Corruption: Difference between revisions

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===Abyssal Levels===
===Abyssal Levels===
'''Corruption''' does not have standard levels 1-99 or 1-120, it instead uses Abyssal Levels 1-60, with significantly increased experience requirements to level up.
'''Corruption''' does not have standard levels 1-99 or 1-120, it instead uses Abyssal Levels 1-60, with significantly increased experience requirements to level up.
Corruption Abyssal XP is gained by killing a Corrupted Monster. Leveling Corruption makes it easier for you to become Corrupted (Gain one of the below buffs) against tougher Monsters, and harder for them to become corrupted. You can "Auto Corrupt" a Monster at the cost of [[Prayer#Soul Points|Soul Points]] via the new Corruption Combat panel found under the Slayer Task panel (on PC).
==Corruptions==
{{CorruptionsTable}}


==Skillcapes==
==Skillcapes==
The corruption skill does not have a skillcape, nor does it have a superior skillcape. Harvesting currently is the only skill, shared with [[Corruption]] that does not have a skillcape.
The corruption skill does not have a skillcape, nor does it have a superior skillcape. Corruption currently is the only skill, shared with [[Harvesting]] that does not have a skillcape.


==Skill Tree==
==Skill Tree==
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==Skill Boosts==
==Skill Boosts==
This table lists most sources of Corruption-specific modifier boosts. For a list of boosts that apply to all skills, see the [[Skill Boosts]] page. This list does not contain boosts provided from {{Icon|Mastery}} rewards.
{{Main|Reference={{PAGENAME}}/Boosts|Name={{PAGENAME}} Boosts}}
{{ModifierTable|decreasedSkillIntervalPercent,halfSkillInterval,increasedAbyssalSkillXP,decreasedSkillInterval,increasedChanceToDoubleItemsSkill,increasedBonusCorruptionChance,increasedCorruptionCounterRate,increasedCombatAXPAgainstCorruptedMonsters,decreasedPermanentCorruptionCost,melvorD:instantCorruptionChance,melvorD:extraCorruptions|{{PAGENAME}} Boosts|false|skill={{PAGENAME}}}}
Skill boosts are special enhancements that improve the efficiency and effectiveness of the player's skills. These boosts can come from a variety of sources such as equipment, potions, pets, and masteries. Global boosts are boosts which apply across all skills. A boost can be assumed to be for the listed skill only, unless specifically stated it is a global boost. Boosts help the player to progress faster and achieve higher levels of mastery in each skill. The following are some common types of skill boosts and what they do:
 
*'''Increased Skill XP:''' Increases the amount of experience points (XP) gained.
*'''Decreased Skill Interval:''' Reduces the time it takes to complete skilling actions, allowing the player to perform more actions in a given period.
*'''Preservation Chance:''' Increases the likelihood that resources or items used during skill actions are not consumed.
*'''Increased Chance to Double Items:''' Gives a higher chance of receiving double the items or resources when performing skill-related actions.
*'''Increased Mastery XP:''' Enhances the rate at which mastery XP is gained for a skill.
 
For more information on general skill boosts that apply to all skills, refer to the [[Skill Boosts]] page.


{{Menu}}
{{Menu}}
[[Category:Skills]]
[[Category:Skills]]