelegs | Item (Platelegs) | +25% chance to ignore Crystallize | +45 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | |
(B) Earth Acolyte Wizard Bottoms | Item (Platelegs, Passive) | +5% chance to ignore Crystallize | +5% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit when using Earth Spells +10 Flat Barrier damage added to Summon Familiar | |
(B) Earth Acolyte Wizard Hat | Item (Helmet, Passive) | +5% chance to ignore Crystallize | +5% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit when using Earth Spells +10 Flat Barrier damage added to Summon Familiar | |
(B) Earth Acolyte Wizard Robes | Item (Platebody, Passive) | +5% chance to ignore Crystallize | +5% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit when using Earth Spells +10 Flat Barrier damage added to Summon Familiar | |
(B) Earth Adept Wizard Bottoms | Item (Platelegs, Passive) | +10% chance to ignore Crystallize | +10% Summon Familiar damage added as extra damage to Barrier +15 Magic Minimum Hit when using Earth Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Earth Adept Wizard Hat | Item (Helmet, Passive) | +10% chance to ignore Crystallize | +10% Summon Familiar damage added as extra damage to Barrier +15 Magic Minimum Hit when using Earth Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Earth Adept Wizard Robes | Item (Platebody, Passive) | +10% chance to ignore Crystallize | +10% Summon Familiar damage added as extra damage to Barrier +15 Magic Minimum Hit when using Earth Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Earth Expert Wizard Bottoms | Item (Platelegs, Passive) | +20% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +20 Magic Minimum Hit when using Earth Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Earth Expert Wizard Hat | Item (Helmet, Passive) | +20% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +20 Magic Minimum Hit when using Earth Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Earth Expert Wizard Robes | Item (Platebody, Passive) | +20% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +20 Magic Minimum Hit when using Earth Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Fire Acolyte Wizard Bottoms | Item (Platelegs, Passive) | +5% chance to ignore Crystallize | +5% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit when using Fire Spells +10 Flat Barrier damage added to Summon Familiar | |
(B) Fire Acolyte Wizard Hat | Item (Helmet, Passive) | +5% chance to ignore Crystallize | +5% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit when using Fire Spells +10 Flat Barrier damage added to Summon Familiar | |
(B) Fire Acolyte Wizard Robes | Item (Platebody, Passive) | +5% chance to ignore Crystallize | +5% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit when using Fire Spells +10 Flat Barrier damage added to Summon Familiar | |
(B) Fire Adept Wizard Bottoms | Item (Platelegs, Passive) | +10% chance to ignore Crystallize | +10% Summon Familiar damage added as extra damage to Barrier +15 Magic Minimum Hit when using Fire Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Fire Adept Wizard Hat | Item (Helmet, Passive) | +10% chance to ignore Crystallize | +10% Summon Familiar damage added as extra damage to Barrier +15 Magic Minimum Hit when using Fire Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Fire Adept Wizard Robes | Item (Platebody, Passive) | +10% chance to ignore Crystallize | +10% Summon Familiar damage added as extra damage to Barrier +15 Magic Minimum Hit when using Fire Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Fire Expert Wizard Bottoms | Item (Platelegs, Passive) | +20% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +20 Magic Minimum Hit when using Fire Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Fire Expert Wizard Hat | Item (Helmet, Passive) | +20% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +20 Magic Minimum Hit when using Fire Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Fire Expert Wizard Robes | Item (Platebody, Passive) | +20% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +20 Magic Minimum Hit when using Fire Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Green D-hide Body | Item (Platebody) | +5% chance to ignore Crystallize | +20 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
(B) Green D-hide Chaps | Item (Platelegs) | +5% chance to ignore Crystallize | +20 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
(B) Green D-hide Vambraces | Item (Gloves) | +5% chance to ignore Crystallize | +20 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
(B) Mithril Helmet | Item (Helmet) | +5% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
(B) Mithril Platebody | Item (Platebody) | +5% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
(B) Mithril Platelegs | Item (Platelegs) | +5% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
(B) Red D-hide Body | Item (Platebody) | +15% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | |
(B) Red D-hide Chaps | Item (Platelegs) | +15% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | |
(B) Red D-hide Vambraces | Item (Gloves) | +15% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | |
(B) Rune Helmet | Item (Helmet) | +15% chance to ignore Crystallize | +40 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | |
(B) Rune Platebody | Item (Platebody) | +15% chance to ignore Crystallize | +40 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | |
(B) Rune Platelegs | Item (Platelegs) | +15% chance to ignore Crystallize | +40 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | |
(B) Water Acolyte Wizard Bottoms | Item (Platelegs, Passive) | +5% chance to ignore Crystallize | +5% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit when using Water Spells +10 Flat Barrier damage added to Summon Familiar | |
(B) Water Acolyte Wizard Hat | Item (Helmet, Passive) | +5% chance to ignore Crystallize | +5% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit when using Water Spells +10 Flat Barrier damage added to Summon Familiar | |
(B) Water Acolyte Wizard Robes | Item (Platebody, Passive) | +5% chance to ignore Crystallize | +5% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit when using Water Spells +10 Flat Barrier damage added to Summon Familiar | |
(B) Water Adept Wizard Bottoms | Item (Platelegs, Passive) | +10% chance to ignore Crystallize | +10% Summon Familiar damage added as extra damage to Barrier +15 Magic Minimum Hit when using Water Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Water Adept Wizard Hat | Item (Helmet, Passive) | +10% chance to ignore Crystallize | +10% Summon Familiar damage added as extra damage to Barrier +15 Magic Minimum Hit when using Water Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Water Adept Wizard Robes | Item (Platebody, Passive) | +10% chance to ignore Crystallize | +10% Summon Familiar damage added as extra damage to Barrier +15 Magic Minimum Hit when using Water Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Water Expert Wizard Bottoms | Item (Platelegs, Passive) | +20% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +20 Magic Minimum Hit when using Water Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Water Expert Wizard Hat | Item (Helmet, Passive) | +20% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +20 Magic Minimum Hit when using Water Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Water Expert Wizard Robes | Item (Platebody, Passive) | +20% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +20 Magic Minimum Hit when using Water Spells +30 Flat Barrier damage added to Summon Familiar | |
(C) Adamant Helmet | Item (Helmet) | +10% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
(C) Adamant Platebody | Item (Platebody) | +10% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
(C) Adamant Platelegs | Item (Platelegs) | +10% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
(C) Ancient Helmet | Item (Helmet) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +50 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | |
(C) Ancient Platebody | Item (Platebody) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +50 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | |
(C) Ancient Platelegs | Item (Platelegs) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +50 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | |
(C) Dragon Helmet | Item (Helmet) | +25% chance to ignore Crystallize +25% chance to ignore Crystal Sanction | +45 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | |
(C) Dragon Platebody | Item (Platebody) | +25% chance to ignore Crystallize +25% chance to ignore Crystal Sanction | +45 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | |
(C) Dragon Platelegs | Item (Platelegs) | +25% chance to ignore Crystallize +25% chance to ignore Crystal Sanction | +45 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | |
(C) Mithril Helmet | Item (Helmet) | +5% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
(C) Mithril Platebody | Item (Platebody) | +5% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
(C) Mithril Platelegs | Item (Platelegs) | +5% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
(C) Rune Helmet | Item (Helmet) | +15% chance to ignore Crystallize | +40 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | |
(C) Rune Platebody | Item (Platebody) | +15% chance to ignore Crystallize | +40 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | |
(C) Rune Platelegs | Item (Platelegs) | +15% chance to ignore Crystallize | +40 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | |
(G) Crystal Boots | Item (Boots) | +25% chance to ignore Crystallize | ||
(G) Crystal Helmet | Item (Helmet) | +25% chance to ignore Crystallize | ||
(G) Crystal Platebody | Item (Platebody) | +25% chance to ignore Crystallize | ||
(G) Crystal Platelegs | Item (Platelegs) | +25% chance to ignore Crystallize | ||
(G) Crystal Shield | Item (Shield) | +25% chance to ignore Crystallize | ||
(G) Pure Crystal Boots | Item (Boots) | +25% chance to ignore Crystallize +25% chance to ignore Crystal Sanction | ||
(G) Pure Crystal Helmet | Item (Helmet) | +25% chance to ignore Crystallize +25% chance to ignore Crystal Sanction | ||
(G) Pure Crystal Platebody | Item (Platebody) | +25% chance to ignore Crystallize +25% chance to ignore Crystal Sanction | ||
(G) Pure Crystal Platelegs | Item (Platelegs) | +25% chance to ignore Crystallize +25% chance to ignore Crystal Sanction | ||
(G) Pure Crystal Shield | Item (Shield) | +25% chance to ignore Crystallize +25% chance to ignore Crystal Sanction | ||
(S) Crystal Boots | Item (Boots) | +15% chance to ignore Crystallize | ||
(S) Crystal Helmet | Item (Helmet) | +15% chance to ignore Crystallize | ||
(S) Crystal Platebody | Item (Platebody) | +15% chance to ignore Crystallize | ||
(S) Crystal Platelegs | Item (Platelegs) | +15% chance to ignore Crystallize | ||
(S) Crystal Shield | Item (Shield) | +15% chance to ignore Crystallize | ||
(S) Pure Crystal Boots | Item (Boots) | +15% chance to ignore Crystallize +15% chance to ignore Crystal Sanction | ||
(S) Pure Crystal Helmet | Item (Helmet) | +15% chance to ignore Crystallize +15% chance to ignore Crystal Sanction | ||
(S) Pure Crystal Platebody | Item (Platebody) | +15% chance to ignore Crystallize +15% chance to ignore Crystal Sanction | ||
(S) Pure Crystal Platelegs | Item (Platelegs) | +15% chance to ignore Crystallize +15% chance to ignore Crystal Sanction | ||
(S) Pure Crystal Shield | Item (Shield) | +15% chance to ignore Crystallize +15% chance to ignore Crystal Sanction | ||
Aeris God Boots (B) | Item (Boots) | +35% chance to ignore Crystallize | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Aeris God Boots (C) | Item (Boots) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Aeris God Helmet (B) | Item (Helmet) | +35% chance to ignore Crystallize | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Aeris God Helmet (C) | Item (Helmet) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Aeris God Platebody (B) | Item (Platebody) | +35% chance to ignore Crystallize | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Aeris God Platebody (C) | Item (Platebody) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Aeris God Platelegs (B) | Item (Platelegs) | +35% chance to ignore Crystallize | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Aeris God Platelegs (C) | Item (Platelegs) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Allure Amulet | Item (Amulet, Passive) | +10% chance to ignore Sleep | ||
Blazing Helmet | Item (Helmet, Passive) | +10% chance to ignore Burn | ||
Bleed Burner Cape | Item (Cape) | +50% chance to ignore Bleed | ||
Burning Madness Gloves | Item (Gloves, Passive) | +10% chance to ignore Slow Effects +10% chance to ignore Frostburn +10% chance to ignore Burn | ||
Burning Protection Platelegs | Item (Platelegs, Passive) | +15% chance to ignore Burn | ||
Crystal Boots | Item (Boots) | +5% chance to ignore Crystallize | ||
Crystal Defender | Item (Shield) | +5% chance to ignore Crystallize | ||
Crystal Gloves | Item (Gloves) | +5% chance to ignore Crystallize | ||
Crystal Helmet | Item (Helmet) | +5% chance to ignore Crystallize | ||
Crystal Platebody | Item (Platebody) | +5% chance to ignore Crystallize | ||
Crystal Platelegs | Item (Platelegs) | +5% chance to ignore Crystallize | ||
Crystal Shield | Item (Shield) | +5% chance to ignore Crystallize | ||
Error creating thumbnail: File missing Deep Wounds Consumable I | Item (Consumable) | Error creating thumbnail: File missing | +15% chance to ignore Bleed | +10% Bleed lifesteal |
Error creating thumbnail: File missing Deep Wounds Consumable II | Item (Consumable) | Error creating thumbnail: File missing | +30% chance to ignore Bleed | +20% Bleed lifesteal |
Error creating thumbnail: File missing Deep Wounds Consumable III | Item (Consumable) | Error creating thumbnail: File missing | +60% chance to ignore Bleed | +40% Bleed lifesteal |
Fishing Lesser Relic | Item (Consumable) | +100% chance to ignore Slow Effects | +10% chance to gain 1 cooked version of a fish when Fishing -5% Fishing Interval | |
Frost Walker Boots | Item (Boots, Passive) | +15% chance to ignore Slow Effects | ||
FrostSpark Amulet | Item (Amulet, Passive) | +10% chance to ignore Stun, Freeze or Crystallize | +20% Reflect Damage | |
Frostspark Boots | Item (Boots, Passive) | +30% chance to ignore Slow Effects | ||
Glacia God Boots (B) | Item (Boots, Passive) | +35% chance to ignore Crystallize | +40% Summon Familiar damage added as extra damage to Barrier +25 Magic Minimum Hit when using Elemental Spells +55 Flat Barrier damage added to Summon Familiar | |
Glacia God Boots (C) | Item (Boots, Passive) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +40% Summon Familiar damage added as extra damage to Barrier +25 Magic Minimum Hit when using Elemental Spells +55 Flat Barrier damage added to Summon Familiar | |
Glacia God Helmet (B) | Item (Helmet, Passive) | +35% chance to ignore Crystallize | +40% Summon Familiar damage added as extra damage to Barrier +25 Magic Minimum Hit when using Elemental Spells +55 Flat Barrier damage added to Summon Familiar | |
Glacia God Helmet (C) | Item (Helmet, Passive) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +40% Summon Familiar damage added as extra damage to Barrier +25 Magic Minimum Hit when using Elemental Spells +55 Flat Barrier damage added to Summon Familiar | |
Glacia God Platebody (B) | Item (Platebody, Passive) | +35% chance to ignore Crystallize | +40% Summon Familiar damage added as extra damage to Barrier +25 Magic Minimum Hit when using Elemental Spells +55 Flat Barrier damage added to Summon Familiar | |
Glacia God Platebody (C) | Item (Platebody, Passive) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +40% Summon Familiar damage added as extra damage to Barrier +25 Magic Minimum Hit when using Elemental Spells +55 Flat Barrier damage added to Summon Familiar | |
Glacia God Platelegs (B) | Item (Platelegs, Passive) | +35% chance to ignore Crystallize | +40% Summon Familiar damage added as extra damage to Barrier +25 Magic Minimum Hit when using Elemental Spells +55 Flat Barrier damage added to Summon Familiar | |
Glacia God Platelegs (C) | Item (Platelegs, Passive) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +40% Summon Familiar damage added as extra damage to Barrier +25 Magic Minimum Hit when using Elemental Spells +55 Flat Barrier damage added to Summon Familiar | |
Error creating thumbnail: File missing Gods Enhancement (Superior) | Item (Enhancement1, Enhancement2, Enhancement3) | +20% chance to ignore Stun, Freeze or Crystallize | +2% Damage Reduction +4% Maximum Hitpoints | |
Error creating thumbnail: File missing Gods Enhancement 1 | Item (Enhancement1) | +10% chance to ignore Stun, Freeze or Crystallize | ||
Error creating thumbnail: File missing Gods Enhancement 1 (Augmented) | Item (Enhancement1) | +20% chance to ignore Stun, Freeze or Crystallize | ||
Lightning Amulet | Item (Amulet, Passive) | +10% chance to ignore Stun, Freeze or Crystallize | +20% Reflect Damage | |
Mask of Despair | Item (Helmet, Passive) | +20% chance to ignore Curses | ||
Mask of Madness | Item (Helmet, Passive) | +20% chance to ignore Curses | ||
Mask of Torment | Item (Helmet, Passive) | +20% chance to ignore Curses | ||
Poison Virulence Gloves | Item (Gloves, Passive) | +10% chance to ignore Poison | ||
Pure Crystal Boots | Item (Boots) | +10% chance to ignore Crystallize +5% chance to ignore Crystal Sanction | ||
Pure Crystal Defender | Item (Shield) | +10% chance to ignore Crystallize | ||
Pure Crystal Gloves | Item (Gloves) | +10% chance to ignore Crystallize +5% chance to ignore Crystal Sanction | ||
Pure Crystal Helmet | Item (Helmet) | +10% chance to ignore Crystallize +5% chance to ignore Crystal Sanction | ||
Pure Crystal Platebody | Item (Platebody) | +10% chance to ignore Crystallize +5% chance to ignore Crystal Sanction | ||
Pure Crystal Platelegs | Item (Platelegs) | +10% chance to ignore Crystallize +5% chance to ignore Crystal Sanction | ||
Pure Crystal Shield | Item (Shield) | +10% chance to ignore Crystallize +5% chance to ignore Crystal Sanction | ||
Ragnar God Boots (B) | Item (Boots) | +35% chance to ignore Crystallize | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Ragnar God Boots (C) | Item (Boots) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Ragnar God Helmet (B) | Item (Helmet) | +35% chance to ignore Crystallize | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Ragnar God Helmet (C) | Item (Helmet) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Ragnar God Platebody (B) | Item (Platebody) | +35% chance to ignore Crystallize | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Ragnar God Platebody (C) | Item (Platebody) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Ragnar God Platelegs (B) | Item (Platelegs) | +35% chance to ignore Crystallize | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Ragnar God Platelegs (C) | Item (Platelegs) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Relentless Fury Gloves | Item (Gloves, Passive) | +10% chance to ignore Stun, Freeze or Crystallize | ||
Ring of Curse Protection | Item (Ring, Passive) | +20% chance to ignore Curses | +10% Lifesteal if target is Cursed | |
Spiked Shell Gloves | Item (Gloves, Passive) | +10% chance to ignore Bleed | ||
Terran God Boots (B) | Item (Boots) | +35% chance to ignore Crystallize | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Terran God Boots (C) | Item (Boots) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Terran God Helmet (B) | Item (Helmet) | +35% chance to ignore Crystallize | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Terran God Helmet (C) | Item (Helmet) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Terran God Platebody (B) | Item (Platebody) | +35% chance to ignore Crystallize | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Terran God Platebody (C) | Item (Platebody) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Terran God Platelegs (B) | Item (Platelegs) | +35% chance to ignore Crystallize | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Terran God Platelegs (C) | Item (Platelegs) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Spider Forest | Point of Interest | +50% chance to ignore Slow Effects | +0.2s Attack Interval | |
The Molten Peak | Point of Interest | +10% chance to ignore Burn +10% chance to ignore Frostburn | ||
Lightning Spirit Siren Synergy | Summoning Synergy | +10% chance to avoid being Stunned +10% chance to ignore Sleep | ||
Error creating thumbnail: File missing Unicorn Spider Synergy | Summoning Synergy | +100% chance to ignore Poison | ||
Error creating thumbnail: File missing Yak Error creating thumbnail: File missing Dragon Synergy | Summoning Synergy | +100% chance to ignore Burn |
Barrier/Summon Boosts
- +X Flat Barrier damage dealt by Attacker per Attack Turn
- +X Flat Barrier damage added to Summon Familiar
- +X% Summon Familiar damage added as extra damage to Barrier
- -X% Summoning Familiar Attack Interval
- +X% Summoning Max Hit
Source | Type | DLC | Barrier/Summon Boosts | Other Modifiers |
---|---|---|---|---|
Error creating thumbnail: File missing Tier 9 - 1 | Agility Obstacle 9 | Error creating thumbnail: File missing | -5% Summoning Familiar Attack Interval | -0.3s Summoning Interval for Abyssal Realm only +10 additional quantity of primary resource gained in Summoning for Abyssal Realm only (cannot be doubled) -1 Shard cost when creating Abyssal Realm Familiars in Summoning |
Error creating thumbnail: File missing Sloth Obelisk | Agility Pillar | Error creating thumbnail: File missing | -15% Summoning Familiar Attack Interval | +15% Chance to preserve Summoning Charges +15% Global AP (except Item Sales) +50 Bank Space +15% Ammo Preservation +15% Rune Preservation +5% Chance to Double Items Globally |
Summoning Relic 4 | Ancient Relic | +100% Summoning Max Hit | ||
Error creating thumbnail: File missing Corrupted Qimican | Constellation | Error creating thumbnail: File missing | +16% Summoning Max Hit | -10% cost to produce Items in Herblore +8% Summoning Abyssal XP +8% Herblore Abyssal XP +8% Chance to preserve Summoning Charges +8% Chance To Preserve Potion Charge |
Barrier Touch Potion I | Item | +10 Flat Barrier damage added to Summon Familiar | ||
Barrier Touch Potion II | Item | +20 Flat Barrier damage added to Summon Familiar | ||
Barrier Touch Potion III | Item | +30 Flat Barrier damage added to Summon Familiar | ||
Barrier Touch Potion IV | Item | +40 Flat Barrier damage added to Summon Familiar | ||
Error creating thumbnail: File missing Toxic Octopus (Perfect) | Item | Error creating thumbnail: File missing | +10% Summoning Max Hit | +1,000% Food healing value while using Abyssal Damage |
(B) Adamant Helmet | Item (Helmet) | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +10% chance to ignore Crystallize | |
(B) Adamant Platebody | Item (Platebody) | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +10% chance to ignore Crystallize | |
(B) Adamant Platelegs | Item (Platelegs) | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +10% chance to ignore Crystallize | |
(B) Air Acolyte Wizard Bottoms | Item (Platelegs, Passive) | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5 Magic Minimum Hit when using Air Spells +5% chance to ignore Crystallize | |
(B) Air Acolyte Wizard Hat | Item (Helmet, Passive) | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5 Magic Minimum Hit when using Air Spells +5% chance to ignore Crystallize | |
(B) Air Acolyte Wizard Robes | Item (Platebody, Passive) | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5 Magic Minimum Hit when using Air Spells +5% chance to ignore Crystallize | |
(B) Air Adept Wizard Bottoms | Item (Platelegs, Passive) | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15 Magic Minimum Hit when using Air Spells +10% chance to ignore Crystallize | |
(B) Air Adept Wizard Hat | Item (Helmet, Passive) | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15 Magic Minimum Hit when using Air Spells +10% chance to ignore Crystallize | |
(B) Air Adept Wizard Robes | Item (Platebody, Passive) | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15 Magic Minimum Hit when using Air Spells +10% chance to ignore Crystallize | |
(B) Air Expert Wizard Bottoms | Item (Platelegs, Passive) | +30 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +20 Magic Minimum Hit when using Air Spells +20% chance to ignore Crystallize | |
(B) Air Expert Wizard Hat | Item (Helmet, Passive) | +30 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +20 Magic Minimum Hit when using Air Spells +20% chance to ignore Crystallize | |
(B) Air Expert Wizard Robes | Item (Platebody, Passive) | +30 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +20 Magic Minimum Hit when using Air Spells +20% chance to ignore Crystallize | |
(B) Ancient D-hide Body | Item (Platebody) | +40 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize | |
(B) Ancient D-hide Chaps | Item (Platelegs) | +40 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize | |
(B) Ancient D-hide Vambraces | Item (Gloves) | +40 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize | |
(B) Ancient Helmet | Item (Helmet) | +50 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize | |
(B) Ancient Platebody | Item (Platebody) | +50 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize | |
(B) Ancient Platelegs | Item (Platelegs) | +50 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize | |
(B) Ancient Wizard Bottoms | Item (Platelegs, Passive) | +40 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | +6% Magic Max Hit when using Surge Spells +35% chance to ignore Crystallize +6% Magic Accuracy Rating when using Surge Spells +5 Magic Minimum Hit | |
(B) Ancient Wizard Hat | Item (Helmet, Passive) | +40 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | +6% Magic Max Hit when using Surge Spells +35% chance to ignore Crystallize +6% Magic Accuracy Rating when using Surge Spells +5 Magic Minimum Hit | |
(B) Ancient Wizard Robes | Item (Platebody, Passive) | +40 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | +6% Magic Max Hit when using Surge Spells +35% chance to ignore Crystallize +6% Magic Accuracy Rating when using Surge Spells +5 Magic Minimum Hit | |
(B) Black D-hide Body | Item (Platebody) | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +25% chance to ignore Crystallize | |
(B) Black D-hide Chaps | Item (Platelegs) | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +25% chance to ignore Crystallize | |
(B) Black D-hide Vambraces | Item (Gloves) | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +25% chance to ignore Crystallize | |
(B) Black Helmet | Item (Helmet) | +25 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | ||
(B) Black Platebody | Item (Platebody) | +25 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | ||
(B) Black Platelegs | Item (Platelegs) | +25 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | ||
(B) Blue D-hide Body | Item (Platebody) | +20 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +10% chance to ignore Crystallize | |
(B) Blue D-hide Chaps | Item (Platelegs) | +20 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +10% chance to ignore Crystallize | |
(B) Blue D-hide Vambraces | Item (Gloves) | +20 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +10% chance to ignore Crystallize | |
(B) Bronze Helmet | Item (Helmet) | +15 Flat Barrier damage added to Summon Familiar | ||
(B) Bronze Platebody | Item (Platebody) | +15 Flat Barrier damage added to Summon Familiar | ||
(B) Bronze Platelegs | Item (Platelegs) | +15 Flat Barrier damage added to Summon Familiar | ||
(B) Dragon Helmet | Item (Helmet) | +45 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +25% chance to ignore Crystallize | |
(B) Dragon Platebody | Item (Platebody) | +45 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +25% chance to ignore Crystallize | |
(B) Dragon Platelegs | Item (Platelegs) | +45 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +25% chance to ignore Crystallize | |
(B) Earth Acolyte Wizard Bottoms | Item (Platelegs, Passive) | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5 Magic Minimum Hit when using Earth Spells +5% chance to ignore Crystallize | |
(B) Earth Acolyte Wizard Hat | Item (Helmet, Passive) | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5 Magic Minimum Hit when using Earth Spells +5% chance to ignore Crystallize | |
(B) Earth Acolyte Wizard Robes | Item (Platebody, Passive) | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5 Magic Minimum Hit when using Earth Spells +5% chance to ignore Crystallize | |
(B) Earth Adept Wizard Bottoms | Item (Platelegs, Passive) | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15 Magic Minimum Hit when using Earth Spells +10% chance to ignore Crystallize | |
(B) Earth Adept Wizard Hat | Item (Helmet, Passive) | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15 Magic Minimum Hit when using Earth Spells +10% chance to ignore Crystallize | |
(B) Earth Adept Wizard Robes | Item (Platebody, Passive) | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15 Magic Minimum Hit when using Earth Spells +10% chance to ignore Crystallize | |
(B) Earth Expert Wizard Bottoms | Item (Platelegs, Passive) | +30 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +20 Magic Minimum Hit when using Earth Spells +20% chance to ignore Crystallize | |
(B) Earth Expert Wizard Hat | Item (Helmet, Passive) | +30 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +20 Magic Minimum Hit when using Earth Spells +20% chance to ignore Crystallize | |
(B) Earth Expert Wizard Robes | Item (Platebody, Passive) | +30 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +20 Magic Minimum Hit when using Earth Spells +20% chance to ignore Crystallize | |
(B) Fire Acolyte Wizard Bottoms | Item (Platelegs, Passive) | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5 Magic Minimum Hit when using Fire Spells +5% chance to ignore Crystallize | |
(B) Fire Acolyte Wizard Hat | Item (Helmet, Passive) | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5 Magic Minimum Hit when using Fire Spells +5% chance to ignore Crystallize | |
(B) Fire Acolyte Wizard Robes | Item (Platebody, Passive) | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5 Magic Minimum Hit when using Fire Spells +5% chance to ignore Crystallize | |
(B) Fire Adept Wizard Bottoms | Item (Platelegs, Passive) | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15 Magic Minimum Hit when using Fire Spells +10% chance to ignore Crystallize | |
(B) Fire Adept Wizard Hat | Item (Helmet, Passive) | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15 Magic Minimum Hit when using Fire Spells +10% chance to ignore Crystallize | |
(B) Fire Adept Wizard Robes | Item (Platebody, Passive) | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15 Magic Minimum Hit when using Fire Spells +10% chance to ignore Crystallize | |
(B) Fire Expert Wizard Bottoms | Item (Platelegs, Passive) | +30 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +20 Magic Minimum Hit when using Fire Spells +20% chance to ignore Crystallize | |
(B) Fire Expert Wizard Hat | Item (Helmet, Passive) | +30 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +20 Magic Minimum Hit when using Fire Spells +20% chance to ignore Crystallize | |
(B) Fire Expert Wizard Robes | Item (Platebody, Passive) | +30 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +20 Magic Minimum Hit when using Fire Spells +20% chance to ignore Crystallize | |
(B) Green D-hide Body | Item (Platebody) | +20 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5% chance to ignore Crystallize | |
(B) Green D-hide Chaps | Item (Platelegs) | +20 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5% chance to ignore Crystallize | |
(B) Green D-hide Vambraces | Item (Gloves) | +20 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5% chance to ignore Crystallize | |
(B) Hard Leather Body | Item (Platebody) | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | ||
(B) Hard Leather Chaps | Item (Platelegs) | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | ||
(B) Hard Leather Vambraces | Item (Gloves) | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | ||
(B) Iron Helmet | Item (Helmet) | +15 Flat Barrier damage added to Summon Familiar | ||
(B) Iron Platebody | Item (Platebody) | +15 Flat Barrier damage added to Summon Familiar | ||
(B) Iron Platelegs | Item (Platelegs) | +15 Flat Barrier damage added to Summon Familiar | ||
(B) Leather Body | Item (Platebody) | +10 Flat Barrier damage added to Summon Familiar | ||
(B) Leather Chaps | Item (Platelegs) | +10 Flat Barrier damage added to Summon Familiar | ||
(B) Leather Vambraces | Item (Gloves) | +10 Flat Barrier damage added to Summon Familiar | ||
(B) Mithril Helmet | Item (Helmet) | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5% chance to ignore Crystallize | |
(B) Mithril Platebody | Item (Platebody) | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5% chance to ignore Crystallize | |
(B) Mithril Platelegs | Item (Platelegs) | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5% chance to ignore Crystallize | |
(B) Red D-hide Body | Item (Platebody) | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15% chance to ignore Crystallize | |
(B) Red D-hide Chaps | Item (Platelegs) | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15% chance to ignore Crystallize | |
(B) Red D-hide Vambraces | Item (Gloves) | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15% chance to ignore Crystallize | |
(B) Rune Helmet | Item (Helmet) | +40 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15% chance to ignore Crystallize | |
(B) Rune Platebody | Item (Platebody) | +40 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15% chance to ignore Crystallize | |
(B) Rune Platelegs | Item (Platelegs) | +40 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15% chance to ignore Crystallize | |
(B) Steel Helmet | Item (Helmet) | +25 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | ||
(B) Steel Platebody | Item (Platebody) | +25 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | ||
(B) Steel Platelegs | Item (Platelegs) | +25 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | ||
(B) Water Acolyte Wizard Bottoms | Item (Platelegs, Passive) | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5 Magic Minimum Hit when using Water Spells +5% chance to ignore Crystallize | |
(B) Water Acolyte Wizard Hat | Item (Helmet, Passive) | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5 Magic Minimum Hit when using Water Spells +5% chance to ignore Crystallize | |
(B) Water Acolyte Wizard Robes | Item (Platebody, Passive) | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5 Magic Minimum Hit when using Water Spells +5% chance to ignore Crystallize | |
(B) Water Adept Wizard Bottoms | Item (Platelegs, Passive) | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15 Magic Minimum Hit when using Water Spells +10% chance to ignore Crystallize | |
(B) Water Adept Wizard Hat | Item (Helmet, Passive) | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15 Magic Minimum Hit when using Water Spells +10% chance to ignore Crystallize | |
(B) Water Adept Wizard Robes | Item (Platebody, Passive) | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15 Magic Minimum Hit when using Water Spells +10% chance to ignore Crystallize | |
(B) Water Expert Wizard Bottoms | Item (Platelegs, Passive) | +30 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +20 Magic Minimum Hit when using Water Spells +20% chance to ignore Crystallize | |
(B) Water Expert Wizard Hat | Item (Helmet, Passive) | +30 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +20 Magic Minimum Hit when using Water Spells +20% chance to ignore Crystallize | |
(B) Water Expert Wizard Robes | Item (Platebody, Passive) | +30 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +20 Magic Minimum Hit when using Water Spells +20% chance to ignore Crystallize | |
(C) Adamant Helmet | Item (Helmet) | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +10% chance to ignore Crystallize | |
(C) Adamant Platebody | Item (Platebody) | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +10% chance to ignore Crystallize | |
(C) Adamant Platelegs | Item (Platelegs) | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +10% chance to ignore Crystallize | |
(C) Ancient Helmet | Item (Helmet) | +50 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
(C) Ancient Platebody | Item (Platebody) | +50 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
(C) Ancient Platelegs | Item (Platelegs) | +50 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
(C) Dragon Helmet | Item (Helmet) | +45 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +25% chance to ignore Crystallize +25% chance to ignore Crystal Sanction | |
(C) Dragon Platebody | Item (Platebody) | +45 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +25% chance to ignore Crystallize +25% chance to ignore Crystal Sanction | |
(C) Dragon Platelegs | Item (Platelegs) | +45 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +25% chance to ignore Crystallize +25% chance to ignore Crystal Sanction | |
(C) Mithril Helmet | Item (Helmet) | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5% chance to ignore Crystallize | |
(C) Mithril Platebody | Item (Platebody) | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5% chance to ignore Crystallize | |
(C) Mithril Platelegs | Item (Platelegs) | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5% chance to ignore Crystallize | |
(C) Rune Helmet | Item (Helmet) | +40 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15% chance to ignore Crystallize | |
(C) Rune Platebody | Item (Platebody) | +40 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15% chance to ignore Crystallize | |
(C) Rune Platelegs | Item (Platelegs) | +40 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15% chance to ignore Crystallize | |
Adaptive Summoning Amulet | Item (Amulet) | +30% Summoning Max Hit | -15% Max Hit | |
Aeris God Boots (B) | Item (Boots) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize | |
Aeris God Boots (C) | Item (Boots) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
Aeris God Helmet (B) | Item (Helmet) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize | |
Aeris God Helmet (C) | Item (Helmet) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
Aeris God Platebody (B) | Item (Platebody) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize | |
Aeris God Platebody (C) | Item (Platebody) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
Aeris God Platelegs (B) | Item (Platelegs) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize | |
Aeris God Platelegs (C) | Item (Platelegs) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
Amulet of Barrier Touch | Item (Amulet, Passive) | +10 Flat Barrier damage added to Summon Familiar | ||
Barrier Burn Shield | Item (Shield, Passive) | +20% Summon Familiar damage added as extra damage to Barrier | ||
Barrier Draining Gloves | Item (Gloves, Passive) | +60 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | ||
Barrier Eroding Amulet | Item (Amulet, Passive) | +10% Summon Familiar damage added as extra damage to Barrier | ||
Barrier Eroding Ring | Item (Ring, Passive) | +10% Summon Familiar damage added as extra damage to Barrier | ||
Barrier Gem | Item (Gem) | +15 Flat Barrier damage dealt by Attacker per Attack Turn | ||
Barrier Hunter Amulet | Item (Amulet, Passive) | +5% Summon Familiar damage added as extra damage to Barrier | ||
Barrier Hunter Ring | Item (Ring, Passive) | +5% Summon Familiar damage added as extra damage to Barrier | ||
Barrier Sapping Gloves | Item (Gloves, Passive) | +40 Flat Barrier damage added to Summon Familiar | ||
Barrier Sapping Shield | Item (Shield, Passive) | +10% Summon Familiar damage added as extra damage to Barrier | ||
Barrier Touch Gem | Item (Gem) | +5% Summon Familiar damage added as extra damage to Barrier +15 Flat Barrier damage added to Summon Familiar | ||
Barrier Touch Shield | Item (Shield, Passive) | +5% Summon Familiar damage added as extra damage to Barrier +20 Flat Barrier damage added to Summon Familiar | ||
Basic Barrier Gem | Item (Gem) | +10 Flat Barrier damage dealt by Attacker per Attack Turn | ||
Book of Occults | Item (Shield) | +20% Summoning Max Hit | ||
Error creating thumbnail: File missing Dark Summon Consumable I | Item (Consumable) | Error creating thumbnail: File missing | +5% Summoning Max Hit -5% Summoning Familiar Attack Interval | +5% Chance to preserve Summoning Charges |
Error creating thumbnail: File missing Dark Summon Consumable II | Item (Consumable) | Error creating thumbnail: File missing | +10% Summoning Max Hit -10% Summoning Familiar Attack Interval | +10% Chance to preserve Summoning Charges |
Error creating thumbnail: File missing Dark Summon Consumable III | Item (Consumable) | Error creating thumbnail: File missing | +20% Summoning Max Hit -20% Summoning Familiar Attack Interval | +20% Chance to preserve Summoning Charges |
Devouring Barrier Gem | Item (Gem) | +30% Summon Familiar damage added as extra damage to Barrier +40 Flat Barrier damage added to Summon Familiar | ||
Devouring Barrier Shield | Item (Shield) | +30% Summon Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | ||
Draining Barrier Gem | Item (Gem) | +15% Summon Familiar damage added as extra damage to Barrier +25 Flat Barrier damage added to Summon Familiar | ||
Eroding Barrier Gem | Item (Gem) | +20% Summon Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | ||
Familiar 2H Sword | Item (Weapon) | +60% Summoning Max Hit +15% Summon Familiar damage added as extra damage to Barrier +20 Flat Barrier damage added to Summon Familiar | -30% Max Hit | |
Familiar Longbow | Item (Weapon) | +60% Summoning Max Hit +15% Summon Familiar damage added as extra damage to Barrier +20 Flat Barrier damage added to Summon Familiar | -30% Max Hit | |
Familiar Staff | Item (Weapon) | +60% Summoning Max Hit +15% Summon Familiar damage added as extra damage to Barrier +20 Flat Barrier damage added to Summon Familiar | -30% Max Hit | |
Fox | Item (Summon1, Summon2) | +5% Summoning Max Hit | -5% Summoning Interval | |
Glacia God Boots (B) | Item (Boots, Passive) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +25 Magic Minimum Hit when using Elemental Spells +35% chance to ignore Crystallize | |
Glacia God Boots (C) | Item (Boots, Passive) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +25 Magic Minimum Hit when using Elemental Spells +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
Glacia God Helmet (B) | Item (Helmet, Passive) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +25 Magic Minimum Hit when using Elemental Spells +35% chance to ignore Crystallize | |
Glacia God Helmet (C) | Item (Helmet, Passive) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +25 Magic Minimum Hit when using Elemental Spells +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
Glacia God Platebody (B) | Item (Platebody, Passive) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +25 Magic Minimum Hit when using Elemental Spells +35% chance to ignore Crystallize | |
Glacia God Platebody (C) | Item (Platebody, Passive) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +25 Magic Minimum Hit when using Elemental Spells +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
Glacia God Platelegs (B) | Item (Platelegs, Passive) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +25 Magic Minimum Hit when using Elemental Spells +35% chance to ignore Crystallize | |
Glacia God Platelegs (C) | Item (Platelegs, Passive) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +25 Magic Minimum Hit when using Elemental Spells +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
Old Summoning Amulet | Item (Amulet, Passive) | +10% Summoning Max Hit | +10% Chance to preserve Summoning Charges | |
Ragnar God Boots (B) | Item (Boots) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize | |
Ragnar God Boots (C) | Item (Boots) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
Ragnar God Helmet (B) | Item (Helmet) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize | |
Ragnar God Helmet (C) | Item (Helmet) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
Ragnar God Platebody (B) | Item (Platebody) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize | |
Ragnar God Platebody (C) | Item (Platebody) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
Ragnar God Platelegs (B) | Item (Platelegs) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize | |
Ragnar God Platelegs (C) | Item (Platelegs) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
Ring of Barrier Touch | Item (Ring, Passive) | +10 Flat Barrier damage added to Summon Familiar | ||
Sapping Barrier Gem | Item (Gem) | +10% Summon Familiar damage added as extra damage to Barrier +20 Flat Barrier damage added to Summon Familiar | ||
Siphoning Barrier Gem | Item (Gem) | +25% Summon Familiar damage added as extra damage to Barrier +35 Flat Barrier damage added to Summon Familiar | ||
Summoner's Blessed Ring | Item (Ring, Passive) | -10% Summoning Familiar Attack Interval | ||
Summoner's Blessing | Item (Consumable) | -5% Summoning Familiar Attack Interval | ||
Summoner's Defender | Item (Shield, Passive) | -10% Summoning Familiar Attack Interval | ||
Superior Cape of Completion | Item (Cape) | +10% Summoning Max Hit | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +8% Damage To Slayer Tasks +75% Ammo Preservation -75% Coal Costs for Smithing +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting -0.8s Thieving Interval -0.8s Crafting Interval +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +5% Chance to find gem veins when Mining +8% Skill XP for all Skills +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
Superior Max Skillcape | Item (Cape) | +10% Summoning Max Hit | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +8% Damage To Slayer Tasks +75% Ammo Preservation -75% Coal Costs for Smithing +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting -0.8s Thieving Interval -0.8s Crafting Interval +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +5% Chance to find gem veins when Mining +8% Skill XP for all Skills +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
Superior Summoning Skillcape | Item (Cape) | +10% Summoning Max Hit | -10% Summoning Interval +25% Chance to Preserve Resources in Summoning +15% Chance to preserve Summoning Charges +10 base primary resource quantity gained in Summoning for Melvor Realm only | |
Terran God Boots (B) | Item (Boots) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize | |
Terran God Boots (C) | Item (Boots) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
Terran God Helmet (B) | Item (Helmet) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize | |
Terran God Helmet (C) | Item (Helmet) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
Terran God Platebody (B) | Item (Platebody) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize | |
Terran God Platebody (C) | Item (Platebody) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
Terran God Platelegs (B) | Item (Platelegs) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize | |
Terran God Platelegs (C) | Item (Platelegs) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
Tortoise | Item (Summon1, Summon2) | +75% Summon Familiar damage added as extra damage to Barrier | ||
Phantom | Pet | +5% Summoning Max Hit | ||
Error creating thumbnail: File missing Error creating thumbnail: File missing AB3 | Skill Tree Node | Error creating thumbnail: File missing | +25% Summoning Max Hit | |
Error creating thumbnail: File missing Error creating thumbnail: File missing C3 | Skill Tree Node | Error creating thumbnail: File missing | -3% Summoning Familiar Attack Interval | |
Error creating thumbnail: File missing Error creating thumbnail: File missing C4 | Skill Tree Node | Error creating thumbnail: File missing | -3% Summoning Familiar Attack Interval | |
Spider Spectre Synergy | Summoning Synergy | +100% Summoning Max Hit | ||
Tortoise Error creating thumbnail: File missing Centaur Synergy | Summoning Synergy | +90 Flat Barrier damage added to Summon Familiar if using Ranged | ||
Tortoise Error creating thumbnail: File missing Cyclops Synergy | Summoning Synergy | +20% Summon Familiar damage added as extra damage to Barrier | ||
Tortoise Error creating thumbnail: File missing Minotaur Synergy | Summoning Synergy | +90 Flat Barrier damage added to Summon Familiar if using Melee | ||
Tortoise Error creating thumbnail: File missing Witch Synergy | Summoning Synergy | +90 Flat Barrier damage added to Summon Familiar if using Magic |
Currency Boosts
- +X% Global GP (except Item Sales)
- +X% GP from Combat
- +X GP gained when hitting with an attack
- +X GP gained when earning GP, except from Alt. Magic and Item Sales
- +X GP gained when hitting with an attack per enemy Combat Level (once per turn)
Source | Type | DLC | Currency Boosts | Other Modifiers |
---|---|---|---|---|
Error creating thumbnail: File missing Cargo Net | Agility Obstacle 1 | +3% Global GP (except Item Sales) | +2% Fishing Mastery XP | |
Error creating thumbnail: File missing Burning Trap | Agility Obstacle 13 | +15% Global GP (except Item Sales) | -30% Chance to Double Items Globally -30% Chance To Double Loot in Combat | |
Error creating thumbnail: File missing Elite Pillar of Conflict | Agility Pillar | +350% GP from Combat | +10% Lifesteal +35% Flat Slayer Area Effect Negation +25% Chance To Preserve Prayer Points -3 Prayer Point Cost for Prayers +50% Hitpoint Regeneration | |
Error creating thumbnail: File missing Elite Pillar of Expertise | Agility Pillar | +40% Global GP (except Item Sales) | -3% Interval for all Non-Combat Skills +8% Chance to Double Items Globally +8% Mastery XP for Melvor Realm only | |
Error creating thumbnail: File missing Pillar of Generosity | Agility Pillar | +10% Global GP (except Item Sales) | +5 Charges per Potion +10% Chance To Preserve Potion Charge +5% Chance to preserve Summoning Charges +10 Bank Space | |
Error creating thumbnail: File missing Rosaniya | Constellation | +5% Global GP (except Item Sales) | +5% Mastery XP for Melvor Realm only +8% Chance to Double Items Globally +50 Bank Space +4% chance to gain Stardust in Astrology +8% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | |
Error creating thumbnail: File missing Tellus | Constellation | +8% GP from Combat | +5% Reflect Damage +8 Hidden Defence Level +8% Defence Skill XP +8% Slayer Skill XP +5% Global Slayer Coins (except Item Sales) +5% Damage to Monsters in Slayer Areas | |
Almighty Lute | Item (Weapon) | +200% GP from Combat | ||
Aorpheat's Signet Ring | Item (Ring, Passive) | +100% GP from Combat | -5% Chance To Double Loot in Combat +100% GP gained from Agility +100% GP gained from Thieving +100% GP gained from Firemaking +10% Chance to Double Items Globally | |
Candle Lamp (Lit) | Item (Consumable) | +25 GP gained when hitting with an attack | +4% Attack Skill XP +4% Strength Skill XP +4% Defence Skill XP +4% Hitpoints Skill XP +4% Ranged Skill XP +4% Magic Skill XP +4% Slayer Skill XP +4% Prayer Skill XP -4% Alt. Magic Skill XP -0.2s Monster Respawn Timer | |
Error creating thumbnail: File missing Confetti Crossbow | Item (Weapon) | +50% of Damage Dealt gained as GP for every 1M GP owned +2,500% maximum GP per Damage Dealt +100% minimum GP per Damage Dealt | ||
Fine Coinpurse | Item (Shield, Passive) | +10% Global GP (except Item Sales) | ||
Gloves of Silence | Item (Gloves, Passive) | +150 GP from Monster drops | +50 Stealth while Thieving +150 GP from Thieving -0.1s Thieving Interval | |
Error creating thumbnail: File missing Golbin Thief | Item (Summon1, Summon2) | +30 GP gained when hitting with an attack | ||
Gold Crested Shield | Item (Shield, Passive) | +150% GP from Combat | ||
Gold Topaz Necklace | Item (Amulet, Passive) | +50 GP from Monster drops +10% GP from Combat | ||
Gold Topaz Ring | Item (Ring, Passive) | +15% GP from Combat | if equipped, something special might drop while training Skills. | |
Golden Wreath | Item (Helmet, Passive) | +100 GP gained when earning GP, except from Alt. Magic and Item Sales | +3% Non-Combat Skill XP +3% Mastery XP for Melvor Realm only | |
Jeweled Necklace | Item (Amulet, Passive) | +5% Global GP (except Item Sales) | ||
Kings Crown | Item (Helmet, Passive) | +40% Global GP (except Item Sales) | ||
Old Pirate Pants | Item (Platelegs, Passive) | +1 GP gained when hitting with an attack per enemy Combat Level (once per turn) | ||
Error creating thumbnail: File missing Signet Ring of Corrupted Souls | Item (Ring, Passive) | Error creating thumbnail: File missing | +150% GP from Combat | +150% GP gained from Agility +150% GP gained from Thieving +150% GP gained from Firemaking +150% AP gained from Agility +150% AP gained from Thieving +150% AP gained from Firemaking +2 additional quantity of primary resource gained globally (Cannot be doubled) +15% Chance to Double Items Globally +150% AP from Combat |
Sneak-Ers | Item (Boots, Passive) | +5% Global GP (except Item Sales) | +40 Stealth while Thieving | |
Top Hat | Item (Helmet, Passive) | +200 GP gained when hitting with an attack | ||
Error creating thumbnail: File missing 500 Hexes Mastered | Mastery Bonus | +10% Global GP (except Item Sales) | ||
Harold | Pet | +5% Global GP (except Item Sales) | +5% Accuracy Rating +5% Global Evasion +3% Chance to preserve Summoning Charges -0.1s Attack Interval +3% Chance To Preserve Potion Charge +5% Global Slayer Coins (except Item Sales) +5% Mastery XP in all Skills +50% Mastery Pool XP Cap +2% of Maximum Hit added to Minimum Hit -0.2s Monster Respawn Timer -2% Interval for all Non-Combat Skills +3% Ammo Preservation +3% Rune Preservation +2% Chance to Double Items Globally | |
Mister Fuzzbutt | Pet | +5% Global GP (except Item Sales) | ||
Error creating thumbnail: File missing Zarrah | Pet | +1% GP from Combat | ||
Fox Error creating thumbnail: File missing Golbin Thief Synergy | Summoning Synergy | +60 GP gained when hitting with an attack | ||
Error creating thumbnail: File missing Golbin Thief Error creating thumbnail: File missing Centaur Synergy | Summoning Synergy | +200% of Ranged Damage Dealt gained as GP | ||
Error creating thumbnail: File missing Golbin Thief Error creating thumbnail: File missing Minotaur Synergy | Summoning Synergy | +250% of Melee Damage Dealt gained as GP | ||
Error creating thumbnail: File missing Golbin Thief Error creating thumbnail: File missing Occultist Synergy | Summoning Synergy | +15% of enemy's highest evasion rating gained as GP on kill | ||
Error creating thumbnail: File missing Golbin Thief Spectre Synergy | Summoning Synergy | +100% of damage dealt to Hitpoints by Summoning Familiars gained as GP | ||
Error creating thumbnail: File missing Golbin Thief Error creating thumbnail: File missing Witch Synergy | Summoning Synergy | +150% of Magic Damage Dealt gained as GP | ||
Error creating thumbnail: File missing Golbin Thief Error creating thumbnail: File missing Wolf Synergy | Summoning Synergy | +350 GP from Monster drops | ||
Error creating thumbnail: File missing Golbin Thief Error creating thumbnail: File missing Yak Synergy | Summoning Synergy | +30 GP gained per 1% of your Damage Reduction when hit by an enemy (Once per enemy turn) | ||
Error creating thumbnail: File missing Wolf Error creating thumbnail: File missing Cyclops Synergy | Summoning Synergy | +20% of lifesteal healing gained as Slayer Coins |
Misc Boosts
- +X% chance to apply a random Curse when hitting with an attack if the target has Unholy Mark
- Inflict a slow that increases the target's attack interval by X% when hitting with an attack
- +X Unholy Mark stacks applied when hitting with an attack
Source | Type | DLC | Misc Boosts | Other Modifiers |
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Agility Relic 5 | Ancient Relic | +10% chance to convert a successful hit from the Target into a miss | ||
Defence Relic 3 | Ancient Relic | +10% chance to convert a successful hit from the Target into a miss | ||
Cursed Potion I | Item | +5% chance to apply a random Curse when hitting with an attack if the target has Unholy Mark | ||
Cursed Potion II | Item | +10% chance to apply a random Curse when hitting with an attack if the target has Unholy Mark | ||
Cursed Potion III | Item | +15% chance to apply a random Curse when hitting with an attack if the target has Unholy Mark | ||
Cursed Potion IV | Item | +20% chance to apply a random Curse when hitting with an attack if the target has Unholy Mark | ||
Hinder Potion I | Item | Inflict a slow that increases the target's attack interval by 3% when hitting with an attack | ||
Hinder Potion II | Item | Inflict a slow that increases the target's attack interval by 6% when hitting with an attack | ||
Hinder Potion III | Item | Inflict a slow that increases the target's attack interval by 10% when hitting with an attack | ||
Hinder Potion IV | Item | Inflict a slow that increases the target's attack interval by 15% when hitting with an attack | ||
Consuming Shield (m) | Item (Shield) | +1 Unholy Mark stacks applied when hitting with an attack | Allows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers | |
Cursed 2H Sword (m) | Item (Weapon) | +1 Unholy Mark stacks applied when hitting with an attack | Allows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers | |
Cursed Amulet (m) | Item (Amulet) | +1 Unholy Mark stacks applied when hitting with an attack | Allows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers | |
Cursed Body (m) | Item (Platebody) | +1 Unholy Mark stacks applied when hitting with an attack | Allows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers | |
Cursed Longbow (m) | Item (Weapon) | +1 Unholy Mark stacks applied when hitting with an attack | Allows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers | |
Cursed Platebody (m) | Item (Platebody) | +1 Unholy Mark stacks applied when hitting with an attack | Allows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers | |
Cursed Ring (m) | Item (Ring) | +1 Unholy Mark stacks applied when hitting with an attack | Allows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers | |
Cursed Staff (m) | Item (Weapon) | +1 Unholy Mark stacks applied when hitting with an attack | Allows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers | |
Cursed Wizard Robes (m) | Item (Platebody) | +1 Unholy Mark stacks applied when hitting with an attack | Allows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers | |
Eradicating Gloves (m) | Item (Gloves) | +1 Unholy Mark stacks applied when hitting with an attack | Allows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers | |
Grudge Amulet (m) | Item (Amulet) | +1 Unholy Mark stacks applied when hitting with an attack | Allows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers | |
Helmet of Spite (m) | Item (Helmet) | +1 Unholy Mark stacks applied when hitting with an attack | Allows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers | |
Ring of Malice (m) | Item (Ring) | +1 Unholy Mark stacks applied when hitting with an attack | Allows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers | |
Shield of Martyr (m) | Item (Shield) | +1 Unholy Mark stacks applied when hitting with an attack | Allows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers | |
Unholy 2H Sword (m) | Item (Weapon) | +1 Unholy Mark stacks applied when hitting with an attack | Allows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers | |
Unholy Amulet (m) | Item (Amulet) | +1 Unholy Mark stacks applied when hitting with an attack | Allows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers | |
Unholy Battle Boots (m) | Item (Boots) | +1 Unholy Mark stacks applied when hitting with an attack | Allows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers +5% chance to preserve Prayer Points for Unholy Prayers | |
Unholy Body (m) | Item (Platebody) | +1 Unholy Mark stacks applied when hitting with an attack | Allows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers | |
Unholy Gem (m) | Item (Gem) | +1 Unholy Mark stacks applied when hitting with an attack | Allows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers | |
Unholy Longbow (m) | Item (Weapon) | +1 Unholy Mark stacks applied when hitting with an attack | Allows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers | |
Unholy Magic Gloves (m) | Item (Gloves) | +1 Unholy Mark stacks applied when hitting with an attack | Allows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers +5% chance to preserve Prayer Points for Unholy Prayers | |
Unholy Melee Gloves (m) | Item (Gloves) | +1 Unholy Mark stacks applied when hitting with an attack | Allows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers +5% chance to preserve Prayer Points for Unholy Prayers | |
Unholy Platebody (m) | Item (Platebody) | +1 Unholy Mark stacks applied when hitting with an attack | Allows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers | |
Unholy Ranged Gloves (m) | Item (Gloves) | +1 Unholy Mark stacks applied when hitting with an attack | Allows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers +5% chance to preserve Prayer Points for Unholy Prayers | |
Unholy Ring (m) | Item (Ring) | +1 Unholy Mark stacks applied when hitting with an attack | Allows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers | |
Unholy Staff (m) | Item (Weapon) | +1 Unholy Mark stacks applied when hitting with an attack | Allows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers | |
Unholy Wizard Robes (m) | Item (Platebody) | +1 Unholy Mark stacks applied when hitting with an attack | Allows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers | |
Error creating thumbnail: File missing Maim | Prayer | Inflict a slow that increases the target's attack interval by 3% when hitting with an attack | +3% Max Hit | |
Fox Lightning Spirit Synergy | Summoning Synergy | +10% chance to increase the length of stun inflicted by 1 turn | ||
Fox Siren Synergy | Summoning Synergy | +10% chance for Sleep applied to the Enemy to last an extra 1 Attack Turn |
Skill Boosts |
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Melvor Idle version v1.3.1 (Released: 30th October 2024) |
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Skills: Error creating thumbnail: File missing Farming • Error creating thumbnail: File missing Township • Error creating thumbnail: File missing Woodcutting • Error creating thumbnail: File missing Fishing • Error creating thumbnail: File missing Firemaking • Error creating thumbnail: File missing Cooking • Error creating thumbnail: File missing Mining • Error creating thumbnail: File missing Smithing • Error creating thumbnail: File missing Thieving • Error creating thumbnail: File missing Fletching • Error creating thumbnail: File missing Crafting • Error creating thumbnail: File missing Runecrafting • Error creating thumbnail: File missing Herblore • Error creating thumbnail: File missing Agility • Error creating thumbnail: File missing Summoning • Error creating thumbnail: File missing Astrology • Error creating thumbnail: File missing Alternative Magic • Error creating thumbnail: File missing Cartography • Error creating thumbnail: File missing Archaeology • Error creating thumbnail: File missing Harvesting
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Other: Error creating thumbnail: File missing Beginners Guide • Guides • Error creating thumbnail: File missing Bank • Error creating thumbnail: File missing Combat • Error creating thumbnail: File missing Mastery • Error creating thumbnail: File missing Money Making • Error creating thumbnail: File missing Shop • Easter Eggs • Pets • Error creating thumbnail: File missing Golbin Raid • Error creating thumbnail: File missing Full Version • Throne of the Herald • Atlas of Discovery • Error creating thumbnail: File missing Into the Abyss
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |