Attack/Boosts: Difference between revisions
From Melvor Idle
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* +X Flat Melee Strength Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped | * +X Flat Melee Strength Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped | ||
* +X% Melee Strength Bonus from equipment per 10% base enemy Damage Reduction | * +X% Melee Strength Bonus from equipment per 10% base enemy Damage Reduction | ||
{{ModifierTable|increasedFlatMeleeStrengthBonusPerAttackInterval,increasedMeleeMaxHitFlat,increasedMeleeStrengthBonus,increasedFlatMeleeStrengthBonus,increasedMeleeStrengthBonusPer10EnemyDR,increasedMeleeStrengthBonusWith2HWeapon,increasedMeleeStrengthBonusBasedOnSkillLevel,increasedMeleeStrengthBonusPer10EnemyDR,increasedMeleeStrengthBonusPer10EnemyResistance|Damage Boosts|false|skill | {{ModifierTable|increasedFlatMeleeStrengthBonusPerAttackInterval,increasedMeleeMaxHitFlat,increasedMeleeStrengthBonus,increasedFlatMeleeStrengthBonus,increasedMeleeStrengthBonusPer10EnemyDR,increasedMeleeStrengthBonusWith2HWeapon,increasedMeleeStrengthBonusBasedOnSkillLevel,increasedMeleeStrengthBonusPer10EnemyDR,increasedMeleeStrengthBonusPer10EnemyResistance|Damage Boosts|false|filters=skill:{{BASEPAGENAME}}}} | ||
==Max Hit Boosts== | ==Max Hit Boosts== | ||
* +X% Melee Max Hit. This value is tripled if fighting a Ranged Enemy | * +X% Melee Max Hit. This value is tripled if fighting a Ranged Enemy | ||
{{ModifierTable|increasedMeleeMaxHit,increasedMeleeMaxHitBonusAgainstRanged|Max Hit Boosts|false|skill | {{ModifierTable|increasedMeleeMaxHit,increasedMeleeMaxHitBonusAgainstRanged|Max Hit Boosts|false|filters=skill:{{BASEPAGENAME}}}} | ||
==Crit Boosts== | ==Crit Boosts== | ||
* +X% Melee critical hit chance | * +X% Melee critical hit chance | ||
{{ModifierTable|increasedMeleeCritChance|Crit Boosts|false|skill | {{ModifierTable|increasedMeleeCritChance|Crit Boosts|false|filters=skill:{{BASEPAGENAME}}}} | ||
==Accuracy Boosts== | ==Accuracy Boosts== | ||
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* +X Flat Melee Accuracy Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped | * +X Flat Melee Accuracy Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped | ||
* +X% Melee Accuracy and Melee Max Hit per 8 Strength Skill Levels (Floored) | * +X% Melee Accuracy and Melee Max Hit per 8 Strength Skill Levels (Floored) | ||
{{ModifierTable|increasedMeleeAccuracyBonus,increasedFlatMeleeAccuracyBonusPerAttackInterval,increasedMeleeAccuracyMaxHitPer8Strength,increasedFlatStabAttackBonus,increasedFlatSlashAttackBonus,increasedFlatBlockAttackBonus|Accuracy Boosts|false|skill | {{ModifierTable|increasedMeleeAccuracyBonus,increasedFlatMeleeAccuracyBonusPerAttackInterval,increasedMeleeAccuracyMaxHitPer8Strength,increasedFlatStabAttackBonus,increasedFlatSlashAttackBonus,increasedFlatBlockAttackBonus|Accuracy Boosts|false|filters=skill:{{BASEPAGENAME}}}} | ||
{{SkillBoostsNav}} | {{SkillBoostsNav}} | ||
{{Menu}} | {{Menu}} |
Latest revision as of 18:11, 6 July 2024
These tables list most sources of Global and Skill specific Melee modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. These lists do not contain boosts provided from Attack/Boosts Mastery rewards.
Damage Boosts
- +X% Melee Strength Bonus from Equipment
- +X Flat Melee Strength Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped
- +X% Melee Strength Bonus from equipment per 10% base enemy Damage Reduction
Lua error in Module:ModifierTables at line 165: Unknown skill: Attack/Boosts.
Max Hit Boosts
- +X% Melee Max Hit. This value is tripled if fighting a Ranged Enemy
Lua error in Module:ModifierTables at line 165: Unknown skill: Attack/Boosts.
Crit Boosts
- +X% Melee critical hit chance
Lua error in Module:ModifierTables at line 165: Unknown skill: Attack/Boosts.
Accuracy Boosts
- +X% Melee Accuracy Rating
- +X Flat Melee Accuracy Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped
- +X% Melee Accuracy and Melee Max Hit per 8 Strength Skill Levels (Floored)
Lua error in Module:ModifierTables at line 165: Unknown skill: Attack/Boosts.
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