Fletching/Training: Difference between revisions
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{{ | {{UserContentVersion|1.2.2}} | ||
{{Otheruses|training the Fletching skill|the skill itself|Fletching}} | {{Otheruses|training the Fletching skill|the skill itself|Fletching}} | ||
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| 62-65 || {{ItemIcon|Adamant Javelin|notext=true}} || [[Adamant Javelin]] || 145 || {{ItemIcon|Mahogany Logs|qty=2394|notext=true}}, {{ItemIcon|Adamant Javelin Heads|qty=3990|notext=true}} || {{Skill|Smithing|63|nolink=true}} | | 62-65 || {{ItemIcon|Adamant Javelin|notext=true}} || [[Adamant Javelin]] || 145 || {{ItemIcon|Mahogany Logs|qty=2394|notext=true}}, {{ItemIcon|Adamant Javelin Heads|qty=3990|notext=true}} || {{Skill|Smithing|63|nolink=true}} | ||
|- | |- | ||
| 65-75 || {{ItemIcon|Adamant Crossbow|notext=true}} || [[Adamant Crossbow]] || 150 || {{ItemIcon|Mahogany Logs|qty=15222|notext=true}}, {{ItemIcon|Adamant Crossbow Head|qty=5074|notext=true}}, {{ItemIcon|Bowstring|qty= | | 65-75 || {{ItemIcon|Adamant Crossbow|notext=true}} || [[Adamant Crossbow]] || 150 || {{ItemIcon|Mahogany Logs|qty=15222|notext=true}}, {{ItemIcon|Adamant Crossbow Head|qty=5074|notext=true}}, {{ItemIcon|Bowstring|qty=5074|notext=true}} || {{Skill|Smithing|69|nolink=true}} | ||
|- | |- | ||
| 75-77 || {{ItemIcon|Rune Arrows|notext=true}} || [[Rune Arrows]] || 180 || {{ItemIcon|Rune Arrowtips|qty=22110|notext=true}}, {{ItemIcon|Headless Arrows|qty=22110|notext=true}} || {{Skill|Smithing|73|nolink=true}} | | 75-77 || {{ItemIcon|Rune Arrows|notext=true}} || [[Rune Arrows]] || 180 || {{ItemIcon|Rune Arrowtips|qty=22110|notext=true}}, {{ItemIcon|Headless Arrows|qty=22110|notext=true}} || {{Skill|Smithing|73|nolink=true}} | ||
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|- | |- | ||
! colspan="2" | Total (1-99) || colspan="4" | {{ItemIcon|Normal Logs|qty=147|notext=true}}, {{ItemIcon|Oak Logs|qty=699|notext=true}}, {{ItemIcon|Willow Logs|qty=1542|notext=true}}, {{ItemIcon|Maple Logs|qty=4818|notext=true}}, {{ItemIcon|Mahogany Logs|qty=17616|notext=true}}, {{ItemIcon|Yew Logs|qty=58467|notext=true}}, {{ItemIcon|Redwood Logs|qty=70805|notext=true}}, {{ItemIcon|Arrow Shafts|qty=109635|notext=true}}, {{ItemIcon|Feathers|qty=109635|notext=true}}, | ! colspan="2" | Total (1-99) || colspan="4" | {{ItemIcon|Normal Logs|qty=147|notext=true}}, {{ItemIcon|Oak Logs|qty=699|notext=true}}, {{ItemIcon|Willow Logs|qty=1542|notext=true}}, {{ItemIcon|Maple Logs|qty=4818|notext=true}}, {{ItemIcon|Mahogany Logs|qty=17616|notext=true}}, {{ItemIcon|Yew Logs|qty=58467|notext=true}}, {{ItemIcon|Redwood Logs|qty=70805|notext=true}}, {{ItemIcon|Arrow Shafts|qty=109635|notext=true}}, {{ItemIcon|Feathers|qty=109635|notext=true}}, | ||
{{ItemIcon|Bowstring|qty= | {{ItemIcon|Bowstring|qty=38099|notext=true}}, {{ItemIcon|Bronze Bar|qty=108|notext=true}}, {{ItemIcon|Iron Bar|qty=717|notext=true}}, {{ItemIcon|Steel Bar|qty=1508|notext=true}}, {{ItemIcon|Mithril Bar|qty=4716|notext=true}}, {{ItemIcon|Adamantite Bar|qty=17248|notext=true}}, {{ItemIcon|Runite Bar|qty=57254|notext=true}}, {{ItemIcon|Dragonite Bar|qty=66621|notext=true}}, {{ItemIcon|Topaz|qty=53|notext=true}} | ||
|- | |- | ||
| 99-100 || {{ItemIcon|Dragon Crossbow|notext=true}} || [[Dragon Crossbow]] || 300 || {{ItemIcon|Redwood Logs|qty=13569|notext=true}}, {{ItemIcon|Dragon Crossbow Head|qty=4523|notext=true}}, {{ItemIcon|Bowstring|qty=4523|notext=true}} || {{Skill|Smithing|98|nolink=true}} | | 99-100 || {{ItemIcon|Dragon Crossbow|notext=true}} || [[Dragon Crossbow]] || 300 || {{ItemIcon|Redwood Logs|qty=13569|notext=true}}, {{ItemIcon|Dragon Crossbow Head|qty=4523|notext=true}}, {{ItemIcon|Bowstring|qty=4523|notext=true}} || {{Skill|Smithing|98|nolink=true}} | ||
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== Boosters == | == Boosters == | ||
=== XP === | === XP === | ||
{{ModifierTable|increasedGlobalSkillXP,increasedSkillXP,increasedNonCombatSkillXP|XP Boost|false|skill | {{ModifierTable|increasedGlobalSkillXP,increasedSkillXP,increasedNonCombatSkillXP|XP Boost|false|filters=skill:Fletching}} | ||
=== Action Time === | === Action Time === | ||
{{ModifierTable|decreasedSkillIntervalPercent,decreasedSkillInterval,decreasedGlobalSkillIntervalPercent|Action Interval|false|skill | {{ModifierTable|decreasedSkillIntervalPercent,decreasedSkillInterval,decreasedGlobalSkillIntervalPercent|Action Interval|false|filters=skill:Fletching}} | ||
{{SkillGuideMenu}} | {{SkillGuideMenu}} |
Latest revision as of 18:17, 6 July 2024
Recommended Methods
Javelins
Level | Item | Materials | Experience | Experience (per hour)[1] |
Value (per hour)[1] | |
---|---|---|---|---|---|---|
3 | Bronze | 20 | 36,000 | 63,000 | ||
17 | Iron | 39 | 70,200 | 144,000 | ||
32 | Steel | 76 | 136,000 | 342,000 | ||
40 | Crystal | 110 | 198,000 | 1,404,000 | ||
47 | Mithril | 116 | 208,000 | 1,404,000 | ||
62 | Adamant | 145 | 261,000 | 2,007,000 | ||
77 | Rune | 190 | 342,000 | 2,547,000 | ||
85 | Pure Crystal | 230 | 414,000 | 5,850,000 | ||
92 | Dragon | 240 | 432,000 | 5,850,000 | ||
103 | Corundum | 314 | 565,200 | 6,525,000 | ||
107 | Augite | 369 | 664,200 | 7,155,000 | ||
111 | Divine | 429 | 772,200 | 7,740,000 | ||
114 | Meteorite | 715 | 1,287,000 | 8,460,000 |
1. ^ a b Assumes 1,800 actions per hour with no Skill XP modifiers.
Gem-Tipped Bolts
Level | Item | Materials | Experience | Experience (per hour)[1] |
Value (per hour)[1] | |
---|---|---|---|---|---|---|
10 | Topaz | 24 | 43,200 | 513,000 | ||
25 | Sapphire | 45 | 81,000 | 729,000 | ||
40 | Ruby | 60 | 108,000 | 1,134,000 | ||
60 | Emerald | 130 | 234,000 | 1,188,000 | ||
85 | Diamond | 250 | 450,000 | 2,430,000 | ||
95 | Jadestone | 350 | 630,000 | 9,747,000 | ||
102 | Onyx | 495 | 891,000 | 10,719,000 | ||
108 | Meteorite | 743 | 1,337,400 | 13,230,000 | ||
112 | Decay | 858 | 1,544,400 | 6,750,000 | ||
118 | Zephyte | 935 | 1,683,000 | 14,580,000 |
1. ^ a b Assumes 1,800 actions per hour with no Skill XP modifiers.
Crossbows
Level | Item | Materials | Experience | Experience (per hour)[1] |
Value (per hour)[1] | |
---|---|---|---|---|---|---|
5 | Bronze | 10 | 18,000 | 54,000 | ||
20 | Iron | 45 | 81,000 | 108,000 | ||
35 | Steel | 90 | 162,000 | 252,000 | ||
40 | Crystal | 120 | 216,000 | 918,000 | ||
50 | Mithril | 125 | 225,000 | 918,000 | ||
65 | Adamant | 150 | 270,000 | 1,350,000 | ||
80 | Rune | 200 | 360,000 | 1,710,000 | ||
85 | Pure Crystal | 250 | 450,000 | 3,870,000 | ||
95 | Dragon | 300 | 540,000 | 3,870,000 | ||
100 | Corundum | 440 | 792,000 | 4,590,000 | ||
105 | Augite | 578 | 1,040,400 | 5,310,000 | ||
110 | Divine | 743 | 1,337,400 | 6,120,000 | ||
115 | Meteorite | 1,018 | 1,832,400 | 7,380,000 |
1. ^ a b Assumes 1,800 actions per hour with no Skill XP modifiers.
Other Methods
Levels 1-50+: Headless Arrows
Crafting all necessary Headless Arrows up to Level 99 will save time when power-leveling. Make Arrow Shafts using the highest tier log available.
Level | Item | XP | Ingredients | |
---|---|---|---|---|
1-50 | Headless Arrows | 15 | 106,635 , 106,635 |
Levels 1-99/120: Fastest Experience
It will be easiest to create all of the necessary ingredients before starting Fletching training, unless Smithing is not trained yet.
Level | Item | XP | Ingredients | Other Requirements | |
---|---|---|---|---|---|
1-3 | Bronze Arrows | 18 | 150 , 150 | ||
3-10 | Bronze Javelin | 20 | 147 , 245 | 9 | |
10-15 | Topaz Bolts | 24 | 53 , 159 | 10 | |
15-17 | Iron Arrows | 35 | 315 , 315 | 13 | |
17-20 | Iron Javelin | 39 | 105 , 175 | 18 | |
20-30 | Iron Crossbow | 45 | 594 , 198 , 198 | 24 | |
30-32 | Steel Arrows | 70 | 675 , 675 | 28 | |
32-35 | Steel Javelin | 76 | 237 , 395 | 33 | |
35-45 | Steel Crossbow | 90 | 1,305 , 435 , 435 | 39 | |
45-47 | Mithril Arrows | 110 | 1,860 , 1,860 | 43 | |
47-50 | Mithril Javelin | 116 | 678 , 1,130 | 48 | |
50-60 | Mithril Crossbow | 125 | 4,140 , 1,380 , 1,380 | 54 | |
60-62 | Adamant Arrows | 140 | 6,450 , 6,450 | 58 | |
62-65 | Adamant Javelin | 145 | 2,394 , 3,990 | 63 | |
65-75 | Adamant Crossbow | 150 | 15,222 , 5,074 , 5,074 | 69 | |
75-77 | Rune Arrows | 180 | 22,110 , 22,110 | 73 | |
77-80 | Rune Javelin | 190 | 8,061 , 13,435 | 78 | |
80-901 | Rune Crossbow | 200 | 50,406 , 16,802 , 16,802 | 84 | |
90-92 | Dragon Arrows | 225 | 78,075 , 78,075 | 88 | |
92-95 | Dragon Javelin | 240 | 28,175 , 46,965 | 93 | |
95-99 | Dragon Crossbow | 300 | 42,630 , 14,210 , 14,210 | 98 | |
Total (1-99) | 147 , 699 , 1,542 , 4,818 , 17,616 , 58,467 , 70,805 , 109,635 , 109,635 ,
38,099 , 108 , 717 , 1,508 , 4,716 , 17,248 , 57,254 , 66,621 , 53 | ||||
99-100 | Dragon Crossbow | 300 | 13,569 , 4,523 , 4,523 | 98 | |
100-102 | Corundum Crossbow | 440 | 21,492 , 7,164 , 7,164 | 106 | |
102-105 | Onyx Bolts | 495 | 12,259 , 36,777 | 10 | |
105-108 | Augite Crossbow | 578 | 42,390 , 14,130 , 14,130 | 114 | |
108-115 | Meteorite Bolts | 743 | 42,770 , 128,310 | 110 | |
115-120 | Meteorite Crossbow | 1,018 | 119,994 , 39,998 , 39,998 | 115 | |
Total (99-120) | 13,569 , 21,492 , 42,390 , 119,994 , 65,815 , |
1 Diamond Bolts are skipped because of the extremely high cost.
Cheap Training
Fletch the highest level bow, and then string that bow using Bowstring purchased from the store to reduce the number of logs required. Alternatively, fletching arrows you plan to use with arrowheads from Smithing is a reasonable alternative, but is less efficient.
Levels 20-99/120: Crossbows
Level | Item | XP | Ingredients1 | Other Requirements | |
---|---|---|---|---|---|
20-30 | Iron Crossbow | 45 | 594 , 198 , 198 | 24 | |
35-45 | Steel Crossbow | 90 | 1,305 , 435 , 435 | 39 | |
50-60 | Mithril Crossbow | 125 | 4,140 , 1,380 , 1,380 | 54 | |
65-75 | Adamant Crossbow | 150 | 15,222 , 5,074 , 15,222 | 69 | |
80-90 | Rune Crossbow | 200 | 50,406 , 16,802 , 16,802 | 84 | |
95-99 | Dragon Crossbow | 300 | 42,630 , 14,210 , 14,210 | 98 | |
Throne of the Herald Expansion | |||||
99-100 | Dragon Crossbow | 300 | 13,569 , 4,523 , 4,523 | 98 | |
100-105 | Corundum Crossbow | 440 | 62,865 , 20,955 , 20,955 | 106 | |
105-110 | Augite Crossbow | 578 | 78,513 , 26,171 , 26,171 | 114 | |
110-115 | Divine Crossbow | 743 | 100,209 , 33,403 , 33,403 | 119 | |
115-120 | Meteorite Crossbow | 1,018 | 119,994 , 39,998 , 39,998 | 115 |
1 The required ingredients total does not account for Mastery levels, which provide an increased chance to preserve resources.
Levels 3-99/120: Javelins
Level | Item | XP | Ingredients1 | Other Requirements | |
---|---|---|---|---|---|
3-17 | Bronze Javelin | 20 | 441 , 735 | 9 | |
17-32 | Iron Javelin | 39 | 1,029 , 1,715 | 18 | |
32-47 | Steel Javelin | 76 | 2,316 , 3,860 | 33 | |
47-62 | Mithril Javelin | 116 | 6,690 , 11,150 | 48 | |
62-77 | Adamant Javelin | 145 | 23,625 , 39,375 | 63 | |
77-92 | Rune Javelin | 190 | 79,608 , 132,680 | 78 | |
92-99 | Dragon Javelin | 240 | 81,465 , 135,775 | 93 | |
Throne of the Herald Expansion | |||||
99-103 | Dragon Javelin | 240 | 79,185 , 131,975 | 93 | |
103-107 | Corundum Javelin | 314 | 89,934 , 149,890 | 104 | |
107-111 | Augite Javelin | 369 | 113,724 , 189,540 | 112 | |
111-114 | Divine Javelin | 429 | 103,455 , 172,425 | 118 | |
114-120 | Meteorite Javelin | 715 | 195,984 , 326,640 | 115 |
1 The required ingredients total does not account for Mastery levels, which provide an increased chance to preserve resources.
Boosters
XP
Source | Type | DLC | XP Boost | Other Modifiers |
---|---|---|---|---|
Pit Jump | Agility Obstacle 3 | +3% Global Skill XP | -4% Agility Skill XP | |
Tree Climb | Agility Obstacle 5 | +4% Global Skill XP | +3% Global Mastery XP -10% Ammo Preservation -10% Rune Preservation -10% Chance to Preserve Resources in Skills | |
A Lovely Jog | Agility Obstacle 8 | +5% Global Skill XP | -6% Global Mastery XP | |
Syllia | Constellation | +8% Fletching Skill XP | +8% Fletching Mastery XP +8% Chance to Double Items in Fletching +5% Ranged Strength Bonus from Equipment +8% Ranged Skill XP +5 Hidden Ranged Level +5% Ammo Preservation +8% Accuracy Rating +5% Chance to gain +1 additional resource in Fletching (Cannot be doubled) | |
Ancient Ring of Skills | Item (Ring) | +8% Non-Combat Skill XP | ||
Book of Scholars | Item (Shield, Passive) | +3% Global Skill XP | -15% Global GP (except Item Sales) | |
Candelabra (Lit) | Item (Consumable) | +4% Non-Combat Skill XP | -3% Interval for all Non-Combat Skills +4% Mastery XP for Melvor Realm only +3% Chance to Preserve Resources in Skills | |
Cape of Completion | Item (Cape) | +5% Global Skill XP | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +10 Flat HP Regen Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -50% Prayer Point Cost for Prayers -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +5% Damage To Slayer Tasks +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval -0.5s Crafting Interval +2% Global Perfect Cook chance +25% Mastery Pool XP Cap +100% chance to successfully Cook an item +10 base primary resource quantity gained in Summoning +10% Chance to preserve Summoning Charges +100% GP gained from Thieving +10% GP gained from Agility x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore -15% Woodcutting Interval -15% Cooking Interval +25% Flat Slayer Area Effect Negation +1 Coal Ore per Ore Mined. (Item doubling does not apply) -50% Coal Costs for Smithing +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking Rune providing items provide 2x as many runes +25% base primary resource quantity gained in Farming | |
Firemaking Skillcape | Item (Cape) | +5% Global Skill XP | +100% chance to gain Coal Ore in Firemaking | |
Fletchers Body | Item (Platebody) | +2% Fletching Skill XP | ||
Fletchers Boots | Item (Boots) | +2% Fletching Skill XP | ||
Fletchers Hat | Item (Helmet) | +2% Fletching Skill XP | ||
Fletchers Leggings | Item (Platelegs) | +2% Fletching Skill XP | ||
Golden Wreath | Item (Helmet, Passive) | +3% Non-Combat Skill XP | +100 GP gained when earning GP, except from Alt. Magic and Item Sales +3% Mastery XP for Melvor Realm only | |
Maximum Skillcape | Item (Cape) | +5% Global Skill XP | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +10 Flat HP Regen Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -50% Prayer Point Cost for Prayers -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval -0.5s Crafting Interval +2% Global Perfect Cook chance +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Damage To Slayer Tasks +10% Chance to preserve Summoning Charges +100% GP gained from Thieving +10% GP gained from Agility Rune providing items provide 2x as many runes -15% Woodcutting Interval -15% Cooking Interval x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +25% Flat Slayer Area Effect Negation -50% Coal Costs for Smithing +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10 base primary resource quantity gained in Summoning +25% base primary resource quantity gained in Farming | |
Sharp Fletcher Gloves | Item (Gloves) | +10% Fletching Skill XP | +3% Fletching Mastery XP for Melvor Realm only +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) -0.1s Fletching Interval | |
Skillers Body | Item (Platebody) | +2% Non-Combat Skill XP | ||
Skillers Boots | Item (Boots) | +2% Non-Combat Skill XP | ||
Skillers Hat | Item (Helmet) | +2% Non-Combat Skill XP | ||
Skillers Leggings | Item (Platelegs) | +2% Non-Combat Skill XP | ||
Superior Cape of Completion | Item (Cape) | +8% Global Skill XP | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) +8% Damage To Slayer Tasks +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +75% Ammo Preservation +5% Chance to find gem veins when Mining -75% Coal Costs for Smithing -0.8s Thieving Interval -0.8s Crafting Interval +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points +25% Chance to Preserve Resources in Summoning Bypass All Slayer Area item requirements +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only -30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
Superior Firemaking Skillcape | Item (Cape) | +8% Global Skill XP | +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking | |
Superior Max Skillcape | Item (Cape) | +8% Global Skill XP | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) +8% Damage To Slayer Tasks +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +75% Ammo Preservation +5% Chance to find gem veins when Mining -75% Coal Costs for Smithing -0.8s Thieving Interval -0.8s Crafting Interval +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points +25% Chance to Preserve Resources in Summoning Bypass All Slayer Area item requirements +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only -30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
Error creating thumbnail: File missing Undead Enhancement (Superior) | Item (Enhancement1, Enhancement2, Enhancement3) | +4% Global Skill XP | +4% Chance to Double Items Globally +6% Melee Max Hit | |
Error creating thumbnail: File missing Undead Enhancement 3 | Item (Enhancement3) | +2% Global Skill XP | ||
Error creating thumbnail: File missing Undead Enhancement 3 (Augmented) | Item (Enhancement3) | +4% Global Skill XP | ||
100 Hexes Mastered | Mastery Bonus | +5% Global Skill XP | ||
Pyro | Pet | +1% Global Skill XP |
Action Time
Source | Type | DLC | Action Interval | Other Modifiers |
---|---|---|---|---|
Mountain Trail | Agility Obstacle 15 | -0.2s Fletching Interval | -0.2s Smithing Interval -0.2s Crafting Interval +30% Chance to gain +1 additional resource in Smithing (Cannot be doubled) +30% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +30% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +3% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore -20% Chance to Preserve Resources in Skills | |
Elite Pillar of Expertise | Agility Pillar | -3% Interval for all Non-Combat Skills | +8% Mastery XP for Melvor Realm only +40% Global GP (except Item Sales) +8% Chance to Double Items Globally | |
Candelabra (Lit) | Item (Consumable) | -3% Interval for all Non-Combat Skills | +4% Mastery XP for Melvor Realm only +4% Non-Combat Skill XP +3% Chance to Preserve Resources in Skills | |
Fletching Lesser Relic | Item (Consumable) | -5% Fletching Interval | +10% Ranged Max Hit +10% Chance to gain +1 additional resource in Fletching (Cannot be doubled) | |
Sharp Fletcher Gloves | Item (Gloves) | -0.1s Fletching Interval | +3% Fletching Mastery XP for Melvor Realm only +10% Fletching Skill XP +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) | |
944 Hexes Mastered | Mastery Bonus | -3% Interval for all Non-Combat Skills | -3% Attack Interval | |
Harold | Pet | -2% Interval for all Non-Combat Skills | +5% Accuracy Rating +5% Global Evasion +3% Chance to preserve Summoning Charges -0.1s Attack Interval +3% Chance To Preserve Potion Charge +5% Global GP (except Item Sales) +5% Global Slayer Coins (except Item Sales) +5% Global Mastery XP +50% Mastery Pool XP Cap -0.2s Monster Respawn Timer +2% of Maximum Hit added to Minimum Hit +3% Ammo Preservation +3% Rune Preservation +2% Chance to Double Items Globally | |
Quill | Pet | -0.2s Fletching Interval | ||
Aeris Dungeon Ruins | Point of Interest | -0.1s Fletching Interval | -0.1s Crafting Interval +10% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +10% Chance to gain +1 additional resource in Fletching (Cannot be doubled) | |
Perpetual Haste | Upgrade | -15% Fletching Interval | -15% Crafting Interval |
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Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Combat:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |