Golem Territory/Guide: Difference between revisions
From Melvor Idle
mNo edit summary |
(Added AR section) |
||
Line 26: | Line 26: | ||
All other items/loot received from this dungeon can be ignored. It is strongly recommended you do not use the familiar weapons. Unless the player is using very inaccurate and/or low level weapons, these will result in significantly lower clears per hour. | All other items/loot received from this dungeon can be ignored. It is strongly recommended you do not use the familiar weapons. Unless the player is using very inaccurate and/or low level weapons, these will result in significantly lower clears per hour. | ||
=Standard Guide= | |||
==Entry== | |||
===Equipment=== | ===Equipment=== | ||
{{Equipment/Recommended | {{Equipment/Recommended | ||
Line 145: | Line 147: | ||
}} | }} | ||
=Ancient Relics Guide= | |||
The major gimmick with [[Barrier]] content is using {{Skill|Summoning}} familiars. Given the nature of [[Ancient Relics]] and the random unlocking of skills, it can be quite challenging to do these [[Barrier]] Dungeons. <br> | |||
The [[Barrier]] Guides will assume a "reasonable" level of {{Skill|Summoning}} but will also provide the lowest {{Skill|Summoning}} familiars that will achieve the job. | |||
Contrary to what the guides for Standard Mode will suggest, the [[Ancient Relics]] guide is aimed at first clears for the dungeons. <br> | |||
It is advised to do the major [[Barrier]] grinding either around {{ZoneIcon|Impending Darkness Event}} if you want {{ItemIcon|Eradicating Gloves (m)}} while also going for {{ItemIcon|Engulfing Vortex Longbow}}, otherwise it's advised to wait until you have the Necromancer set from {{ZoneIcon|Necromancers Palace}}. <br> | |||
There is some information that can be useful in the Standard Sections of the Guides, however any suggestions of Gear or Items you should obtain from the [[Dungeons]] can be ignored unless stated otherwise in the [[Ancient Relics]] sections of the Guides. | |||
On top of no [[Pets]], {{Skill|Astrology}} or [[Potions]] this guide will also assume no [[Relics]]. <br> | |||
This Dungeon can be done completely [[Idle]]. Manual Eating will not be needed. | |||
==Magic== | |||
This setup will work with 1 Skill Cap increase in {{Skill|Runecrafting}} but can be done without any [[Armour]] at all. <br> | |||
If you've gotten more {{Skill|Runecrafting}} Skill Cap increases feel free to use better [[Wizard Equipment]], be sure to match the Spell to the Element of the [[Wizard Equipment]. | |||
The provided setup will take roughly 17.5 minutes to clear the dungeon. <br> | |||
And will use roughly {{ItemIcon|Lobster|qty=220}}. <br> | |||
===Gear=== | |||
You can go as low as {{Synergy|Golbin Thief|Occultist}} for clearing this Dungeon, it will take roughly 30 minutes to clear then. <br> | |||
If your {{Skill|Summoning}} Skill Caps are higher, the highest possible {{Skill|Summoning}} Familiars are advised, the higher they are, the faster this Dungeon will be cleared. | |||
Spell: {{Icon|Earth Wave|type=spell}} | |||
Curse: {{Icon|Anguish II|type=curse}} | |||
Aurora: {{Icon|Fury II|type=aurora}} ('''Optional''') | |||
Prayers: {{PrayerIcon|Mystic Will}} & {{PrayerIcon|Mystic Lore}} | |||
{{Equipment/Recommended | |||
|style = Magic | |||
|helm1 = Earth Acolyte Wizard Hat | |||
|body1 = Earth Acolyte Wizard Robes | |||
|legs1 = Earth Acolyte Wizard Bottoms | |||
|boots1 = Earth Acolyte Wizard Boots | |||
|gloves1 = Paladin Gloves | |||
|cape1 = !{{ItemIcon|Skull Cape}} or {{ItemIcon|Knight's Cape}} | |||
|neck1 = Lesser Summoning Amulet | |||
|ring1 = Silver Diamond Ring | |||
|gem1 = Sapping Barrier Gem | |||
|weapon1 = Magic Wand (Powerful) | |||
|shield1 = (G) Adamant Shield | |||
|familiar11 = !{{Synergy|Occultist|Witch}} | |||
}} | |||
===[[Combat Simulator]] Export=== | |||
[https://pastebin.com/EXERCyxz Combat Simulator Export] | |||
<br> <br> | <br> <br> | ||
{{CombatNav|Dungeon}} | {{CombatNav|Dungeon}} | ||
{{Menu}} | {{Menu}} |