Barrier/Boosts: Difference between revisions
From Melvor Idle
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Revision as of 07:57, 25 June 2024
These tables list most sources of Barrier modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page.
Barrier/Summon Boosts
- +X Flat Barrier damage dealt by Attacker per Attack Turn
- +X Flat Barrier damage added to Summon Familiar
- +X% Summon Familiar damage added as extra damage to Barrier
- -X% Summoning Familiar Attack Interval
- +X% Summoning Max Hit
Source | Type | DLC | Barrier/Summon Boosts | Other Modifiers |
---|---|---|---|---|
Error creating thumbnail: File missing Tier 9 - 1 | Agility Obstacle 9 | Error creating thumbnail: File missing | -5% Summoning Familiar Attack Interval | -0.3s Summoning Interval for Abyssal Realm only +10 additional quantity of primary resource gained in Summoning for Abyssal Realm only (cannot be doubled) -1 Shard cost when creating Abyssal Realm Familiars in Summoning |
Error creating thumbnail: File missing Sloth Obelisk | Agility Pillar | Error creating thumbnail: File missing | -15% Summoning Familiar Attack Interval | +15% Chance to preserve Summoning Charges +15% Global AP (except Item Sales) +50 Bank Space +15% Ammo Preservation +15% Rune Preservation +5% Chance to Double Items Globally |
Summoning Relic 4 | Ancient Relic | +100% Summoning Max Hit | ||
Error creating thumbnail: File missing Corrupted Qimican | Constellation | Error creating thumbnail: File missing | +16% Summoning Max Hit | -10% cost to produce Items in Herblore +8% Summoning Abyssal XP +8% Herblore Abyssal XP +8% Chance to preserve Summoning Charges +8% Chance To Preserve Potion Charge |
Barrier Touch Potion I | Item | +10 Flat Barrier damage added to Summon Familiar | ||
Barrier Touch Potion II | Item | +20 Flat Barrier damage added to Summon Familiar | ||
Barrier Touch Potion III | Item | +30 Flat Barrier damage added to Summon Familiar | ||
Barrier Touch Potion IV | Item | +40 Flat Barrier damage added to Summon Familiar | ||
Error creating thumbnail: File missing Toxic Octopus (Perfect) | Item | Error creating thumbnail: File missing | +10% Summoning Max Hit | +1,000% Food healing value while using Abyssal Damage |
(B) Adamant Helmet | Item (Helmet) | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +10% chance to ignore Crystallize | |
(B) Adamant Platebody | Item (Platebody) | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +10% chance to ignore Crystallize | |
(B) Adamant Platelegs | Item (Platelegs) | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +10% chance to ignore Crystallize | |
(B) Air Acolyte Wizard Bottoms | Item (Platelegs, Passive) | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5 Magic Minimum Hit when using Air Spells +5% chance to ignore Crystallize | |
(B) Air Acolyte Wizard Hat | Item (Helmet, Passive) | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5 Magic Minimum Hit when using Air Spells +5% chance to ignore Crystallize | |
(B) Air Acolyte Wizard Robes | Item (Platebody, Passive) | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5 Magic Minimum Hit when using Air Spells +5% chance to ignore Crystallize | |
(B) Air Adept Wizard Bottoms | Item (Platelegs, Passive) | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15 Magic Minimum Hit when using Air Spells +10% chance to ignore Crystallize | |
(B) Air Adept Wizard Hat | Item (Helmet, Passive) | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15 Magic Minimum Hit when using Air Spells +10% chance to ignore Crystallize | |
(B) Air Adept Wizard Robes | Item (Platebody, Passive) | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15 Magic Minimum Hit when using Air Spells +10% chance to ignore Crystallize | |
(B) Air Expert Wizard Bottoms | Item (Platelegs, Passive) | +30 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +20 Magic Minimum Hit when using Air Spells +20% chance to ignore Crystallize | |
(B) Air Expert Wizard Hat | Item (Helmet, Passive) | +30 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +20 Magic Minimum Hit when using Air Spells +20% chance to ignore Crystallize | |
(B) Air Expert Wizard Robes | Item (Platebody, Passive) | +30 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +20 Magic Minimum Hit when using Air Spells +20% chance to ignore Crystallize | |
(B) Ancient D-hide Body | Item (Platebody) | +40 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize | |
(B) Ancient D-hide Chaps | Item (Platelegs) | +40 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize | |
(B) Ancient D-hide Vambraces | Item (Gloves) | +40 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize | |
(B) Ancient Helmet | Item (Helmet) | +50 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize | |
(B) Ancient Platebody | Item (Platebody) | +50 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize | |
(B) Ancient Platelegs | Item (Platelegs) | +50 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize | |
(B) Ancient Wizard Bottoms | Item (Platelegs, Passive) | +40 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | +6% Magic Max Hit when using Surge Spells +35% chance to ignore Crystallize +6% Magic Accuracy Rating when using Surge Spells +5 Magic Minimum Hit | |
(B) Ancient Wizard Hat | Item (Helmet, Passive) | +40 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | +6% Magic Max Hit when using Surge Spells +35% chance to ignore Crystallize +6% Magic Accuracy Rating when using Surge Spells +5 Magic Minimum Hit | |
(B) Ancient Wizard Robes | Item (Platebody, Passive) | +40 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | +6% Magic Max Hit when using Surge Spells +35% chance to ignore Crystallize +6% Magic Accuracy Rating when using Surge Spells +5 Magic Minimum Hit | |
(B) Black D-hide Body | Item (Platebody) | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +25% chance to ignore Crystallize | |
(B) Black D-hide Chaps | Item (Platelegs) | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +25% chance to ignore Crystallize | |
(B) Black D-hide Vambraces | Item (Gloves) | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +25% chance to ignore Crystallize | |
(B) Black Helmet | Item (Helmet) | +25 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | ||
(B) Black Platebody | Item (Platebody) | +25 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | ||
(B) Black Platelegs | Item (Platelegs) | +25 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | ||
(B) Blue D-hide Body | Item (Platebody) | +20 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +10% chance to ignore Crystallize | |
(B) Blue D-hide Chaps | Item (Platelegs) | +20 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +10% chance to ignore Crystallize | |
(B) Blue D-hide Vambraces | Item (Gloves) | +20 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +10% chance to ignore Crystallize | |
(B) Bronze Helmet | Item (Helmet) | +15 Flat Barrier damage added to Summon Familiar | ||
(B) Bronze Platebody | Item (Platebody) | +15 Flat Barrier damage added to Summon Familiar | ||
(B) Bronze Platelegs | Item (Platelegs) | +15 Flat Barrier damage added to Summon Familiar | ||
(B) Dragon Helmet | Item (Helmet) | +45 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +25% chance to ignore Crystallize | |
(B) Dragon Platebody | Item (Platebody) | +45 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +25% chance to ignore Crystallize | |
(B) Dragon Platelegs | Item (Platelegs) | +45 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +25% chance to ignore Crystallize | |
(B) Earth Acolyte Wizard Bottoms | Item (Platelegs, Passive) | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5 Magic Minimum Hit when using Earth Spells +5% chance to ignore Crystallize | |
(B) Earth Acolyte Wizard Hat | Item (Helmet, Passive) | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5 Magic Minimum Hit when using Earth Spells +5% chance to ignore Crystallize | |
(B) Earth Acolyte Wizard Robes | Item (Platebody, Passive) | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5 Magic Minimum Hit when using Earth Spells +5% chance to ignore Crystallize | |
(B) Earth Adept Wizard Bottoms | Item (Platelegs, Passive) | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15 Magic Minimum Hit when using Earth Spells +10% chance to ignore Crystallize | |
(B) Earth Adept Wizard Hat | Item (Helmet, Passive) | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15 Magic Minimum Hit when using Earth Spells +10% chance to ignore Crystallize | |
(B) Earth Adept Wizard Robes | Item (Platebody, Passive) | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15 Magic Minimum Hit when using Earth Spells +10% chance to ignore Crystallize | |
(B) Earth Expert Wizard Bottoms | Item (Platelegs, Passive) | +30 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +20 Magic Minimum Hit when using Earth Spells +20% chance to ignore Crystallize | |
(B) Earth Expert Wizard Hat | Item (Helmet, Passive) | +30 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +20 Magic Minimum Hit when using Earth Spells +20% chance to ignore Crystallize | |
(B) Earth Expert Wizard Robes | Item (Platebody, Passive) | +30 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +20 Magic Minimum Hit when using Earth Spells +20% chance to ignore Crystallize | |
(B) Fire Acolyte Wizard Bottoms | Item (Platelegs, Passive) | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5 Magic Minimum Hit when using Fire Spells +5% chance to ignore Crystallize | |
(B) Fire Acolyte Wizard Hat | Item (Helmet, Passive) | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5 Magic Minimum Hit when using Fire Spells +5% chance to ignore Crystallize | |
(B) Fire Acolyte Wizard Robes | Item (Platebody, Passive) | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5 Magic Minimum Hit when using Fire Spells +5% chance to ignore Crystallize | |
(B) Fire Adept Wizard Bottoms | Item (Platelegs, Passive) | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15 Magic Minimum Hit when using Fire Spells +10% chance to ignore Crystallize | |
(B) Fire Adept Wizard Hat | Item (Helmet, Passive) | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15 Magic Minimum Hit when using Fire Spells +10% chance to ignore Crystallize | |
(B) Fire Adept Wizard Robes | Item (Platebody, Passive) | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15 Magic Minimum Hit when using Fire Spells +10% chance to ignore Crystallize | |
(B) Fire Expert Wizard Bottoms | Item (Platelegs, Passive) | +30 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +20 Magic Minimum Hit when using Fire Spells +20% chance to ignore Crystallize | |
(B) Fire Expert Wizard Hat | Item (Helmet, Passive) | +30 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +20 Magic Minimum Hit when using Fire Spells +20% chance to ignore Crystallize | |
(B) Fire Expert Wizard Robes | Item (Platebody, Passive) | +30 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +20 Magic Minimum Hit when using Fire Spells +20% chance to ignore Crystallize | |
(B) Green D-hide Body | Item (Platebody) | +20 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5% chance to ignore Crystallize | |
(B) Green D-hide Chaps | Item (Platelegs) | +20 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5% chance to ignore Crystallize | |
(B) Green D-hide Vambraces | Item (Gloves) | +20 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5% chance to ignore Crystallize | |
(B) Hard Leather Body | Item (Platebody) | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | ||
(B) Hard Leather Chaps | Item (Platelegs) | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | ||
(B) Hard Leather Vambraces | Item (Gloves) | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | ||
(B) Iron Helmet | Item (Helmet) | +15 Flat Barrier damage added to Summon Familiar | ||
(B) Iron Platebody | Item (Platebody) | +15 Flat Barrier damage added to Summon Familiar | ||
(B) Iron Platelegs | Item (Platelegs) | +15 Flat Barrier damage added to Summon Familiar | ||
(B) Leather Body | Item (Platebody) | +10 Flat Barrier damage added to Summon Familiar | ||
(B) Leather Chaps | Item (Platelegs) | +10 Flat Barrier damage added to Summon Familiar | ||
(B) Leather Vambraces | Item (Gloves) | +10 Flat Barrier damage added to Summon Familiar | ||
(B) Mithril Helmet | Item (Helmet) | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5% chance to ignore Crystallize | |
(B) Mithril Platebody | Item (Platebody) | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5% chance to ignore Crystallize | |
(B) Mithril Platelegs | Item (Platelegs) | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5% chance to ignore Crystallize | |
(B) Red D-hide Body | Item (Platebody) | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15% chance to ignore Crystallize | |
(B) Red D-hide Chaps | Item (Platelegs) | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15% chance to ignore Crystallize | |
(B) Red D-hide Vambraces | Item (Gloves) | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15% chance to ignore Crystallize | |
(B) Rune Helmet | Item (Helmet) | +40 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15% chance to ignore Crystallize | |
(B) Rune Platebody | Item (Platebody) | +40 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15% chance to ignore Crystallize | |
(B) Rune Platelegs | Item (Platelegs) | +40 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15% chance to ignore Crystallize | |
(B) Steel Helmet | Item (Helmet) | +25 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | ||
(B) Steel Platebody | Item (Platebody) | +25 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | ||
(B) Steel Platelegs | Item (Platelegs) | +25 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | ||
(B) Water Acolyte Wizard Bottoms | Item (Platelegs, Passive) | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5 Magic Minimum Hit when using Water Spells +5% chance to ignore Crystallize | |
(B) Water Acolyte Wizard Hat | Item (Helmet, Passive) | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5 Magic Minimum Hit when using Water Spells +5% chance to ignore Crystallize | |
(B) Water Acolyte Wizard Robes | Item (Platebody, Passive) | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5 Magic Minimum Hit when using Water Spells +5% chance to ignore Crystallize | |
(B) Water Adept Wizard Bottoms | Item (Platelegs, Passive) | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15 Magic Minimum Hit when using Water Spells +10% chance to ignore Crystallize | |
(B) Water Adept Wizard Hat | Item (Helmet, Passive) | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15 Magic Minimum Hit when using Water Spells +10% chance to ignore Crystallize | |
(B) Water Adept Wizard Robes | Item (Platebody, Passive) | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15 Magic Minimum Hit when using Water Spells +10% chance to ignore Crystallize | |
(B) Water Expert Wizard Bottoms | Item (Platelegs, Passive) | +30 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +20 Magic Minimum Hit when using Water Spells +20% chance to ignore Crystallize | |
(B) Water Expert Wizard Hat | Item (Helmet, Passive) | +30 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +20 Magic Minimum Hit when using Water Spells +20% chance to ignore Crystallize | |
(B) Water Expert Wizard Robes | Item (Platebody, Passive) | +30 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +20 Magic Minimum Hit when using Water Spells +20% chance to ignore Crystallize | |
(C) Adamant Helmet | Item (Helmet) | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +10% chance to ignore Crystallize | |
(C) Adamant Platebody | Item (Platebody) | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +10% chance to ignore Crystallize | |
(C) Adamant Platelegs | Item (Platelegs) | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +10% chance to ignore Crystallize | |
(C) Ancient Helmet | Item (Helmet) | +50 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
(C) Ancient Platebody | Item (Platebody) | +50 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
(C) Ancient Platelegs | Item (Platelegs) | +50 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
(C) Dragon Helmet | Item (Helmet) | +45 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +25% chance to ignore Crystallize +25% chance to ignore Crystal Sanction | |
(C) Dragon Platebody | Item (Platebody) | +45 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +25% chance to ignore Crystallize +25% chance to ignore Crystal Sanction | |
(C) Dragon Platelegs | Item (Platelegs) | +45 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +25% chance to ignore Crystallize +25% chance to ignore Crystal Sanction | |
(C) Mithril Helmet | Item (Helmet) | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5% chance to ignore Crystallize | |
(C) Mithril Platebody | Item (Platebody) | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5% chance to ignore Crystallize | |
(C) Mithril Platelegs | Item (Platelegs) | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5% chance to ignore Crystallize | |
(C) Rune Helmet | Item (Helmet) | +40 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15% chance to ignore Crystallize | |
(C) Rune Platebody | Item (Platebody) | +40 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15% chance to ignore Crystallize | |
(C) Rune Platelegs | Item (Platelegs) | +40 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15% chance to ignore Crystallize | |
Adaptive Summoning Amulet | Item (Amulet) | +30% Summoning Max Hit | -15% Max Hit | |
Aeris God Boots (B) | Item (Boots) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize | |
Aeris God Boots (C) | Item (Boots) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
Aeris God Helmet (B) | Item (Helmet) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize | |
Aeris God Helmet (C) | Item (Helmet) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
Aeris God Platebody (B) | Item (Platebody) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize | |
Aeris God Platebody (C) | Item (Platebody) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
Aeris God Platelegs (B) | Item (Platelegs) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize | |
Aeris God Platelegs (C) | Item (Platelegs) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
Amulet of Barrier Touch | Item (Amulet, Passive) | +10 Flat Barrier damage added to Summon Familiar | ||
Barrier Burn Shield | Item (Shield, Passive) | +20% Summon Familiar damage added as extra damage to Barrier | ||
Barrier Draining Gloves | Item (Gloves, Passive) | +60 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | ||
Barrier Eroding Amulet | Item (Amulet, Passive) | +10% Summon Familiar damage added as extra damage to Barrier | ||
Barrier Eroding Ring | Item (Ring, Passive) | +10% Summon Familiar damage added as extra damage to Barrier | ||
Barrier Gem | Item (Gem) | +15 Flat Barrier damage dealt by Attacker per Attack Turn | ||
Barrier Hunter Amulet | Item (Amulet, Passive) | +5% Summon Familiar damage added as extra damage to Barrier | ||
Barrier Hunter Ring | Item (Ring, Passive) | +5% Summon Familiar damage added as extra damage to Barrier | ||
Barrier Sapping Gloves | Item (Gloves, Passive) | +40 Flat Barrier damage added to Summon Familiar | ||
Barrier Sapping Shield | Item (Shield, Passive) | +10% Summon Familiar damage added as extra damage to Barrier | ||
Barrier Touch Gem | Item (Gem) | +5% Summon Familiar damage added as extra damage to Barrier +15 Flat Barrier damage added to Summon Familiar | ||
Barrier Touch Shield | Item (Shield, Passive) | +5% Summon Familiar damage added as extra damage to Barrier +20 Flat Barrier damage added to Summon Familiar | ||
Basic Barrier Gem | Item (Gem) | +10 Flat Barrier damage dealt by Attacker per Attack Turn | ||
Book of Occults | Item (Shield) | +20% Summoning Max Hit | ||
Error creating thumbnail: File missing Dark Summon Consumable I | Item (Consumable) | Error creating thumbnail: File missing | +5% Summoning Max Hit -5% Summoning Familiar Attack Interval | +5% Chance to preserve Summoning Charges |
Error creating thumbnail: File missing Dark Summon Consumable II | Item (Consumable) | Error creating thumbnail: File missing | +10% Summoning Max Hit -10% Summoning Familiar Attack Interval | +10% Chance to preserve Summoning Charges |
Error creating thumbnail: File missing Dark Summon Consumable III | Item (Consumable) | Error creating thumbnail: File missing | +20% Summoning Max Hit -20% Summoning Familiar Attack Interval | +20% Chance to preserve Summoning Charges |
Devouring Barrier Gem | Item (Gem) | +30% Summon Familiar damage added as extra damage to Barrier +40 Flat Barrier damage added to Summon Familiar | ||
Devouring Barrier Shield | Item (Shield) | +30% Summon Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | ||
Draining Barrier Gem | Item (Gem) | +15% Summon Familiar damage added as extra damage to Barrier +25 Flat Barrier damage added to Summon Familiar | ||
Eroding Barrier Gem | Item (Gem) | +20% Summon Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | ||
Familiar 2H Sword | Item (Weapon) | +60% Summoning Max Hit +15% Summon Familiar damage added as extra damage to Barrier +20 Flat Barrier damage added to Summon Familiar | -30% Max Hit | |
Familiar Longbow | Item (Weapon) | +60% Summoning Max Hit +15% Summon Familiar damage added as extra damage to Barrier +20 Flat Barrier damage added to Summon Familiar | -30% Max Hit | |
Familiar Staff | Item (Weapon) | +60% Summoning Max Hit +15% Summon Familiar damage added as extra damage to Barrier +20 Flat Barrier damage added to Summon Familiar | -30% Max Hit | |
Fox | Item (Summon1, Summon2) | +5% Summoning Max Hit | -5% Summoning Interval | |
Glacia God Boots (B) | Item (Boots, Passive) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +25 Magic Minimum Hit when using Elemental Spells +35% chance to ignore Crystallize | |
Glacia God Boots (C) | Item (Boots, Passive) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +25 Magic Minimum Hit when using Elemental Spells +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
Glacia God Helmet (B) | Item (Helmet, Passive) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +25 Magic Minimum Hit when using Elemental Spells +35% chance to ignore Crystallize | |
Glacia God Helmet (C) | Item (Helmet, Passive) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +25 Magic Minimum Hit when using Elemental Spells +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
Glacia God Platebody (B) | Item (Platebody, Passive) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +25 Magic Minimum Hit when using Elemental Spells +35% chance to ignore Crystallize | |
Glacia God Platebody (C) | Item (Platebody, Passive) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +25 Magic Minimum Hit when using Elemental Spells +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
Glacia God Platelegs (B) | Item (Platelegs, Passive) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +25 Magic Minimum Hit when using Elemental Spells +35% chance to ignore Crystallize | |
Glacia God Platelegs (C) | Item (Platelegs, Passive) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +25 Magic Minimum Hit when using Elemental Spells +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
Old Summoning Amulet | Item (Amulet, Passive) | +10% Summoning Max Hit | +10% Chance to preserve Summoning Charges | |
Ragnar God Boots (B) | Item (Boots) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize | |
Ragnar God Boots (C) | Item (Boots) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
Ragnar God Helmet (B) | Item (Helmet) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize | |
Ragnar God Helmet (C) | Item (Helmet) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
Ragnar God Platebody (B) | Item (Platebody) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize | |
Ragnar God Platebody (C) | Item (Platebody) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
Ragnar God Platelegs (B) | Item (Platelegs) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize | |
Ragnar God Platelegs (C) | Item (Platelegs) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
Ring of Barrier Touch | Item (Ring, Passive) | +10 Flat Barrier damage added to Summon Familiar | ||
Sapping Barrier Gem | Item (Gem) | +10% Summon Familiar damage added as extra damage to Barrier +20 Flat Barrier damage added to Summon Familiar | ||
Siphoning Barrier Gem | Item (Gem) | +25% Summon Familiar damage added as extra damage to Barrier +35 Flat Barrier damage added to Summon Familiar | ||
Summoner's Blessed Ring | Item (Ring, Passive) | -10% Summoning Familiar Attack Interval | ||
Summoner's Blessing | Item (Consumable) | -5% Summoning Familiar Attack Interval | ||
Summoner's Defender | Item (Shield, Passive) | -10% Summoning Familiar Attack Interval | ||
Superior Cape of Completion | Item (Cape) | +10% Summoning Max Hit | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +8% Damage To Slayer Tasks +75% Ammo Preservation -75% Coal Costs for Smithing +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting -0.8s Thieving Interval -0.8s Crafting Interval +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +5% Chance to find gem veins when Mining +8% Skill XP for all Skills +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
Superior Max Skillcape | Item (Cape) | +10% Summoning Max Hit | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +8% Damage To Slayer Tasks +75% Ammo Preservation -75% Coal Costs for Smithing +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting -0.8s Thieving Interval -0.8s Crafting Interval +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +5% Chance to find gem veins when Mining +8% Skill XP for all Skills +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
Superior Summoning Skillcape | Item (Cape) | +10% Summoning Max Hit | -10% Summoning Interval +25% Chance to Preserve Resources in Summoning +15% Chance to preserve Summoning Charges +10 base primary resource quantity gained in Summoning for Melvor Realm only | |
Terran God Boots (B) | Item (Boots) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize | |
Terran God Boots (C) | Item (Boots) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
Terran God Helmet (B) | Item (Helmet) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize | |
Terran God Helmet (C) | Item (Helmet) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
Terran God Platebody (B) | Item (Platebody) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize | |
Terran God Platebody (C) | Item (Platebody) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
Terran God Platelegs (B) | Item (Platelegs) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize | |
Terran God Platelegs (C) | Item (Platelegs) | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | |
Tortoise | Item (Summon1, Summon2) | +75% Summon Familiar damage added as extra damage to Barrier | ||
Phantom | Pet | +5% Summoning Max Hit | ||
Error creating thumbnail: File missing Error creating thumbnail: File missing AB3 | Skill Tree Node | Error creating thumbnail: File missing | +25% Summoning Max Hit | |
Error creating thumbnail: File missing Error creating thumbnail: File missing C3 | Skill Tree Node | Error creating thumbnail: File missing | -3% Summoning Familiar Attack Interval | |
Error creating thumbnail: File missing Error creating thumbnail: File missing C4 | Skill Tree Node | Error creating thumbnail: File missing | -3% Summoning Familiar Attack Interval | |
Spider Spectre Synergy | Summoning Synergy | +100% Summoning Max Hit | ||
Tortoise Error creating thumbnail: File missing Centaur Synergy | Summoning Synergy | +90 Flat Barrier damage added to Summon Familiar if using Ranged | ||
Tortoise Error creating thumbnail: File missing Cyclops Synergy | Summoning Synergy | +20% Summon Familiar damage added as extra damage to Barrier | ||
Tortoise Error creating thumbnail: File missing Minotaur Synergy | Summoning Synergy | +90 Flat Barrier damage added to Summon Familiar if using Melee | ||
Tortoise Error creating thumbnail: File missing Witch Synergy | Summoning Synergy | +90 Flat Barrier damage added to Summon Familiar if using Magic |
Debuff Immunity Boosts
- +X% chance to ignore Crystallize
- +X% chance to ignore Crystal Sanction
Source | Type | DLC | Debuff Immunity Boosts | Other Modifiers |
---|---|---|---|---|
(B) Adamant Helmet | Item (Helmet) | +10% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
(B) Adamant Platebody | Item (Platebody) | +10% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
(B) Adamant Platelegs | Item (Platelegs) | +10% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
(B) Air Acolyte Wizard Bottoms | Item (Platelegs, Passive) | +5% chance to ignore Crystallize | +5% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit when using Air Spells +10 Flat Barrier damage added to Summon Familiar | |
(B) Air Acolyte Wizard Hat | Item (Helmet, Passive) | +5% chance to ignore Crystallize | +5% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit when using Air Spells +10 Flat Barrier damage added to Summon Familiar | |
(B) Air Acolyte Wizard Robes | Item (Platebody, Passive) | +5% chance to ignore Crystallize | +5% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit when using Air Spells +10 Flat Barrier damage added to Summon Familiar | |
(B) Air Adept Wizard Bottoms | Item (Platelegs, Passive) | +10% chance to ignore Crystallize | +10% Summon Familiar damage added as extra damage to Barrier +15 Magic Minimum Hit when using Air Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Air Adept Wizard Hat | Item (Helmet, Passive) | +10% chance to ignore Crystallize | +10% Summon Familiar damage added as extra damage to Barrier +15 Magic Minimum Hit when using Air Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Air Adept Wizard Robes | Item (Platebody, Passive) | +10% chance to ignore Crystallize | +10% Summon Familiar damage added as extra damage to Barrier +15 Magic Minimum Hit when using Air Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Air Expert Wizard Bottoms | Item (Platelegs, Passive) | +20% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +20 Magic Minimum Hit when using Air Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Air Expert Wizard Hat | Item (Helmet, Passive) | +20% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +20 Magic Minimum Hit when using Air Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Air Expert Wizard Robes | Item (Platebody, Passive) | +20% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +20 Magic Minimum Hit when using Air Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Ancient D-hide Body | Item (Platebody) | +35% chance to ignore Crystallize | +40 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | |
(B) Ancient D-hide Chaps | Item (Platelegs) | +35% chance to ignore Crystallize | +40 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | |
(B) Ancient D-hide Vambraces | Item (Gloves) | +35% chance to ignore Crystallize | +40 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | |
(B) Ancient Helmet | Item (Helmet) | +35% chance to ignore Crystallize | +50 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | |
(B) Ancient Platebody | Item (Platebody) | +35% chance to ignore Crystallize | +50 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | |
(B) Ancient Platelegs | Item (Platelegs) | +35% chance to ignore Crystallize | +50 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | |
(B) Ancient Wizard Bottoms | Item (Platelegs, Passive) | +35% chance to ignore Crystallize | +6% Magic Max Hit when using Surge Spells +6% Magic Accuracy Rating when using Surge Spells +25% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit +40 Flat Barrier damage added to Summon Familiar | |
(B) Ancient Wizard Hat | Item (Helmet, Passive) | +35% chance to ignore Crystallize | +6% Magic Max Hit when using Surge Spells +6% Magic Accuracy Rating when using Surge Spells +25% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit +40 Flat Barrier damage added to Summon Familiar | |
(B) Ancient Wizard Robes | Item (Platebody, Passive) | +35% chance to ignore Crystallize | +6% Magic Max Hit when using Surge Spells +6% Magic Accuracy Rating when using Surge Spells +25% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit +40 Flat Barrier damage added to Summon Familiar | |
(B) Black D-hide Body | Item (Platebody) | +25% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | |
(B) Black D-hide Chaps | Item (Platelegs) | +25% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | |
(B) Black D-hide Vambraces | Item (Gloves) | +25% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | |
(B) Blue D-hide Body | Item (Platebody) | +10% chance to ignore Crystallize | +20 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
(B) Blue D-hide Chaps | Item (Platelegs) | +10% chance to ignore Crystallize | +20 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
(B) Blue D-hide Vambraces | Item (Gloves) | +10% chance to ignore Crystallize | +20 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
(B) Dragon Helmet | Item (Helmet) | +25% chance to ignore Crystallize | +45 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | |
(B) Dragon Platebody | Item (Platebody) | +25% chance to ignore Crystallize | +45 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | |
(B) Dragon Platelegs | Item (Platelegs) | +25% chance to ignore Crystallize | +45 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | |
(B) Earth Acolyte Wizard Bottoms | Item (Platelegs, Passive) | +5% chance to ignore Crystallize | +5% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit when using Earth Spells +10 Flat Barrier damage added to Summon Familiar | |
(B) Earth Acolyte Wizard Hat | Item (Helmet, Passive) | +5% chance to ignore Crystallize | +5% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit when using Earth Spells +10 Flat Barrier damage added to Summon Familiar | |
(B) Earth Acolyte Wizard Robes | Item (Platebody, Passive) | +5% chance to ignore Crystallize | +5% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit when using Earth Spells +10 Flat Barrier damage added to Summon Familiar | |
(B) Earth Adept Wizard Bottoms | Item (Platelegs, Passive) | +10% chance to ignore Crystallize | +10% Summon Familiar damage added as extra damage to Barrier +15 Magic Minimum Hit when using Earth Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Earth Adept Wizard Hat | Item (Helmet, Passive) | +10% chance to ignore Crystallize | +10% Summon Familiar damage added as extra damage to Barrier +15 Magic Minimum Hit when using Earth Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Earth Adept Wizard Robes | Item (Platebody, Passive) | +10% chance to ignore Crystallize | +10% Summon Familiar damage added as extra damage to Barrier +15 Magic Minimum Hit when using Earth Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Earth Expert Wizard Bottoms | Item (Platelegs, Passive) | +20% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +20 Magic Minimum Hit when using Earth Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Earth Expert Wizard Hat | Item (Helmet, Passive) | +20% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +20 Magic Minimum Hit when using Earth Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Earth Expert Wizard Robes | Item (Platebody, Passive) | +20% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +20 Magic Minimum Hit when using Earth Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Fire Acolyte Wizard Bottoms | Item (Platelegs, Passive) | +5% chance to ignore Crystallize | +5% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit when using Fire Spells +10 Flat Barrier damage added to Summon Familiar | |
(B) Fire Acolyte Wizard Hat | Item (Helmet, Passive) | +5% chance to ignore Crystallize | +5% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit when using Fire Spells +10 Flat Barrier damage added to Summon Familiar | |
(B) Fire Acolyte Wizard Robes | Item (Platebody, Passive) | +5% chance to ignore Crystallize | +5% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit when using Fire Spells +10 Flat Barrier damage added to Summon Familiar | |
(B) Fire Adept Wizard Bottoms | Item (Platelegs, Passive) | +10% chance to ignore Crystallize | +10% Summon Familiar damage added as extra damage to Barrier +15 Magic Minimum Hit when using Fire Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Fire Adept Wizard Hat | Item (Helmet, Passive) | +10% chance to ignore Crystallize | +10% Summon Familiar damage added as extra damage to Barrier +15 Magic Minimum Hit when using Fire Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Fire Adept Wizard Robes | Item (Platebody, Passive) | +10% chance to ignore Crystallize | +10% Summon Familiar damage added as extra damage to Barrier +15 Magic Minimum Hit when using Fire Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Fire Expert Wizard Bottoms | Item (Platelegs, Passive) | +20% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +20 Magic Minimum Hit when using Fire Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Fire Expert Wizard Hat | Item (Helmet, Passive) | +20% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +20 Magic Minimum Hit when using Fire Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Fire Expert Wizard Robes | Item (Platebody, Passive) | +20% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +20 Magic Minimum Hit when using Fire Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Green D-hide Body | Item (Platebody) | +5% chance to ignore Crystallize | +20 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
(B) Green D-hide Chaps | Item (Platelegs) | +5% chance to ignore Crystallize | +20 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
(B) Green D-hide Vambraces | Item (Gloves) | +5% chance to ignore Crystallize | +20 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
(B) Mithril Helmet | Item (Helmet) | +5% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
(B) Mithril Platebody | Item (Platebody) | +5% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
(B) Mithril Platelegs | Item (Platelegs) | +5% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
(B) Red D-hide Body | Item (Platebody) | +15% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | |
(B) Red D-hide Chaps | Item (Platelegs) | +15% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | |
(B) Red D-hide Vambraces | Item (Gloves) | +15% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | |
(B) Rune Helmet | Item (Helmet) | +15% chance to ignore Crystallize | +40 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | |
(B) Rune Platebody | Item (Platebody) | +15% chance to ignore Crystallize | +40 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | |
(B) Rune Platelegs | Item (Platelegs) | +15% chance to ignore Crystallize | +40 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | |
(B) Water Acolyte Wizard Bottoms | Item (Platelegs, Passive) | +5% chance to ignore Crystallize | +5% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit when using Water Spells +10 Flat Barrier damage added to Summon Familiar | |
(B) Water Acolyte Wizard Hat | Item (Helmet, Passive) | +5% chance to ignore Crystallize | +5% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit when using Water Spells +10 Flat Barrier damage added to Summon Familiar | |
(B) Water Acolyte Wizard Robes | Item (Platebody, Passive) | +5% chance to ignore Crystallize | +5% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit when using Water Spells +10 Flat Barrier damage added to Summon Familiar | |
(B) Water Adept Wizard Bottoms | Item (Platelegs, Passive) | +10% chance to ignore Crystallize | +10% Summon Familiar damage added as extra damage to Barrier +15 Magic Minimum Hit when using Water Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Water Adept Wizard Hat | Item (Helmet, Passive) | +10% chance to ignore Crystallize | +10% Summon Familiar damage added as extra damage to Barrier +15 Magic Minimum Hit when using Water Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Water Adept Wizard Robes | Item (Platebody, Passive) | +10% chance to ignore Crystallize | +10% Summon Familiar damage added as extra damage to Barrier +15 Magic Minimum Hit when using Water Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Water Expert Wizard Bottoms | Item (Platelegs, Passive) | +20% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +20 Magic Minimum Hit when using Water Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Water Expert Wizard Hat | Item (Helmet, Passive) | +20% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +20 Magic Minimum Hit when using Water Spells +30 Flat Barrier damage added to Summon Familiar | |
(B) Water Expert Wizard Robes | Item (Platebody, Passive) | +20% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +20 Magic Minimum Hit when using Water Spells +30 Flat Barrier damage added to Summon Familiar | |
(C) Adamant Helmet | Item (Helmet) | +10% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
(C) Adamant Platebody | Item (Platebody) | +10% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
(C) Adamant Platelegs | Item (Platelegs) | +10% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
(C) Ancient Helmet | Item (Helmet) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +50 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | |
(C) Ancient Platebody | Item (Platebody) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +50 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | |
(C) Ancient Platelegs | Item (Platelegs) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +50 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | |
(C) Dragon Helmet | Item (Helmet) | +25% chance to ignore Crystallize +25% chance to ignore Crystal Sanction | +45 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | |
(C) Dragon Platebody | Item (Platebody) | +25% chance to ignore Crystallize +25% chance to ignore Crystal Sanction | +45 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | |
(C) Dragon Platelegs | Item (Platelegs) | +25% chance to ignore Crystallize +25% chance to ignore Crystal Sanction | +45 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | |
(C) Mithril Helmet | Item (Helmet) | +5% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
(C) Mithril Platebody | Item (Platebody) | +5% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
(C) Mithril Platelegs | Item (Platelegs) | +5% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
(C) Rune Helmet | Item (Helmet) | +15% chance to ignore Crystallize | +40 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | |
(C) Rune Platebody | Item (Platebody) | +15% chance to ignore Crystallize | +40 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | |
(C) Rune Platelegs | Item (Platelegs) | +15% chance to ignore Crystallize | +40 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | |
(G) Crystal Boots | Item (Boots) | +25% chance to ignore Crystallize | ||
(G) Crystal Helmet | Item (Helmet) | +25% chance to ignore Crystallize | ||
(G) Crystal Platebody | Item (Platebody) | +25% chance to ignore Crystallize | ||
(G) Crystal Platelegs | Item (Platelegs) | +25% chance to ignore Crystallize | ||
(G) Crystal Shield | Item (Shield) | +25% chance to ignore Crystallize | ||
(G) Pure Crystal Boots | Item (Boots) | +25% chance to ignore Crystallize +25% chance to ignore Crystal Sanction | ||
(G) Pure Crystal Helmet | Item (Helmet) | +25% chance to ignore Crystallize +25% chance to ignore Crystal Sanction | ||
(G) Pure Crystal Platebody | Item (Platebody) | +25% chance to ignore Crystallize +25% chance to ignore Crystal Sanction | ||
(G) Pure Crystal Platelegs | Item (Platelegs) | +25% chance to ignore Crystallize +25% chance to ignore Crystal Sanction | ||
(G) Pure Crystal Shield | Item (Shield) | +25% chance to ignore Crystallize +25% chance to ignore Crystal Sanction | ||
(S) Crystal Boots | Item (Boots) | +15% chance to ignore Crystallize | ||
(S) Crystal Helmet | Item (Helmet) | +15% chance to ignore Crystallize | ||
(S) Crystal Platebody | Item (Platebody) | +15% chance to ignore Crystallize | ||
(S) Crystal Platelegs | Item (Platelegs) | +15% chance to ignore Crystallize | ||
(S) Crystal Shield | Item (Shield) | +15% chance to ignore Crystallize | ||
(S) Pure Crystal Boots | Item (Boots) | +15% chance to ignore Crystallize +15% chance to ignore Crystal Sanction | ||
(S) Pure Crystal Helmet | Item (Helmet) | +15% chance to ignore Crystallize +15% chance to ignore Crystal Sanction | ||
(S) Pure Crystal Platebody | Item (Platebody) | +15% chance to ignore Crystallize +15% chance to ignore Crystal Sanction | ||
(S) Pure Crystal Platelegs | Item (Platelegs) | +15% chance to ignore Crystallize +15% chance to ignore Crystal Sanction | ||
(S) Pure Crystal Shield | Item (Shield) | +15% chance to ignore Crystallize +15% chance to ignore Crystal Sanction | ||
Aeris God Boots (B) | Item (Boots) | +35% chance to ignore Crystallize | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Aeris God Boots (C) | Item (Boots) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Aeris God Helmet (B) | Item (Helmet) | +35% chance to ignore Crystallize | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Aeris God Helmet (C) | Item (Helmet) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Aeris God Platebody (B) | Item (Platebody) | +35% chance to ignore Crystallize | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Aeris God Platebody (C) | Item (Platebody) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Aeris God Platelegs (B) | Item (Platelegs) | +35% chance to ignore Crystallize | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Aeris God Platelegs (C) | Item (Platelegs) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Crystal Boots | Item (Boots) | +5% chance to ignore Crystallize | ||
Crystal Defender | Item (Shield) | +5% chance to ignore Crystallize | ||
Crystal Gloves | Item (Gloves) | +5% chance to ignore Crystallize | ||
Crystal Helmet | Item (Helmet) | +5% chance to ignore Crystallize | ||
Crystal Platebody | Item (Platebody) | +5% chance to ignore Crystallize | ||
Crystal Platelegs | Item (Platelegs) | +5% chance to ignore Crystallize | ||
Crystal Shield | Item (Shield) | +5% chance to ignore Crystallize | ||
Glacia God Boots (B) | Item (Boots, Passive) | +35% chance to ignore Crystallize | +40% Summon Familiar damage added as extra damage to Barrier +25 Magic Minimum Hit when using Elemental Spells +55 Flat Barrier damage added to Summon Familiar | |
Glacia God Boots (C) | Item (Boots, Passive) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +40% Summon Familiar damage added as extra damage to Barrier +25 Magic Minimum Hit when using Elemental Spells +55 Flat Barrier damage added to Summon Familiar | |
Glacia God Helmet (B) | Item (Helmet, Passive) | +35% chance to ignore Crystallize | +40% Summon Familiar damage added as extra damage to Barrier +25 Magic Minimum Hit when using Elemental Spells +55 Flat Barrier damage added to Summon Familiar | |
Glacia God Helmet (C) | Item (Helmet, Passive) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +40% Summon Familiar damage added as extra damage to Barrier +25 Magic Minimum Hit when using Elemental Spells +55 Flat Barrier damage added to Summon Familiar | |
Glacia God Platebody (B) | Item (Platebody, Passive) | +35% chance to ignore Crystallize | +40% Summon Familiar damage added as extra damage to Barrier +25 Magic Minimum Hit when using Elemental Spells +55 Flat Barrier damage added to Summon Familiar | |
Glacia God Platebody (C) | Item (Platebody, Passive) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +40% Summon Familiar damage added as extra damage to Barrier +25 Magic Minimum Hit when using Elemental Spells +55 Flat Barrier damage added to Summon Familiar | |
Glacia God Platelegs (B) | Item (Platelegs, Passive) | +35% chance to ignore Crystallize | +40% Summon Familiar damage added as extra damage to Barrier +25 Magic Minimum Hit when using Elemental Spells +55 Flat Barrier damage added to Summon Familiar | |
Glacia God Platelegs (C) | Item (Platelegs, Passive) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +40% Summon Familiar damage added as extra damage to Barrier +25 Magic Minimum Hit when using Elemental Spells +55 Flat Barrier damage added to Summon Familiar | |
Pure Crystal Boots | Item (Boots) | +10% chance to ignore Crystallize +5% chance to ignore Crystal Sanction | ||
Pure Crystal Defender | Item (Shield) | +10% chance to ignore Crystallize | ||
Pure Crystal Gloves | Item (Gloves) | +10% chance to ignore Crystallize +5% chance to ignore Crystal Sanction | ||
Pure Crystal Helmet | Item (Helmet) | +10% chance to ignore Crystallize +5% chance to ignore Crystal Sanction | ||
Pure Crystal Platebody | Item (Platebody) | +10% chance to ignore Crystallize +5% chance to ignore Crystal Sanction | ||
Pure Crystal Platelegs | Item (Platelegs) | +10% chance to ignore Crystallize +5% chance to ignore Crystal Sanction | ||
Pure Crystal Shield | Item (Shield) | +10% chance to ignore Crystallize +5% chance to ignore Crystal Sanction | ||
Ragnar God Boots (B) | Item (Boots) | +35% chance to ignore Crystallize | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Ragnar God Boots (C) | Item (Boots) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Ragnar God Helmet (B) | Item (Helmet) | +35% chance to ignore Crystallize | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Ragnar God Helmet (C) | Item (Helmet) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Ragnar God Platebody (B) | Item (Platebody) | +35% chance to ignore Crystallize | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Ragnar God Platebody (C) | Item (Platebody) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Ragnar God Platelegs (B) | Item (Platelegs) | +35% chance to ignore Crystallize | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Ragnar God Platelegs (C) | Item (Platelegs) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Terran God Boots (B) | Item (Boots) | +35% chance to ignore Crystallize | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Terran God Boots (C) | Item (Boots) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Terran God Helmet (B) | Item (Helmet) | +35% chance to ignore Crystallize | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Terran God Helmet (C) | Item (Helmet) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Terran God Platebody (B) | Item (Platebody) | +35% chance to ignore Crystallize | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Terran God Platebody (C) | Item (Platebody) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Terran God Platelegs (B) | Item (Platelegs) | +35% chance to ignore Crystallize | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | |
Terran God Platelegs (C) | Item (Platelegs) | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier |
Skill Boosts |
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Error creating thumbnail: File missing Combat • Barrier • Error creating thumbnail: File missing Melee • Error creating thumbnail: File missing Ranged • Error creating thumbnail: File missing Magic • Error creating thumbnail: File missing Prayer • Error creating thumbnail: File missing Slayer • Error creating thumbnail: File missing Corruption • Error creating thumbnail: File missing Farming • Error creating thumbnail: File missing Township • Error creating thumbnail: File missing Woodcutting • Error creating thumbnail: File missing Fishing • Error creating thumbnail: File missing Firemaking • Error creating thumbnail: File missing Cooking • Error creating thumbnail: File missing Mining • Error creating thumbnail: File missing Smithing • Error creating thumbnail: File missing Thieving • Error creating thumbnail: File missing Fletching • Error creating thumbnail: File missing Crafting • Error creating thumbnail: File missing Runecrafting • Error creating thumbnail: File missing Herblore • Error creating thumbnail: File missing Agility • Error creating thumbnail: File missing Summoning • Error creating thumbnail: File missing Astrology • Error creating thumbnail: File missing Alt. Magic • Error creating thumbnail: File missing Cartography • Error creating thumbnail: File missing Archaeology • Error creating thumbnail: File missing Harvesting
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Melvor Idle version v1.3.1 (Released: 30th October 2024) |
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Error creating thumbnail: File missing Combat: Error creating thumbnail: File missing Attack • Error creating thumbnail: File missing Strength • Error creating thumbnail: File missing Defence • Error creating thumbnail: File missing Hitpoints • Error creating thumbnail: File missing Ranged • Error creating thumbnail: File missing Magic • Error creating thumbnail: File missing Prayer • Error creating thumbnail: File missing Slayer • Error creating thumbnail: File missing Corruption
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Skills: Error creating thumbnail: File missing Farming • Error creating thumbnail: File missing Township • Error creating thumbnail: File missing Woodcutting • Error creating thumbnail: File missing Fishing • Error creating thumbnail: File missing Firemaking • Error creating thumbnail: File missing Cooking • Error creating thumbnail: File missing Mining • Error creating thumbnail: File missing Smithing • Error creating thumbnail: File missing Thieving • Error creating thumbnail: File missing Fletching • Error creating thumbnail: File missing Crafting • Error creating thumbnail: File missing Runecrafting • Error creating thumbnail: File missing Herblore • Error creating thumbnail: File missing Agility • Error creating thumbnail: File missing Summoning • Error creating thumbnail: File missing Astrology • Error creating thumbnail: File missing Alternative Magic • Error creating thumbnail: File missing Cartography • Error creating thumbnail: File missing Archaeology • Error creating thumbnail: File missing Harvesting
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Other: Error creating thumbnail: File missing Beginners Guide • Guides • Error creating thumbnail: File missing Bank • Error creating thumbnail: File missing Combat • Error creating thumbnail: File missing Mastery • Error creating thumbnail: File missing Money Making • Error creating thumbnail: File missing Shop • Easter Eggs • Pets • Error creating thumbnail: File missing Golbin Raid • Error creating thumbnail: File missing Full Version • Throne of the Herald • Atlas of Discovery • Error creating thumbnail: File missing Into the Abyss
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |