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==Glossary==
==Glossary==
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* '''Cap''' - An upper limit on a value
* '''Drops''' - Another word for the loot (items) that a monster leaves behind when defeated in combat
* '''Drops''' - Another word for the loot (items) that a monster leaves behind when defeated in combat
* '''[[Idle]]''' - To perform a task without input from the player
* '''Spawn''' - When an enemy appears and the fight against that instance of the enemy starts
* '''Spawn''' - When an enemy appears and the fight against that instance of the enemy starts



Latest revision as of 07:27, 6 July 2024

Similar to most games, the Melvor Idle community uses a number of abbreviations and shorthand names. This page contains a list of several terms you may see mentioned along with a brief definition for each.

Glossary

  • Cap - An upper limit on a value
  • Drops - Another word for the loot (items) that a monster leaves behind when defeated in combat
  • Idle - To perform a task without input from the player
  • Spawn - When an enemy appears and the fight against that instance of the enemy starts

General Game Acronyms

  • AE -
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    Auto Eat
    , sometimes referred to as AE1, AE2, or AE3 for each of the available tiers
  • BIS - Best In Slot, refers to Equipment that is the best in a given slot (e.g. Helmet) for a particular task
  • DPS - Damage per Second
  • DR - Damage Reduction
  • KPH - Kills per Hour, a metric that allows
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    Combat
    equipment/loadouts to be compared in terms of the average number of kills of a particular Monster that is achievable within an hour while using said loadout
  • Pots - Potions, a collection of items made with
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    Herblore
  • PP - Prayer Points. More information is available on
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    Prayer
  • SP - Soul Points, used for Abyssal Prayers
  • /t - Per Tick, mainly used in
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    Township
  • Tx - Tier x, often used for potions (Tier 1, 2, 3 and 4) or the level equipment requires to be worn (see T90)
  • T90 - Tier 90, which is referencing weapons with a requirement of skill level 90: Tidal Edge, Ocean Song and
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    Shockwave

Experience

  • XP - Experience Points
  • MXP -
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    Mastery
    Experience
  • AXP -
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    Abyssal XP
  • PXP or Pool XP - Mastery Pool Experience

Currency

Expansions

Skills

  • RC -
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    Runecrafting
  • FM -
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    Firemaking
  • WC -
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    Woodcutting
  • HP -
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    Hitpoints

Game Modes

Monsters and Dungeons

Equipment

Prefixes

  • (S) - Silver trimmed: an upgrade to base game untrimmed melee armor
  • (G) - Gold trimmed: an upgrade to base game (S) melee armor. Adds DR.
  • (U) - Upgraded: an upgrade to ranged armor
  • (I) - Iridium trimmed: an upgrade to TotH untrimmed melee armor
  • (P) - Palladium trimmed: an upgrade to TotH (I) melee armor
  • (B) - Barrier: an upgrade available for some base game and AoD armor
  • (C) - Crystal: an upgrade available for some (B) gear

Suffixes

  • (u) - unstrung: a bow that needs a string
  • (m) - Unholy Mark: applies Mark stacks in combat and grants access to Unholy Prayers
  • (a)/(b) - the two halves of Aorpheat's Signet Ring

Enhancement Slots

  • L - Left (1 / Circle)
  • M - Middle (2 / Triangle)
  • R - Right (3 / Square)

Weapons and Shields