Throne of the Herald/Guide: Difference between revisions

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{{RequiresTotH}}
{{RequiresTotH}}
{{StrategyGuide}}
{{StrategyGuide}}
{{V|1.3}}
{{UserContentVersion|1.3}}


Due to the nerfs to [[Poison]] and {{Icon|Despair|type=curse}} in Patch 1.3, the requirements and length of the fight has gone up quite drastically, better methods are still being researched.
Due to justified nerfs to [[Poison]] and {{Icon|Despair|type=curse}} in Patch 1.3, the requirements and length of the fight has gone up.
 
 
=Rewards=
{{PetIcon|Harold}} - This pet has a ludicrous amount of bonuses for every aspect of the game.


=Dungeon Mechanics=
=Dungeon Mechanics=
Similar to {{ZoneIcon|Into the Mist}} and {{ZoneIcon|Impending Darkness Event}}, this Dungeon consists of 3 boss phases, each tailored to a specific Combat Style. There will be a paused screen as soon as you enter the dungeon, and before each phase of the boss, where the player can read the boss's abilities and damage values. Unlike those dungeons, there are significantly less mechanics that dynamically change the amount of damage the boss can do, outside of the returning [[Affliction]]. Due to this it is generally easier to determine the circumstances in which the player can survive without manually eating. The third phase has a mechanic that instantly kills the player (by dealing about a million damage) if they fall below 90% {{Skill|Hitpoints|HP}}.
Similar to {{ZoneIcon|Into the Mist}} and {{ZoneIcon|Impending Darkness Event}}, this Dungeon consists of 3 boss phases, each tailored to a specific Combat Style. There will be a paused screen as soon as you enter the dungeon, and before each phase of the boss, where the player can read the boss's abilities and damage values. Unlike those dungeons, there are significantly less mechanics that dynamically change the amount of damage the boss can do, outside of the returning [[Affliction]]. Due to this it is generally easier to determine the circumstances in which the player can survive without manually eating. The third phase has a mechanic that instantly kills the player (by dealing about a million damage) if they fall below 90% {{Skill|Hitpoints|HP}}.


=Intimidation=
'''Intimidation''' <br>
Just like every other monster in the {{TotH|Throne of the Herald Expansion}}, {{MonsterIcon|The Herald}} has a passive effect that reduces the player's Damage Reduction. When in combat with {{MonsterIcon|The Herald}}, the player's '''base''' damage reduction is reduced by 44%, before any modifiers from the combat triangle.
Just like every other monster in the {{TotH|Throne of the Herald Expansion}}, {{MonsterIcon|The Herald}} has a passive effect that reduces the player's Damage Reduction. When in combat with {{MonsterIcon|The Herald}}, the player's '''base''' damage reduction is reduced by 44%, before any modifiers from the combat triangle.


=Deja-Vu=
'''Deja-Vu''' <br>
This ability is found on all three phases of the boss, and is reminiscent of the passive immunities of {{MonsterIcon|Bane}} and {{MonsterIcon|Ahrenia}}. When the boss uses this ability, he becomes immune to all damage from combat styles different than his own for a few turns. This ability is designed to encourage the player to swap equipment sets actively to be able to deal damage, however, the boss generally does too much damage to not take advantage of the [[Combat Triangle]] increase to Damage Reduction, and this mechanic can be ignored if you can deal enough damage in between Deja-Vu effects.
This ability is found on all three phases of the boss, and is reminiscent of the passive immunities of {{MonsterIcon|Bane}} and {{MonsterIcon|Ahrenia}}. When the boss uses this ability, he becomes immune to all damage from combat styles different than his own for a few turns. This ability is designed to encourage the player to swap equipment sets actively to be able to deal damage, however, the boss generally does too much damage to not take advantage of the [[Combat Triangle]] increase to Damage Reduction, and this mechanic can be ignored if you can deal enough damage in between Deja-Vu effects.


=Immunities=
'''Immunities''' <br>
Each phase of{{MonsterIcon|The Herald}} is immune to [[Stun|stuns]] and [[Freeze|freeze effects]] as has a 50% chance to avoid [[Burn]], [[Bleed]], [[Slow]] and [[Frostburn]].
Each phase of{{MonsterIcon|The Herald}} is immune to [[Stun|stuns]] and [[Freeze|freeze effects]] as has a 50% chance to avoid [[Burn]], [[Bleed]], [[Slow]] and [[Frostburn]].


Each boss also heals 4% of its max {{Skill|Hitpoints|HP}} every 2 turns.
Each boss also heals 4% of its max {{Skill|Hitpoints|HP}} every 2 turns.


=Growing Madness=
'''Growing Madness''' <br>
Every time the boss attacks, it gets faster and can deal more damage, with up to 50% reduced attack interval, and 50% increased Max Hit.
Every time the boss attacks, it gets faster and can deal more damage, with up to 50% reduced attack interval, and 50% increased Max Hit.


=Rewards=
{{PetIcon|Harold}} - This pet has a ludicrous amount of bonuses for every aspect of the game.


=Standard Guides=
=Standard Guides=


==Agility for all 3 phases==  
==Low Level Method==
 
Manual Eating will be required to defeat {{ZoneIcon|Throne of the Herald}} with this Method.
There are 2 options on how to Manual Eat:
* Simply holding down the Eat button the entire Fight.
* Reactionary Manual Eating, this is quite tricky as {{MonsterIcon|The Herald}} attacks quite fast.
 
===Requirements===
This is a list of all Skill Requirements.
 
* {{SkillReq|Strength|70}}
* {{SkillReq|Crafting|90}}
* {{SkillReq|Mining|100}}
* {{SkillReq|Fletching|103}}
* {{SkillReq|Smithing|104}}
* {{SkillReq|Attack|105}}
* {{SkillReq|Woodcutting|108}}
* {{SkillReq|Ranged|110}}
* {{SkillReq|Defence|112}}
* {{SkillReq|Hitpoints|115}}
* {{SkillReq|Magic|115}}
* {{SkillReq|Runecrafting|115}}
* {{SkillReq|Summoning|115}} with {{ItemIcon|Spectre}} Mark Level 2
* {{SkillReq|Prayer|118}}
* {{SkillReq|Slayer|118}}
* {{SkillReq|Agility|120}}
* {{SkillReq|Astrology|120}}
* {{SkillReq|Herblore|120}}
 
=== Agility for all 3 phases===


{{AgilityCourseTable
{{AgilityCourseTable
|Cargo Net
|Cargo Net
|Rope Jump
|Balance Beam
|Pipe Climb
|Pipe Climb
|Coal Stones
|Gap Jump
|Cliff Balance
|Cliff Balance
|Lake Swim
|Lake Swim
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|Water Jump
|Water Jump
|Ocean Rafting
|Ocean Rafting
|Frozen Maze
|Pipe Maze
|Boulder Balance
|Boulder Balance
|Rope Trap
|Rope Trap
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|Waterfall Crossing
|Waterfall Crossing
|Pillar of Combat
|Pillar of Combat
|Elite Pillar of Expertise
|Elite Pillar of Conflict
|showtotals = false
|showtotals = false
|showcosts = false
|showcosts = false
|showrequirements = false
|showrequirements = true
}}
 
 
===Phase 1===
 
This Phase should take around 4-5 minutes.
 
 
* Spell: {{SpellIcon|Tsunami}}
* Aurora: {{SpellIcon|Surge II}}
* Curse: {{SpellIcon|Despair}}
* Potion: {{ItemIcon|Deadly Toxins Potion}}
* Prayers: {{PrayerIcon|Holy Aegis}} & {{PrayerIcon|Battleborn}}
 
 
* Enhancements:
** {{ItemIcon|Undead Enhancement (Superior)}}
** {{ItemIcon|Dragon Enhancement (Superior)}}
** {{ItemIcon|Gods Enhancement (Superior)}}
 
{{Equipment/Recommended
|helm1 = Mask of Despair
|body1 = Infernal Mythical Wizard Robes
|legs1 = Infernal Mythical Wizard Bottoms
|boots1 = Frostspark Boots
|gloves1 = Gloves of Greater Shade Summon
|cape1 = Infernal Cape
|neck1 = Fury of the Elemental Zodiacs
|ring1 = Ring of Power
|weapon1 = Archaic Wand
|shield1 = Leviathan Shield
|passive1 = Gauntlets of Rage
|consumable1 = Fervor Scroll
|familiar11 = !{{Synergy|Occultist|Spectre}}
}}
 
=== Phase 2 ===
 
This Phase should take around 4-5 minutes.
 
* Potion: {{ItemIcon|Damage Reduction Potion IV}}
* Prayers: {{PrayerIcon|Holy Aegis}} & {{PrayerIcon|Battleborn}}
 
* Enhancements:
** {{ItemIcon|Undead Enhancement (Superior)}}
** {{ItemIcon|Dragon Enhancement (Superior)}}
** {{ItemIcon|Gods Enhancement (Superior)}}
 
{{Equipment/Recommended
|helm1 = Lightning Aura Helmet
|body1 = Bundled Protection Body
|legs1 = Perfect Sight Legs
|boots1 = Frostspark Boots
|gloves1 = Gloves of Greater Shade Summon
|cape1 = Infernal Cape
|neck1 = Fury of the Elemental Zodiacs
|ring1 = Ring of Barrage
|weapon1 = Corundum Javelin
|shield1 = Leviathan Shield
|passive1 = Gauntlets of Rage
|consumable1 = Ranged Hinder Scroll
|familiar11 = !{{Synergy|Occultist|Spectre}}
}}
 
=== Phase 3 ===
 
This Phase should take around 3-4 minutes.
 
* Spell: {{SpellIcon|Incinerate}}
* Aurora: {{SpellIcon|Surge II}}
* Potion: {{ItemIcon|Deadly Toxins Potion}}
* Prayers: {{PrayerIcon|Battleheart}} & {{PrayerIcon|Battleborn}}
 
 
* Enhancements:
** {{ItemIcon|Undead Enhancement (Superior)}}
** {{ItemIcon|Dragon Enhancement (Superior)}}
** {{ItemIcon|Gods Enhancement (Superior)}}
 
{{Equipment/Recommended
|helm1 = Blazing Helmet
|body1 = Bundled Protection Body
|legs1 = Perfect Sight Legs
|boots1 = Frostspark Boots
|gloves1 = Gloves of Greater Shade Summon
|cape1 = Ancient Infernal Cape
|neck1 = Fury of the Elemental Zodiacs
|ring1 = Ring of Power
|weapon1 = Archaic Wand
|shield1 = Shield of Magic Power
|passive1 = Gauntlets of Rage
|consumable1 = Fervor Scroll
|familiar11 = !{{Synergy|Yak|Dragon}}
}}
}}


==Phase 1==
=== Combat Simulator Exports ===
You can double-check the Combat Simulator Exports here.
 
[[/Sims|Please follow the link and Expand each Phase as desired.]]
 
 
==(near) Superior Max Method==
 
===Requirements===
 
Here, you will fight {{MonsterIcon|The Herald Phase 1}}. This phase uses {{Skill|Melee}}, so to make best use of the [[Combat Triangle]], {{Skill|Magic}} will be the best bet.
Here, you will fight {{MonsterIcon|The Herald Phase 1}}. This phase uses {{Skill|Melee}}, so to make best use of the [[Combat Triangle]], {{Skill|Magic}} will be the best bet.


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To shorten the fight time the clear time goes down from roughly 2 hours to 15 minutes if the following [[Pets]] are owned: {{PetIcon|Bouncing Bob}}, {{PetIcon|Peri}}, {{PetIcon|Otto}}, {{PetIcon|Ren}}, {{PetIcon|Cindar}}, {{PetIcon|Maxwell}},{{PetIcon|Azuzu}}, {{PetIcon|Harry}} and {{PetIcon|Webbie}}.
To shorten the fight time the clear time goes down from roughly 2 hours to 15 minutes if the following [[Pets]] are owned: {{PetIcon|Bouncing Bob}}, {{PetIcon|Peri}}, {{PetIcon|Otto}}, {{PetIcon|Ren}}, {{PetIcon|Cindar}}, {{PetIcon|Maxwell}},{{PetIcon|Azuzu}}, {{PetIcon|Harry}} and {{PetIcon|Webbie}}.


This Phase can be fully Idled, it should take roughly 3-5 minutes.
===Agility for all 3 phases===


{{AgilityCourseTable
|Cargo Net
|Rope Jump
|Pipe Climb
|Coal Stones
|Cliff Balance
|Lake Swim
|Boulder Trap
|Raft Building
|Water Jump
|Ocean Rafting
|Frozen Maze
|Boulder Balance
|Rope Trap
|Freezing Climb
|Waterfall Crossing
|Pillar of Combat
|Elite Pillar of Expertise
|showtotals = false
|showcosts = false
|showrequirements = false
}}
===Phase 1===




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The following Enhancements:
The following Enhancements:
* Undead Enhancement (Superior)
* {{ItemIcon|Undead Enhancement (Superior)}}
* Magic Enhancement (Superior)
* {{ItemIcon|Magic Enhancement (Superior)}}
* Gods Enhancement (Superior)
* {{ItemIcon|Gods Enhancement (Superior)}}


{{Equipment/Recommended
{{Equipment/Recommended
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}}
}}


 
===Phase 2===
==Phase 2==
Here, you will fight {{MonsterIcon|The Herald Phase 2}}. This phase uses {{Skill|Ranged}} so using {{Icon|Melee}} will be the best bet due to the [[Combat Triangle]] bonuses against Ranged.
Here, you will fight {{MonsterIcon|The Herald Phase 2}}. This phase uses {{Skill|Ranged}} so using {{Icon|Melee}} will be the best bet due to the [[Combat Triangle]] bonuses against Ranged.


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The following Enhancements:
The following Enhancements:
* Undead Enhancement (Superior)
* {{ItemIcon|Undead Enhancement (Superior)}}
* Magic Enhancement (Superior)
* {{ItemIcon|Dragon Enhancement (Superior)}}
* Gods Enhancement (Superior)
* {{ItemIcon|Gods Enhancement (Superior)}}


{{Equipment/Recommended
{{Equipment/Recommended
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}}
}}


 
===Phase 3===
==Phase 3==
Here, you will fight {{MonsterIcon|The Herald}}. This phase uses {{Skill|Magic}}, so to make best use of the combat triangle, Ranged would be ideal. However, since this fight is impossible to idle no matter what, the guide will default to a skill that does not have its damage reduced when manually eating, {{Skill|Magic}}!
Here, you will fight {{MonsterIcon|The Herald}}. This phase uses {{Skill|Magic}}, so to make best use of the combat triangle, Ranged would be ideal. However, since this fight is impossible to idle no matter what, the guide will default to a skill that does not have its damage reduced when manually eating, {{Skill|Magic}}!




This fight is different from the others. {{MonsterIcon|The Herald}} has a special unavoidable attack '''Sealed Fate''' which instantly kills the player if they are below 90% health when it activates. This means this phase cannot be idled, and the player must pay attention to the fight in order to heal themselves to full {{Skill|Hitpoints|HP}} when the boss is using the attack and keep themselves alive for all other attacks. Remember that the boss will be attacking very quickly due to '''Reign over Time'''.
This fight is different from the others. {{MonsterIcon|The Herald}} has a special unavoidable attack '''Sealed Fate''' which instantly kills the player if they are below 90% health when it activates. This means this phase cannot be idled, and the player must pay attention to the fight in order to heal themselves to full {{Skill|Hitpoints|HP}} when the boss is using the attack and keep themselves alive for all other attacks. Remember that the boss will be attacking very quickly due to '''Reign over Time'''.
When Manual Eating this boss there are 2 choices of how to do this.
* You can apply Reaction Manual Eating, Eating only when needed, after {{MonsterIcon|The Herald}} hits you, you hit {{MonsterIcon|The Herald}} then you Eat before {{MonsterIcon|The Herald}} hits again. This gets nearly impossible to do effectively at highh stacks of "Reign over TIme"
* Just hold the eat button the entire fight.


{{MonsterIcon|The Herald}} does not apply stacks of [[Affliction]], which does make things easier.
{{MonsterIcon|The Herald}} does not apply stacks of [[Affliction]], which does make things easier.
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* Aurora: {{SpellIcon|Surge II}}
* Aurora: {{SpellIcon|Surge II}}
* Curse: {{SpellIcon|Despair}}
* Curse: {{SpellIcon|Despair}}
* Potion: {{ItemIcon|Damage Reduction Potion IV}}
* Potion: {{ItemIcon|Deadly Toxins Potion}}
* Prayers: {{PrayerIcon|Battleheart}} & {{PrayerIcon|Battleborn}}
* Prayers: {{PrayerIcon|Battleheart}} & {{PrayerIcon|Battleborn}}


The following Enhancements:
The following Enhancements:
* Undead Enhancement (Superior)
* {{ItemIcon|Undead Enhancement (Superior)}}
* Magic Enhancement (Superior)
* {{ItemIcon|Magic Enhancement (Superior)}}
* Gods Enhancement (Superior)
* {{ItemIcon|Gods Enhancement (Superior)}}


{{Equipment/Recommended
{{Equipment/Recommended
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|familiar11 = !{{Synergy|Yak|Dragon}}
|familiar11 = !{{Synergy|Yak|Dragon}}
}}
}}


=Ancient Relics=
=Ancient Relics=
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* {{SkillReq|Agility|99}}
* {{SkillReq|Agility|99}}
* {{SkillReq|Astrology|99}}
* {{SkillReq|Astrology|99}}
* {{SkillReq|Runecrafting|108}}
* {{SkillReq|Defence|112}}
* {{SkillReq|Defence|112}}
* {{SkillReq|Attack|112}}
* {{SkillReq|Attack|112}}
* {{SkillReq|Ranged|112}}
* {{SkillReq|Ranged|112}}
* {{SkillReq|Runecrafting|114}}
* {{SkillReq|Hitpoints|115}}
* {{SkillReq|Hitpoints|115}}
* {{SkillReq|Magic|115}}
* {{SkillReq|Magic|115}}
* {{SkillReq|Summoning|115}}  
* {{SkillReq|Summoning|90}}  
** With {{ItemIcon|Spectre}} Mark Level 2. - You don't actually have to obtain {{ItemIcon|Ectoplasm}} for this, you can use the reward from the {{Skill|Township|Township Task}} that rewards 100k {{ItemIcon|Spectre}}, you do need to be {{Skill|Summoning}} Level 115 to obtain the [[Marks]].
* {{SkillReq|Prayer|118}}
* {{SkillReq|Prayer|118}}
* {{SkillReq|Slayer|118}}
* {{SkillReq|Slayer|118}}
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The following Enhancements:
The following Enhancements:
* Undead Enhancement (Superior)
* {{ItemIcon|Undead Enhancement (Superior)}}
* Dragon Enhancement (Superior)
* {{ItemIcon|Dragon Enhancement (Superior)}}
* Gods Enhancement (Superior)
* {{ItemIcon|Gods Enhancement (Superior)}}


{{Equipment/Recommended
{{Equipment/Recommended
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== Phase 3 ==
== Phase 3 ==


There is a 3-5% death chance on this fight, this is why {{PrayerIcon|Protect Item}} is used.


* Spell: {{SpellIcon|Thunder Strike}}
* Spell: {{SpellIcon|Thunder Strike}}
* Aurora: {{SpellIcon|Surge II}}
* Aurora: {{SpellIcon|Surge IV}}
* Curse: {{SpellIcon|Despair}}
* Curse: {{SpellIcon|Weakening III}}
* Potion: {{ItemIcon|Deadly Toxins Potion}} - Very important, this method will not work without it.
* Potion: {{ItemIcon|Damage Reduction Potion IV}}
* Prayers: {{PrayerIcon|Protect Item}} & {{PrayerIcon|Battleborn}}
* Prayers: {{PrayerIcon|Battleheart}} & {{PrayerIcon|Battleborn}}




The following Enhancements:
The following Enhancements:
* Undead Enhancement (Superior)
* {{ItemIcon|Magic Enhancement (Superior)}}
* Dragon Enhancement (Superior)
* {{ItemIcon|Dragon Enhancement (Superior)}}
* Gods Enhancement (Superior)
* {{ItemIcon|Gods Enhancement (Superior)}}
{{Equipment/Recommended
{{Equipment/Recommended
|helm1 = Blazing Helmet
|helm1 = Lightning Mythical Wizard Hat
|body1 = Bundled Protection Body
|body1 = Lightning Mythical Wizard Robes
|legs1 = Perfect Sight Legs
|legs1 = Lightning Mythical Wizard Bottoms
|boots1 = Frostspark Boots
|boots1 = Lightning Mythical Wizard Boots
|gloves1 = Gloves of Greater Shade Summon
|gloves1 = Gauntlets of Rage
|cape1 = Ancient Infernal Cape
|cape1 = Ancient Infernal Cape
|neck1 = Fury of the Elemental Zodiacs
|neck1 = Fury of the Elemental Zodiacs
|ring1 = Ring of Power
|ring1 = Ring of Power
|gem1 = Agile Gem
|weapon1 = Despair Wand
|weapon1 = Despair Wand
|shield1 = Shield of Magic Power
|shield1 = Book of the Ancients
|passive1 = Shield of Melee Power
|passive1 = Elder Crown
|consumable1 = Fervor Scroll
|consumable1 = Fervor Scroll
|familiar11 = !{{Synergy|Occultist|Spectre}}
|familiar11 = !{{Synergy|Yak|Dragon}}
}}
}}


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