Thunder Strike: Difference between revisions

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'''{{PAGENAME}}''' is an {{Icon|Archaic|type=spellType}} spell that is unlocked by clearing {{Icon|type=dungeon|Lightning Region}} once. This spell requires a {{Skill|Magic}} level of 104 to cast and inflicts damage equal to 100% of your max hit. Each hit has a 15% chance to [[stun]] the enemy for 1 turn. This attack is avoidable.
'''{{PAGENAME}}''' is an {{Icon|Archaic|type=spellType}} spell that is unlocked by clearing {{Icon|type=dungeon|Lightning Region}} once. This spell requires a {{Skill|Magic}} level of 104 to cast and inflicts damage equal to 100% of your max hit. Each hit has a 15% chance to [[stun]] the enemy for 1 turn. This attack is avoidable.

Latest revision as of 07:20, 2 January 2024

This page is up to date (v1.3.1).
TotH.svg Thunder Strike
Thunder Strike
Archaic Magick ID: melvorTotH:ThunderStrike
Requirements:
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Level 104

Complete
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Lightning Region
Spell Damage: 310
Description:
You summon a bolt of lightning from the skies that strike the enemy, dealing damage equal to 100% of your max hit. On a hit, has a 15% chance to apply stun for 1 turn. Avoidable.
Runes:
10Lightning Rune5Archaic Rune
OR
5Mist Rune5Steam Rune5Archaic Rune

Thunder Strike is an

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Archaic

spell that is unlocked by clearing

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Lightning Region

once. This spell requires a

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Magic

level of 104 to cast and inflicts damage equal to 100% of your max hit. Each hit has a 15% chance to stun the enemy for 1 turn. This attack is avoidable.

As with all Archaic Magicks, damage modifiers from equipment, prayer, and potions will apply. Curses and damage-modifying Auroras can also be used, though special attacks will not work.