Attack/Boosts: Difference between revisions
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These tables list most sources of Global and Skill specific {{Skill|{{BASEPAGENAME}} | These tables list most sources of Global and Skill specific {{Skill|{{BASEPAGENAME}}}} modifier boosts. For a list of boosts that apply to all skills, see the [[Combat/Boosts|Combat Boosts]] page. | ||
==Damage Boosts== | |||
== Damage Boosts == | |||
* +X% Melee Strength Bonus from Equipment | * +X% Melee Strength Bonus from Equipment | ||
* +X Flat Melee Strength Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped | * +X Flat Melee Strength Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped | ||
* +X% Melee Strength Bonus from equipment per 10% base enemy Damage Reduction | * +X% Melee Strength Bonus from equipment per 10% base enemy Damage Reduction | ||
{{ModifierTable| | {{ModifierTable|flatMeleeStrengthBonusPerAttackInterval,meleeStrengthBonusPer10EnemyDR,meleeStrengthBonusWith2HWeapon,flatMeleeStrengthBonusBasedOnSkillLevel,meleeStrengthBonus,flatMeleeStrengthBonus,meleeStrengthBonusPer10EnemyResistance|Damage Boosts|false|filters=skill:{{BASEPAGENAME}};modType:pos}} | ||
==Max Hit Boosts== | == Max Hit Boosts == | ||
* +X% Melee Max Hit. This value is tripled if fighting a Ranged Enemy | * +X% Melee Max Hit. This value is tripled if fighting a Ranged Enemy | ||
{{ModifierTable| | {{ModifierTable|meleeMaxHit,flatMeleeMaxHit,meleeMaxHitAgainstRanged|Max Hit Boosts|false|filters=skill:{{BASEPAGENAME}};modType:pos}} | ||
==Crit Boosts== | == Crit Boosts == | ||
* +X% Melee critical hit chance | * +X% Melee critical hit chance | ||
{{ModifierTable| | {{ModifierTable|meleeCritChance|Crit Boosts|false|filters=skill:{{BASEPAGENAME}};modType:pos}} | ||
==Accuracy Boosts== | == Accuracy Boosts == | ||
* +X% Melee Accuracy Rating | * +X% Melee Accuracy Rating | ||
* +X Flat Melee Accuracy Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped | * +X Flat Melee Accuracy Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped | ||
* +X% Melee Accuracy and Melee Max Hit per 8 Strength Skill Levels (Floored) | * +X% Melee Accuracy and Melee Max Hit per 8 Strength Skill Levels (Floored) | ||
{{ModifierTable| | {{ModifierTable|meleeAccuracyMaxHitPer8Strength,meleeAccuracyRating,flatMeleeAccuracyBonusPerAttackInterval,meleeAccuracyRatingWith2H,flatStabAttackBonus,flatSlashAttackBonus,flatBlockAttackBonus,slashAttackBonus,accuracyRating|Accuracy Boosts|false|filters=skill:{{BASEPAGENAME}};modType:pos}} | ||
== Misc Boosts == | |||
* +X Hidden Attack Level | |||
* +X Hidden Attack Level for every 3 levels of Attack | |||
* +X% Damage Reduction when fighting against Ranged | |||
* +X% of Melee Damage Dealt gained as <GP, AP> | |||
* +X% Melee lifesteal | |||
{{ModifierTable|meleeLifesteal,flatHiddenSkillLevel,flatHiddenSkillLevelPer2Levels,flatHiddenSkillLevelBasedOnLevels,flatHiddenSkillLevelPer3Levels,currencyGainPerMeleeDamageDealt|Misc Boosts|false|filters=skill:{{BASEPAGENAME}};modType:pos}} | |||
{{SkillBoostsNav}} | {{SkillBoostsNav}} | ||
{{Menu}} | {{Menu}} |
Latest revision as of 03:02, 8 October 2024
These tables list most sources of Global and Skill specific
Error creating thumbnail: File missing
Attack/Boostsmodifier boosts. For a list of boosts that apply to all skills, see the Combat Boosts page.
Damage Boosts
- +X% Melee Strength Bonus from Equipment
- +X Flat Melee Strength Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped
- +X% Melee Strength Bonus from equipment per 10% base enemy Damage Reduction
Lua error in Module:ModifierTables at line 256: Unknown skill: Attack/Boosts.
Max Hit Boosts
- +X% Melee Max Hit. This value is tripled if fighting a Ranged Enemy
Lua error in Module:ModifierTables at line 256: Unknown skill: Attack/Boosts.
Crit Boosts
- +X% Melee critical hit chance
Lua error in Module:ModifierTables at line 256: Unknown skill: Attack/Boosts.
Accuracy Boosts
- +X% Melee Accuracy Rating
- +X Flat Melee Accuracy Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped
- +X% Melee Accuracy and Melee Max Hit per 8 Strength Skill Levels (Floored)
Lua error in Module:ModifierTables at line 256: Unknown skill: Attack/Boosts.
Misc Boosts
- +X Hidden Attack Level
- +X Hidden Attack Level for every 3 levels of Attack
- +X% Damage Reduction when fighting against Ranged
- +X% of Melee Damage Dealt gained as <GP, AP>
- +X% Melee lifesteal
Lua error in Module:ModifierTables at line 256: Unknown skill: Attack/Boosts.
Skill Boosts |
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Melvor Idle version v1.3.1 (Released: 30th October 2024) |
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Skills: Error creating thumbnail: File missing Farming • Error creating thumbnail: File missing Township • Error creating thumbnail: File missing Woodcutting • Error creating thumbnail: File missing Fishing • Error creating thumbnail: File missing Firemaking • Error creating thumbnail: File missing Cooking • Error creating thumbnail: File missing Mining • Error creating thumbnail: File missing Smithing • Error creating thumbnail: File missing Thieving • Error creating thumbnail: File missing Fletching • Error creating thumbnail: File missing Crafting • Error creating thumbnail: File missing Runecrafting • Error creating thumbnail: File missing Herblore • Error creating thumbnail: File missing Agility • Error creating thumbnail: File missing Summoning • Error creating thumbnail: File missing Astrology • Error creating thumbnail: File missing Alternative Magic • Error creating thumbnail: File missing Cartography • Error creating thumbnail: File missing Archaeology • Error creating thumbnail: File missing Harvesting
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |