Prayer: Difference between revisions

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[[File:Prayer (skill).svg|thumb|right|Prayer]]
[[File:Prayer (skill).svg|thumb|right|Prayer]]


'''{{PAGENAME}}''' is a [[Combat]] skill that provides passive bonuses at the expense of prayer points. Prayer points can be gained by burying bones from the [[Bank]]. Killing [[monsters]] while wearing the {{ItemIcon|Bone Necklace}} will automatically bury bones and award twice the normal amount of prayer points.  During [[Combat]], a maximum of two prayers can be active at once. There is no limit to the amount of prayer points that the player can have. Raising Prayer to level 99 will unlock the {{ItemIcon|Prayer Skillcape}} for purchase from the [[Shop]].
'''{{PAGENAME}}''' is a {{Icon|Combat}} skill that provides passive bonuses at the expense of prayer points. Prayer points can be gained by burying bones from the [[Bank]]. Killing [[monsters]] while wearing the {{ItemIcon|Bone Necklace}} will automatically bury bones and award twice the normal amount of prayer points.  During [[Combat]], a maximum of two prayers can be active at once. There is no limit to the amount of prayer points that the player can have. Raising Prayer to {{SkillReq|{{PAGENAME}}|99}} will unlock the {{ItemIcon|Prayer Skillcape}} for purchase from the [[Shop]].


{{PAGENAME}} experience is earned when dealing damage to [[monsters]] while any prayers costing per player attack are active. The amount of {{PAGENAME}} experience earned is 0.2 per point of damage dealt multiplied by the prayer point cost per player attack. Note that the 'prayer point cost' is the base cost before any [[#Reducing Prayer Point Costs|cost reductions]] are applied, meaning that methods used by the player to reduce the cost of active prayers does not reduce the experience earned. This experience can be increased by 7% by equipping the {{ItemIcon|Gold Emerald Ring}}, which is multiplicative with the 1% increase from {{PetIcon|Pyro}} and 5% from {{ItemIcon|Firemaking Skillcape}} for a maximum increase of 13.42%.
{{PAGENAME}} experience is earned when dealing damage to [[monsters]] while any prayers costing per player attack are active. The amount of {{PAGENAME}} experience earned is 0.2 per point of damage dealt multiplied by the prayer point cost per player attack. Note that the 'prayer point cost' is the base cost before any [[#Reducing Prayer Point Costs|cost reductions]] are applied, meaning that methods used by the player to reduce the cost of active prayers does not reduce the experience earned. This experience can be increased by 7% by equipping the {{ItemIcon|Gold Emerald Ring}}, which is multiplicative with the 1% increase from {{PetIcon|Pyro}} and 5% from {{ItemIcon|Firemaking Skillcape}} for a maximum increase of 13.42%.
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== Prayers ==
== Prayers ==


All prayers that provide a percentage increase apply multiplicatively, except for {{PrayerIcon|Stone Skin}} which provides a flat 5% increase to [[Damage Reduction]]. For example, {{PrayerIcon|Mystic Might}}'s +15% Magic Evasion bonus will multiply the player's [[Combat#Magic Evasion Rating|Magic Evasion Rating]] by 1.15 rather than directly providing a 15% chance to evade any Magic attack. Likewise, the +15% Magic Accuracy bonus it provides will multiply the player's [[Combat#Magic Accuracy Rating|Magic Accuracy Rating]] by 1.15 rather than simply adding 15% to their hit chance. Players can view the [[Combat]] page for more detail on how hit chance is calculated.
All prayers that provide a percentage increase apply multiplicatively, except for {{PrayerIcon|Stone Skin}} which provides a flat 5% increase to [[Damage Reduction]]. For example, {{PrayerIcon|Mystic Might}}'s +15% Magic Evasion bonus will multiply the player's [[Combat#Magic Evasion Rating|Magic Evasion Rating]] by 1.15 rather than directly providing a 15% chance to evade any Magic attack. Likewise, the +15% Magic Accuracy bonus it provides will multiply the player's [[Combat#Magic Accuracy Rating|Magic Accuracy Rating]] by 1.15 rather than simply adding 15% to their hit chance. Players can view the {{Icon|Combat}} page for more detail on how hit chance is calculated.


The three Protection prayers are worded differently and behave differently from prayers that affect Evasion Rating. For example, {{PrayerIcon|Protect from Magic}} provides a flat 85% chance for the player to dodge any Magic attack.
The three Protection prayers are worded differently and behave differently from prayers that affect Evasion Rating. For example, {{PrayerIcon|Protect from Magic}} provides a flat 85% chance for the player to dodge any Magic attack.
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* Equip the {{ItemIcon|Prayer Skillcape}}, which halves the cost of prayers (rounded down to the nearest whole number of prayer points), except in the case of prayers costing one point which remain at their original cost
* Equip the {{ItemIcon|Prayer Skillcape}}, which halves the cost of prayers (rounded down to the nearest whole number of prayer points), except in the case of prayers costing one point which remain at their original cost
* Equip the {{ItemIcon|Priest Hat}}, which reduces the cost of prayers by one point
* Equip the {{ItemIcon|Priest Hat}}, which reduces the cost of prayers by one point
* Use [[Herblore#Combat_Potions|Divine Potions]], which provide a 10-35% chance to not consume prayer points
* Use [[Divine Potion|Divine Potions]], which provide a 10-35% chance to not consume prayer points
* Acquire {{PetIcon|Monk-ey}}, which provides a 5% chance to not consume prayer points
* Acquire {{PetIcon|Monk-ey}}, which provides a 5% chance to not consume prayer points


Note that the {{ItemIcon|Priest Hat}} reduction is applied before the cost is halved by the {{ItemIcon|Prayer Skillcape}}, meaning that for prayers costing an odd number of prayer points there is no benefit gained by equipping the {{ItemIcon|Priest Hat}} if already using the {{ItemIcon|Prayer Skillcape}}.
Note that the {{ItemIcon|Priest Hat}} reduction is applied before the cost is halved by the {{ItemIcon|Prayer Skillcape}}, meaning that for prayers costing an odd number of prayer points there is no benefit gained by equipping the {{ItemIcon|Priest Hat}} if already using the {{ItemIcon|Prayer Skillcape}}.


In addition, the chance to not consume prayer points provided by [[Herblore#Combat_Potions|Divine Potions]] and {{PetIcon|Monk-ey}} are rolled independently. In order words, using both at the same time rolls twice in total: once with a 5% chance, followed by an additional roll with a 10-35% chance to not consume prayer points.
In addition, the chance to not consume prayer points provided by [[Divine Potion|Divine Potions]] and {{PetIcon|Monk-ey}} are rolled independently. In order words, using both at the same time rolls twice in total: once with a 5% chance, followed by an additional roll with a 10-35% chance to not consume prayer points.


== Skillcape ==
== Skillcape ==


The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}.
The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}.
 
{{SkillcapeInfo}}
{| class="wikitable"
|-
!Skillcape !! Name !! Effect
|-
|[[File:{{PAGENAME}} Skillcape (item).svg|60px|link={{PAGENAME}} Skillcape]] || [[{{PAGENAME}} Skillcape]] || Prayer Point cost reduced by 50%
|}


== Pet ==
== Pet ==

Revision as of 19:15, 10 January 2021

This page was last updated for (v0.18.0).
Prayer

Prayer is a

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Combat

skill that provides passive bonuses at the expense of prayer points. Prayer points can be gained by burying bones from the Bank. Killing monsters while wearing the Bone Necklace will automatically bury bones and award twice the normal amount of prayer points. During Combat, a maximum of two prayers can be active at once. There is no limit to the amount of prayer points that the player can have. Raising Prayer to

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Level 99

will unlock the Prayer Skillcape for purchase from the Shop.

Prayer experience is earned when dealing damage to monsters while any prayers costing per player attack are active. The amount of Prayer experience earned is 0.2 per point of damage dealt multiplied by the prayer point cost per player attack. Note that the 'prayer point cost' is the base cost before any cost reductions are applied, meaning that methods used by the player to reduce the cost of active prayers does not reduce the experience earned. This experience can be increased by 7% by equipping the Gold Emerald Ring, which is multiplicative with the 1% increase from Pyro and 5% from Firemaking Skillcape for a maximum increase of 13.42%.

Bones

Bones can primarily be acquired by killing Monsters that are not in Dungeons. Alternative sources are Raw Skeleton Fish from

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Fishing

, and the Bone Offering or Blessed Offering spells from

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Alt Magic

.

Prayers

All prayers that provide a percentage increase apply multiplicatively, except for

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Stone Skin

which provides a flat 5% increase to Damage Reduction. For example,

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Mystic Might

's +15% Magic Evasion bonus will multiply the player's Magic Evasion Rating by 1.15 rather than directly providing a 15% chance to evade any Magic attack. Likewise, the +15% Magic Accuracy bonus it provides will multiply the player's Magic Accuracy Rating by 1.15 rather than simply adding 15% to their hit chance. Players can view the

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Combat

page for more detail on how hit chance is calculated. The three Protection prayers are worded differently and behave differently from prayers that affect Evasion Rating. For example,

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Protect from Magic

provides a flat 85% chance for the player to dodge any Magic attack.


Reducing Prayer Point Costs

To reduce the amount of prayer points used by active prayers, players can:

  • Equip the Prayer Skillcape, which halves the cost of prayers (rounded down to the nearest whole number of prayer points), except in the case of prayers costing one point which remain at their original cost
  • Equip the Priest Hat, which reduces the cost of prayers by one point
  • Use Divine Potions, which provide a 10-35% chance to not consume prayer points
  • Acquire Monk-ey, which provides a 5% chance to not consume prayer points

Note that the Priest Hat reduction is applied before the cost is halved by the Prayer Skillcape, meaning that for prayers costing an odd number of prayer points there is no benefit gained by equipping the Priest Hat if already using the Prayer Skillcape.

In addition, the chance to not consume prayer points provided by Divine Potions and Monk-ey are rolled independently. In order words, using both at the same time rolls twice in total: once with a 5% chance, followed by an additional roll with a 10-35% chance to not consume prayer points.

Skillcape

The skillcape can be purchased from the store for 1,000,000GP after the player reaches

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Level 99

.

Regular Skillcape

The Prayer Skillcape is the skillcape for the Prayer skill. It can be purchased for 1,000,000GP from the Shop once the player reaches

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Level 99

in the Prayer skill. The Prayer Skillcape offers the following benefits when worn:

-50% Prayer Point Cost for Prayers (Cost cannot go below 1)

Superior Skillcape

The Superior Prayer Skillcape is the superior skillcape for the Prayer skill. It can be purchased for 10,000,000GP from the Shop once the player reaches

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Level 120

in the Prayer skill.

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Level 120

can only be reached if the player owns the Throne of the Herald expansion. Likewise, the superior skillcape can only be purchased if the player owns this expansion. The superior skillcape offers the following benefits when worn:

-75% Prayer Point Cost for Prayers (Cost cannot go below 1) and +5% Chance To Preserve Prayer Points

Pet

The pet can be unlocked by doing any action that provides Prayer XP.

Pet Name Effect
Monk-ey (pet).png Monk-ey +5% Chance to ignore Prayer Point cost.