Dark Waters/Guide: Difference between revisions

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{{V|1.2.2}}
{{UserContentVersion|1.3.1}}


==Disclaimer==
= Disclaimer =
'''DISCLAIMER''' <br>
None of these weapons are actually required to beat {{ZoneIcon|Impending Darkness Event}}.
None of these weapons are actually required to beat {{ZoneIcon|Impending Darkness Event}}.


If you own {{TotH}}[[Throne of the Herald Expansion]], {{ItemIcon|Ocean Song}} and {{ItemIcon|Tidal Edge}} will be easily replaced by weapons such as {{ItemIcon|Heated Fury 2H Hammer}} and any of the {{Skill|Runecrafting}} [[Wands]].
If you own {{TotH}} [[Throne of the Herald Expansion]], {{ItemIcon|Ocean Song}} and {{ItemIcon|Tidal Edge}} will be easily replaced by weapons such as {{ItemIcon|Heated Fury 2H Hammer}} and any of the {{Skill|Runecrafting}} [[Wands]].


{{ItemIcon|Shockwave}} doesn't have a direct easy upgrade in {{TotH}}[[Throne of the Herald Expansion]] but if you own {{AoD}}[[Atlas of Discovery Expansion]] then {{ItemIcon|Engulfing Vortex Longbow}} is a much better weapon that doesn't really get replaced unless you have {{ItemIcon|Merman Pendant}} or at level 120 by {{ItemIcon|Feather Storm Crossbow}}.
{{ItemIcon|Shockwave}} doesn't have a direct easy upgrade in TotH but if you own {{AoD}} [[Atlas of Discovery Expansion]] then {{ItemIcon|Engulfing Vortex Longbow}} is a much better weapon that doesn't really get replaced unless you have {{ItemIcon|Merman Pendant}} or at level 120 by {{ItemIcon|Feather Storm Crossbow}}.


All drop estimates were done without any [[Pets]], {{Skill|Astrology}} or {{AgilityIcon|Pillar of Combat}}. Having these will significantly increase your drops per hour.


All drop estimates were done without any [[Pets]], {{Skill|Astrology}} and {{AgilityIcon|Pillar of Combat}}. Having these will significantly increase your drops per hour.
These guides are aimed at optimal Fragment drops per hour.


==Dark Water Level 90 Weapon Farming==
The [[Combat Simulator]] exports can be found [[Dark_Waters/Guide/Sims|here]].


Following completion of {{ZoneIcon|Into the Mist}}, you now have access to {{ZoneIcon|Dark Waters}}, the penultimate slayer area. These 3 mobs drop fragments for the Level 90 weapons, the highest level, and often most powerful, weapons in the base game that are extremely helpful in completing the following slayer area, as well as the Impending Darkness Event. These are extremely long grinds, and require quite a bit of preparation. Each weapon requires 100 fragments, and the fragments have a 2% drop rate. That's 5,000 kills on average.
= Dark Water Level 90 Weapon Farming =


We recommend acquiring them while fighting each monster as a slayer task, this will require you to turn OFF auto-slayer, and will encourage semi-frequent check-ins. Doing these on task will increase your damage dealt to them from various buffs. This will make the order you obtain the final weapons in effectively random, but if you don't want to deal with the hassle of rerolling, or simply want to do them in a specific order, we recommend the following:
Following completion of {{ZoneIcon|Into the Mist}}, you now have access to {{ZoneIcon|Dark Waters}}, the penultimate slayer area. These 3 mobs drop fragments for the Level 90 weapons, the highest level, and often most powerful, weapons in the base game that are extremely helpful in completing the following slayer area, as well as the {{ZoneIcon|Impending Darkness Event}}. These are extremely long grinds, and require quite a bit of preparation. Each weapon requires 100 fragments, and the fragments have a 2% drop rate. That's 5,000 kills on average without any [[Combat/Boosts#Doubling_Boosts|double drop boosts]].


* {{ItemIcon|Shockwave}} - Made from {{ItemIcon|Shockwave Fragment}}, dropped by {{Icon|Rokken|type=monster}}
It should be noted that there is a {{Skill|Township}} Task that requires the player to Kill {{Icon|Ku-tul|qty=5000|type=monster}}, {{Icon|Umbora|qty=5000|type=monster}}, and {{Icon|Rokken|qty=5000|type=monster}}, therefore Item Doubling is not as important for this specific grind unless you wish to skip some of the weapons.
* {{ItemIcon|Ocean Song}} - Made from {{ItemIcon|Ocean Song Fragment}}, dropped by {{Icon|Ku-tul|type=monster}}
* {{ItemIcon|Tidal Edge}} - Made from {{ItemIcon|Tidal Edge Fragment}}, dropped by {{Icon|Umbora|type=monster}}
 
Additionally, you should also acquire the pet {{PetIcon|Otto}} whilst doing this grind, if you do not, continue farming whichever mob you kill the fastest on or off task until you get it.
 
Item fragments are very rare drops, (the average amount of kills required to obtain all of the drops with no doubling is 5000 per monster), and it should be noted that there is a {{Skill|Township}} Task that requires the player to Kill {{Icon|Ku-tul|qty=5000|type=monster|noicon=true}}, {{Icon|Umbora|qty=5000|type=monster|noicon=true}}, and {{Icon|Rokken|qty=5000|type=monster|noicon=true}}, therefore Item Doubling is not as important for this specific grind as it might otherwise be.  


Additionally, there is another {{Skill|Township}} Task that requires 1 of each {{ItemIcon|Shockwave Fragment|Fragment}} and rewards 3 of each Fragment, to shorten the grind a little.
Additionally, there is another {{Skill|Township}} Task that requires 1 of each {{ItemIcon|Shockwave Fragment|Fragment}} and rewards 3 of each Fragment, to shorten the grind a little.
Line 30: Line 24:
After completing the task, or if you simply want your first copies as soon as possible, you should attempt to sneak in as much item doubling into your gear as possible. Using the Combat Simulator to measure your Drops/hr with no deaths is highly recommended.  
After completing the task, or if you simply want your first copies as soon as possible, you should attempt to sneak in as much item doubling into your gear as possible. Using the Combat Simulator to measure your Drops/hr with no deaths is highly recommended.  


===Order===
== Order ==
We recommend acquiring them while fighting each monster as a slayer task, this will require you to turn OFF auto-slayer, and will encourage semi-frequent check-ins. Doing these on task will increase your damage dealt to them from various buffs while also allowing you to complete Master Slayer tasks for the Master Slayer items, if you do not already have them. This will make the order you obtain the final weapons in effectively random, but if you don't want to deal with the hassle of rerolling, or simply want to do them in a specific order, we recommend the following:


The order you obtain these items in is not particularly important.
* {{ItemIcon|Shockwave}} - Made from {{ItemIcon|Shockwave Fragment}}, dropped by {{Icon|Rokken|type=monster}}
* {{ItemIcon|Ocean Song}} - Made from {{ItemIcon|Ocean Song Fragment}}, dropped by {{Icon|Ku-tul|type=monster}}
* {{ItemIcon|Tidal Edge}} - Made from {{ItemIcon|Tidal Edge Fragment}}, dropped by {{Icon|Umbora|type=monster}}
* '''Alternatively Order:''' Tidal Edge -> Shockwave -> Ocean Song


Using the weapons obtained from killing each monster makes sense, unfortunately, they have historically not always the best available options, however a balance patch in Melvor Idle 1.1 has changed the meta an amount, and this guide will strive to stay updated. For now, the only recommended order is to obtain {{ItemIcon|Shockwave}} and use it to obtain {{ItemIcon|Ocean Song}}.
Additionally, you should also acquire the pet {{PetIcon|Otto}} whilst doing this grind, if you do not, continue farming whichever mob you kill the fastest on or off task until you get it.  
 
Again:
 
- {{ItemIcon|Shockwave}} then {{ItemIcon|Ocean Song}} then {{ItemIcon|Tidal Edge}}
 
- {{ItemIcon|Tidal Edge}} then {{ItemIcon|Shockwave}} then {{ItemIcon|Ocean Song}}
 
Between those two, the required time is roughly equal.
 
Many people combine the grinding of these weapons with the grind for the master slayer gear. An added benefit is the increased damage given by the {{ItemIcon|Slayer Skillcape}} and buffs from {{Skill|Astrology}} while fighting slayer tasks. Another benefit is the ability to buy prayer points, {{ItemIcon|Light Rune|Light Runes}}, and [[Food]] ''at a profit'' with the use of {{Icon|Generous Resupply}}.


===Requirements===
== Requirements ==


There are very few hard requirements beyond the ability to survive and the entry requirement of {{SkillReq|Slayer|90|showtext=true}}, but there are several skills and items that will make this grind significantly easier, and we would be remiss to not mention them
There are very few hard requirements beyond the ability to survive and the entry requirement of {{SkillReq|Slayer|90|showtext=true}}, but there are several skills and items that will make this grind significantly easier, and we would be remiss to not mention them
Line 64: Line 52:
| Dragon Synergies
| Dragon Synergies
|-
|-
| {{SkillReq|Prayer|90}}
| {{SkillReq|Prayer|95}}
| For Battleheart
|-
|-
| {{ItemIcon|Slayer Helmet (Elite)}}
| {{ItemIcon|Slayer Helmet (Elite)}} <br> {{ItemIcon|Slayer Platebody (Elite)}}
| 15% Flat Slayer Area Effect Negation
| 15% Flat Slayer Area Effect Negation
|-
|}
|}


===Tidal Edge===
== Tidal Edge ==


To be able to idle {{MonsterIcon|Umbora}} with {{Skill|Magic}}, you'll need 48 DR assuming you have {{Skill|Hitpoints|qty=950}}.
We use Standard Magic as Ancient Magicks have a slower kill rate and higher rune cost.


We use Standard Magic as Ancient Magicks have a slower kill rate and higher rune cost.
Use of Combination Runes is highly recommended for all methods.


With {{ItemIcon|Cloudburst Staff}}, use {{Icon|Water Surge|type=spell}} or {{Icon|Water Wave|type=spell}} (reduced rune cost)
If {{AoD}} [[Atlas of Discovery Expansion]] is owned, {{ItemIcon|Ring of Malice (m)}} increases the Kills and {{ItemIcon|Tidal Edge Fragment}} per hour.


With {{ItemIcon|Air Imbued Wand}} or {{ItemIcon|Fire Imbued Wand}} or {{ItemIcon|Ocean Song}}, use {{Icon|Fire Surge|type=spell}}.
=== Equipment ===


Use of Combination Runes is highly recommended for all methods.
There are 2 Sets for this.
Set 1 (left side) requires:
* {{SkillReq|Hitpoints|91}} when all the provided {{Skill|Agility}} obstacles are active.
* {{SkillReq|Hitpoints|101}} without any Agility


====Equipment====
Set 2 (right side) requires:
* {{SkillReq|Hitpoints|79}} when all the provided {{Skill|Agility}} obstacles are active.
* {{SkillReq|Hitpoints|89}} without any Agility


* Curse: {{Icon|Anguish III|type=curse}} <br>
Mixing and matching between the 2 sets is highly discouraged. Please use the separate sets as they are.
* Aurora: {{Icon|Surge II|type=aurora}} <br>
* Prayers: {{PrayerIcon|Mystic Might}}  & {{PrayerIcon|Mystic Mastery}}  <br>
* Point of Interest: {{POIIcon|The Academia Arcanum}} <br>
* Potion: {{ItemIcon|Magic Damage Potion IV}} <br>
'''Disclaimer:''' Gem slot is not required but recommended.
{| class="wikitable"
|-
! Slot
!colspan="6"|Best to Worst
|-
! Head
|colspan="2"| {{ItemIcon|Glacia God Helmet}}
|colspan="4"| {{ItemIcon|Slayer Wizard Hat (Master)}}
|-
! Body
|colspan="2"| {{ItemIcon|Glacia God Platebody}}
|colspan="4"| {{ItemIcon|Slayer Wizard Robes (Master)}}
|-
! Leggings
|colspan="6"| {{ItemIcon|Glacia God Platelegs}}
|-
! Boots
|colspan="6"| {{ItemIcon|Glacia God Boots}}
|-
! Hands
|colspan="6"| {{ItemIcon|Glacia God Gloves}}
|-
! Cape
|colspan="2"| {{ItemIcon|Maximum Skillcape}}
|colspan="4"| {{ItemIcon|Skull Cape}}
|-
! Neck
|colspan="2"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|colspan="2"| {{ItemIcon|Elite Amulet of Magic}}
|colspan="2"| {{ItemIcon|Warlock Amulet}}
|-
! Passive
|colspan="2"| {{ItemIcon|Chapeau Noir}}
|colspan="2"| Master Slayer Item
|colspan="2"| {{ItemIcon|Aorpheat's Signet Ring}}
|-
! Ring
|colspan="2"| {{ItemIcon|Ring of Wealth}}
|colspan="2"| {{ItemIcon|Warlock Ring}}
|colspan="2"| {{ItemIcon|Guardian Ring}}
|-
!Gem
|colspan="2"| {{ItemIcon|Slayer Gem}}
|colspan="2"| {{ItemIcon|Agile Gem}}
|colspan="2"| {{ItemIcon|Accuracy Gem}}
|-
! Weapon
|colspan="2" rowspan="2"| {{ItemIcon|Cloudburst Staff}}
|colspan="2"| {{ItemIcon|Ocean Song}}
|colspan="2"| {{ItemIcon|Air Imbued Wand}}
|-
! Offhand
|colspan="2"| {{ItemIcon|Scaled Shield}}
|colspan="2"| {{ItemIcon|Earth Layered Shield}}
|-
!Consumable
|colspan="2"| {{ItemIcon|Fervor Scroll}}
|colspan="2"| {{ItemIcon|Magic Hinder Scroll}}
|colspan="2"| {{ItemIcon|Monster Hunter Scroll}}
|-
!Summons
|colspan="2"| {{Synergy|Witch|Dragon}}
|colspan="2"| {{Synergy|Witch|Cyclops}}
|-
|}


With {{ItemIcon|Cloudburst Staff}}, use {{Icon|Water Surge|type=spell}} or {{Icon|Water Wave|type=spell}} (reduced rune cost). <br>
With {{ItemIcon|Ocean Song}}, {{ItemIcon|Powered Red Crystal}}, {{ItemIcon|Trickery Mirror}}, or {{ItemIcon|Fire Imbued Wand}}, use {{Icon|Fire Surge|type=spell}}.


{{ItemIcon|Slayer Wizard Hat (Master)}} and {{ItemIcon|Slayer Wizard Robes (Master)}} will kill you if used with {{ItemIcon|Cloudburst Staff}} and the normal build above. If all you care about is fragments, it is possible to equip a build with Master Slayer armor that is approximately 4% faster than the above recommended build. This is accomplished by equipping {{ItemIcon|Slayer Wizard Hat (Master)}}, {{ItemIcon|Slayer Wizard Robes (Master)}}, {{ItemIcon|Skull Cape}} AND {{Skill|Agility|Raft Building}} - all 3 pieces of equipment must be worn to outpace Glacia armor, and the agility course keeps you from dying. You need 1050 HP and 45 DR.
* Curse: {{Icon|Anguish III|type=curse}}
* Aurora: {{Icon|Surge II|type=aurora}}
* Prayers: {{PrayerIcon|Augury}}  & {{PrayerIcon|Battleheart}}
* Point of Interest: {{POIIcon|Perilous Peaks}} with {{ItemIcon|Glacia God Helmet|Glacia Armor}} or {{POIIcon|The Academia Arcanum}} with {{ItemIcon|Slayer Helmet (Master)|notext=true}}[[Slayer_Equipment|Master Slayer Armor]].
* Potion: {{ItemIcon|Magic Damage Potion IV}}
'''Disclaimer:''' Gem slot is not required but recommended.
{{Equipment/Recommended
|header1 = Set 1
|header2 = Set 2
|helm1 = Glacia God Helmet
|helm2 = Slayer Wizard Hat (Master)
|body1 = Glacia God Platebody
|body2 = Slayer Wizard Robes (Master)
|legs1 = Glacia God Platelegs
|legs2 = Glacia God Platelegs
|boots1 = Glacia God Boots
|boots2 = Glacia God Boots
|gloves1 = Glacia God Gloves
|gloves2 = Glacia God Gloves
|cape1 = Skull Cape
|cape2 = Skull Cape
|neck1 = Fury of the Elemental Zodiacs
|neck2 = Fury of the Elemental Zodiacs
|ring1 = Ring of Wealth
|ring2 = Ring of Wealth
|gem1 = Slayer Gem
|gem2 = Slayer Gem
|weapon1 = Cloudburst Staff
|weapon2 = !{{ItemIcon|Ocean Song}} / {{ItemIcon|Fire Imbued Wand}}
|shield1 = Empty
|shield2 = Scaled Shield
|passive1 = Slayer Helmet (Master)
|passive2 = Slayer Helmet (Master)
|consumable1 = Magic Hinder Scroll
|consumable2 = Fervor Scroll
|familiar11 = !{{Synergy|Witch|Dragon}}
|familiar12 = !{{Synergy|Witch|Dragon}}
}}


====Agility====
=== Agility ===


{{AgilityCourseTable
{{AgilityCourseTable
Line 176: Line 138:
}}
}}


=== Drops Per Hour ===


 
All one-handed weapons were tested with {{ItemIcon|Magicburn Shield}} in off-hand.
====Drops Per Hour====
{{ItemIcon|Cloudburst Staff}} is the only Item where it matters what you put in the passive. <br>
 
Both {{ItemIcon|Ocean Song}} and {{ItemIcon|Fire Imbued Wand}} were tested with {{ItemIcon|Scaled Shield}} in off-hand.
 


Slayer Coins per hour is only with a [[Slayer Task]].
Slayer Coins per hour is only with a [[Slayer Task]].


Estimates of drops per hour.  
Estimates of drops per hour.  
{| class="wikitable"  
{| class="wikitable col-2-center"  
|-
!Weapon & Armor (Passive)
|Summons
!Tidal Fragments per hour
![[SC]] per hour
|-
|-
|{{ItemIcon|Cloudburst Staff}} & {{ItemIcon|Glacia God Helmet|Glacia}} (Chapeau)
! Weapon & Armor (Passive)
|{{Synergy|Witch|Dragon}}
! Tidal Fragments <br> Per Hour
|3.1
|{{SC|113000}}
|-
|-
|{{ItemIcon|Cloudburst Staff}} & {{ItemIcon|Glacia God Helmet|Glacia}} (Chapeau)
| {{ItemIcon|Cloudburst Staff}} & {{ItemIcon|Glacia God Helmet|Glacia}}, <br> ({{Icon|slot passive|notext=true}}{{ItemIcon|Slayer Helmet (Master)|notext=true}}[[Slayer_Equipment|Master Item]])
|{{Synergy|Witch|Cyclops}}
| 5.09
|2.8
|{{SC|150000}}
|-
|-
|{{ItemIcon|Cloudburst Staff}} & {{ItemIcon|Glacia God Helmet|Glacia}} (Master Item)
| {{ItemIcon|Cloudburst Staff}} & {{ItemIcon|Glacia God Helmet|Glacia}}, <br> ({{Icon|slot passive|notext=true}}{{itemIcon|Chapeau Noir}})
|{{Synergy|Witch|Dragon}}
| 5.03
|3.3
|{{SC|130000}}
|-
|-
|{{ItemIcon|Cloudburst Staff}} & {{ItemIcon|Glacia God Helmet|Glacia}} (Master Item)
| {{ItemIcon|Ocean Song}} & {{ItemIcon|Glacia God Helmet|Glacia}}, <br> ({{Icon|slot passive|notext=true}}{{itemIcon|Chapeau Noir}})
|{{Synergy|Witch|Cyclops}}
| 3.97
|3
|{{SC|180000}}
|-
|-
|{{ItemIcon|Ocean Song}} & {{ItemIcon|Slayer Wizard Hat (Master)|Master}} (Chapeau)
| {{ItemIcon|Powered Red Crystal}} & {{ItemIcon|Slayer Wizard Hat (Master)|Master Gear}}, <br> ({{Icon|slot passive|notext=true}}{{itemIcon|Chapeau Noir}})
|{{Synergy|Witch|Dragon}}
| 3.80
|3.35
|{{SC|125000}}
|-
|{{ItemIcon|Ocean Song}} & {{ItemIcon|Slayer Wizard Hat (Master)|Master}}  (Chapeau)
|{{Synergy|Witch|Cyclops}}
|3.15
|{{SC|175000}}
|-
|{{ItemIcon|Fire Imbued Wand}} & {{ItemIcon|Slayer Wizard Hat (Master)|Master}}  (Chapeau)
|{{Synergy|Witch|Dragon}}
|2.3
|{{SC|87000}}
|-
|{{ItemIcon|Fire Imbued Wand}} & {{ItemIcon|Slayer Wizard Hat (Master)|Master}}  (Chapeau)
|{{Synergy|Witch|Cyclops}}
|2
|{{SC|110000}}
|-
|-
| {{ItemIcon|Fire Imbued Wand}} & {{ItemIcon|Slayer Wizard Hat (Master)|Master Gear}}, <br> ({{Icon|slot passive|notext=true}}{{itemIcon|Chapeau Noir}})
| 2.92
|}
|}


===Ocean Song===
== Ocean Song ==


 
=== Equipment ===
====Equipment====
To most efficiently kill {{MonsterIcon|Ku-tul}} you'll use one of {{ItemIcon|Shockwave}}, {{ItemIcon|Slayer's Crossbow}} or a {{ItemIcon|Stormsnap}}. <br>
To most efficiently kill {{MonsterIcon|Ku-tul}} you'll use one of {{ItemIcon|Shockwave}}, {{ItemIcon|Slayer's Crossbow}} or a {{ItemIcon|Stormsnap}}. <br>
Use of {{ItemIcon|Jadestone Bolts}} is recommended, {{ItemIcon|Emerald Bolts}} are not recommended as Jadestone Bolts should be easily obtainable at this point in progression from {{MonsterIcon|Hunting Greater Dragon}}.
Use of {{ItemIcon|Jadestone Bolts}} is recommended, {{ItemIcon|Emerald Bolts}} are not recommended as Jadestone Bolts should be easily obtainable at this point in progression from {{MonsterIcon|Hunting Greater Dragon}}.  


* Prayers: {{PrayerIcon|Eagle Eye}} & {{PrayerIcon|Sharp Vision}} <br>
* Prayers: {{PrayerIcon|Rigour}} & {{PrayerIcon|Battleheart}}
* Potion: {{ItemIcon|Ranged Assistance Potion IV}} <br>
* Potion: {{ItemIcon|Ranged Assistance Potion IV}}
* Point of Interest: {{POIIcon|Bandit Hideout}}
* Point of Interest: {{POIIcon|Bandit Hideout}}
'''Disclaimer:''' Gem slot is not required but recommended.
'''Disclaimer:''' Gem slot is not required but recommended.
{| class="wikitable"
{{Equipment/Recommended
|-
|helm1 = Slayer Cowl (Master)
! Slot
|helm2 = Slayer Cowl (Elite)
!colspan="6"|Better to Worse
|body1 = Slayer Leather Body (Master)
|-
|body2 = Slayer Leather Body (Elite)
! Head
|legs1 = Aeris God Platelegs
|colspan="3"| {{ItemIcon|Slayer Cowl (Master)}}
|boots1 = Aeris God Boots
|colspan="3"| {{ItemIcon|Slayer Cowl (Elite)}}
|gloves1 = Aeris God Gloves
|-
|cape1 = Infernal Cape
! Body
|neck1 = Deadeye Amulet
|colspan="3"| {{ItemIcon|Slayer Leather Body (Master)}}
|neck2 = Fury of the Elemental Zodiacs
|colspan="3"| {{ItemIcon|Slayer Leather Body (Elite)}}
|neck3 = Elite Amulet of Ranged
|-
|ring1 = Ring of Wealth
! Leggings
|ring2 = Aorpheat's Signet Ring
|colspan="6"| {{ItemIcon|Aeris God Platelegs}}
|gem1 = Slayer Gem
|-
|gem2 = Agile Gem
! Boots
|gem3 = Accuracy Gem
|colspan="6"| {{ItemIcon|Aeris God Boots}}
|weapon1 = Shockwave
|-
|weapon2 = Slayer's Crossbow
! Hands
|weapon3 = Stormsnap
|colspan="6"| {{ItemIcon|Aeris God Gloves}}
|ammo1 = !{{ItemIcon|Jadestone Bolts}} or<br>{{ItemIcon|Ancient Arrows}}
|-
|ammo2 = !{{ItemIcon|Emerald Bolts}} or<br>{{ItemIcon|Dragon Arrows}}
! Cape
|ammo3 = !{{ItemIcon|Ruby Bolts}} or<br>{{ItemIcon|Rune Arrows}}
|colspan="6"| {{ItemIcon|Infernal Cape}}
|shield1 = Scaled Shield
|-
|shield2 = Dragonfire Shield
! Passive
|passive1 = Chapeau Noir
|colspan="2"| {{ItemIcon|Chapeau Noir}}
|passive2 = Ring of Wealth
|colspan="2"| {{ItemIcon|Ring of Wealth}}
|passive3 = Elder Crown
|colspan="2"| {{ItemIcon|Elder Crown}}
|consumable1 = Fervor Scroll
|-
|consumable2 = Ranged Hinder Scroll
! Neck
|consumable3 = Monster Hunter Scroll
|colspan="2"| {{ItemIcon|Deadeye Amulet}}
|familiar11 = !{{Synergy|Centaur|Dragon}}
|colspan="2"| {{ItemIcon|Fury of the Elemental Zodiacs}}
}}
|colspan="2"| {{ItemIcon|Elite Amulet of Ranged}}
|-
! Ring
|colspan="2"| {{ItemIcon|Ring of Wealth}}
|colspan="2"| {{ItemIcon|Aorpheat's Signet Ring}}
|-
! Weapon
|colspan="2"|{{ItemIcon|Shockwave}}
|colspan="2"|{{ItemIcon|Slayer's Crossbow}}
|colspan="2" rowspan="2"| {{ItemIcon|Stormsnap}}
|-
! Offhand
|colspan="2"|{{ItemIcon|Scaled Shield}}
|colspan="2"|{{ItemIcon|Dragonfire Shield}}
|-
!Gem
|colspan="2"| {{ItemIcon|Slayer Gem}}
|colspan="2"| {{ItemIcon|Agile Gem}}
|colspan="2"| {{ItemIcon|Accuracy Gem}}
|-
! Bolts
|colspan="2"| {{ItemIcon|Jadestone Bolts}}
|colspan="2"| {{ItemIcon|Emerald Bolts}}
|colspan="2"| {{ItemIcon|Ruby Bolts}}
|-
! Arrows
|colspan="2"| {{ItemIcon|Ancient Arrows}}
|colspan="2"| {{ItemIcon|Dragon Arrows}}
|colspan="2"| {{ItemIcon|Rune Arrows}}
|-
!Consumable
|colspan="2"| {{ItemIcon|Fervor Scroll}}
|colspan="2"| {{ItemIcon|Ranged Hinder Scroll}}
|colspan="2"| {{ItemIcon|Monster Hunter Scroll}}
|-
!Summons
|colspan="6"| {{Synergy|Centaur|Dragon}}
|-
|}


 
=== Agility ===
====Agility====
{{AgilityCourseTable
{{AgilityCourseTable
|Coal Stones
|Coal Stones
Line 336: Line 225:
}}
}}


====Idle {{Skill|Hitpoints|HP}}, DR and Drops/h====
=== Idle HP, DR and Drops/h ===


To be able to idle {{MonsterIcon|Ku-tul}} with {{Skill|Ranged}}, you'll need:
To be able to idle {{MonsterIcon|Ku-tul}} with {{Skill|Ranged}}, you'll need:


{| class="wikitable"
{| class="wikitable col-1-center col-4-center"
!{{Skill|Hitpoints|HP}}
! {{Skill|Hitpoints|HP}}
!DR
! DR
!Selected Gear From Equipment Table
! Selected Gear From Equipment Table
!Drops per Hour
! Drops Per Hour
|-
|-
|970
| 970
|49
| 49
|{{ItemIcon|Shockwave}}, {{ItemIcon|Scaled Shield}}, {{ItemIcon|Slayer Cowl (Elite)}}, <br> {{ItemIcon|Slayer Leather Body (Elite)}}, {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}
| {{ItemIcon|Shockwave}}, {{ItemIcon|Scaled Shield}}, {{ItemIcon|Slayer Cowl (Elite)}}, <br> {{ItemIcon|Slayer Leather Body (Elite)}}, {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}
|2.4
| 2.4
|-
|-
|970
| 970
|50
| 50
|{{ItemIcon|Shockwave}}, {{ItemIcon|Scaled Shield}}, {{ItemIcon|Slayer Cowl (Master)}}, <br> {{ItemIcon|Slayer Leather Body (Master)}}, {{ItemIcon|Deadeye Amulet}}
| {{ItemIcon|Shockwave}}, {{ItemIcon|Scaled Shield}}, {{ItemIcon|Slayer Cowl (Master)}}, <br> {{ItemIcon|Slayer Leather Body (Master)}}, {{ItemIcon|Deadeye Amulet}}
|3.1
| 2.9
|-
|-
|970
| 970
|49
| 49
|{{ItemIcon|Slayer's Crossbow}}, {{ItemIcon|Scaled Shield}}, {{ItemIcon|Slayer Cowl (Elite)}}, <br> {{ItemIcon|Slayer Leather Body (Elite)}}, {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}
| {{ItemIcon|Slayer's Crossbow}}, {{ItemIcon|Scaled Shield}}, {{ItemIcon|Slayer Cowl (Elite)}}, <br> {{ItemIcon|Slayer Leather Body (Elite)}}, {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}
|1.85
| 1.85
|-
|-
|970
| 970
|50
| 50
|{{ItemIcon|Slayer's Crossbow}}, {{ItemIcon|Scaled Shield}}, {{ItemIcon|Slayer Cowl (Master)}}, <br> {{ItemIcon|Slayer Leather Body (Master)}}, {{ItemIcon|Deadeye Amulet}}
| {{ItemIcon|Slayer's Crossbow}}, {{ItemIcon|Scaled Shield}}, {{ItemIcon|Slayer Cowl (Master)}}, <br> {{ItemIcon|Slayer Leather Body (Master)}}, {{ItemIcon|Deadeye Amulet}}
|2.3
| 2.3
|-
|1040
|47
|{{ItemIcon|Stormsnap}}, {{ItemIcon|Slayer Cowl (Master)}}, {{ItemIcon|Slayer Leather Body (Master)}}, <br> {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}
|2.2
|-
|-
| 1040
| 47
| {{ItemIcon|Stormsnap}}, {{ItemIcon|Slayer Cowl (Master)}}, {{ItemIcon|Slayer Leather Body (Master)}}, <br> {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}
| 2.2
|}
|}


For {{ItemIcon|Stormsnap}} you will need to swap {{Skill|Agility}} Obstacle 6 to {{AgilityIcon|Rocky Waters}} and {{Skill|Prayer}} from {{PrayerIcon|Eagle Eye}} to {{PrayerIcon|Stone Skin}}.
For {{ItemIcon|Stormsnap}} you will need to swap {{Skill|Agility}} Obstacle 6 to {{AgilityIcon|Rocky Waters}} and {{Skill|Prayer}} from {{PrayerIcon|Eagle Eye}} to {{PrayerIcon|Stone Skin}}.


===Shockwave===
== Shockwave ==


{{MonsterIcon|Rokken}} is by far the most dangerous and is both willing, and able to kill you if you are not extremely careful in your setup. This monster is able to buff itself to an attack speed of 2.2s, and is able to stun you, which increases its damage against you by 30%. Your goal here is either to be able to survive the increased stun damage, or to never actually take the stun damage by having an equivalent or faster attack speed than the monster's fastest speed.  
{{MonsterIcon|Rokken}} is by far the most dangerous and is both willing, and able to kill you if you are not extremely careful in your setup. This monster is able to buff itself to an attack speed of 2.2s, and is able to stun you, which increases its damage against you by 30%. Your goal here is either to be able to survive the increased stun damage, or to never actually take the stun damage by having an equivalent or faster attack speed than the monster's fastest speed.  
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You need to use Melee for this grind, it is highly recommended that you use an {{ItemIcon|Tidal Edge}}, {{ItemIcon|Infernal Claw}} or {{ItemIcon|Ultima Godsword}} to complete this.  
You need to use Melee for this grind, it is highly recommended that you use an {{ItemIcon|Tidal Edge}}, {{ItemIcon|Infernal Claw}} or {{ItemIcon|Ultima Godsword}} to complete this.  


=== Equipment ===


====Equipment====
This Equipment should work at {{SkillReq|Hitpoints|95}} (990 {{Skill|Hitpoints|HP}}) with 56% DR. 


This Equipment should work at {{SkillReq|Hitpoints|95}} (990 {{Skill|Hitpoints|HP}}) with 56% DR.
* Prayers: {{PrayerIcon|Stone Skin}} & {{PrayerIcon|Battleheart}} (Requires {{SkillReq|Prayer|95}} otherwise use {{PrayerIcon|Chivalry}})
 
* Potion: {{ItemIcon|Diamond Luck Potion}} > {{ItemIcon|Melee Accuracy Potion IV}} or {{ItemIcon|Melee Strength Potion IV}}
* Prayers: {{PrayerIcon|Stone Skin}} & {{PrayerIcon|Battleheart}} (Requires {{SkillReq|Prayer|95}} otherwise use {{PrayerIcon|Chivalry}}) <br>
* Potion: {{ItemIcon|Diamond Luck Potion}} > {{ItemIcon|Melee Accuracy Potion IV}} or {{ItemIcon|Melee Strength Potion IV}} <br>
* Point of Interest: {{POIIcon|The Molten Peak}} ({{POIIcon|Dark Waters}} Lowers our Slayer Negation so ends up with less kills)
* Point of Interest: {{POIIcon|The Molten Peak}} ({{POIIcon|Dark Waters}} Lowers our Slayer Negation so ends up with less kills)


'''Disclaimer:''' Gem slot is not required but recommended.
'''Disclaimer:''' Gem slot is not required but recommended.
{|class="wikitable"
{{Equipment/Recommended
|-
|helm1 = Slayer Helmet (Master)
! Slot
|helm2 = Slayer Helmet (Elite)
!colspan="6"|Best To Worst
|body1 = Slayer Platebody (Master)
|-
|body2 = Slayer Platebody (Elite)
! Head
|legs1 = Terran God Platelegs
|colspan="3"| {{ItemIcon|Slayer Helmet (Master)}}
|boots1 = Terran God Boots
|colspan="3"| {{ItemIcon|Slayer Helmet (Elite)}}
|gloves1 = Terran God Gloves
|-
|cape1 = Infernal Cape
! Body
|neck1 = Fury of the Elemental Zodiacs
|colspan="3"| {{ItemIcon|Slayer Platebody (Master)}}
|ring1 = Ring of Blade Echoes
|colspan="3"| {{ItemIcon|Slayer Platebody (Elite)}}
|ring2 = Ring of Wealth
|-
|ring3 = Aorpheat's Signet Ring
! Leggings
|gem1 = Slayer Gem
|colspan="6"| {{ItemIcon|Terran God Platelegs}}
|gem2 = Agile Gem
|-
|gem3 = Accuracy Gem
! Boots
|weapon1 = Ultima Godsword
|colspan="6"| {{ItemIcon|Terran God Boots}}
|weapon2 = Tidal Edge
|-
|weapon3 = Infernal Claw
! Hands
|shield1 = Earth Layered Shield
|colspan="6"| {{ItemIcon|Terran God Gloves}}
|passive1 = Chapeau Noir
|-
|consumable1 = Fervor Scroll
! Cape
|consumable2 = Melee Hinder Scroll
|colspan="6"| {{ItemIcon|Infernal Cape}}
|consumable3 = Monster Hunter Scroll
|-
|familiar11 = !{{Synergy|Minotaur|Dragon}}
! Passive
}}
|colspan="3"| {{ItemIcon|Fighter Amulet}}
|colspan="3"| {{ItemIcon|Chapeau Noir}}
|-
! Neck
|colspan="6"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|-
! Ring
|colspan="2"| {{ItemIcon|Ring of Blade Echoes}}
|colspan="2"| {{ItemIcon|Ring of Wealth}}
|colspan="2"| {{ItemIcon|Aorpheat's Signet Ring}}
|-
! Weapon
|colspan="2" rowspan="2"|{{ItemIcon|Ultima Godsword}}
|colspan="2"|{{ItemIcon|Tidal Edge}}
|colspan="2"|{{ItemIcon|Infernal Claw}}
|-
! Offhand
|colspan="2"|{{ItemIcon|Earth Layered Shield}}
|-
!Gem
|colspan="2"| {{ItemIcon|Slayer Gem}}
|colspan="2"| {{ItemIcon|Agile Gem}}
|colspan="2"| {{ItemIcon|Accuracy Gem}}
|-
!Consumable
|colspan="2"| {{ItemIcon|Fervor Scroll}}
|colspan="2"| {{ItemIcon|Melee Hinder Scroll}}
|colspan="2"| {{ItemIcon|Monster Hunter Scroll}}
|-
!Summons
|colspan="6"| {{Synergy|Minotaur|Dragon}}
|-
|}


====Agility====
=== Agility ===


{{AgilityCourseTable
{{AgilityCourseTable
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}}
}}


 
=== Gear Setups, Prayer & Drops Per Hour ===
====Gear Setups, Prayer & Drops Per Hour====


Estimates of drops per hour.  
Estimates of drops per hour.  
{| class="wikitable"  
{| class="wikitable col-2-center col-3-center"  
|-
!Weapon & Armor (Passive)
|{{PrayerIcon|Chivalry}} or {{PrayerIcon|Stone Skin}}
!Tidal Fragments per hour
|-
|-
|{{ItemIcon|Ultima Godsword}}, {{ItemIcon|Slayer Helmet (Master)}}, {{ItemIcon|Slayer Platebody (Master)}}, <br> {{ItemIcon|Ring of Wealth}} (Chapeau)
! Weapon & Armor
|{{PrayerIcon|Stone Skin}}
! {{PrayerIcon|Chivalry}} or {{PrayerIcon|Stone Skin}}  
|2.8
! Shockwave Fragments per hour
|-
|-
|{{ItemIcon|Tidal Edge}}, {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Slayer Helmet (Elite)}}, <br> {{ItemIcon|Slayer Platebody (Elite)}}, {{ItemIcon|Ring of Wealth}} or {{ItemIcon|Ring of Blade Echoes}} <br> (Fighter Amulet)
| {{ItemIcon|Ultima Godsword}}, {{ItemIcon|Slayer Helmet (Master)}}, {{ItemIcon|Slayer Platebody (Master)}}, <br> {{ItemIcon|Ring of Wealth}}
|{{PrayerIcon|Stone Skin}}
| {{PrayerIcon|Stone Skin}}
|1.9
| 2.7
|-
|-
|{{ItemIcon|Tidal Edge}}, {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Slayer Helmet (Master)}}, <br> {{ItemIcon|Slayer Platebody (Master)}}, {{ItemIcon|Ring of Wealth}} or {{ItemIcon|Ring of Blade Echoes}} <br> (Fighter Amulet)
| {{ItemIcon|Tidal Edge}}, {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Slayer Helmet (Elite)}}, <br> {{ItemIcon|Slayer Platebody (Elite)}}, {{ItemIcon|Ring of Wealth}} or {{ItemIcon|Ring of Blade Echoes}}
|{{PrayerIcon|Chivalry}}
| {{PrayerIcon|Stone Skin}}  
|2.3
| 1.9
|-
|-
|{{ItemIcon|Infernal Claw}}, {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Slayer Helmet (Elite)}}, <br> {{ItemIcon|Slayer Platebody (Elite)}}, {{ItemIcon|Ring of Wealth}} or {{ItemIcon|Ring of Blade Echoes}} <br> (Fighter Amulet)
| {{ItemIcon|Tidal Edge}}, {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Slayer Helmet (Master)}}, <br> {{ItemIcon|Slayer Platebody (Master)}}, {{ItemIcon|Ring of Wealth}} or {{ItemIcon|Ring of Blade Echoes}}  
|{{PrayerIcon|Stone Skin}}
| {{PrayerIcon|Chivalry}}
|1.45
| 2.3
|-
|-
|{{ItemIcon|Infernal Claw}}, {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Slayer Helmet (Master)}}, <br> {{ItemIcon|Slayer Platebody (Master)}}, {{ItemIcon|Ring of Wealth}} or {{ItemIcon|Ring of Blade Echoes}} <br> (Fighter Amulet)
| {{ItemIcon|Infernal Claw}}, {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Slayer Helmet (Elite)}}, <br> {{ItemIcon|Slayer Platebody (Elite)}}, {{ItemIcon|Ring of Wealth}} or {{ItemIcon|Ring of Blade Echoes}}
|{{PrayerIcon|Chivalry}}
| {{PrayerIcon|Stone Skin}}
|1.95
| 1.45
|-
|-
| {{ItemIcon|Infernal Claw}}, {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Slayer Helmet (Master)}}, <br> {{ItemIcon|Slayer Platebody (Master)}}, {{ItemIcon|Ring of Wealth}} or {{ItemIcon|Ring of Blade Echoes}}
| {{PrayerIcon|Chivalry}}
| 1.95
|}
|}


{{Menu}}
{{Menu}}
[[Category:Guides]]
[[Category:Guides]]

Latest revision as of 21:59, 18 November 2024

Disclaimer

None of these weapons are actually required to beat
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Impending Darkness Event
. If you own Throne of the Herald Expansion, Ocean Song and Tidal Edge will be easily replaced by weapons such as Heated Fury 2H Hammer and any of the
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Runecrafting
Wands.
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Shockwave
doesn't have a direct easy upgrade in TotH but if you own Atlas of Discovery Expansion then Engulfing Vortex Longbow is a much better weapon that doesn't really get replaced unless you have Merman Pendant or at level 120 by Feather Storm Crossbow. All drop estimates were done without any Pets,
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Astrology
or
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Pillar of Combat
. Having these will significantly increase your drops per hour.

These guides are aimed at optimal Fragment drops per hour.

The Combat Simulator exports can be found here.

Dark Water Level 90 Weapon Farming

Following completion of
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Into the Mist
, you now have access to
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Dark Waters
, the penultimate slayer area. These 3 mobs drop fragments for the Level 90 weapons, the highest level, and often most powerful, weapons in the base game that are extremely helpful in completing the following slayer area, as well as the
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Impending Darkness Event
. These are extremely long grinds, and require quite a bit of preparation. Each weapon requires 100 fragments, and the fragments have a 2% drop rate. That's 5,000 kills on average without any double drop boosts. It should be noted that there is a
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Township
Task that requires the player to Kill 5,000 Ku-tul, 5,000 Umbora, and 5,000 Rokken, therefore Item Doubling is not as important for this specific grind unless you wish to skip some of the weapons. Additionally, there is another
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Township
Task that requires 1 of each Fragment and rewards 3 of each Fragment, to shorten the grind a little.

After completing the task, or if you simply want your first copies as soon as possible, you should attempt to sneak in as much item doubling into your gear as possible. Using the Combat Simulator to measure your Drops/hr with no deaths is highly recommended.

Order

We recommend acquiring them while fighting each monster as a slayer task, this will require you to turn OFF auto-slayer, and will encourage semi-frequent check-ins. Doing these on task will increase your damage dealt to them from various buffs while also allowing you to complete Master Slayer tasks for the Master Slayer items, if you do not already have them. This will make the order you obtain the final weapons in effectively random, but if you don't want to deal with the hassle of rerolling, or simply want to do them in a specific order, we recommend the following:

Additionally, you should also acquire the pet
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Otto
whilst doing this grind, if you do not, continue farming whichever mob you kill the fastest on or off task until you get it.

Requirements

There are very few hard requirements beyond the ability to survive and the entry requirement of
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 Slayer Level 90
, but there are several skills and items that will make this grind significantly easier, and we would be remiss to not mention them
Suggestion Benefit
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Level 90
-
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Level 95
Less need for DR
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Level 99
Pillar of Combat
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Level 90
Dragon Synergies
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Level 95
For Battleheart
Slayer Helmet (Elite)
Slayer Platebody (Elite)
15% Flat Slayer Area Effect Negation

Tidal Edge

We use Standard Magic as Ancient Magicks have a slower kill rate and higher rune cost.

Use of Combination Runes is highly recommended for all methods.

If Atlas of Discovery Expansion is owned, Ring of Malice (m) increases the Kills and Tidal Edge Fragment per hour.

Equipment

There are 2 Sets for this. Set 1 (left side) requires:

  • Error creating thumbnail: File missing
    Level 91
    when all the provided
    Error creating thumbnail: File missing
    Agility
    obstacles are active.
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    Level 101
    without any Agility

Set 2 (right side) requires:

  • Error creating thumbnail: File missing
    Level 79
    when all the provided
    Error creating thumbnail: File missing
    Agility
    obstacles are active.
  • Error creating thumbnail: File missing
    Level 89
    without any Agility

Mixing and matching between the 2 sets is highly discouraged. Please use the separate sets as they are.

With Cloudburst Staff, use
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Water Surge
or
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Water Wave
(reduced rune cost).
With Ocean Song, Powered Red Crystal, Trickery Mirror, or Fire Imbued Wand, use
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Fire Surge
.

Disclaimer: Gem slot is not required but recommended.

Agility

Drops Per Hour

All one-handed weapons were tested with Magicburn Shield in off-hand.

Slayer Coins per hour is only with a Slayer Task.

Estimates of drops per hour.

Weapon & Armor (Passive) Tidal Fragments
Per Hour
Cloudburst Staff & Glacia,
(Master Item)
5.09
Cloudburst Staff & Glacia,
( Chapeau Noir)
5.03
Ocean Song & Glacia,
( Chapeau Noir)
3.97
Powered Red Crystal & Master Gear,
( Chapeau Noir)
3.80
Fire Imbued Wand & Master Gear,
( Chapeau Noir)
2.92

Ocean Song

Equipment

To most efficiently kill Ku-tul you'll use one of
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Shockwave
, Slayer's Crossbow or a Stormsnap.

Use of Jadestone Bolts is recommended, Emerald Bolts are not recommended as Jadestone Bolts should be easily obtainable at this point in progression from Hunting Greater Dragon.

Disclaimer: Gem slot is not required but recommended.

Agility

Idle HP, DR and Drops/h

To be able to idle Ku-tul with
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Ranged
, you'll need:
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HP
DR Selected Gear From Equipment Table Drops Per Hour
970 49
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Shockwave
, Scaled Shield, Slayer Cowl (Elite),
Slayer Leather Body (Elite), FEZ
2.4
970 50
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Shockwave
, Scaled Shield, Slayer Cowl (Master),
Slayer Leather Body (Master), Deadeye Amulet
2.9
970 49 Slayer's Crossbow, Scaled Shield, Slayer Cowl (Elite),
Slayer Leather Body (Elite), FEZ
1.85
970 50 Slayer's Crossbow, Scaled Shield, Slayer Cowl (Master),
Slayer Leather Body (Master), Deadeye Amulet
2.3
1040 47 Stormsnap, Slayer Cowl (Master), Slayer Leather Body (Master),
FEZ
2.2
For Stormsnap you will need to swap
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Agility
Obstacle 6 to
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Rocky Waters
and
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Prayer
from
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Eagle Eye
to
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Stone Skin
.

Shockwave

Rokken is by far the most dangerous and is both willing, and able to kill you if you are not extremely careful in your setup. This monster is able to buff itself to an attack speed of 2.2s, and is able to stun you, which increases its damage against you by 30%. Your goal here is either to be able to survive the increased stun damage, or to never actually take the stun damage by having an equivalent or faster attack speed than the monster's fastest speed.

You need to use Melee for this grind, it is highly recommended that you use an Tidal Edge, Infernal Claw or Ultima Godsword to complete this.

Equipment

This Equipment should work at
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Level 95
(990
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HP
) with 56% DR.

Disclaimer: Gem slot is not required but recommended.

Agility

Gear Setups, Prayer & Drops Per Hour

Estimates of drops per hour.

Weapon & Armor
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Chivalry
or
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Stone Skin
Shockwave Fragments per hour
Ultima Godsword, Slayer Helmet (Master), Slayer Platebody (Master),
Ring of Wealth
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Stone Skin
2.7
Tidal Edge, Earth Layered Shield, Slayer Helmet (Elite),
Slayer Platebody (Elite), Ring of Wealth or Ring of Blade Echoes
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Stone Skin
1.9
Tidal Edge, Earth Layered Shield, Slayer Helmet (Master),
Slayer Platebody (Master), Ring of Wealth or Ring of Blade Echoes
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Chivalry
2.3
Infernal Claw, Earth Layered Shield, Slayer Helmet (Elite),
Slayer Platebody (Elite), Ring of Wealth or Ring of Blade Echoes
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Stone Skin
1.45
Infernal Claw, Earth Layered Shield, Slayer Helmet (Master),
Slayer Platebody (Master), Ring of Wealth or Ring of Blade Echoes
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Chivalry
1.95