Prayer/Boosts
These tables list most sources of Global and Skill specific Prayer/Boosts modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page.
Damage Boosts
- +X% Maximum Hit per Prayer Point cost of active Prayers
- +X% Magic Max Hit when at least one Prayer is active
- +X% Maximum Hit when two Abyssal Prayers are active
Source | Type | DLC | Damage Boosts | Other Modifiers |
---|---|---|---|---|
![]() | Item (Shield) | ![]() | +10% Magic Max Hit when at least one Prayer is active | +4% Damage Reduction when at least one Prayer is active |
![]() | Item (Shield) | ![]() | +0.33% Maximum Hit per Prayer Point cost of active Prayers | +1% chance to preserve Prayer Points per Prayer Point cost of active Prayers |
Error creating thumbnail: File missing Obsidian Voidheart Amulet I | Item (Amulet, Passive) | Error creating thumbnail: File missing | +15% Maximum Hit when two Abyssal Prayers are active | +1 Soul Points gained when hit by an attack +5% chance to preserve Soul Points |
Error creating thumbnail: File missing Obsidian Voidheart Amulet II | Item (Amulet, Passive) | Error creating thumbnail: File missing | +30% Maximum Hit when two Abyssal Prayers are active | +2 Soul Points gained when hit by an attack +10% chance to preserve Soul Points |
Prayer Cost Reduction
These bonuses reduce the cost of each active prayer by either a percentage of its base cost or a flat number of PP, down to a minimum of 1 PP per prayer. Flat reductions are applied before percentage reductions, and the resulting cost is rounded. This rounding can cause some combinations of cost reduction to be ineffective, especially on prayers with lower costs.
The Protect Item prayer costs no PP when the
Gold Diamond Ring is equipped.
- -X% Prayer Point Cost for Prayers
- -X Prayer Point Cost for Prayers
Source | Type | DLC | Prayer Cost Reduction | Other Modifiers |
---|---|---|---|---|
Agility Obstacle 9 | -1 Prayer Point Cost for Prayers | +10% Chance To Preserve Prayer Points +10% Ammo Preservation +10% Rune Preservation | ||
Agility Obstacle 11 | -3 Prayer Point Cost for Prayers | +1% Damage Reduction -20% Ammo Preservation -20% Rune Preservation -0.1s Monster Respawn Timer | ||
Agility Pillar | -3 Prayer Point Cost for Prayers | +10% Lifesteal +35% Flat Slayer Area Effect Negation +25% Chance To Preserve Prayer Points +50% Hitpoint Regeneration +350% GP from Combat | ||
![]() | Item (Consumable) | ![]() | -3 Prayer Point Cost for Prayers | -5% Astrology Interval +2% chance to gain Golden Stardust in Astrology |
![]() | Item (Cape) | -50% Prayer Point Cost for Prayers | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +10 Flat HP Regen Bypass Slayer Area item requirements for areas that require less than level 100 Slayer +25% base primary resource quantity gained in Farming -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +5% Damage To Slayer Tasks +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval -0.5s Crafting Interval +2% Global Perfect Cook chance +25% Mastery Pool XP Cap +100% chance to successfully Cook an item +10 base primary resource quantity gained in Summoning +10% Chance to preserve Summoning Charges +100% GP gained from Thieving +10% GP gained from Agility x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore -15% Woodcutting Interval -15% Cooking Interval +25% Flat Slayer Area Effect Negation +1 Coal Ore per Ore Mined. (Item doubling does not apply) -50% Coal Costs for Smithing +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +5% Global Skill XP Rune providing items provide 2x as many runes | |
![]() | Item (Cape) | -50% Prayer Point Cost for Prayers | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +5% Global Skill XP Bypass Slayer Area item requirements for areas that require less than level 100 Slayer +25% base primary resource quantity gained in Farming -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval -0.5s Crafting Interval +2% Global Perfect Cook chance +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Damage To Slayer Tasks +10% Chance to preserve Summoning Charges +100% GP gained from Thieving +10% GP gained from Agility Rune providing items provide 2x as many runes -15% Woodcutting Interval -15% Cooking Interval x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +25% Flat Slayer Area Effect Negation -50% Coal Costs for Smithing +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10 base primary resource quantity gained in Summoning +10 Flat HP Regen | |
![]() | Item (Consumable) | -1 Prayer Point Cost for Prayers | +5% Chance To Preserve Prayer Points | |
![]() | Item (Cape) | -50% Prayer Point Cost for Prayers | ||
![]() | Item (Helmet, Passive) | -1 Prayer Point Cost for Prayers | +10% Chance To Preserve Prayer Points | |
![]() | Item (Cape) | -75% Prayer Point Cost for Prayers | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -20% Township Building Cost (Capped at -80%) +8% Damage To Slayer Tasks +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +40% base primary resource quantity gained in Farming +75% Ammo Preservation -75% Coal Costs for Smithing +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting -0.8s Thieving Interval -0.8s Crafting Interval +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten -30% Melvor Realm Agility Obstacle Build Costs +8% Global Skill XP +10% Rune Preservation +5% Chance to find gem veins when Mining | |
![]() | Item (Cape) | -75% Prayer Point Cost for Prayers | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -20% Township Building Cost (Capped at -80%) +8% Damage To Slayer Tasks +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +40% base primary resource quantity gained in Farming +75% Ammo Preservation -75% Coal Costs for Smithing +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting -0.8s Thieving Interval -0.8s Crafting Interval +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten -30% Melvor Realm Agility Obstacle Build Costs +8% Global Skill XP +10% Rune Preservation +5% Chance to find gem veins when Mining | |
![]() | Item (Cape) | -75% Prayer Point Cost for Prayers | +5% Chance To Preserve Prayer Points | |
![]() | Pet | -1 Prayer Point Cost for Prayers |
Chance to Preserve Prayer Points
With this bonus, any usage of a prayer has a chance to cost no PP, bypassing other cost reduction modifiers. The chance is rolled each time the prayer is triggered.
- +X% Chance To Preserve Prayer Points
- +X% chance to preserve Prayer Points per Prayer Point cost of active Prayers
- +X% chance to preserve Prayer Points for Unholy Prayers
Source | Type | DLC | Chance to Preserve Prayer Points | Other Modifiers |
---|---|---|---|---|
Agility Obstacle 6 | +3% Chance To Preserve Prayer Points | +1% Damage Reduction +5% Damage To All Monsters | ||
Agility Obstacle 9 | +10% Chance To Preserve Prayer Points | +10% Ammo Preservation +10% Rune Preservation -1 Prayer Point Cost for Prayers | ||
Agility Obstacle 10 | +10% Chance To Preserve Prayer Points | +5% Ammo Preservation +10% Rune Preservation +10% Chance to Preserve Resources in Skills | ||
Agility Pillar | +25% Chance To Preserve Prayer Points | +10% Lifesteal +35% Flat Slayer Area Effect Negation -3 Prayer Point Cost for Prayers +50% Hitpoint Regeneration +350% GP from Combat | ||
Constellation | +5% Chance To Preserve Prayer Points | -5% Crafting Interval +8% Chance to Double Items in Crafting +8% Prayer Skill XP +8% Crafting Skill XP +8% Crafting Mastery XP +5% Chance to gain +1 additional resource in Crafting (Cannot be doubled) | ||
![]() | Item | +10% Chance To Preserve Prayer Points | ||
![]() | Item | +15% Chance To Preserve Prayer Points | ||
![]() | Item | +20% Chance To Preserve Prayer Points | ||
![]() | Item | +35% Chance To Preserve Prayer Points | ||
![]() | Item | ![]() | +5% chance to preserve Prayer Points for Unholy Prayers | |
![]() | Item | ![]() | +10% chance to preserve Prayer Points for Unholy Prayers | |
![]() | Item | ![]() | +15% chance to preserve Prayer Points for Unholy Prayers | |
![]() | Item | ![]() | +20% chance to preserve Prayer Points for Unholy Prayers | |
![]() | Item (Amulet, Passive) | +10% Chance To Preserve Prayer Points | Gain +1 Prayer Points for each successful Enemy hit on you | |
![]() | Item (Shield) | ![]() | +1% chance to preserve Prayer Points per Prayer Point cost of active Prayers | +0.33% Maximum Hit per Prayer Point cost of active Prayers |
![]() | Item (Consumable) | +5% Chance To Preserve Prayer Points | -1 Prayer Point Cost for Prayers | |
![]() | Item (Helmet, Passive) | +10% Chance To Preserve Prayer Points | -1 Prayer Point Cost for Prayers | |
![]() | Item (Cape) | +5% Chance To Preserve Prayer Points | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +75% Ammo Preservation +5% Chance to find gem veins when Mining -75% Coal Costs for Smithing -0.8s Thieving Interval -0.8s Crafting Interval +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +8% Global Skill XP +8% Damage To Slayer Tasks +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
![]() | Item (Cape) | +5% Chance To Preserve Prayer Points | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +75% Ammo Preservation +5% Chance to find gem veins when Mining -75% Coal Costs for Smithing -0.8s Thieving Interval -0.8s Crafting Interval +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +8% Global Skill XP +8% Damage To Slayer Tasks +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
![]() | Item (Cape) | +5% Chance To Preserve Prayer Points | -75% Prayer Point Cost for Prayers | |
![]() | Item (Boots) | ![]() | +5% chance to preserve Prayer Points for Unholy Prayers | Allows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers +1 Unholy Mark stacks applied when hitting with an attack |
![]() | Item (Gloves) | ![]() | +5% chance to preserve Prayer Points for Unholy Prayers | Allows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers +1 Unholy Mark stacks applied when hitting with an attack |
![]() | Item (Gloves) | ![]() | +5% chance to preserve Prayer Points for Unholy Prayers | Allows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers +1 Unholy Mark stacks applied when hitting with an attack |
![]() | Item (Gloves) | ![]() | +5% chance to preserve Prayer Points for Unholy Prayers | Allows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers +1 Unholy Mark stacks applied when hitting with an attack |
![]() | Pet | +5% Chance To Preserve Prayer Points | ||
Pet | +3% Chance To Preserve Prayer Points | |||
![]() | Pet | ![]() | +3% chance to preserve Prayer Points for Unholy Prayers |
Misc Prayer Boosts
- Gain +X Prayer Points for each successful Enemy hit on you
- +X% of all damage taken is added as Prayer Points (Rounded down)
- +X Prayer Points gained per Monster kill
- +X Prayer Points gained when burying Items
- +4% Damage Reduction when at least one Prayer is active
Source | Type | DLC | Misc Prayer Boosts | Other Modifiers |
---|---|---|---|---|
![]() | Item | +1% of all damage taken is added as Prayer Points (Rounded down) | ||
![]() | Item | +1% of all damage taken is added as Prayer Points (Rounded down) | ||
![]() | Item | +1% of all damage taken is added as Prayer Points (Rounded down) | ||
![]() | Item | +1% of all damage taken is added as Prayer Points (Rounded down) | ||
![]() | Item (Amulet, Passive) | Gain +1 Prayer Points for each successful Enemy hit on you | +10% Chance To Preserve Prayer Points | |
![]() | Item (Shield) | ![]() | +4% Damage Reduction when at least one Prayer is active | +10% Magic Max Hit when at least one Prayer is active |
![]() | Item (Ring) | ![]() | +3 Prayer Points gained per Monster kill | |
![]() | Upgrade | ![]() | +1 Prayer Points gained when burying Items |
Soul Cost Reduction
- -X Soul Point Cost for Prayers (Soul Point cost cannot go below 1)
Source | Type | DLC | Soul Cost Reduction | Other Modifiers |
---|---|---|---|---|
Agility Obstacle 5 | Error creating thumbnail: File missing | -1 Soul Point Cost for Prayers (Soul Point cost cannot go below 1) | +10% chance to double Soul drops from enemies +10% chance to preserve Soul Points | |
Error creating thumbnail: File missing Corrupted Hyden | Constellation | Error creating thumbnail: File missing | -16% Soul Point Cost for Abyssal Prayers (Soul Point cost cannot go below 1) | -10% cost to produce Items in Crafting +8% Crafting Abyssal XP +8% Prayer Abyssal XP +8% chance to preserve Soul Points |
Error creating thumbnail: File missing Voidfish (Perfect) | Item | Error creating thumbnail: File missing | -3 Soul Point Cost for Prayers (Soul Point cost cannot go below 1) | +1,000% Food healing value while using Abyssal Damage |
Error creating thumbnail: File missing Soul Harvester Amulet | Item (Amulet, Passive) | Error creating thumbnail: File missing | -1 Soul Point Cost for Prayers (Soul Point cost cannot go below 1) | +5% chance to preserve Soul Points |
Chance to Preserve Soul Points
- +X% chance to preserve Soul Points
Source | Type | DLC | Chance to Preserve Soul Points | Other Modifiers |
---|---|---|---|---|
Agility Obstacle 5 | Error creating thumbnail: File missing | +10% chance to preserve Soul Points | -1 Soul Point Cost for Prayers (Soul Point cost cannot go below 1) +10% chance to double Soul drops from enemies | |
Error creating thumbnail: File missing Obsidian Voidheart Amulet II | Item (Amulet, Passive) | Error creating thumbnail: File missing | +10% chance to preserve Soul Points | +2 Soul Points gained when hit by an attack +30% Maximum Hit when two Abyssal Prayers are active |
Error creating thumbnail: File missing Corrupted Hyden | Constellation | Error creating thumbnail: File missing | +8% chance to preserve Soul Points | -10% cost to produce Items in Crafting +8% Crafting Abyssal XP +8% Prayer Abyssal XP -16% Soul Point Cost for Abyssal Prayers (Soul Point cost cannot go below 1) |
Error creating thumbnail: File missing Corruption Scroll | Item (Consumable) | Error creating thumbnail: File missing | +5% chance to preserve Soul Points | +5% Corruption Abyssal XP |
Error creating thumbnail: File missing Obsidian Voidheart Amulet I | Item (Amulet, Passive) | Error creating thumbnail: File missing | +5% chance to preserve Soul Points | +1 Soul Points gained when hit by an attack +15% Maximum Hit when two Abyssal Prayers are active |
Error creating thumbnail: File missing Soul Harvester Amulet | Item (Amulet, Passive) | Error creating thumbnail: File missing | +5% chance to preserve Soul Points | -1 Soul Point Cost for Prayers (Soul Point cost cannot go below 1) |
Misc Soul Boosts
- +X Soul Point(s) when releasing Souls
- +X% chance to double Soul drops from enemies
- +X Soul Points gained when hit by an attack
Source | Type | DLC | Misc Soul Boosts | Other Modifiers |
---|---|---|---|---|
Agility Obstacle 5 | Error creating thumbnail: File missing | +10% chance to double Soul drops from enemies | -1 Soul Point Cost for Prayers (Soul Point cost cannot go below 1) +10% chance to preserve Soul Points | |
Error creating thumbnail: File missing Soulsnap Potion I | Item | Error creating thumbnail: File missing | +5% chance to double Soul drops from enemies | |
Error creating thumbnail: File missing Soulsnap Potion II | Item | Error creating thumbnail: File missing | +10% chance to double Soul drops from enemies | |
Error creating thumbnail: File missing Soulsnap Potion III | Item | Error creating thumbnail: File missing | +15% chance to double Soul drops from enemies | |
Error creating thumbnail: File missing Soulsnap Potion IV | Item | Error creating thumbnail: File missing | +20% chance to double Soul drops from enemies | |
Error creating thumbnail: File missing Obsidian Voidheart Amulet I | Item (Amulet, Passive) | Error creating thumbnail: File missing | +1 Soul Points gained when hit by an attack | +5% chance to preserve Soul Points +15% Maximum Hit when two Abyssal Prayers are active |
Error creating thumbnail: File missing Obsidian Voidheart Amulet II | Item (Amulet, Passive) | Error creating thumbnail: File missing | +2 Soul Points gained when hit by an attack | +10% chance to preserve Soul Points +30% Maximum Hit when two Abyssal Prayers are active |
Error creating thumbnail: File missing Soul Harvester Gloves | Item (Gloves, Passive) | Error creating thumbnail: File missing | +3 Soul Points gained per Monster kill | |
Error creating thumbnail: File missing Soul Harvesting Consumable I | Item (Consumable) | Error creating thumbnail: File missing | +15% chance to double Soul drops from enemies | |
Error creating thumbnail: File missing Soul Harvesting Consumable II | Item (Consumable) | Error creating thumbnail: File missing | +30% chance to double Soul drops from enemies | |
Error creating thumbnail: File missing Soul Harvesting Consumable III | Item (Consumable) | Error creating thumbnail: File missing | +60% chance to double Soul drops from enemies | |
Error creating thumbnail: File missing Soulbind Ring | Item (Ring, Passive) | Error creating thumbnail: File missing | +100% chance to double Soul drops from enemies | |
Error creating thumbnail: File missing Weight of Souls | Upgrade | Error creating thumbnail: File missing | +2 Soul Point(s) when releasing Souls |
Skill Boosts | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||||
Skills:
| ||||||||||||||||||||
Other:
| ||||||||||||||||||||
Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |