Mining/Training: Difference between revisions

From Melvor Idle
m (→‎Training: Remove Adamantite from training. The transition is now from Mithril directly to Runite because otherwise it's stretching the mastery thin across ores, which leads to more ore-respawn downtime. The issue has been discussed by Nomeru in #wiki-discussion on Jan 6th 2022.)
m (Added ITA modifiers)
 
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{{V|1.0.2}}
{{UserContentVersion|1.2.2}}
{{Otheruses|training the Mining skill|the skill itself|Mining}}
{{Otheruses|training the Mining skill|the skill itself|Mining}}


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| 50-80 || {{ItemIcon|Mithril Ore}}
| 50-80 || {{ItemIcon|Mithril Ore}}
|-
|-
| 80-99 || {{ItemIcon|Runite Ore}}
| 80-100 || {{ItemIcon|Runite Ore}}
|-
| 100-102 || {{TotH}} {{ItemIcon|Corundumite Ore}}
|-
| 102-105 || {{TotH}} {{ItemIcon|Iridium Ore}}
|-
| 105-108 || {{TotH}} {{ItemIcon|Palladium Ore}}
|-
| 108-112 || {{TotH}} {{ItemIcon|Augite Ore}}
|-
| 112-115 || {{TotH}} {{ItemIcon|Meteorite Ore}}
|-
| 115-120 || {{TotH}} {{ItemIcon|Divinite Ore}}
|}
|}


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==Boosters==
==Boosters==
===XP===
===XP===
{{ModifierTable|increasedGlobalSkillXP,increasedSkillXP|XP Boost|false|skill=Mining}}
{{ModifierTable|increasedGlobalSkillXP,increasedSkillXP,increasedNonCombatSkillXP|XP Boost|false|filters=skill:Mining}}


===Action Time===
===Action Time===
{{ModifierTable|decreasedSkillIntervalPercent,decreasedSkillInterval|Action Interval|false|skill=Mining}}
{{ModifierTable|skillInterval,flatSkillInterval,halveSkillInterval|Interval Boosts|false|filters=skill:Mining;modType:pos}}


===Gloves===
===Gloves===
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|-
|-
| {{ItemIcon|Mining Gloves}} || {{GP|75000}}
| {{ItemIcon|Mining Gloves}} || {{GP|75000}}
| Increases the base mined quantity to 2 for ores and to 4 for {{ItemIcon|Rune Essence}}.<br>The gains can then be doubled by again by other means such as {{Icon|Mastery}}.
| Increases the base mined quantity to 2 for ores, provides no benefit for essence or gem rocks however.<br>The gains can then be doubled by again by other means such as {{Icon|Mastery}}.
|}
|}



Latest revision as of 12:14, 15 August 2024

Training

It is recommended to use Gem Gloves while leveling. They will provide a stream of gems that you can sell for profit. Keep Emeralds for Emerald Bolts and Diamonds for Diamond Luck Potions.

If you don't have money to buy Gem Gloves, either sell Mithril Ore, smelt and sell Gold Bars, or get money through the

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Fishing money-making method. It is also recommended to use any Mastery Pool experience to increase the

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Mastery

level of nodes that you're about to mine to level 30. The

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Mastery

level of a node increases the Rock HP, greatly reducing the waiting time for the node to respawn. Later, it is more beneficial to save the pool experience for the Mastery pool bonuses. Follow the list below. Mine Copper Ore and Tin Ore in approximately equal amounts for

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Smithing

, and keep all Coal Ore for the same reason.

Level Ore
1-15 Copper Ore or Tin Ore
15-30 Iron Ore
30-50 Coal Ore
50-80 Mithril Ore
80-100 Runite Ore
100-102 Corundumite Ore
102-105 Iridium Ore
105-108 Palladium Ore
108-112 Augite Ore
112-115 Meteorite Ore
115-120 Divinite Ore

We transition from Mithril directly to Runite because otherwise we stretch the mastery thin across the ores, which leads to more ore-respawn downtime, resulting in slower progression.

Boosters

XP

Action Time

Gloves

Mining offers two gloves that can be purchased from the Shop.

Gloves Price Boost
Gem Gloves 500,000GP Guaranteed gem drops with every mining action, aside from Rune Essence.
Gives a small profit if you sell gems.
A viable starting money-making strategy for Adventure.
Mining Gloves 75,000GP Increases the base mined quantity to 2 for ores, provides no benefit for essence or gem rocks however.
The gains can then be doubled by again by other means such as
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Mastery
.


Melvor Idle Skill Guides
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Combat
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Prayer
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Farming
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Township
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Woodcutting
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Fishing
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Firemaking
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Cooking
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Mining
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Smithing
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Thieving
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Fletching
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Crafting
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Runecrafting
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Herblore
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Agility
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Summoning
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Astrology
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Alternative Magic
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Cartography
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Archaeology
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Harvesting