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| ==Corruptions== | | ==Corruptions== |
| <!--
| | {{CorruptionsTable}} |
| The insides of this table was created using the following script.
| |
| To use, open the game and paste the below into the console. https://wiki.melvoridle.com/w/In-game_Functions#Using_In-game_Functions
| |
| The outputs will be copied to your clipboard automatically.
| |
| Effect links will need to be added manually.
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| | |
| let results = [];
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| game.corruption.corruptionEffects.allRows.sort((a,b) => a.minMonsterLevel - b.minMonsterLevel).forEach(row => {
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| results.push(`|${numberWithCommas(row.minMonsterLevel)} || <span style="color:green">${row.customDescription}</span>`);
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| });
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| let output = ``;results.forEach(alias => output += alias + '\n|-\n');console.log(output);
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| self.nw?.Clipboard.get().set ? self.nw?.Clipboard?.get().set(outputString, 'text') : copy(outputString);
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| -->
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| {| class="wikitable sortable stickyHeader"
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| |-class="headerRow-0"
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| !|Min Monster Lvl!!Effect
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| |-
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| |Starts Unlocked || <span style="color:green">+25% Accuracy Rating</span>
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| |-
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| |6,000 || <span style="color:green">+25% Global Evasion</span>
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| |-
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| |6,000 || <span style="color:green">Inflict a stack of [[Laceration]] per hit. Laceration deals damage equal to 1% of the enemy's max hit per stack (Stacks up to 20 times) every 0.5s</span>
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| |-
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| |8,000 || <span style="color:green">On a hit, inflict a [[Slow]] that lasts for 3 Attack Turns</span>
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| |-
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| |10,000 || <span style="color:green">+50% Accuracy Rating</span>
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| |-
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| |12,000 || <span style="color:green">+50% Global Evasion</span>
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| |-
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| |13,000 || <span style="color:green">On a hit, inflict [[Bleed]] that deals 200% of the damage dealt as damage over 10s</span>
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| |-
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| |17,000 || <span style="color:green">Inflict a stack of [[Blight]] per hit. Blight gives -3% Maximum Hit,-3% Global Accuracy,-3% Global Evasion every 1.5s (Stacks up to 10 times, removed at max stacks)</span>
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| |-
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| |18,000 || <span style="color:green">-10% [[Attack Interval]]</span>
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| |-
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| |19,000 || <span style="color:green">+10% Abyssal Resistance</span>
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| |-
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| |22,000 || <span style="color:green">On a hit, inflict [[Ablaze]] that deals 50% of the enemy's max hit as damage over 2.5s</span>
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| |-
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| |31,000 || <span style="color:green">+75% Accuracy Rating</span>
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| |-
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| |31,000 || <span style="color:green">+40% Global Evasion and +40% Global Evasion</span>
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| |-
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| |130,000 || <span style="color:green">+75% Global Evasion</span>
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| |-
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| |130,000 || <span style="color:green">+50% Reflect Damage</span>
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| |-
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| |320,000 || <span style="color:green">-20% [[Attack Interval]]</span>
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| |-
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| |320,000 || <span style="color:green">+5% [[Lifesteal]]</span>
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| |-
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| |321,000 || <span style="color:green">On a hit, 25% chance to apply [[Fear]]</span>
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| |-
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| |613,000 || <span style="color:green">On a hit, inflict [[Bleed]] that deals 200% of the damage dealt as damage over 10s and inflict a [[Slow]] that lasts for 3 Attack Turns</span>
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| |-
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| |696,969 || <span style="color:green">-25% Attack Interval, +40% Global Accuracy and +40% Global Evasion</span>
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| |-
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| |999,000 || <span style="color:green">On a hit, 25% chance to apply [[Silence]] for 1 turn</span>
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| |-
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| |1,200,000 || <span style="color:green">+1 Attack Rolls (Select highest chance)</span>
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| |-
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| |1,450,000 || <span style="color:green">Attacks cannot miss</span>
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| |}
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| ==Skillcapes== | | ==Skillcapes== |
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| {{Menu}} | | {{Menu}} |
| [[Category:Skills]][[Category:Manual Tables]] | | [[Category:Skills]] |