Dark Waters/Guide: Difference between revisions

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{{V|1.0.3}}
{{V|1.3}}


==T90 Farming==
=Disclaimer=
'''DISCLAIMER''' <br>
None of these weapons are actually required to beat {{ZoneIcon|Impending Darkness Event}}.


Following completion of {{ZoneIcon|Into the Mist}}, you now have access to {{ZoneIcon|Dark Waters}}, the penultimate slayer area. These 3 mobs drop fragments for the T90 weapons, the highest level, and often most powerful, weapons in the game that are extremely helpful in completing the following slayer area, as well as the Impending Darkness Event. These are extremely long grinds, and require quite a bit of preparation. Each weapon requires 100 fragments, and the fragments have a 2% drop rate. That's 5,000 kills on average.
If you own {{TotH}}[[Throne of the Herald Expansion]], {{ItemIcon|Ocean Song}} and {{ItemIcon|Tidal Edge}} will be easily replaced by weapons such as {{ItemIcon|Heated Fury 2H Hammer}} and any of the {{Skill|Runecrafting}} [[Wands]].


We recommend acquiring them while fighting each monster as a slayer task, this will require you to turn OFF auto-slayer, and will encourage semi-frequent check-ins. Doing these on task will increase your damage dealt to them from various buffs, namely {{ItemIcon|Slayer Skillcape}}. This will make the order you obtain the final weapons in effectively random, but if you want to do them in a specific order, we recommend the following:
{{ItemIcon|Shockwave}} doesn't have a direct easy upgrade in {{TotH}}[[Throne of the Herald Expansion]] but if you own {{AoD}}[[Atlas of Discovery Expansion]] then {{ItemIcon|Engulfing Vortex Longbow}} is a much better weapon that doesn't really get replaced unless you have {{ItemIcon|Merman Pendant}} or at level 120 by {{ItemIcon|Feather Storm Crossbow}}.
 
 
All drop estimates were done without any [[Pets]], {{Skill|Astrology}} or {{AgilityIcon|Pillar of Combat}}. Having these will significantly increase your drops per hour.
 
=Dark Water Level 90 Weapon Farming=
 
Following completion of {{ZoneIcon|Into the Mist}}, you now have access to {{ZoneIcon|Dark Waters}}, the penultimate slayer area. These 3 mobs drop fragments for the Level 90 weapons, the highest level, and often most powerful, weapons in the base game that are extremely helpful in completing the following slayer area, as well as the Impending Darkness Event. These are extremely long grinds, and require quite a bit of preparation. Each weapon requires 100 fragments, and the fragments have a 2% drop rate. That's 5,000 kills on average.
 
We recommend acquiring them while fighting each monster as a slayer task, this will require you to turn OFF auto-slayer, and will encourage semi-frequent check-ins. Doing these on task will increase your damage dealt to them from various buffs. This will make the order you obtain the final weapons in effectively random, but if you don't want to deal with the hassle of rerolling, or simply want to do them in a specific order, we recommend the following:


* {{ItemIcon|Shockwave}} - Made from {{ItemIcon|Shockwave Fragment}}, dropped by {{Icon|Rokken|type=monster}}
* {{ItemIcon|Shockwave}} - Made from {{ItemIcon|Shockwave Fragment}}, dropped by {{Icon|Rokken|type=monster}}
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Additionally, you should also acquire the pet {{PetIcon|Otto}} whilst doing this grind, if you do not, continue farming whichever mob you kill the fastest on or off task until you get it.  
Additionally, you should also acquire the pet {{PetIcon|Otto}} whilst doing this grind, if you do not, continue farming whichever mob you kill the fastest on or off task until you get it.  


Item fragments are very rare drops, and you should attempt to sneak in as much item doubling into your gear as possible. Using Combat Sim to measure your Drops/hr with no deaths is highly recommended. It can make the difference in literal days of grinding.
Item fragments are very rare drops, (the average amount of kills required to obtain all of the drops with no doubling is 5000 per monster), and it should be noted that there is a {{Skill|Township}} Task that requires the player to Kill {{Icon|Ku-tul|qty=5000|type=monster|noicon=true}}, {{Icon|Umbora|qty=5000|type=monster|noicon=true}}, and {{Icon|Rokken|qty=5000|type=monster|noicon=true}}, therefore Item Doubling is not as important for this specific grind as it might otherwise be.
 
Additionally, there is another {{Skill|Township}} Task that requires 1 of each {{ItemIcon|Shockwave Fragment|Fragment}} and rewards 3 of each Fragment, to shorten the grind a little.
 
After completing the task, or if you simply want your first copies as soon as possible, you should attempt to sneak in as much item doubling into your gear as possible. Using the Combat Simulator to measure your Drops/hr with no deaths is highly recommended.  


===Order===
==Order==


There are a couple of different orders in which these weapons are normally obtained.  
The order you obtain these items in is not particularly important.


While it may seem that using these weapons to farm the other weapons would be beneficial, this is often not the case due to the relatively weak power level of {{ItemIcon|Tidal Edge}} and {{ItemIcon|Ocean Song}} compared to other available weapons.
Using the weapons obtained from killing each monster makes sense, unfortunately, they have historically not always the best available options, however a balance patch in Melvor Idle 1.1 has changed the meta an amount, and this guide will strive to stay updated. For now, the only recommended order is to obtain {{ItemIcon|Shockwave}} and use it to obtain {{ItemIcon|Ocean Song}}.


The common orders are:
Again:


- {{ItemIcon|Shockwave}} then {{ItemIcon|Ocean Song}} then {{ItemIcon|Tidal Edge}}
- {{ItemIcon|Shockwave}} then {{ItemIcon|Ocean Song}} then {{ItemIcon|Tidal Edge}}
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- {{ItemIcon|Tidal Edge}} then {{ItemIcon|Shockwave}} then {{ItemIcon|Ocean Song}}
- {{ItemIcon|Tidal Edge}} then {{ItemIcon|Shockwave}} then {{ItemIcon|Ocean Song}}


Between those two, the required time is roughly equal, but the second one requires more runes.
Between those two, the required time is roughly equal.


Many people combine the grinding of these weapons with the grind for the master slayer gear. An added benefit is the increased damage given by the {{ItemIcon|Slayer Skillcape}} and buffs from {{Skill|Astrology}} while fighting slayer tasks. Another benefit is the ability to buy prayer points, {{ItemIcon|Light Rune|Light Runes}}, and [[Food]] ''at a profit'' with the use of {{Icon|Generous Resupply}}.
Many people combine the grinding of these weapons with the grind for the master slayer gear. An added benefit is the increased damage given by the {{ItemIcon|Slayer Skillcape}} and buffs from {{Skill|Astrology}} while fighting slayer tasks. Another benefit is the ability to buy prayer points, {{ItemIcon|Light Rune|Light Runes}}, and [[Food]] ''at a profit'' with the use of {{Icon|Generous Resupply}}.


===Requirements===
==Requirements==


There are very few hard requirements beyond the ability to survive and the entry requirement of {{SkillReq|Slayer|90|showtext=true}}, but there are several skills and items that will make this grind significantly easier, and we would be remiss to not mention them
There are very few hard requirements beyond the ability to survive and the entry requirement of {{SkillReq|Slayer|90|showtext=true}}, but there are several skills and items that will make this grind significantly easier, and we would be remiss to not mention them
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! Benefit
! Benefit
|-
|-
| {{ItemIcon|Slayer Skillcape}}
| {{SkillReq|Hitpoints|90}} - {{SkillReq|Hitpoints|95}}
| 25% Flat Slayer Area Effect Negation
|-
| {{SkillReq|Hitpoints|99}}
| Less need for DR
| Less need for DR
|-
|-
Line 53: Line 65:
|-
|-
| {{SkillReq|Prayer|95}}
| {{SkillReq|Prayer|95}}
| {{Icon|Battleheart|type=prayer}}
| For Battleheart
|-
| {{ItemIcon|Slayer Helmet (Elite)}}
| 15% Flat Slayer Area Effect Negation
|-
|-
| {{ItemIcon|Slayer Cowl (Elite)}}
| {{ItemIcon|Slayer Helmet (Elite)}} <br> {{ItemIcon|Slayer Platebody (Elite)}}
| 15% Flat Slayer Area Effect Negation
| 15% Flat Slayer Area Effect Negation
|-
| {{ItemIcon|Infernal Claw}}
| Outpaces Rokken's stun
|-
| {{ItemIcon|Cloudburst Staff}}
| Highest damage weapon in the game
|-
| {{ItemIcon|Slayer's Crossbow}}
| Highest damage non-T90 ranged weapon for slayer
|-
|-
|}
|}


Below are some gear suggestions. Depending on {{Skill|Prayer}}, {{Skill|Herblore|Potions}}, and {{Skill|Agility}} buffs, your optimal gear can change.
==Tidal Edge==


===Tidal Edge===
To be able to idle {{MonsterIcon|Umbora}} with {{Skill|Magic}}, you'll need 48% DR assuming you have {{Skill|Hitpoints|qty=950}} ({{SkillReq|Hitpoints|91}} with provided {{Skill|Agility}} table).


To be able to idle {{MonsterIcon|Umbora}} with {{Skill|Magic}}, you'll need 47 DR assuming you have 1000 HP.
We use Standard Magic as Ancient Magicks have a slower kill rate and higher rune cost.


{{MonsterIcon|Umbora}} can be killed with Normal Magic if you have a {{ItemIcon|Cloudburst Staff}} or an {{ItemIcon|Ocean Song}}, or with Ancient Magicks at a much slower rate. Note that Cloudburst is the fastest method, even if you have to squeeze in extra DR from {{ItemIcon|Guardian Ring}} or {{Skill|Prayer}}
With {{ItemIcon|Cloudburst Staff}}, use {{Icon|Water Surge|type=spell}} or {{Icon|Water Wave|type=spell}} (reduced rune cost)


With {{ItemIcon|Cloudburst Staff}}, use {{Icon|Water Surge|type=spell}} or {{Icon|Water Wave|type=spell}} (reduced rune cost), {{Icon|Anguish III|type=curse}}, and {{Icon|Fury II|type=aurora}}.
With {{ItemIcon|Air Imbued Wand}} or {{ItemIcon|Fire Imbued Wand}} or {{ItemIcon|Ocean Song}}, use {{Icon|Fire Surge|type=spell}}.


With {{ItemIcon|Ocean Song}}, use {{Icon|Fire Surge|type=spell}}, {{Icon|Anguish III|type=curse}}, and {{Icon|Surge II|type=aurora}}.
Use of Combination Runes is highly recommended for all methods.


With an {{ItemIcon|Air Imbued Wand}} or a {{ItemIcon|Fire Imbued Wand}}, use {{Icon|Gust|type=spell}} or {{Icon|Incinerate|type=spell}} and {{Icon|Surge II|type=aurora}}.
If {{AoD}}[[Atlas of Discovery Expansion]] is owned, {{ItemIcon|Ring of Malice (m)}} increases the Kills and {{ItemIcon|Tidal Edge Fragment}} per hour.


Use of Combination Runes is highly recommended for all methods.
===Equipment===


* Curse: {{Icon|Anguish III|type=curse}} <br>
* Aurora: {{Icon|Surge II|type=aurora}} <br>
* Prayers: {{PrayerIcon|Augury}}  & {{PrayerIcon|Battleheart}}  <br>
* Point of Interest: {{POIIcon|Perilous Peaks}} with {{ItemIcon|Cloudburst Staff}} or {{POIIcon|The Academia Arcanum}} with {{ItemIcon|Ocean Song}} or {{ItemIcon|Fire Imbued Wand}}. <br>
* Potion: {{ItemIcon|Magic Damage Potion IV}} <br>
'''Disclaimer:''' Gem slot is not required but recommended.
{| class="wikitable"  
{| class="wikitable"  
|-
|-
! Slot
! Slot
!colspan="6"|Better to Worse
!colspan="6"|Best to Worst
|-
|-
! Head
|[[File:Slot head.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Glacia God Helmet}}
|colspan="2"| {{ItemIcon|Glacia God Helmet}}
|colspan="4"| {{ItemIcon|Slayer Wizard Hat (Master)}}
|colspan="4"| {{ItemIcon|Slayer Wizard Hat (Master)}}
|-
|-
! Body
|[[File:Slot chest.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Glacia God Platebody}}
|colspan="2"| {{ItemIcon|Glacia God Platebody}}
|colspan="4"| {{ItemIcon|Slayer Wizard Robes (Master)}}
|colspan="4"| {{ItemIcon|Slayer Wizard Robes (Master)}}
|-
|-
! Leggings
|[[File:Slot legs.png|36px|frameless]]
|colspan="6"| {{ItemIcon|Glacia God Platelegs}}
|colspan="6"| {{ItemIcon|Glacia God Platelegs}}
|-
|-
! Boots
|[[File:Slot feet.png|36px|frameless]]
|colspan="6"| {{ItemIcon|Glacia God Boots}}
|colspan="6"| {{ItemIcon|Glacia God Boots}}
|-
|-
! Hands
|[[File:Slot hands.png|36px|frameless]]
|colspan="6"| {{ItemIcon|Glacia God Gloves}}
|colspan="6"| {{ItemIcon|Glacia God Gloves}}
|-
|-
! Cape
|[[File:Slot back.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Maximum Skillcape}}
|colspan="6"| {{ItemIcon|Skull Cape}}
|colspan="4"| {{ItemIcon|Slayer Skillcape}}
|-
|-
! Neck
|[[File:Slot neck.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|colspan="3"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|colspan="2"| {{ItemIcon|Elite Amulet of Magic}}
|colspan="3"| {{ItemIcon|Elite Amulet of Magic}}
|colspan="2"| {{ItemIcon|Warlock Amulet}}
|-
|-
! Passive
|[[File:Slot passive.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Slayer Helmet (Master)|notext=true}}[[Slayer_Equipment|Master Slayer Item]]
|colspan="2"| {{ItemIcon|Slayer Helmet (Elite)|notext=true}}[[Slayer_Equipment|Elite Slayer Item]]
|colspan="2"| {{ItemIcon|Chapeau Noir}}
|colspan="2"| {{ItemIcon|Chapeau Noir}}
|colspan="2"| {{ItemIcon|Ring of Wealth}}
|colspan="2"| {{ItemIcon|Aorpheat's Signet Ring}}
|-
|-
! Ring
|[[File:Slot ring.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Ring of Wealth}}
|colspan="2"| {{ItemIcon|Ring of Wealth}}
|colspan="2"| {{ItemIcon|Warlock Ring}}
|colspan="2"| {{ItemIcon|Warlock Ring}}
|colspan="2"| {{ItemIcon|Guardian Ring}}
|colspan="2"| {{ItemIcon|Hunter's Ring}}
|-
|-
! Weapon
|[[File:Slot gem.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Slayer Gem}}
|colspan="2"| {{ItemIcon|Agile Gem}}
|colspan="2"| {{ItemIcon|Accuracy Gem}}
|-
|[[File:Slot weapon.png|36px|frameless]]
|colspan="2" rowspan="2"| {{ItemIcon|Cloudburst Staff}}
|colspan="2" rowspan="2"| {{ItemIcon|Cloudburst Staff}}
|colspan="2"| {{ItemIcon|Air Imbued Wand}}
|colspan="2"| {{ItemIcon|Ocean Song}}
|colspan="2"| {{ItemIcon|Magic Wand (Elite)}}
|colspan="2"| {{ItemIcon|Fire Imbued Wand}}
|-
|-
! Offhand
|[[File:Slot shield.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Scaled Shield}}
|colspan="2"| {{ItemIcon|Scaled Shield}}
|colspan="2"| {{ItemIcon|Earth Layered Shield}}
|colspan="2"| {{ItemIcon|Earth Layered Shield}}
|-
|[[File:Slot consumable.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Magic Hinder Scroll}}
|colspan="2"| {{ItemIcon|Fervor Scroll}}
|colspan="2"| {{ItemIcon|Monster Hunter Scroll}}
|-
|[[File:Slot summon.png|36px|frameless]]
|colspan="2"| {{Synergy|Witch|Dragon}}
|colspan="2"| {{Synergy|Witch|Cyclops}}
|-
|}
{{ItemIcon|Slayer Wizard Hat (Master)}} and {{ItemIcon|Slayer Wizard Robes (Master)}} will kill you if used with {{ItemIcon|Cloudburst Staff}} and the normal build above. If all you care about is fragments, it is possible to equip a build with Master Slayer armor that is approximately 4% faster than the above recommended build. This is accomplished by equipping {{ItemIcon|Slayer Wizard Hat (Master)}}, {{ItemIcon|Slayer Wizard Robes (Master)}}, {{ItemIcon|Skull Cape}} AND {{Skill|Agility|Raft Building}} - all 3 pieces of equipment must be worn to outpace Glacia armor, and the agility course keeps you from dying. You need 1050 HP and 45 DR.
===Agility===
{{AgilityCourseTable
|Coal Stones
|Cliff Balance
|Lake Swim
|Boulder Trap
|Raft Building
|Water Jump
|Ocean Rafting
|Pillar of Combat
|showtotals = false
|showcosts = false
|showrequirements = false
}}
===Drops Per Hour===
Both {{ItemIcon|Ocean Song}} and {{ItemIcon|Fire Imbued Wand}} were tested with {{ItemIcon|Scaled Shield}} in off-hand.
{{ItemIcon|Slayer Helmet (Master)|notext=true}}[[Slayer_Equipment|Master Item]] over {{ItemIcon|Slayer Helmet (Elite)|notext=true}}[[Slayer_Equipment|Elite Item]] makes an insignificant difference when using {{ItemIcon|Ocean Song}} or {{ItemIcon|Fire Imbued Wand}}.
Slayer Coins per hour is only with a [[Slayer Task]].
Estimates of drops per hour.
{| class="wikitable"
|-
!Weapon & Armor (Passive)
|style=text-align:center; | Summons
!Tidal Fragments <br> Per Hour
![[SC]] per hour
|-
|{{ItemIcon|Cloudburst Staff}} & {{ItemIcon|Glacia God Helmet|Glacia}}, {{ItemIcon|Magic Hinder Scroll}} <br>  ({{ItemIcon|Slayer Helmet (Master)|notext=true}}[[Slayer_Equipment|Master Item]])
|{{Synergy|Witch|Dragon}}
|style=text-align:center; | 4.35
|{{SC|120000}}
|-
|{{ItemIcon|Cloudburst Staff}} & {{ItemIcon|Glacia God Helmet|Glacia}}, {{ItemIcon|Magic Hinder Scroll}} <br>  ({{ItemIcon|Slayer Helmet (Master)|notext=true}}[[Slayer_Equipment|Master Item]])
|{{Synergy|Witch|Cyclops}}
|style=text-align:center; | 4.00
|{{SC|175000}}
|-
|{{ItemIcon|Ocean Song}} & {{ItemIcon|Slayer Wizard Hat (Master)|Master Gear}}, {{ItemIcon|Fervor Scroll}} <br>  ({{ItemIcon|Chapeau Noir}})
|{{Synergy|Witch|Dragon}}
|style=text-align:center; | 3.85
|{{SC|150000}}
|-
|{{ItemIcon|Ocean Song}} & {{ItemIcon|Slayer Wizard Hat (Master)|Master Gear}}, {{ItemIcon|Fervor Scroll}} <br>  ({{ItemIcon|Chapeau Noir}})
|{{Synergy|Witch|Cyclops}}
|style=text-align:center; | 3.60
|{{SC|215000}}
|-
|{{ItemIcon|Fire Imbued Wand}} & {{ItemIcon|Slayer Wizard Hat (Master)|Master Gear}}, {{ItemIcon|Fervor Scroll}} <br>  ({{ItemIcon|Chapeau Noir}})
|{{Synergy|Witch|Dragon}}
|style=text-align:center; | 2.60
|{{SC|100000}}
|-
|{{ItemIcon|Fire Imbued Wand}} & {{ItemIcon|Slayer Wizard Hat (Master)|Master Gear}}, {{ItemIcon|Fervor Scroll}} <br>  ({{ItemIcon|Chapeau Noir}})
|{{Synergy|Witch|Cyclops}}
|style=text-align:center; | 2.35
|{{SC|130000}}
|-
|}
|}


{{ItemIcon|Slayer Wizard Hat (Master)}} and {{ItemIcon|Slayer Wizard Robes (Master)}} do not positively impact the amount of fragments you receive, and even if available, should not be used if your goal is to collect fragments.
===Combat Sim Export===
[https://pastebin.com/UfLuHvts Combat Sim Export]


===Ocean Song===
==Ocean Song==


To be able to idle {{MonsterIcon|Ku-tul}} with {{Skill|Ranged}}, you'll need 48 DR assuming you have {{formatnum:1000}} HP.


You'll be killing {{MonsterIcon|Ku-tul}} with either a {{ItemIcon|Shockwave}}, {{ItemIcon|Slayer's Crossbow}} or an {{ItemIcon|Ancient Crossbow}}. Use of {{ItemIcon|Jadestone Bolts}} is recommended, {{ItemIcon|Emerald Bolts}} are not recommended as jadestone bolts should be plentiful enough at this point in progression.
===Equipment===
To most efficiently kill {{MonsterIcon|Ku-tul}} you'll use one of {{ItemIcon|Shockwave}}, {{ItemIcon|Slayer's Crossbow}} or a {{ItemIcon|Stormsnap}}. <br>
Use of {{ItemIcon|Jadestone Bolts}} is recommended, {{ItemIcon|Emerald Bolts}} are not recommended as Jadestone Bolts should be easily obtainable at this point in progression from {{MonsterIcon|Hunting Greater Dragon}}.


* Prayers: {{PrayerIcon|Rigour}} & {{PrayerIcon|Battleheart}} <br>
* Potion: {{ItemIcon|Ranged Assistance Potion IV}} <br>
* Point of Interest: {{POIIcon|Bandit Hideout}}
'''Disclaimer:''' Gem slot is not required but recommended.
{| class="wikitable"  
{| class="wikitable"  
|-
|-
Line 152: Line 247:
!colspan="6"|Better to Worse
!colspan="6"|Better to Worse
|-
|-
! Head
|[[File:Slot head.png|36px|frameless]]
|colspan="3"| {{ItemIcon|Slayer Cowl (Master)}}
|colspan="3"| {{ItemIcon|Slayer Cowl (Master)}}
|colspan="3"| {{ItemIcon|Slayer Cowl (Elite)}}
|colspan="3"| {{ItemIcon|Slayer Cowl (Elite)}}
|-
|-
! Body
|[[File:Slot chest.png|36px|frameless]]
|colspan="3"| {{ItemIcon|Slayer Leather Body (Master)}}
|colspan="3"| {{ItemIcon|Slayer Leather Body (Master)}}
|colspan="3"| {{ItemIcon|Aeris God Platebody}}
|colspan="3"| {{ItemIcon|Slayer Leather Body (Elite)}}
|-
|-
! Leggings
|[[File:Slot legs.png|36px|frameless]]
|colspan="4"| {{ItemIcon|Aeris God Platelegs}}
|colspan="6"| {{ItemIcon|Aeris God Platelegs}}
|colspan="2"| {{ItemIcon|(U) Ancient D-hide Chaps}}
|-
|-
! Boots
|[[File:Slot feet.png|36px|frameless]]
|colspan="4"| {{ItemIcon|Aeris God Boots}}
|colspan="6"| {{ItemIcon|Aeris God Boots}}
|colspan="2"| {{ItemIcon|Sand Treaders}}
|-
|-
! Hands
|[[File:Slot hands.png|36px|frameless]]
|colspan="4"| {{ItemIcon|Aeris God Gloves}}
|colspan="6"| {{ItemIcon|Aeris God Gloves}}
|colspan="2"| {{ItemIcon|(U) Ancient D-hide Vambraces}}
|-
|-
! Cape
|[[File:Slot back.png|36px|frameless]]
|colspan="3"| {{ItemIcon|Maximum Skillcape}}
|colspan="6"| {{ItemIcon|Infernal Cape}}
|colspan="3"| {{ItemIcon|Slayer Skillcape}}
|-
|-
! Passive
|[[File:Slot passive.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Chapeau Noir}}
|colspan="2"| {{ItemIcon|Chapeau Noir}}
|colspan="2"| {{ItemIcon|Ring of Wealth}}
|colspan="2"| {{ItemIcon|Ring of Wealth}}
|colspan="2"| {{ItemIcon|Elder Crown}}
|-
|-
! Neck
|[[File:Slot neck.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Deadeye Amulet}}
|colspan="2"| {{ItemIcon|Deadeye Amulet}}
|colspan="2"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|colspan="2"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|colspan="2"| {{ItemIcon|Elite Amulet of Ranged}}
|colspan="2"| {{ItemIcon|Elite Amulet of Ranged}}
|-
|-
! Ring
|[[File:Slot ring.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Ring of Wealth}}
|colspan="2"| {{ItemIcon|Ring of Wealth}}
|colspan="2"| {{ItemIcon|Aorpheat's Signet Ring}}
|colspan="2"| {{ItemIcon|Aorpheat's Signet Ring}}
|colspan="2"| {{ItemIcon|Guardian Ring}}
|-
|-
! Weapon
|[[File:Slot weapon.png|36px|frameless]]
|colspan="4"|{{ItemIcon|Slayer's Crossbow}}
|colspan="2"|{{ItemIcon|Shockwave}}
|colspan="2"|{{ItemIcon|Ancient Crossbow}}
|colspan="2"|{{ItemIcon|Slayer's Crossbow}}
|colspan="2" rowspan="2"| {{ItemIcon|Stormsnap}}
|-
|-
! Offhand
|[[File:Slot shield.png|36px|frameless]]
|colspan="2"|{{ItemIcon|Scaled Shield}}
|colspan="2"|{{ItemIcon|Scaled Shield}}
|colspan="2"|{{ItemIcon|Dragonfire Shield}}
|colspan="2"|{{ItemIcon|Dragonfire Shield}}
|colspan="2"|{{ItemIcon|Earth Layered Shield}}
|-
|-
! Ammo
|[[File:Slot gem.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Slayer Gem}}
|colspan="2"| {{ItemIcon|Agile Gem}}
|colspan="2"| {{ItemIcon|Accuracy Gem}}
|-
|[[File:Slot ammo.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Jadestone Bolts}}
|colspan="2"| {{ItemIcon|Jadestone Bolts}}
|colspan="2"| {{ItemIcon|Emerald Bolts}}
|colspan="2"| {{ItemIcon|Emerald Bolts}}
|colspan="2"| {{ItemIcon|Ruby Bolts}}
|colspan="2"| {{ItemIcon|Ruby Bolts}}
|-
|[[File:Slot ammo.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Ancient Arrows}}
|colspan="2"| {{ItemIcon|Dragon Arrows}}
|colspan="2"| {{ItemIcon|Rune Arrows}}
|-
|[[File:Slot consumable.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Fervor Scroll}}
|colspan="2"| {{ItemIcon|Ranged Hinder Scroll}}
|colspan="2"| {{ItemIcon|Monster Hunter Scroll}}
|-
|[[File:Slot summon.png|36px|frameless]]
|colspan="6"| {{Synergy|Centaur|Dragon}}
|-
|}
|}


40% slayer area reduction increases your dps against {{MonsterIcon|Ku-tul}}, and therefore, unless it will lead to your untimely demise, at least a {{ItemIcon|Slayer Cowl (Elite)}} should be used.


{{ItemIcon|Slayer Cowl (Master)}} and {{ItemIcon|Slayer Leather Body (Master)}} positively impact the amount of fragments you receive, and if available, should be used.
===Agility===
{{AgilityCourseTable
|Coal Stones
|Cliff Balance
|Lake Swim
|Boulder Trap
|Raft Building
|Water Jump
|Ocean Rafting
|Pillar of Combat
|showtotals = false
|showcosts = false
|showrequirements = false
}}


===Shockwave===
===Idle {{Skill|Hitpoints|HP}}, DR and Drops/h===
While the other two weapons are pretty straightforward in terms of gear, the {{ItemIcon|Shockwave}} is not.


{{MonsterIcon|Rokken}} is by far the most dangerous and is both willing, and able to kill you if you are not extremely careful in your setup. This monster is able to buff itself to an attack speed of 2.2s, and is able to stun you, which massively increases its damage against you. Your goal here is either to be able to survive the increased stun damage, or to never actually take the stun damage by having an equivalent or faster attack speed than the monster.
To be able to idle {{MonsterIcon|Ku-tul}} with {{Skill|Ranged}}, you'll need:


You need to use Melee for this grind, and as said before, it is highly recommended that you use an {{ItemIcon|Infernal Claw}} to complete this. {{ItemIcon|Tidal Edge}} is too slow to reliably survive Rokken's stun without significant extra work, requiring you to put on more DR that will massively affect your kill time. Assuming you were able to use the exact same setup with no {{Skill|Astrology}} buffs, {{ItemIcon|Infernal Claw}} is only 1-2% slower than {{ItemIcon|Tidal Edge}}. Adding buffs from {{Skill|Astrology}}, adding the additional DR or attack interval reduction required for Tidal Edge, and using summoning combat familiars invert this difference and make Tidal Edge up to 20% slower with no tangible benefit.
{| class="wikitable"
!{{Skill|Hitpoints|HP}}
!DR
!Selected Gear From Equipment Table
!Drops Per <br> Hour
|-
|style=text-align:center; | 970
|49
|{{ItemIcon|Shockwave}}, {{ItemIcon|Scaled Shield}}, {{ItemIcon|Slayer Cowl (Elite)}}, <br> {{ItemIcon|Slayer Leather Body (Elite)}}, {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}
|style=text-align:center; | 2.4
|-
|style=text-align:center; | 970
|50
|{{ItemIcon|Shockwave}}, {{ItemIcon|Scaled Shield}}, {{ItemIcon|Slayer Cowl (Master)}}, <br> {{ItemIcon|Slayer Leather Body (Master)}}, {{ItemIcon|Deadeye Amulet}}
|style=text-align:center; | 2.9
|-
|style=text-align:center; | 970
|49
|{{ItemIcon|Slayer's Crossbow}}, {{ItemIcon|Scaled Shield}}, {{ItemIcon|Slayer Cowl (Elite)}}, <br> {{ItemIcon|Slayer Leather Body (Elite)}}, {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}
|style=text-align:center; | 1.85
|-
|style=text-align:center; | 970
|50
|{{ItemIcon|Slayer's Crossbow}}, {{ItemIcon|Scaled Shield}}, {{ItemIcon|Slayer Cowl (Master)}}, <br> {{ItemIcon|Slayer Leather Body (Master)}}, {{ItemIcon|Deadeye Amulet}}
|style=text-align:center; | 2.3
|-
|style=text-align:center; | 1040
|47
|{{ItemIcon|Stormsnap}}, {{ItemIcon|Slayer Cowl (Master)}}, {{ItemIcon|Slayer Leather Body (Master)}}, <br> {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}
|style=text-align:center; | 2.2
|-
|}
 
For {{ItemIcon|Stormsnap}} you will need to swap {{Skill|Agility}} Obstacle 6 to {{AgilityIcon|Rocky Waters}} and {{Skill|Prayer}} from {{PrayerIcon|Eagle Eye}} to {{PrayerIcon|Stone Skin}}.
 
===Combat Sim Export===
 
[https://pastebin.com/2Nq6KLvG Combat Sim Export]


{| class="wikitable"  
==Shockwave==
 
{{MonsterIcon|Rokken}} is by far the most dangerous and is both willing, and able to kill you if you are not extremely careful in your setup. This monster is able to buff itself to an attack speed of 2.2s, and is able to stun you, which increases its damage against you by 30%. Your goal here is either to be able to survive the increased stun damage, or to never actually take the stun damage by having an equivalent or faster attack speed than the monster's fastest speed.
 
You need to use Melee for this grind, it is highly recommended that you use an {{ItemIcon|Tidal Edge}}, {{ItemIcon|Infernal Claw}} or {{ItemIcon|Ultima Godsword}} to complete this.
 
 
===Equipment===
 
This Equipment should work at {{SkillReq|Hitpoints|95}} (990 {{Skill|Hitpoints|HP}}) with 56% DR.
 
* Prayers: {{PrayerIcon|Stone Skin}} & {{PrayerIcon|Battleheart}} (Requires {{SkillReq|Prayer|95}} otherwise use {{PrayerIcon|Chivalry}}) <br>
* Potion: {{ItemIcon|Diamond Luck Potion}} > {{ItemIcon|Melee Accuracy Potion IV}} or {{ItemIcon|Melee Strength Potion IV}} <br>
* Point of Interest: {{POIIcon|The Molten Peak}} ({{POIIcon|Dark Waters}} Lowers our Slayer Negation so ends up with less kills)
 
'''Disclaimer:''' Gem slot is not required but recommended.
{|class="wikitable"  
|-
|-
! Slot
! Slot
!colspan="8"|Better to Worse
!colspan="6"|Best To Worst
|-
|-
! Head
|[[File:Slot head.png|36px|frameless]]
|colspan="4"| {{ItemIcon|Slayer Helmet (Master)}}
|colspan="3"| {{ItemIcon|Slayer Helmet (Master)}}
|colspan="4"| {{ItemIcon|Slayer Helmet (Elite)}}
|colspan="3"| {{ItemIcon|Slayer Helmet (Elite)}}
|-
|-
! Body
|[[File:Slot chest.png|36px|frameless]]
|colspan="4"| {{ItemIcon|Slayer Platebody (Master)}}
|colspan="3"| {{ItemIcon|Slayer Platebody (Master)}}
|colspan="2"| {{ItemIcon|Ragnar God Platebody}}
|colspan="3"| {{ItemIcon|Slayer Platebody (Elite)}}
|colspan="2"| {{ItemIcon|Terran God Platebody}}
|-
|-
! Leggings
|[[File:Slot legs.png|36px|frameless]]
|colspan="4"| {{ItemIcon|Ragnar God Platelegs}}
|colspan="6"| {{ItemIcon|Terran God Platelegs}}
|colspan="4"| {{ItemIcon|Terran God Platelegs}}
|-
|-
! Boots
|[[File:Slot feet.png|36px|frameless]]
|colspan="4"| {{ItemIcon|Ragnar God Boots}}
|colspan="6"| {{ItemIcon|Terran God Boots}}
|colspan="4"| {{ItemIcon|Terran God Boots}}
|-
|-
! Hands
|[[File:Slot hands.png|36px|frameless]]
|colspan="4"| {{ItemIcon|Ragnar God Gloves}}
|colspan="6"| {{ItemIcon|Terran God Gloves}}
|colspan="4"| {{ItemIcon|Terran God Gloves}}
|-
|-
! Cape
|[[File:Slot back.png|36px|frameless]]
|colspan="4"| {{ItemIcon|Maximum Skillcape}}
|colspan="6"| {{ItemIcon|Infernal Cape}}
|colspan="4"| {{ItemIcon|Slayer Skillcape}}
|-
|-
! Passive
|[[File:Slot passive.png|36px|frameless]]
|colspan="4"| {{ItemIcon|Fighter Amulet}}
|colspan="6"| {{ItemIcon|Chapeau Noir}}
|colspan="4"| {{ItemIcon|Chapeau Noir}}
|-
|-
! Neck
|[[File:Slot neck.png|36px|frameless]]
|colspan="4"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|colspan="6"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|colspan="4"| {{ItemIcon|Fighter Amulet}}
|-
|-
! Ring
|[[File:Slot ring.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Ring of Blade Echoes}}
|colspan="2"| {{ItemIcon|Ring of Wealth}}
|colspan="2"| {{ItemIcon|Ring of Wealth}}
|colspan="2"| {{ItemIcon|Aorpheat's Signet Ring}}
|colspan="2"| {{ItemIcon|Aorpheat's Signet Ring}}
|colspan="2"| {{ItemIcon|Ring of Blade Echoes}}
|colspan="2"| {{ItemIcon|Guardian Ring}}
|-
|-
! Weapon
|[[File:Slot weapon.png|36px|frameless]]
|colspan="8"|{{ItemIcon|Infernal Claw}}
|colspan="2" rowspan="2"|{{ItemIcon|Ultima Godsword}}
|colspan="2"|{{ItemIcon|Tidal Edge}}
|colspan="2"|{{ItemIcon|Infernal Claw}}
|-
|[[File:Slot shield.png|36px|frameless]]
|colspan="2"|{{ItemIcon|Earth Layered Shield}}
|-
|[[File:Slot gem.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Slayer Gem}}
|colspan="2"| {{ItemIcon|Agile Gem}}
|colspan="2"| {{ItemIcon|Accuracy Gem}}
|-
|[[File:Slot consumable.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Fervor Scroll}}
|colspan="2"| {{ItemIcon|Melee Hinder Scroll}}
|colspan="2"| {{ItemIcon|Monster Hunter Scroll}}
|-
|[[File:Slot summon.png|36px|frameless]]
|colspan="6"| {{Synergy|Minotaur|Dragon}}
|-
|}
 
===Agility===
 
{{AgilityCourseTable
|Coal Stones
|Cliff Balance
|Lake Swim
|Boulder Trap
|Raft Building
|Water Jump
|Ocean Rafting
|Pillar of Combat
|showtotals = false
|showcosts = false
|showrequirements = false
}}
 
 
===Gear Setups, Prayer & Drops Per Hour===
 
Estimates of drops per hour.
{| class="wikitable"
|-
!Weapon & Armor (Passive)
|{{PrayerIcon|Chivalry}} or {{PrayerIcon|Stone Skin}}
!Tidal Fragments <br> per hour
|-
|{{ItemIcon|Ultima Godsword}}, {{ItemIcon|Slayer Helmet (Master)}}, {{ItemIcon|Slayer Platebody (Master)}}, <br> {{ItemIcon|Ring of Wealth}}
|style=text-align:center; | {{PrayerIcon|Stone Skin}}
|style=text-align:center; | 2.7
|-
|{{ItemIcon|Tidal Edge}}, {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Slayer Helmet (Elite)}}, <br> {{ItemIcon|Slayer Platebody (Elite)}}, {{ItemIcon|Ring of Wealth}} or {{ItemIcon|Ring of Blade Echoes}}
|style=text-align:center; | {{PrayerIcon|Stone Skin}}
|style=text-align:center; | 1.9
|-
|{{ItemIcon|Tidal Edge}}, {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Slayer Helmet (Master)}}, <br> {{ItemIcon|Slayer Platebody (Master)}}, {{ItemIcon|Ring of Wealth}} or {{ItemIcon|Ring of Blade Echoes}}
|style=text-align:center; | {{PrayerIcon|Chivalry}}
|style=text-align:center; | 2.3
|-
|{{ItemIcon|Infernal Claw}}, {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Slayer Helmet (Elite)}}, <br> {{ItemIcon|Slayer Platebody (Elite)}}, {{ItemIcon|Ring of Wealth}} or {{ItemIcon|Ring of Blade Echoes}}
|style=text-align:center; | {{PrayerIcon|Stone Skin}}
|style=text-align:center; | 1.45
|-
|{{ItemIcon|Infernal Claw}}, {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Slayer Helmet (Master)}}, <br> {{ItemIcon|Slayer Platebody (Master)}}, {{ItemIcon|Ring of Wealth}} or {{ItemIcon|Ring of Blade Echoes}}
|style=text-align:center; | {{PrayerIcon|Chivalry}}
|style=text-align:center; | 1.95
|-
|-
! Offhand
|colspan="4"|{{ItemIcon|Dragonfire Shield}}
|colspan="4"|{{ItemIcon|Earth Layered Shield}}
|}
|}


The {{ItemIcon|Fighter Amulet|Fighter}}/{{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} is the best passive/neck setup, even beating out the item doubling from {{ItemIcon|Chapeau Noir}}. Note that wearing {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} is required to wear Master Slayer armor.


One major note is that the {{ItemIcon|Ring of Blade Echoes}} is marginally faster for fragments/h than all other rings, however, due to its interaction of significantly increasing your use of consumables like Prayer Points and Potions, it is lower on the rankings.
===Combat Sim Export===


{{ItemIcon|Slayer Helmet (Master)}} and {{ItemIcon|Slayer Platebody (Master)}} positively impact the amount of fragments you receive, and if available, should be used.  
[https://pastebin.com/Rt2KckSy Combat Sim Export]


For this set-up to work safely without risk of death, the player's attack interval while in combat with this enemy '''must''' be less than or equal to 2.2 seconds, as this means the player is quick enough to avoid taking extra damage when {{MonsterIcon|Rokken}} attacks with the Shockwave special attack. To achieve this, we use a weapon that has a base 2.2s interval, and gather 40% total slayer area negation through {{ItemIcon|Slayer Skillcape}} and {{ItemIcon|Slayer Helmet (Elite)}}.


Check your setup with the [[Combat Simulator]] before engaging Rokken.


At {{formatnum:1000}} HP, which can be achieved with {{SkillReq|Hitpoints|97}} and +30 HP from {{ItemIcon|Dragonfire Shield}}, this method requires 48% [[Damage Reduction]].


{{Menu}}
{{Menu}}
[[Category:Guides]]
[[Category:Guides]]

Revision as of 01:53, 2 October 2024

This page was last updated for (v1.3).

Disclaimer

DISCLAIMER

None of these weapons are actually required to beat

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Impending Darkness Event

. If you own Throne of the Herald Expansion, Ocean Song and Tidal Edge will be easily replaced by weapons such as Heated Fury 2H Hammer and any of the

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Runecrafting

Wands.

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Shockwave

doesn't have a direct easy upgrade in Throne of the Herald Expansion but if you own Atlas of Discovery Expansion then Engulfing Vortex Longbow is a much better weapon that doesn't really get replaced unless you have Merman Pendant or at level 120 by Feather Storm Crossbow.


All drop estimates were done without any Pets,

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Astrology

or

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Pillar of Combat

. Having these will significantly increase your drops per hour.

Dark Water Level 90 Weapon Farming

Following completion of

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Into the Mist

, you now have access to

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Dark Waters

, the penultimate slayer area. These 3 mobs drop fragments for the Level 90 weapons, the highest level, and often most powerful, weapons in the base game that are extremely helpful in completing the following slayer area, as well as the Impending Darkness Event. These are extremely long grinds, and require quite a bit of preparation. Each weapon requires 100 fragments, and the fragments have a 2% drop rate. That's 5,000 kills on average.

We recommend acquiring them while fighting each monster as a slayer task, this will require you to turn OFF auto-slayer, and will encourage semi-frequent check-ins. Doing these on task will increase your damage dealt to them from various buffs. This will make the order you obtain the final weapons in effectively random, but if you don't want to deal with the hassle of rerolling, or simply want to do them in a specific order, we recommend the following:

Additionally, you should also acquire the pet

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Otto

whilst doing this grind, if you do not, continue farming whichever mob you kill the fastest on or off task until you get it. Item fragments are very rare drops, (the average amount of kills required to obtain all of the drops with no doubling is 5000 per monster), and it should be noted that there is a

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Township

Task that requires the player to Kill 5,000 Ku-tul, 5,000 Umbora, and 5,000 Rokken, therefore Item Doubling is not as important for this specific grind as it might otherwise be. Additionally, there is another

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Township

Task that requires 1 of each Fragment and rewards 3 of each Fragment, to shorten the grind a little.

After completing the task, or if you simply want your first copies as soon as possible, you should attempt to sneak in as much item doubling into your gear as possible. Using the Combat Simulator to measure your Drops/hr with no deaths is highly recommended.

Order

The order you obtain these items in is not particularly important.

Using the weapons obtained from killing each monster makes sense, unfortunately, they have historically not always the best available options, however a balance patch in Melvor Idle 1.1 has changed the meta an amount, and this guide will strive to stay updated. For now, the only recommended order is to obtain

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Shockwave

and use it to obtain Ocean Song.

Again:

-

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Shockwave

then Ocean Song then Tidal Edge - Tidal Edge then

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Shockwave

then Ocean Song

Between those two, the required time is roughly equal.

Many people combine the grinding of these weapons with the grind for the master slayer gear. An added benefit is the increased damage given by the Slayer Skillcape and buffs from

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Astrology

while fighting slayer tasks. Another benefit is the ability to buy prayer points, Light Runes, and Food at a profit with the use of Generous Resupply.

Requirements

There are very few hard requirements beyond the ability to survive and the entry requirement of

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 Slayer Level 90

, but there are several skills and items that will make this grind significantly easier, and we would be remiss to not mention them

Suggestion Benefit
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Level 90
-
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Level 95
Less need for DR
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Level 99
Pillar of Combat
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Level 90
Dragon Synergies
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Level 95
For Battleheart
Slayer Helmet (Elite)
Slayer Platebody (Elite)
15% Flat Slayer Area Effect Negation

Tidal Edge

To be able to idle Umbora with

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Magic

, you'll need 48% DR assuming you have

950
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Hitpoints

(

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Level 91

with provided

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Agility

table).

We use Standard Magic as Ancient Magicks have a slower kill rate and higher rune cost.

With Cloudburst Staff, use

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Water Surge

or

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Water Wave

(reduced rune cost) With Air Imbued Wand or Fire Imbued Wand or Ocean Song, use

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Fire Surge

.

Use of Combination Runes is highly recommended for all methods.

If Atlas of Discovery Expansion is owned, Ring of Malice (m) increases the Kills and Tidal Edge Fragment per hour.

Equipment

Disclaimer: Gem slot is not required but recommended.

Slot Best to Worst
Slot head.png Glacia God Helmet Slayer Wizard Hat (Master)
Slot chest.png Glacia God Platebody Slayer Wizard Robes (Master)
Slot legs.png Glacia God Platelegs
Slot feet.png Glacia God Boots
Slot hands.png Glacia God Gloves
Slot back.png Skull Cape
Slot neck.png Fury of the Elemental Zodiacs Elite Amulet of Magic
Slot passive.png Master Slayer Item Elite Slayer Item Chapeau Noir
Slot ring.png Ring of Wealth Warlock Ring Hunter's Ring
Slot gem.png Slayer Gem Agile Gem Accuracy Gem
Slot weapon.png Cloudburst Staff Ocean Song Fire Imbued Wand
Slot shield.png Scaled Shield Earth Layered Shield
Slot consumable.png Magic Hinder Scroll Fervor Scroll Monster Hunter Scroll
Slot summon.png
Error creating thumbnail: File missing
Witch
SynergyIcon.png
Error creating thumbnail: File missing
Dragon
Error creating thumbnail: File missing
Witch
SynergyIcon.png
Error creating thumbnail: File missing
Cyclops


Slayer Wizard Hat (Master) and Slayer Wizard Robes (Master) will kill you if used with Cloudburst Staff and the normal build above. If all you care about is fragments, it is possible to equip a build with Master Slayer armor that is approximately 4% faster than the above recommended build. This is accomplished by equipping Slayer Wizard Hat (Master), Slayer Wizard Robes (Master), Skull Cape AND

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Raft Building

- all 3 pieces of equipment must be worn to outpace Glacia armor, and the agility course keeps you from dying. You need 1050 HP and 45 DR.

Agility


Drops Per Hour

Both Ocean Song and Fire Imbued Wand were tested with Scaled Shield in off-hand.

Master Item over Elite Item makes an insignificant difference when using Ocean Song or Fire Imbued Wand.


Slayer Coins per hour is only with a Slayer Task.

Estimates of drops per hour.

Weapon & Armor (Passive) Summons Tidal Fragments
Per Hour
SC per hour
Cloudburst Staff & Glacia, Magic Hinder Scroll
(Master Item)
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Witch
SynergyIcon.png
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Dragon
4.35 120,000SC
Cloudburst Staff & Glacia, Magic Hinder Scroll
(Master Item)
Error creating thumbnail: File missing
Witch
SynergyIcon.png
Error creating thumbnail: File missing
Cyclops
4.00 175,000SC
Ocean Song & Master Gear, Fervor Scroll
( Chapeau Noir)
Error creating thumbnail: File missing
Witch
SynergyIcon.png
Error creating thumbnail: File missing
Dragon
3.85 150,000SC
Ocean Song & Master Gear, Fervor Scroll
( Chapeau Noir)
Error creating thumbnail: File missing
Witch
SynergyIcon.png
Error creating thumbnail: File missing
Cyclops
3.60 215,000SC
Fire Imbued Wand & Master Gear, Fervor Scroll
( Chapeau Noir)
Error creating thumbnail: File missing
Witch
SynergyIcon.png
Error creating thumbnail: File missing
Dragon
2.60 100,000SC
Fire Imbued Wand & Master Gear, Fervor Scroll
( Chapeau Noir)
Error creating thumbnail: File missing
Witch
SynergyIcon.png
Error creating thumbnail: File missing
Cyclops
2.35 130,000SC

Combat Sim Export

Combat Sim Export

Ocean Song

Equipment

To most efficiently kill Ku-tul you'll use one of

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Shockwave

, Slayer's Crossbow or a Stormsnap.

Use of Jadestone Bolts is recommended, Emerald Bolts are not recommended as Jadestone Bolts should be easily obtainable at this point in progression from Hunting Greater Dragon.

Disclaimer: Gem slot is not required but recommended.

Slot Better to Worse
Slot head.png Slayer Cowl (Master) Slayer Cowl (Elite)
Slot chest.png Slayer Leather Body (Master) Slayer Leather Body (Elite)
Slot legs.png Aeris God Platelegs
Slot feet.png Aeris God Boots
Slot hands.png Aeris God Gloves
Slot back.png Infernal Cape
Slot passive.png Chapeau Noir Ring of Wealth Elder Crown
Slot neck.png Deadeye Amulet Fury of the Elemental Zodiacs Elite Amulet of Ranged
Slot ring.png Ring of Wealth Aorpheat's Signet Ring
Slot weapon.png
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Shockwave
Slayer's Crossbow Stormsnap
Slot shield.png Scaled Shield Dragonfire Shield
Slot gem.png Slayer Gem Agile Gem Accuracy Gem
Slot ammo.png Jadestone Bolts Emerald Bolts Ruby Bolts
Slot ammo.png Ancient Arrows Dragon Arrows Rune Arrows
Slot consumable.png Fervor Scroll Ranged Hinder Scroll Monster Hunter Scroll
Slot summon.png
Error creating thumbnail: File missing
Centaur
SynergyIcon.png
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Dragon


Agility

Idle
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HP
, DR and Drops/h

To be able to idle Ku-tul with

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Ranged

, you'll need:

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HP
DR Selected Gear From Equipment Table Drops Per
Hour
970 49
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Shockwave
, Scaled Shield, Slayer Cowl (Elite),
Slayer Leather Body (Elite), FEZ
2.4
970 50
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Shockwave
, Scaled Shield, Slayer Cowl (Master),
Slayer Leather Body (Master), Deadeye Amulet
2.9
970 49 Slayer's Crossbow, Scaled Shield, Slayer Cowl (Elite),
Slayer Leather Body (Elite), FEZ
1.85
970 50 Slayer's Crossbow, Scaled Shield, Slayer Cowl (Master),
Slayer Leather Body (Master), Deadeye Amulet
2.3
1040 47 Stormsnap, Slayer Cowl (Master), Slayer Leather Body (Master),
FEZ
2.2

For Stormsnap you will need to swap

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Agility

Obstacle 6 to

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Rocky Waters

and

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Prayer

from

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Eagle Eye

to

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Stone Skin

.

Combat Sim Export

Combat Sim Export

Shockwave

Rokken is by far the most dangerous and is both willing, and able to kill you if you are not extremely careful in your setup. This monster is able to buff itself to an attack speed of 2.2s, and is able to stun you, which increases its damage against you by 30%. Your goal here is either to be able to survive the increased stun damage, or to never actually take the stun damage by having an equivalent or faster attack speed than the monster's fastest speed.

You need to use Melee for this grind, it is highly recommended that you use an Tidal Edge, Infernal Claw or Ultima Godsword to complete this.


Equipment

This Equipment should work at

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Level 95

(990

Error creating thumbnail: File missing
HP

) with 56% DR.

Disclaimer: Gem slot is not required but recommended.

Slot Best To Worst
Slot head.png Slayer Helmet (Master) Slayer Helmet (Elite)
Slot chest.png Slayer Platebody (Master) Slayer Platebody (Elite)
Slot legs.png Terran God Platelegs
Slot feet.png Terran God Boots
Slot hands.png Terran God Gloves
Slot back.png Infernal Cape
Slot passive.png Chapeau Noir
Slot neck.png Fury of the Elemental Zodiacs
Slot ring.png Ring of Blade Echoes Ring of Wealth Aorpheat's Signet Ring
Slot weapon.png Ultima Godsword Tidal Edge Infernal Claw
Slot shield.png Earth Layered Shield
Slot gem.png Slayer Gem Agile Gem Accuracy Gem
Slot consumable.png Fervor Scroll Melee Hinder Scroll Monster Hunter Scroll
Slot summon.png
Error creating thumbnail: File missing
Minotaur
SynergyIcon.png
Error creating thumbnail: File missing
Dragon

Agility


Gear Setups, Prayer & Drops Per Hour

Estimates of drops per hour.

Weapon & Armor (Passive)
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Chivalry
or
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Stone Skin
Tidal Fragments
per hour
Ultima Godsword, Slayer Helmet (Master), Slayer Platebody (Master),
Ring of Wealth
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Stone Skin
2.7
Tidal Edge, Earth Layered Shield, Slayer Helmet (Elite),
Slayer Platebody (Elite), Ring of Wealth or Ring of Blade Echoes
Error creating thumbnail: File missing
Stone Skin
1.9
Tidal Edge, Earth Layered Shield, Slayer Helmet (Master),
Slayer Platebody (Master), Ring of Wealth or Ring of Blade Echoes
Error creating thumbnail: File missing
Chivalry
2.3
Infernal Claw, Earth Layered Shield, Slayer Helmet (Elite),
Slayer Platebody (Elite), Ring of Wealth or Ring of Blade Echoes
Error creating thumbnail: File missing
Stone Skin
1.45
Infernal Claw, Earth Layered Shield, Slayer Helmet (Master),
Slayer Platebody (Master), Ring of Wealth or Ring of Blade Echoes
Error creating thumbnail: File missing
Chivalry
1.95


Combat Sim Export

Combat Sim Export