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Attack/Boosts: Difference between revisions

From Melvor Idle
Remove use of deprecated skill parameter for Template:ModifierTable
(Created page)
 
(Remove use of deprecated skill parameter for Template:ModifierTable)
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* +X Flat Melee Strength Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped
* +X Flat Melee Strength Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped
* +X% Melee Strength Bonus from equipment per 10% base enemy Damage Reduction
* +X% Melee Strength Bonus from equipment per 10% base enemy Damage Reduction
{{ModifierTable|increasedFlatMeleeStrengthBonusPerAttackInterval,increasedMeleeMaxHitFlat,increasedMeleeStrengthBonus,increasedFlatMeleeStrengthBonus,increasedMeleeStrengthBonusPer10EnemyDR,increasedMeleeStrengthBonusWith2HWeapon,increasedMeleeStrengthBonusBasedOnSkillLevel,increasedMeleeStrengthBonusPer10EnemyDR,increasedMeleeStrengthBonusPer10EnemyResistance|Damage Boosts|false|skill={{BASEPAGENAME}}}}
{{ModifierTable|increasedFlatMeleeStrengthBonusPerAttackInterval,increasedMeleeMaxHitFlat,increasedMeleeStrengthBonus,increasedFlatMeleeStrengthBonus,increasedMeleeStrengthBonusPer10EnemyDR,increasedMeleeStrengthBonusWith2HWeapon,increasedMeleeStrengthBonusBasedOnSkillLevel,increasedMeleeStrengthBonusPer10EnemyDR,increasedMeleeStrengthBonusPer10EnemyResistance|Damage Boosts|false|filters=skill:{{BASEPAGENAME}}}}


==Max Hit Boosts==
==Max Hit Boosts==
* +X% Melee Max Hit. This value is tripled if fighting a Ranged Enemy
* +X% Melee Max Hit. This value is tripled if fighting a Ranged Enemy
{{ModifierTable|increasedMeleeMaxHit,increasedMeleeMaxHitBonusAgainstRanged|Max Hit Boosts|false|skill={{BASEPAGENAME}}}}
{{ModifierTable|increasedMeleeMaxHit,increasedMeleeMaxHitBonusAgainstRanged|Max Hit Boosts|false|filters=skill:{{BASEPAGENAME}}}}


==Crit Boosts==
==Crit Boosts==
* +X% Melee critical hit chance
* +X% Melee critical hit chance
{{ModifierTable|increasedMeleeCritChance|Crit Boosts|false|skill={{BASEPAGENAME}}}}
{{ModifierTable|increasedMeleeCritChance|Crit Boosts|false|filters=skill:{{BASEPAGENAME}}}}


==Accuracy Boosts==
==Accuracy Boosts==
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* +X Flat Melee Accuracy Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped
* +X Flat Melee Accuracy Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped
* +X% Melee Accuracy and Melee Max Hit per 8 Strength Skill Levels (Floored)
* +X% Melee Accuracy and Melee Max Hit per 8 Strength Skill Levels (Floored)
{{ModifierTable|increasedMeleeAccuracyBonus,increasedFlatMeleeAccuracyBonusPerAttackInterval,increasedMeleeAccuracyMaxHitPer8Strength,increasedFlatStabAttackBonus,increasedFlatSlashAttackBonus,increasedFlatBlockAttackBonus|Accuracy Boosts|false|skill={{BASEPAGENAME}}}}
{{ModifierTable|increasedMeleeAccuracyBonus,increasedFlatMeleeAccuracyBonusPerAttackInterval,increasedMeleeAccuracyMaxHitPer8Strength,increasedFlatStabAttackBonus,increasedFlatSlashAttackBonus,increasedFlatBlockAttackBonus|Accuracy Boosts|false|filters=skill:{{BASEPAGENAME}}}}


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