Firemaking: Difference between revisions

From Melvor Idle
m (→‎Items Received: use TotH template instead)
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[[File:Firemaking (skill).svg|thumb|right|Firemaking]]
[[File:Firemaking (skill).svg|thumb|right|Firemaking]]


{{Otheruses|the {{PAGENAME}} skill|training the skill|{{PAGENAME}}/Training}}
{{Otheruses|the {{PAGENAME}} skill|training the skill|{{PAGENAME}}/Training}}


'''{{PAGENAME}}''' is the ancient art of making fires. Increasing the Firemaking skill level allows the player to purchase higher tier [[Shop#Cooking Fires|cooking fires]] from the [[Shop]].
'''{{PAGENAME}}''' is the ancient art of making fires. Increasing the Firemaking skill level allows the player to purchase higher tier [[Shop#Fires|cooking fires]] from the [[Shop]].


Purchasing the {{UpgradeIcon|Art of Control}} upgrade reduces the time to burn a log by 15%, and the {{ItemIcon|Devil}} familiar will reduce this by a further 5% of the base burn time. In addition, {{Icon|Mastery}} can be used to reduce the burn time further still, with the 25% [[#Mastery Pool Checkpoints|pool checkpoint]] reducing burn time by 10%, plus an additional 0.1% reduction for each mastery level in the log being burned.
One of the main attractions of {{PAGENAME}} is the experience bonuses it can provide to all skills. Wearing the {{ItemIcon|Firemaking Skillcape}} will grant +5% global skill experience, unlocking {{PetIcon|Pyro}} will grant +1% global skill experience, 5% global {{Icon|Mastery}} experience is granted while the 95% [[#Mastery Pool Checkpoints|pool checkpoint]] is active, and 0.25% global mastery experience is granted for each log that is {{Icon|Mastery}} level 99, a total of 2.25% ({{TotH}} 4.5%) once each log is mastered.


One of the main attractions of {{PAGENAME}} is the experience bonuses it can provide to all skills. Wearing the {{ItemIcon|Firemaking Skillcape}} will grant +5% global skill experience, unlocking {{PetIcon|Pyro}} will grant +1% global skill experience, and 0.25% global mastery experience is granted for each log that is {{Icon|Mastery}} level 99, a total of 2.25% ({{TotH}} 4.5%) once each log is mastered.
==Mechanics==
The amount of time taken to burn a log can be reduced by 15% if the {{UpgradeIcon|Art of Control}} upgrade has been purchased, 10% while the 25% [[#Mastery Pool Checkpoints|pool checkpoint]] is active, 5% while the {{ItemIcon|Devil}} familiar is equipped, up to 5% with {{ConstellationIcon|Ameria}} ({{MasteryReq|Ameria|60|type=constellation}}), 4% if {{AgilityIcon|Monkey Bars}} is active, 2% if {{ItemIcon|Warm Beanie}} is worn, and 0.1% for each mastery level gained in the log being burned. The [[Throne of the Herald Expansion]] introduces further interval reductions, being 5% if the {{ItemIcon|Kindling Pouch}} [[Consumables|Consumable]] is in use, 3% if the {{AgilityIcon|Elite Pillar of Expertise}} is active, and 2% if {{PetIcon|Harold}} is unlocked. The maximum possible reduction is therefore 50.9% ({{TotH}} 60.9%).


==Items Received==
==Items Received==
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|{{ItemIcon|Generous Fire Spirit|size=30|notext=true}}||[[Generous Fire Spirit]]||style="text-align:right;"|0.1%
|{{ItemIcon|Generous Fire Spirit|size=30|notext=true}}||[[Generous Fire Spirit]]||style="text-align:right;"|0.1%
|}
|}
The chance of receiving each of the above items can be boosted with the {{ItemIcon|Clue Chasers Insignia}}, and the quantity received may be doubled with global or Firemaking specific doubling bonuses.


The amount of Ash received is determined by the base burn time of the log in seconds. For example Normal Logs take 2 seconds to burn and thus give 2 Ash.
The amount of Ash received is determined by the base burn time of the log in seconds. For example Normal Logs take 2 seconds to burn and thus give 2 Ash.
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It is possible to increase the odds of receiving items through various means. For example, the {{ItemIcon|Firemaking Skillcape}} increases the chance to receive Coal Ore after each Firemaking action to 100% and the {{ItemIcon|Burning Amulet of Charcoal}} increases the chance of receiving Charcoal by 10%.
It is possible to increase the odds of receiving items through various means. For example, the {{ItemIcon|Firemaking Skillcape}} increases the chance to receive Coal Ore after each Firemaking action to 100% and the {{ItemIcon|Burning Amulet of Charcoal}} increases the chance of receiving Charcoal by 10%.


With the {{Icon|Ameria|Ameria constellation|type=constellation}} or the {{ItemIcon|Devil}} + {{ItemIcon|Mole}} [[Summoning|familiar synergy]] it is also possible to receive Diamonds while firemaking.
With the {{Icon|Ameria|Ameria constellation|type=constellation}} or the {{ItemIcon|Devil}} + {{ItemIcon|Mole}} [[Summoning|familiar synergy]] it is also possible to receive {{ItemIcon|Diamond|Diamonds}} while firemaking. The quantity of Diamonds received is always 1, and cannot be doubled.
 
The chance of receiving Ash, Stardust, Generous Fire Spirits, or Charcoal can be boosted with the {{ItemIcon|Clue Chasers Insignia}}.


==Bonfires==
==Bonfires==
While firemaking the player has the option to light a bonfire at the cost of 10 logs. This action itself does not give experience; bonfires instead provide bonus experience for firemaking when lit. The amount of bonus experience gained depends on the log being burned (see: [[#Logs|Logs]]). Note that the experience bonus applies to skill experience only, and does ''not'' provide additional {{Icon|Mastery}} experience.
While firemaking the player has the option to light a bonfire at the cost of 10 logs. This action itself does not give experience; bonfires instead provide bonus experience for firemaking when lit. The amount of bonus experience gained depends on the log being burned (see: [[#Logs|Logs]]). Note that the experience bonus applies to skill experience only, and does ''not'' provide additional {{Icon|Mastery}} experience.


By using {{ItemIcon|Controlled Heat Potion|Controlled Heat Potions|img=Controlled Heat Potion IV}}, bonfires will automatically be started at the cost of no logs.
By using {{ItemIcon|Controlled Heat Potion|Controlled Heat Potions}}, bonfires will automatically be started at the cost of no logs.


==Potion==
==Potion==

Revision as of 22:49, 23 February 2023

This page was last updated for (v1.1.1).
Firemaking

Firemaking is the ancient art of making fires. Increasing the Firemaking skill level allows the player to purchase higher tier cooking fires from the Shop.

One of the main attractions of Firemaking is the experience bonuses it can provide to all skills. Wearing the Firemaking Skillcape will grant +5% global skill experience, unlocking Pyro will grant +1% global skill experience, 5% global Mastery experience is granted while the 95% pool checkpoint is active, and 0.25% global mastery experience is granted for each log that is Mastery level 99, a total of 2.25% (TotH.svg 4.5%) once each log is mastered.

Mechanics

The amount of time taken to burn a log can be reduced by 15% if the Art of Control upgrade has been purchased, 10% while the 25% pool checkpoint is active, 5% while the Devil familiar is equipped, up to 5% with Ameria ( Level 60), 4% if Monkey Bars is active, 2% if Warm Beanie is worn, and 0.1% for each mastery level gained in the log being burned. The Throne of the Herald Expansion introduces further interval reductions, being 5% if the Kindling Pouch Consumable is in use, 3% if the Elite Pillar of Expertise is active, and 2% if Harold is unlocked. The maximum possible reduction is therefore 50.9% (TotH.svg 60.9%).

Items Received

The player will sometimes receive items while burning logs. Each of these items is rolled separately, so it is possible to get multiple different items from the same action.

Item Chance
Coal Ore 40%
Ash 20%
TotH.svg Charcoal 1%
Generous Fire Spirit 0.1%

The chance of receiving each of the above items can be boosted with the Clue Chasers Insignia, and the quantity received may be doubled with global or Firemaking specific doubling bonuses.

The amount of Ash received is determined by the base burn time of the log in seconds. For example Normal Logs take 2 seconds to burn and thus give 2 Ash.

Additionally, while burning Magic Logs there is a base 1% chance to receive Stardust per action.

It is possible to increase the odds of receiving items through various means. For example, the Firemaking Skillcape increases the chance to receive Coal Ore after each Firemaking action to 100% and the Burning Amulet of Charcoal increases the chance of receiving Charcoal by 10%.

With the Ameria constellation or the Devil + Mole familiar synergy it is also possible to receive Diamonds while firemaking. The quantity of Diamonds received is always 1, and cannot be doubled.

Bonfires

While firemaking the player has the option to light a bonfire at the cost of 10 logs. This action itself does not give experience; bonfires instead provide bonus experience for firemaking when lit. The amount of bonus experience gained depends on the log being burned (see: Logs). Note that the experience bonus applies to skill experience only, and does not provide additional Mastery experience.

By using Controlled Heat Potions, bonfires will automatically be started at the cost of no logs.

Potion

Controlled Heat Potion
PotionTierChargesEffect
Controlled Heat Potion II5Bonfires that provide Skill XP are now free to light.
Controlled Heat Potion IIII10Bonfires that provide Skill XP are now free to light.
Controlled Heat Potion IIIIII15Bonfires that provide Skill XP are now free to light.
Controlled Heat Potion IVIV25Bonfires that provide Skill XP are now free to light.
Enkindled Yields Potion
PotionTierChargesEffect
TotH.svg Enkindled Yields Potion II15+10% Chance to Double Items in Firemaking
TotH.svg Enkindled Yields Potion IIII25+15% Chance to Double Items in Firemaking
TotH.svg Enkindled Yields Potion IIIIII35+20% Chance to Double Items in Firemaking
TotH.svg Enkindled Yields Potion IVIV50+25% Chance to Double Items in Firemaking

Mastery Unlocks

Item Mastery Unlocks

Level Unlock
1 Each Mastery Level grants -0.1% Firemaking Interval for the respective Log.
99 Grants +0.25% Global Mastery XP

Mastery Pool Checkpoints

Pool % Pool XP Bonus
10% 1,000,000 xp +5% Firemaking Mastery XP for Melvor Realm only
25% 2,500,000 xp -10% Firemaking interval for Melvor Realm only
50% 5,000,000 xp +25% of base sale price of logs that sell for GP granted as GP when burnt in Firemaking
95% 9,500,000 xp +5% Mastery XP for Melvor Realm only
Total Mastery Pool XP 10,000,000

Skillcape

The skillcape can be purchased from the store for 1,000,000GP after the player reaches Firemaking (skill).svg Level 99.
The superior skillcape can be purchased from the store for 10,000,000GP after the player reaches Firemaking (skill).svg Level 120.

Regular Skillcape

The Firemaking Skillcape is the skillcape for the Firemaking skill. It can be purchased for 1,000,000GP from the Shop once the player reaches Firemaking (skill).svg Level 99 in the Firemaking skill. The Firemaking Skillcape offers the following benefits when worn:

+5% Global Skill XP, +100% chance to gain Coal Ore in Firemaking, and +100% chance to gain Ash in Firemaking

Superior Skillcape

The Superior Firemaking Skillcape is the superior skillcape for the Firemaking skill. It can be purchased for 10,000,000GP from the Shop once the player reaches Firemaking (skill).svg Level 120 in the Firemaking skill. Firemaking (skill).svg Level 120 can only be reached if the player owns the TotH.svg Throne of the Herald expansion. Likewise, the superior skillcape can only be purchased if the player owns this expansion. The superior skillcape offers the following benefits when worn:

+8% Global Skill XP, +100% chance to gain Charcoal in Firemaking, +100% chance to gain Coal Ore in Firemaking, and +100% chance to gain Ash in Firemaking

Pet

The pet can be unlocked by doing any Firemaking action.

PetNameDLCEffect
PyroPyroMelvor Logo.svg +1% Global Skill XP

Logs

Summoning Boosts

This table shows all the Summoning Familiars and Synergies that provide a bonus to Firemaking.

Skill Boosts

This table lists most sources of Firemaking-specific modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. This list does not contain boosts provided from Mastery rewards. Lua error in Module:ModifierTables at line 30: No such modifier alias: increasedChanceforAshInFiremaking.