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Similar to most games, the Melvor Idle community uses a number of abbreviations and shorthand names. This page contains a list of several terms you may see mentioned along with a brief definition for each | Similar to most games, the Melvor Idle community uses a number of abbreviations and shorthand names. This page contains a list of several terms you may see mentioned along with a brief definition for each. | ||
==Glossary== | ==Glossary== | ||
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* '''Cap''' - An upper limit on a value | |||
* '''Drops''' - Another word for the loot (items) that a monster leaves behind when defeated in combat | |||
* '''[[Idle]]''' - To perform a task without input from the player | |||
* '''Spawn''' - When an enemy appears and the fight against that instance of the enemy starts | |||
==General Game | ==General Game Acronyms== | ||
* '''AE''' - {{UpgradeIcon|Auto Eat}}, sometimes referred to as '''AE1''', '''AE2''', or '''AE3''' for each of the available tiers | * '''AE''' - {{UpgradeIcon|Auto Eat}}, sometimes referred to as '''AE1''', '''AE2''', or '''AE3''' for each of the available tiers | ||
* '''BIS''' - Best In Slot, refers to [[Equipment]] that is the best in a given slot (e.g. Helmet) for a particular task | * '''BIS''' - Best In Slot, refers to [[Equipment]] that is the best in a given slot (e.g. Helmet) for a particular task |
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