Summoning: Difference between revisions
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== Pet == | == Pet == | ||
{{PetIcon|Tim the Wolf}} can be unlocked | {{PetIcon|Tim the Wolf}} can only be unlocked whilst creating tablets, NOT whilst using them. | ||
{{PetIcon|Mark}} is acquired differently from other skill pets, and is unlocked when the player reaches the maximum mark level of 4 in each of the Summoning marks. | {{PetIcon|Mark}} is acquired differently from other skill pets, and is unlocked when the player reaches the maximum mark level of 4 in each of the Summoning marks. |
Revision as of 09:38, 16 June 2021
This page was last updated for (v0.20). |
Summoning is a skill that allows you to create Summoning Tablets for various familiars which provide bonuses to various tasks while equipped. Two types of tablets can be equipped in a single loadout. Some combinations of familiars provide a Synergy effect in addition to their regular benefits when equipped at the same time.
Mechanics
Gathering Summoning Marks
In order to create Summoning Tablets for a given familiar, the player must have at least one of the corresponding Summoning Marks. Summoning Marks for familiars are acquired by gaining XP in skills other than summoning. The Summoning Marks screen will show the skills that marks can be discovered in for each familiar the player has the level to summon.
Summoning Marks cannot be found until the player has reached the level to create the appropriate tablet (If playing in Adventure mode, the player must also have Summoning unlocked in order to begin finding Summoning Marks). At level 1, there are two Marks that can be found: The Mark of the Golbin Thief, which is discovered while training combat with a style that gains
Attack,
Strength, or
Defence XP and the Mark of the Ent, which is discovered while
Woodcutting.
Once the first Mark for a given Familiar has been found, the player will not find any more marks until they create at least one Summoning Tablet for that familiar.
Summoning Marks are not items and will not go to the player's bank. Once found, they instead will fill the progress bar towards levelling up the mark level for the appropriate familiar. The number of marks per level and the benefits are as follows:
Level | Marks Needed to Level Up | Cumulative Marks for Level | Benefit |
---|---|---|---|
1 | 1 | 1 | Unlocks the ability to create Summoning Tablets for the familiar |
2 | 5 | 6 | Unlocks the ability to use this familiar in synergies with Tier 1 familiars |
3 | 10 | 16 | Unlocks the ability to use this familiar in synergies with Tier 2 familiars |
4 | 15 | 31 | Unlocks the ability to use this familiar in synergies with Tier 3 familiars |
The chance of acquiring marks over time for a familiar can be increased by:
- Equipping tablets of that same familiar. This doubles the chance for non-combat skills (excluding
Alt Magic), and increases the chance by 1.75 times for
Combat skills as well as
Alt Magic
- Minimising the action time for skills which consume resources (being
Firemaking,
Cooking,
Smithing,
Fletching,
Crafting,
Runecrafting, and
Herblore). This improves the rate at which marks are acquired. For any other skills, changes to the action time have no impact on the rate of mark acquisition
- For
Combat in particular:
- Maximising the player's chance to hit will improve the acquisition rate as marks are only rolled on successful hits, not misses
- Using weapons with special attacks that make multiple attacks is not beneficial, as marks are only rolled on the first attack
Note that:
- Marks for all
Combat skills (including
Slayer) have a chance of being obtained on each hit rather than on kill
Slayer marks can only be obtained from the player's current Slayer task monster, they cannot be found from other Slayer monsters
Magic marks can be found when doing
Alt Magic
Strength marks cannot be found when catching fish from the Barbarian Fishing fishing area
Gaining Summoning XP
Once the player has at least one Summoning Mark, they can begin leveling Summoning. There are two ways to gain Summoning XP: Creating Summoning Tablets, and using Summoning Tablets. Note however that only tablet creation grants Mastery XP.
Creating Summoning Tablets
Creating Summoning Tablets is a slow process relative to other artisan skills. Each action takes 5 seconds by default and produces 25 tablets. The interval can be reduced to 4.85 seconds if the player has the Forest Trail Agility Obstacle.
The number of tablets created can be increased in a number of ways, including the Runic Trail Agility Obstacle, the 95% Mastery Pool Checkpoint for Summoning, the
Summoning Skillcape, Necromancer Robes, and Necromancer Potions.
Regardless of the number of tablets created, the same amount of XP will be earned for each action. The base amount of XP earned is equal to
[math]\displaystyle{ \text{XP Gained} = 5 + 2 \times \lfloor \text{Summoning Level Required} \times 0.2 \rfloor }[/math]
For example, creating Pig summoning tablets (requiring
Level 25) will grant [math]\displaystyle{ 5 + 2 \times \lfloor 25 \times 0.2 \rfloor = 15 }[/math] xp.
Using Familiars
Summoning XP can be gained much more quickly by using the Summoning Tablets once created. XP is gained whenever a tablet charge is used. For non-combat tablets, this occurs whenever the player does an action in the relevant skill. For combat tablets, this occurs each time the familiar attack bar fills, which takes 3 seconds.
XP gained follows a formula that is based on the level of the summon and the amount of time the action took (in seconds):
[math]\displaystyle{ \text{XP Gained} = \frac{\text{Action Time} \times \text{Summoning Level Required} \times 10}{\text{Summoning Level Required} + 10} }[/math]
When a tablet is consumed normally (not as part of a synergy) some skills use a fixed value for the time per action regardless of the player's bonuses, similarly to Mastery XP. Specifically this applies to skills which consume resources. These skills and their action times are as follows:
Skill | Seconds per Action |
---|---|
60% of the log's base burn interval | |
85% of the recipe's base cooking interval | |
1.7 | |
1.3 | |
1.65 | |
1.7 | |
1.7 | |
4.85 |
When a tablet is consumed as part of a synergy the action time is always the amount of time the action took, and so the above fixed values do not apply to XP gained from synergies.
For example, when cooking with Pig Summoning Tablets equipped (
Level 25 required) the XP earned will be [math]\displaystyle{ \frac{2.55 \times 25 \times 10}{25 + 10} = 18.21 }[/math] xp even if the player's actual cooking action time is the default 3 seconds.
Unlocking And Using Synergies
Some familiars produce an additional effect when both are used at the same time. These combination effects are called Synergies and can be unlocked by reaching a high enough Mark level with both summons. Even if both familiars are equipped, the Synergy effect will not happen unless it is unlocked.
The Mark level required for a synergy is equal to one plus the tier level of the other summon in the synergy. For example, to unlock the synergy between Golbin Thief (Tier 1) and
Minotaur (Tier 2) the player needs to reach Mark Level 3 for Golbin Thief and Mark Level 2 for Minotaur.
While using an unlocked Synergy, a charge will be used from each tablet. These charges are used in addition to any charges that would normally be used for the action. For example, when using the Ent +
Mole Synergy (+2% chance per action in Woodcutting to gain a random gem), two Ent tablets and one Mole tablet will be used for each action.
XP is gained for each tablet used, which means Synergies earn XP faster due to consuming more tablets. As the XP earned scales with action time, the amount of XP earned per tablet can be maximised by choosing the longest action.
Summoning Marks
Summoning Tablets
Name | DLC | Level | Tier | Creation XP | Shards | Cost of shards | |
---|---|---|---|---|---|---|---|
Ent | 1 | 1 | 5 | 6x![]() | 1,200 | ||
Mole | 5 | 1 | 7 | 6x![]() | 1,200 | ||
Octopus | 15 | 1 | 11 | 6x![]() | 1,200 | ||
Pig | 25 | 2 | 15 | 8x![]() ![]() | 4,000 | ||
Crow | 35 | 2 | 19 | 8x![]() ![]() | 4,000 | ||
Leprechaun | 45 | 2 | 23 | 8x![]() ![]() | 4,000 | ||
Monkey | 55 | 3 | 27 | 10x![]() ![]() ![]() | 8,800 | ||
Salamander | 65 | 3 | 31 | 10x![]() ![]() ![]() | 8,800 | ||
Bear | 80 | 3 | 37 | 10x![]() ![]() ![]() | 8,800 | ||
Devil | 90 | 3 | 41 | 10x![]() ![]() ![]() | 8,800 | ||
![]() | Eagle | 100 | 4 | 45 | 12x![]() ![]() ![]() | 11,200 | |
![]() | Owl | 105 | 4 | 47 | 12x![]() ![]() ![]() | 11,200 | |
![]() | Beaver | 110 | 5 | 49 | 14x![]() ![]() ![]() | 11,600 | |
![]() | Fox | 115 | 5 | 51 | 14x![]() ![]() ![]() | 11,600 |
Synergies
Familiar 1 | Familiar 2 | Effect | Requirements | ||
---|---|---|---|---|---|
Ent | Bear | While the Bird Nest Potion is active in Woodcutting, grants +1 minimum Bird Nest. | Ent Mark Level 4 Bear Mark Level 2 | ||
Ent | Crow | +20% chance to preserve resources in Runecrafting when making Staves | Ent Mark Level 3 Crow Mark Level 2 | ||
Ent | Devil | Chance to double Logs while Woodcutting is halved +15% Woodcutting XP added as Firemaking XP |
Ent Mark Level 4 Devil Mark Level 2 | ||
Ent | Leprechaun | When successfully pickpocketing the Lumberjack in Thieving, grants +2 Bird Nest instead of GP. | Ent Mark Level 3 Leprechaun Mark Level 2 | ||
Ent | Mole | +5% chance to gain 1 random gem from Woodcutting (Cannot be doubled) | Ent Mark Level 2 Mole Mark Level 2 | ||
Ent | Monkey | +35% chance for Silver or Gold Jewelry to drop instead of a Bird's Nest from Woodcutting | Ent Mark Level 4 Monkey Mark Level 2 | ||
Ent | Octopus | +6% Special Item chance in Fishing for Melvor Realm only +6% chance to gain Bird Nest in Woodcutting |
Ent Mark Level 2 Octopus Mark Level 2 | ||
Ent | Pig | +30% chance to gain +1 additional resource in Cooking for Melvor Realm only (Cannot be doubled) | Ent Mark Level 3 Pig Mark Level 2 | ||
Ent | Salamander | +20% chance to gain +1 Base Logs from Woodcutting, or produced Items from Smithing. | Ent Mark Level 4 Salamander Mark Level 2 | ||
Ent | ![]() |
+30% chance to gain Arrow Shafts when cutting Trees (Cannot be Doubled) | Ent Mark Level 6 Beaver Mark Level 2 | ||
Ent | ![]() |
-0.3s Woodcutting Interval for Melvor Realm only | Ent Mark Level 5 Eagle Mark Level 2 | ||
Ent | ![]() |
+30% Cost Reduction for Summoning, excluding Shards, for Ent +30% Cost Reduction for Summoning, excluding Shards, for Fox |
Ent Mark Level 6 Fox Mark Level 2 | ||
Ent | ![]() |
+1.5% Woodcutting Mastery XP per maxed Star in Deedree constellation in Astrology | Ent Mark Level 5 Owl Mark Level 2 | ||
Golbin Thief | Centaur | +200% of Ranged Damage Dealt gained as GP | Golbin Thief Mark Level 3 Centaur Mark Level 2 | ||
Golbin Thief | Cyclops | +400% GP from Slayer Task Monster drops | Golbin Thief Mark Level 4 Cyclops Mark Level 2 | ||
Golbin Thief | Dragon | Golbin Thief Mark Level 4 Dragon Mark Level 2 | |||
Golbin Thief | Minotaur | +250% of Melee Damage Dealt gained as GP | Golbin Thief Mark Level 3 Minotaur Mark Level 2 | ||
Golbin Thief | Occultist | +15% of enemy's highest evasion rating gained as GP on kill | Golbin Thief Mark Level 2 Occultist Mark Level 2 | ||
Golbin Thief | Unicorn | +100% of passively regenerted hitpoints gained as GP | Golbin Thief Mark Level 4 Unicorn Mark Level 2 | ||
Golbin Thief | Witch | +150% of Magic Damage Dealt gained as GP | Golbin Thief Mark Level 3 Witch Mark Level 2 | ||
Golbin Thief | Wolf | +350 GP from Monster drops | Golbin Thief Mark Level 2 Wolf Mark Level 2 | ||
Golbin Thief | Yak | +30 GP gained per 1% of your Damage Reduction when hit by an enemy (Once per enemy turn) | Golbin Thief Mark Level 4 Yak Mark Level 2 | ||
Golbin Thief | ![]() |
If Target is currently Stunned, +150% Damage Dealt gained as GP. | Golbin Thief Mark Level 5 Lightning Spirit Mark Level 2 | ||
Golbin Thief | ![]() |
If Target is currently Sleeping, +200% Damage Dealt gained as GP. | Golbin Thief Mark Level 5 Siren Mark Level 2 | ||
Golbin Thief | ![]() |
+100% of damage dealt to Hitpoints by Summoning Familiars gained as GP | Golbin Thief Mark Level 6 Spectre Mark Level 2 | ||
Golbin Thief | ![]() |
If Target is both Slowed and Poisoned, gain GP per Attack Turn equal to the Enemy Combat Level. | Golbin Thief Mark Level 6 Spider Mark Level 2 | ||
Mole | Bear | While the Perfect Swing Potion is active in Mining, all Mining Nodes have +25 Maximum Hitpoints. | Mole Mark Level 4 Bear Mark Level 2 | ||
Mole | Crow | x2 Rune Essence gained from Mining | Mole Mark Level 3 Crow Mark Level 2 | ||
Mole | Devil | +10% chance to gain 1 Diamond from Firemaking (Cannot be doubled) | Mole Mark Level 4 Devil Mark Level 2 | ||
Mole | Leprechaun | When successfully pickpocketing the Miner in Thieving, +30% chance to get a random Gem. | Mole Mark Level 3 Leprechaun Mark Level 2 | ||
Mole | Monkey | x2 Silver gained from Mining x2 Gold gained from Mining |
Mole Mark Level 4 Monkey Mark Level 2 | ||
Mole | Octopus | When receiving a Gem from Mining or Fishing, there is a +15% chance to get another random Gem. | Mole Mark Level 2 Octopus Mark Level 2 | ||
Mole | Pig | Cooking Success Rate is capped at 75%. Grants 100 Coal Ore when failing to Cook Food. | Mole Mark Level 3 Pig Mark Level 2 | ||
Mole | Salamander | +15% chance to receive the bar version of an ore when Mining | Mole Mark Level 4 Salamander Mark Level 2 | ||
Mole | ![]() |
+100% chance to gain +5 additional Standard Arrows in Fletching (Cannot be doubled) | Mole Mark Level 6 Beaver Mark Level 2 | ||
Mole | ![]() |
-0.2s Mining Interval for Melvor Realm only | Mole Mark Level 5 Eagle Mark Level 2 | ||
Mole | ![]() |
+10% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | Mole Mark Level 6 Fox Mark Level 2 | ||
Mole | ![]() |
+30% chance to gain +1 additional Meteorite in Mining (Cannot be doubled) | Mole Mark Level 5 Owl Mark Level 2 | ||
Occultist | Centaur | -20% Enemy Ranged Evasion Rating. | Occultist Mark Level 3 Centaur Mark Level 2 | ||
Occultist | Cyclops | Occultist Mark Level 4 Cyclops Mark Level 2 | |||
Occultist | Dragon | If the Player is BURNING, grants +75 Melee, Ranged and Magic Defence Bonus. | Occultist Mark Level 4 Dragon Mark Level 2 | ||
Occultist | Minotaur | -20% Enemy Melee Evasion Rating. | Occultist Mark Level 3 Minotaur Mark Level 2 | ||
Occultist | Unicorn | +200% hitpoint regeneration when the enemy has more combined evasion ratings than the player | Occultist Mark Level 4 Unicorn Mark Level 2 | ||
Occultist | Witch | +100 Magic Defence Bonus | Occultist Mark Level 3 Witch Mark Level 2 | ||
Occultist | Wolf | When player has full Hitpoints, effects from the Occultist Familiar are tripled (+20% Global Evasion, -20% Enemy Evasion Ratings). | Occultist Mark Level 2 Wolf Mark Level 2 | ||
Occultist | Yak | +1 Melee Defence Bonus per 1% of Damage Reduction +1 Ranged Defence Bonus per 1% of Damage Reduction |
Occultist Mark Level 4 Yak Mark Level 2 | ||
Occultist | ![]() |
When a Stun is applied to the Target, -10% Global Evasion Rating for the remainder of the fight (Stacks up to 3 times) | Occultist Mark Level 5 Lightning Spirit Mark Level 2 | ||
Occultist | ![]() |
When a Sleep is applied to the Target, -10% Global Evasion Rating for the remainder of the fight (Stacks up to 3 times) | Occultist Mark Level 5 Siren Mark Level 2 | ||
Occultist | ![]() |
Enemies have -1% Global Evasion Rating for every 2% base Damage Reduction | Occultist Mark Level 6 Spectre Mark Level 2 | ||
Occultist | ![]() |
If Target is currently Poisoned, apply -20% Global Evasion to the Target. | Occultist Mark Level 6 Spider Mark Level 2 | ||
Octopus | Bear | +200% Fishermans Potion charges | Octopus Mark Level 4 Bear Mark Level 2 | ||
Octopus | Crow | +5 base quantity of Water Combination Runes gained in Runecrafting | Octopus Mark Level 3 Crow Mark Level 2 | ||
Octopus | Devil | +5% Cooking Mastery XP for Melvor Realm only -10% Cooking Skill XP |
Octopus Mark Level 4 Devil Mark Level 2 | ||
Octopus | Leprechaun | +50% Thieving Skill Interval for Fisherman only. Also grants +2 Base Thieving Item Qty from Fisherman only. | Octopus Mark Level 3 Leprechaun Mark Level 2 | ||
Octopus | Monkey | +33% chance to gain 1 random gem from Crafting when making Jewelry (Cannot be doubled) | Octopus Mark Level 4 Monkey Mark Level 2 | ||
Octopus | Pig | +75% chance to gain 1 cooked version of a fish when Fishing | Octopus Mark Level 3 Pig Mark Level 2 | ||
Octopus | Salamander | +15% chance to preserve resources in Smithing when making Dragon Gear | Octopus Mark Level 4 Salamander Mark Level 2 | ||
Octopus | ![]() |
+30% chance to gain +2 additional Unstrung Bows in Fletching (Cannot be doubled) | Octopus Mark Level 6 Beaver Mark Level 2 | ||
Octopus | ![]() |
-0.5s Fishing Interval for Melvor Realm only | Octopus Mark Level 5 Eagle Mark Level 2 | ||
Octopus | ![]() |
-5% Summoning interval for Octopus +20% Cost Reduction for Summoning, excluding Shards, for Octopus +20% Cost Reduction for Summoning, excluding Shards, for Fox |
Octopus Mark Level 6 Fox Mark Level 2 | ||
Octopus | ![]() |
+1.5% Fishing Mastery XP per maxed Star in Ameria constellation in Astrology | Octopus Mark Level 5 Owl Mark Level 2 | ||
Wolf | Centaur | +8% Ranged lifesteal | Wolf Mark Level 3 Centaur Mark Level 2 | ||
Wolf | Cyclops | +20% of lifesteal healing gained as Slayer Coins | Wolf Mark Level 4 Cyclops Mark Level 2 | ||
Wolf | Dragon | +100% Lifesteal for Summoning attacks | Wolf Mark Level 4 Dragon Mark Level 2 | ||
Wolf | Minotaur | +12% Melee lifesteal | Wolf Mark Level 3 Minotaur Mark Level 2 | ||
Wolf | Unicorn | +50% Bleed lifesteal | Wolf Mark Level 4 Unicorn Mark Level 2 | ||
Wolf | Witch | +4% Magic lifesteal | Wolf Mark Level 3 Witch Mark Level 2 | ||
Wolf | Yak | Heal for 50% of your Damage Reduction when attacking (once per turn) | Wolf Mark Level 4 Yak Mark Level 2 | ||
Wolf | ![]() |
If Target is currently Stunned, +15% Lifesteal. | Wolf Mark Level 5 Lightning Spirit Mark Level 2 | ||
Wolf | ![]() |
If Target is currently Sleeping, +25% Lifesteal. | Wolf Mark Level 5 Siren Mark Level 2 | ||
Wolf | ![]() |
Heal for 100% of the target's base Damage Reduction when hitting with an attack (once per turn) | Wolf Mark Level 6 Spectre Mark Level 2 | ||
Wolf | ![]() |
+50% Poison lifesteal | Wolf Mark Level 6 Spider Mark Level 2 | ||
Minotaur | Centaur | While fighting a Ranged Enemy, grants +25 Melee Accuracy Bonus and +25 Melee Strength Bonus. | Minotaur Mark Level 3 Centaur Mark Level 3 | ||
Minotaur | Cyclops | +10% of Melee Maximum Hit added to Minimum Hit when fighting Slayer Task monsters | Minotaur Mark Level 4 Cyclops Mark Level 3 | ||
Minotaur | Dragon | If the Enemy is BURNING, effects from the Minotaur Familiar are tripled (+10% Melee Maximum Hit and +10% Melee Accuracy Rating). | Minotaur Mark Level 4 Dragon Mark Level 3 | ||
Minotaur | Unicorn | While using a Melee Weapon, grants +8% of your Melee Maximum Hit as Flat Hitpoints Regen. | Minotaur Mark Level 4 Unicorn Mark Level 3 | ||
Minotaur | Witch | +5% of Magic Maximum Hit added to Minimum Hit when fighting Slayer Task monsters | Minotaur Mark Level 3 Witch Mark Level 3 | ||
Minotaur | Yak | +2% Damage Reduction when fighting against Ranged | Minotaur Mark Level 4 Yak Mark Level 3 | ||
Minotaur | ![]() |
If Target is currently Stunned, +15% Melee Strength Bonus from Equipment. | Minotaur Mark Level 5 Lightning Spirit Mark Level 3 | ||
Minotaur | ![]() |
While using Melee Attack Style, +15% chance to apply Sleep when hitting with any attack. | Minotaur Mark Level 5 Siren Mark Level 3 | ||
Minotaur | ![]() |
While using Melee Attack Style, Target Damage Reduction is decreased by flat 5%. | Minotaur Mark Level 6 Spectre Mark Level 3 | ||
Minotaur | ![]() |
While using Melee Attack Style, +30% chance to apply poison when hitting with an attack. | Minotaur Mark Level 6 Spider Mark Level 3 | ||
Pig | Bear | +200% Generous Cook Potion charges | Pig Mark Level 4 Bear Mark Level 3 | ||
Pig | Crow | +15% chance to preserve resources in Runecrafting when making Runes +15% Chance to Preserve Resources in Cooking |
Pig Mark Level 3 Crow Mark Level 3 | ||
Pig | Devil | +8% Firemaking & Cooking Mastery XP. -10% Firemaking & Cooking Preservation Chance. | Pig Mark Level 4 Devil Mark Level 3 | ||
Pig | Leprechaun | The Chef in Thieving deals no damage | Pig Mark Level 3 Leprechaun Mark Level 3 | ||
Pig | Monkey | -1 Dragonhide costs when Crafting (Cannot be reduced below 1) | Pig Mark Level 4 Monkey Mark Level 3 | ||
Pig | Salamander | -0.3s Cooking Interval for Melvor Realm only -0.3s Smithing Interval for Melvor Realm only |
Pig Mark Level 4 Salamander Mark Level 3 | ||
Pig | ![]() |
-15% Passive Cook Interval | Pig Mark Level 6 Beaver Mark Level 3 | ||
Pig | ![]() |
-10% Cooking interval for Melvor Realm only | Pig Mark Level 5 Eagle Mark Level 3 | ||
Pig | ![]() |
+30% Cost Reduction for Summoning, excluding Shards, for Pig +30% Cost Reduction for Summoning, excluding Shards, for Fox |
Pig Mark Level 6 Fox Mark Level 3 | ||
Pig | ![]() |
+1.5% Cooking Mastery XP per maxed Star in Vale constellation in Astrology | Pig Mark Level 5 Owl Mark Level 3 | ||
Centaur | Cyclops | +10% of Ranged Maximum Hit added to Minimum Hit when fighting Slayer Task monsters | Centaur Mark Level 4 Cyclops Mark Level 3 | ||
Centaur | Dragon | Centaur Mark Level 4 Dragon Mark Level 3 | |||
Centaur | Unicorn | +7% of Ranged max hit as flat hitpoints regeneration | Centaur Mark Level 4 Unicorn Mark Level 3 | ||
Centaur | Witch | While fighting a Magic Enemy, grants +25 Ranged Accuracy Bonus and +25 Ranged Strength Bonus. | Centaur Mark Level 3 Witch Mark Level 3 | ||
Centaur | Yak | +2% Damage Reduction when fighting against Magic | Centaur Mark Level 4 Yak Mark Level 3 | ||
Centaur | ![]() |
If Target is currently Stunned, +15% Ranged Strength Bonus from Equipment | Centaur Mark Level 5 Lightning Spirit Mark Level 3 | ||
Centaur | ![]() |
While using Ranged Attack Style, +10% chance to apply Sleep when hitting with any attack. | Centaur Mark Level 5 Siren Mark Level 3 | ||
Centaur | ![]() |
While using Ranged Attack Style, Target Damage Reduction is decreased by flat 5%. | Centaur Mark Level 6 Spectre Mark Level 3 | ||
Centaur | ![]() |
While using Ranged Attack Style, +15% chance to apply a 15% Slow for 2 Attack Turns when hitting with any attack. | Centaur Mark Level 6 Spider Mark Level 3 | ||
Crow | Bear | While the Elemental Potion is active in Runecrafting, grants a chance to get random Combination Runes. The chance and quantity is equal to that of the Elemental Potion. | Crow Mark Level 4 Bear Mark Level 3 | ||
Crow | Devil | +10 Fire Rune gained from Runecrafting when making Elemental Runes (Cannot be doubled) -5% Runecrafting Skill XP |
Crow Mark Level 4 Devil Mark Level 3 | ||
Crow | Leprechaun | +1 Rune Essence gained from Miner in Thieving (Cannot be doubled) | Crow Mark Level 3 Leprechaun Mark Level 3 | ||
Crow | Monkey | +20% chance to double items in Crafting for Leather Armour +20% chance to double items in Crafting for Dragonhide |
Crow Mark Level 4 Monkey Mark Level 3 | ||
Crow | Salamander | +10% Smithing & Runecrafting Preservation Chance. | Crow Mark Level 4 Salamander Mark Level 3 | ||
Crow | ![]() |
+100% chance to gain +1 additional resource in Fletching for Standard Crossbows nodes (Cannot be doubled) | Crow Mark Level 6 Beaver Mark Level 3 | ||
Crow | ![]() |
-10% Runecrafting interval for Melvor Realm only | Crow Mark Level 5 Eagle Mark Level 3 | ||
Crow | ![]() |
+30% Cost Reduction for Summoning, excluding Shards, for Crow +30% Cost Reduction for Summoning, excluding Shards, for Fox |
Crow Mark Level 6 Fox Mark Level 3 | ||
Crow | ![]() |
+1.5% Runecrafting Mastery XP per maxed Star in Arachi constellation in Astrology | Crow Mark Level 5 Owl Mark Level 3 | ||
Leprechaun | Bear | +3% chance to receive a Herb Sack when gaining a Common Drop from Thieving the Farmer | Leprechaun Mark Level 4 Bear Mark Level 3 | ||
Leprechaun | Devil | While Thieving any NPC, 50% chance to grant +100% GP, 35% chance to grant 4x Items, or 15% chance to receive no items or GP at all. | Leprechaun Mark Level 4 Devil Mark Level 3 | ||
Leprechaun | Monkey | Automatically sell Common Drops from Thieving that sell for GP for 15x their base sale price | Leprechaun Mark Level 4 Monkey Mark Level 3 | ||
Leprechaun | Salamander | +50% chance to receive a random bar when gaining a Common Drop from Thieving the Miner | Leprechaun Mark Level 4 Salamander Mark Level 3 | ||
Leprechaun | ![]() |
+20% chance for items that sell for GP produced in Fletching to be converted to GP equal to 150% of their base sale price | Leprechaun Mark Level 6 Beaver Mark Level 3 | ||
Leprechaun | ![]() |
+30% GP from Agility per active Obstacle | Leprechaun Mark Level 5 Eagle Mark Level 3 | ||
Leprechaun | ![]() |
-100% Cost Reduction for Summoning, excluding Shards, for Leprechaun -100% Cost Reduction for Summoning, excluding Shards, for Fox +10 base quantity of Leprechaun gained in Summoning |
Leprechaun Mark Level 6 Fox Mark Level 3 | ||
Leprechaun | ![]() |
+1.5% Thieving Mastery XP per maxed Star in Ko constellation in Astrology | Leprechaun Mark Level 5 Owl Mark Level 3 | ||
Witch | Cyclops | +4% of Magic Damage Dealt against Slayer Task monsters gained as Slayer Coins | Witch Mark Level 4 Cyclops Mark Level 3 | ||
Witch | Dragon | +30 Minimum Damage for all Standard Magic Spells. | Witch Mark Level 4 Dragon Mark Level 3 | ||
Witch | Unicorn | +5% of Magic max hit as flat hitpoints regeneration | Witch Mark Level 4 Unicorn Mark Level 3 | ||
Witch | Yak | +2% Damage Reduction when fighting against Melee | Witch Mark Level 4 Yak Mark Level 3 | ||
Witch | ![]() |
If Target is currently Stunned, +15% Magic Damage Bonus from Equipment. | Witch Mark Level 5 Lightning Spirit Mark Level 3 | ||
Witch | ![]() |
While using Magic Attack Style, +5% chance to apply Sleep when hitting with any attack. | Witch Mark Level 5 Siren Mark Level 3 | ||
Witch | ![]() |
While using Magic Attack Style, Target Damage Reduction is decreased by flat 5%. | Witch Mark Level 6 Spectre Mark Level 3 | ||
Witch | ![]() |
While using Magic Attack Style, +30% chance to apply poison when hitting with an attack. | Witch Mark Level 6 Spider Mark Level 3 | ||
Cyclops | Dragon | -25% damage taken from dragonbreath | Cyclops Mark Level 4 Dragon Mark Level 4 | ||
Cyclops | Unicorn | +150% Hitpoint Regeneration when fighting Slayer Task monsters | Cyclops Mark Level 4 Unicorn Mark Level 4 | ||
Cyclops | Yak | +3% Damage Reduction when fighting a Slayer Task monster | Cyclops Mark Level 4 Yak Mark Level 4 | ||
Cyclops | ![]() |
If Target is currently Stunned, +10% Damage Dealt gained as Slayer Coins. | Cyclops Mark Level 5 Lightning Spirit Mark Level 4 | ||
Cyclops | ![]() |
If Target is currently Sleeping, +15% Damage Dealt gained as Slayer Coins. | Cyclops Mark Level 5 Siren Mark Level 4 | ||
Cyclops | ![]() |
+1 Slayer Coins gained per 1% of target's base Damage Reduction if they are your Slayer Task | Cyclops Mark Level 6 Spectre Mark Level 4 | ||
Cyclops | ![]() |
+200% of Poison damage dealt is gained as Slayer Coins | Cyclops Mark Level 6 Spider Mark Level 4 | ||
Monkey | Bear | +100% Crafting Potion charges | Monkey Mark Level 4 Bear Mark Level 4 | ||
Monkey | Devil | +400% of base sale price of logs that sell for GP granted as GP when burnt in Firemaking | Monkey Mark Level 4 Devil Mark Level 4 | ||
Monkey | Salamander | +33% chance to preserve resources in Crafting when making Jewelry | Monkey Mark Level 4 Salamander Mark Level 4 | ||
Monkey | ![]() |
100% cost to produce Standard Javelins in Fletching +1 base primary resource quantity gained in Fletching for Standard Javelins nodes |
Monkey Mark Level 6 Beaver Mark Level 4 | ||
Monkey | ![]() |
-10% Agility interval for Melvor Realm only | Monkey Mark Level 5 Eagle Mark Level 4 | ||
Monkey | ![]() |
-5% Summoning interval for Monkey -5% Summoning interval for Fox -50% Cost Reduction for Summoning, excluding Shards, for Monkey -50% Cost Reduction for Summoning, excluding Shards, for Fox +15 base quantity of Monkey gained in Summoning +15 base quantity of Fox gained in Summoning |
Monkey Mark Level 6 Fox Mark Level 4 | ||
Monkey | ![]() |
+1.5% Crafting Mastery XP per maxed Star in Hyden constellation in Astrology | Monkey Mark Level 5 Owl Mark Level 4 | ||
Salamander | Bear | x2 Silver and Gold bars received from Smithing when using Seeing Gold Potions | Salamander Mark Level 4 Bear Mark Level 4 | ||
Salamander | Devil | -3 Coal required for Smithing Item production. | Salamander Mark Level 4 Devil Mark Level 4 | ||
Salamander | ![]() |
+30% chance to gain +3 additional Standard Javelins in Fletching (Cannot be doubled) | Salamander Mark Level 6 Beaver Mark Level 4 | ||
Salamander | ![]() |
-20% Smithing interval for Melvor Realm only | Salamander Mark Level 5 Eagle Mark Level 4 | ||
Salamander | ![]() |
Item Cost reduction is disabled when making Salamander Tablets in Summoning (Excludes Shard Cost) +200% base quantity of Salamander gained in Summoning |
Salamander Mark Level 6 Fox Mark Level 4 | ||
Salamander | ![]() |
+1.5% Smithing Mastery XP per maxed Star in Iridan constellation in Astrology | Salamander Mark Level 5 Owl Mark Level 4 | ||
Yak | Dragon | You take no damage from BURNING. | Yak Mark Level 4 Dragon Mark Level 4 | ||
Yak | Unicorn | +200% Hitpoints Regeneration if you have less than 75% Current Hitpoints. | Yak Mark Level 4 Unicorn Mark Level 4 | ||
Yak | ![]() |
+3% Damage Reduction while Stunned. | Yak Mark Level 5 Lightning Spirit Mark Level 4 | ||
Yak | ![]() |
+3% Damage Reduction while Sleeping. | Yak Mark Level 5 Siren Mark Level 4 | ||
Yak | ![]() |
If Damage Reduction is less than the Targets, +2% Damage Reduction. | Yak Mark Level 6 Spectre Mark Level 4 | ||
Yak | ![]() |
+3% Damage Reduction while Poisoned. | Yak Mark Level 6 Spider Mark Level 4 | ||
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Centaur | +90 Flat Barrier damage added to Summon Familiar if using Ranged | Tortoise Mark Level 3 Centaur Mark Level 2 | |
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Cyclops | +20% Summon Familiar damage added as extra damage to Barrier | Tortoise Mark Level 4 Cyclops Mark Level 2 | |
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Dragon | Tortoise Mark Level 4 Dragon Mark Level 2 | ||
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Golbin Thief | +100% of damage dealt to Barrier by Summoning Familiars gained as GP | Tortoise Mark Level 2 Golbin Thief Mark Level 2 | |
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Minotaur | +90 Flat Barrier damage added to Summon Familiar if using Melee | Tortoise Mark Level 3 Minotaur Mark Level 2 | |
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Occultist | Target has -20% Global Evasion Rating and -20% Global Accuracy Rating while Barrier is active. This changes to -10% when the Barrier is down. | Tortoise Mark Level 2 Occultist Mark Level 2 | |
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Unicorn | While you have at least 75% Max HP you gain +40% Summoning damage as Barrier damage | Tortoise Mark Level 4 Unicorn Mark Level 2 | |
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Witch | +90 Flat Barrier damage added to Summon Familiar if using Magic | Tortoise Mark Level 3 Witch Mark Level 2 | |
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Wolf | Tortoise Mark Level 2 Wolf Mark Level 2 | ||
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Yak | +2% Damage Reduction if the Target has Barrier | Tortoise Mark Level 4 Yak Mark Level 2 | |
Bear | Devil | While using the Controlled Heat Potions, +5% Firemaking Skill XP and Bonfire duration is doubled. Charges are used per Firemaking action. | Bear Mark Level 4 Devil Mark Level 4 | ||
Bear | ![]() |
+5% Resource Preservation cap in Fletching for Melvor Realm only | Bear Mark Level 6 Beaver Mark Level 4 | ||
Bear | ![]() |
-10% Herblore interval for Melvor Realm only | Bear Mark Level 5 Eagle Mark Level 4 | ||
Bear | ![]() |
+5% Resource Preservation cap in Herblore for Melvor Realm only | Bear Mark Level 6 Fox Mark Level 4 | ||
Bear | ![]() |
+1.5% Herblore Mastery XP per maxed Star in Qimican constellation in Astrology | Bear Mark Level 5 Owl Mark Level 4 | ||
Unicorn | Dragon | +100% Burn lifesteal | Unicorn Mark Level 4 Dragon Mark Level 4 | ||
Unicorn | ![]() |
When a stun is applied to you, heal for +10% of your Max HP | Unicorn Mark Level 5 Lightning Spirit Mark Level 4 | ||
Unicorn | ![]() |
When Sleep is applied to you, heal for +20% of your Max HP | Unicorn Mark Level 5 Siren Mark Level 4 | ||
Unicorn | ![]() |
Disables all sources of Lifesteal Heal for 200% of the target's base Damage Reduction when hitting with an attack (once per turn) |
Unicorn Mark Level 6 Spectre Mark Level 4 | ||
Unicorn | ![]() |
Grants poison immunity | Unicorn Mark Level 6 Spider Mark Level 4 | ||
Devil | ![]() |
-10% Chance to Double Items in Fletching +2 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes |
Devil Mark Level 6 Beaver Mark Level 4 | ||
Devil | ![]() |
-100% GP gained from Agility +10% Agility Mastery XP for Melvor Realm only |
Devil Mark Level 5 Eagle Mark Level 4 | ||
Devil | ![]() |
+100% Summoning Mastery XP for Melvor Realm only +100% Summoning Skill XP -1000 base primary resource quantity gained in Summoning |
Devil Mark Level 6 Fox Mark Level 4 | ||
Devil | ![]() |
Adds an additional +4 to regular stardust drops, gain no golden stardust | Devil Mark Level 5 Owl Mark Level 4 | ||
Dragon | ![]() |
If Target is currently Stunned, +15% Chance to apply burn when attacking. | Dragon Mark Level 5 Lightning Spirit Mark Level 4 | ||
Dragon | ![]() |
If Target is currently Sleeping, +15% Chance to apply burn when attacking. | Dragon Mark Level 5 Siren Mark Level 4 | ||
Dragon | ![]() |
If Target is currently Burning, Target Damage Reduction is decreased by flat 8%. | Dragon Mark Level 6 Spectre Mark Level 4 | ||
Dragon | ![]() |
If Target is currently Slowed, Poisoned AND Burning, +300% Maximum Hit. | Dragon Mark Level 6 Spider Mark Level 4 | ||
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-0.3s Fletching Interval for Standard Arrows | Eagle Mark Level 6 Beaver Mark Level 5 | ||
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-10% Summoning interval for Melvor Realm only | Eagle Mark Level 6 Fox Mark Level 5 | ||
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-10% Astrology interval for Melvor Realm only | Eagle Mark Level 5 Owl Mark Level 5 | ||
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+10% chance to ignore Sleep +10% chance to avoid being Stunned |
Lightning Spirit Mark Level 5 Siren Mark Level 5 | ||
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If Target is currently Stunned, Target Damage Reduction is decreased by flat 5%. | Lightning Spirit Mark Level 6 Spectre Mark Level 5 | ||
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If Target is currently Stunned, -10% Attack Interval. | Lightning Spirit Mark Level 6 Spider Mark Level 5 | ||
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+1.5% Fletching Mastery XP per maxed Star in Syllia constellation in Astrology | Owl Mark Level 6 Beaver Mark Level 5 | ||
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+1.5% Summoning Mastery XP per maxed Star in Qimican constellation in Astrology | Owl Mark Level 6 Fox Mark Level 5 | ||
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If Target is currently Sleeping, Target Damage Reduction is decreased by flat 6%. | Siren Mark Level 6 Spectre Mark Level 5 | ||
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If Target is currently Poisoned, +10% chance to apply Sleep when hitting with any attack. | Siren Mark Level 6 Spider Mark Level 5 | ||
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+15% Cost Reduction for Summoning, excluding Shards, for Beaver +15% Cost Reduction for Summoning, excluding Shards, for Fox +5 base quantity of Beaver gained in Summoning +5 base quantity of Fox gained in Summoning |
Beaver Mark Level 6 Fox Mark Level 6 | ||
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+100% Summoning Max Hit | Spider Mark Level 6 Spectre Mark Level 6 | ||
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Centaur | +5% Ranged critical hit chance | Fox Mark Level 3 Centaur Mark Level 6 | ||
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Cyclops | +15% Cost Reduction for Summoning, excluding Shards, for Cyclops +15% Cost Reduction for Summoning, excluding Shards, for Fox +5 base quantity of Cyclops gained in Summoning |
Fox Mark Level 4 Cyclops Mark Level 6 | ||
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Dragon | Fox Mark Level 4 Dragon Mark Level 6 | |||
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Golbin Thief | +60 GP gained when hitting with an attack | Fox Mark Level 2 Golbin Thief Mark Level 6 | ||
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Minotaur | +5% Melee critical hit chance | Fox Mark Level 3 Minotaur Mark Level 6 | ||
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Occultist | Occultist Familiar effect is doubled. | Fox Mark Level 2 Occultist Mark Level 6 | ||
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Unicorn | +15 Flat HP Regen | Fox Mark Level 4 Unicorn Mark Level 6 | ||
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Witch | +5% Magic critical hit chance | Fox Mark Level 3 Witch Mark Level 6 | ||
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Wolf | -10% Auto Eat Efficiency Doubles the Attacker Lifesteal percent -10% Auto Eat HP Limit |
Fox Mark Level 2 Wolf Mark Level 6 | ||
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Yak | While at Full Hitpoints, +3% Damage Reduction. | Fox Mark Level 4 Yak Mark Level 6 | ||
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+10% chance to increase the length of stun inflicted by 1 turn | Fox Mark Level 5 Lightning Spirit Mark Level 6 | ||
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+10% chance for Sleep applied to the Enemy to last an extra 1 Attack Turn | Fox Mark Level 5 Siren Mark Level 6 | ||
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While above 75% Hitpoints, Target Damage Reduction is decreased by flat 5%. | Fox Mark Level 6 Spectre Mark Level 6 | ||
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Fox Mark Level 6 Spider Mark Level 6 |
Mastery Unlocks
Level | Unlock |
---|---|
10 | +5% Cost Reduction, excluding Shards, for this Summoning Tablet only. |
20 | +5% Cost Reduction, excluding Shards, for this Summoning Tablet only. |
30 | +5% Cost Reduction, excluding Shards, for this Summoning Tablet only. |
40 | +5% Cost Reduction, excluding Shards, for this Summoning Tablet only. |
50 | +5% Cost Reduction, excluding Shards, for this Summoning Tablet only. |
50 | +1 Shard Cost Reduction for this Summoning Tablet only. |
60 | +5% Cost Reduction, excluding Shards, for this Summoning Tablet only. |
70 | +5% Cost Reduction, excluding Shards, for this Summoning Tablet only. |
80 | +5% Cost Reduction, excluding Shards, for this Summoning Tablet only. |
90 | +5% Cost Reduction, excluding Shards, for this Summoning Tablet only. |
99 | +5% Cost Reduction, excluding Shards, for this Summoning Tablet only. |
99 | +1 Shard Cost Reduction for this Summoning Tablet only. |
99 | +10 Base Quantity for this Summoning Tablet only. |
Mastery Pool Checkpoints
Pool % | Pool XP | Bonus |
---|---|---|
10% | 1,450,000 xp | +5% Summoning Mastery XP for Melvor Realm only |
25% | 3,625,000 xp | -1 Shard Cost when creating Tier 1 Familiars in Summoning -1 Shard Cost when creating Tier 2 Familiars in Summoning |
50% | 7,250,000 xp | +10% chance to preserve resources in Summoning for Melvor Realm only |
95% | 13,775,000 xp | +10 base primary resource quantity gained in Summoning for Melvor Realm only -1 Shard Cost when creating Tier 3 Familiars in Summoning |
Total Mastery Pool XP | 14,500,000 |
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches
Level 99.
Regular Skillcape
The Summoning Skillcape is the skillcape for the Summoning skill. It can be purchased for 1,000,000
from the Shop once the player reaches
Level 99 in the Summoning skill. The Summoning Skillcape offers the following benefits when worn:
+20% Chance to Preserve Resources in Summoning, +10% Chance to preserve Summoning Charges, and +10 base primary resource quantity gained in Summoning
Superior Skillcape
The Superior Summoning Skillcape is the superior skillcape for the Summoning skill. It can be purchased for 10,000,000
from the Shop once the player reaches
Level 120 in the Summoning skill.
Level 120 can only be reached if the player owns the
Throne of the Herald expansion. Likewise, the superior skillcape can only be purchased if the player owns this expansion. The superior skillcape offers the following benefits when worn:
+25% Chance to Preserve Resources in Summoning, +15% Chance to preserve Summoning Charges, +10 base primary resource quantity gained in Summoning for Melvor Realm only, +10% Summoning Maximum Hit, and -10% Summoning Interval
Pet
Tim the Wolf can only be unlocked whilst creating tablets, NOT whilst using them.
Mark is acquired differently from other skill pets, and is unlocked when the player reaches the maximum mark level of 4 in each of the Summoning marks.
Pet | Name | DLC | Effect |
---|---|---|---|
Tim the Wolf | -1 Shard cost when creating Melvor Realm Familiars in Summoning | ||
Mark | +10% Chance to preserve Summoning Charges |
Potion
The Necromancer Potion can be used to increase the number of Summoning Tablets created per action.
Necromancer Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
![]() | I | 15 | +1 base primary resource quantity gained in Summoning |
![]() | II | 30 | +2 base primary resource quantity gained in Summoning |
![]() | III | 45 | +3 base primary resource quantity gained in Summoning |
![]() | IV | 60 | +5 base primary resource quantity gained in Summoning |
XP Boosts
The following things can be used to increase the amount of Summoning XP received:
Source | Type | DLC | XP Boost | Other Modifiers |
---|---|---|---|---|
Agility Obstacle 2 | +2% Agility Skill XP | |||
Agility Obstacle 2 | ![]() | +5% Cartography Skill XP | -5% Cartography survey interval -5 dig site map refinement cost | |
Agility Obstacle 3 | +2% Agility Skill XP | +2% Agility Mastery XP | ||
Agility Obstacle 3 | +3% Cooking Skill XP | -3% Cooking Interval -6% Damage To All Monsters +5% chance to successfully Cook an item | ||
Agility Obstacle 3 | +3% Global Skill XP | -4% Agility Skill XP | ||
Agility Obstacle 3 | +3% Firemaking Skill XP | -6% Woodcutting Interval | ||
Agility Obstacle 4 | ![]() | +6% Archaeology Skill XP | +6% Archaeology Mastery XP +5% chance to preserve dig site map excavation actions | |
Agility Obstacle 4 | +2% Herblore Skill XP | +2% Herblore Mastery XP +3% Chance to Preserve Resources in Herblore -10% base primary resource quantity gained in Farming | ||
Agility Obstacle 5 | +3% Thieving Skill XP | +35 Stealth while Thieving -10% Damage To All Monsters +20% GP gained from Thieving -0.2s Thieving Interval | ||
Agility Obstacle 5 | +4% Global Skill XP | +3% Global Mastery XP -10% Ammo Preservation -10% Rune Preservation -10% Chance to Preserve Resources in Skills | ||
Agility Obstacle 8 | +5% Global Skill XP | -6% Global Mastery XP | ||
Agility Obstacle 9 | +5% Slayer Skill XP | +3% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +10% Auto Eat Efficiency | ||
Agility Obstacle 10 | +5% Astrology Skill XP | -5% Astrology Interval +5% Astrology Mastery XP | ||
Agility Obstacle 11 | +8% Slayer Skill XP | -20% Global Accuracy -20% Auto Eat Efficiency +10% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | ||
Constellation | +8% Fishing Skill XP +8% Firemaking Skill XP | +8% Fishing Mastery XP +8% Firemaking Mastery XP +8% Chance to Double Items in Fishing +8% Chance to Double Items in Firemaking +5% chance to gain 1 Diamond from Firemaking (Cannot be doubled) -5% Fishing Interval -5% Firemaking Interval +5% chance to receive Special Items from Fishing | ||
Constellation | +8% Magic Skill XP +8% Runecrafting Skill XP | +8% Accuracy Rating +8% Chance to Double Items in Runecrafting +5% Magic Damage Bonus from Equipment +5% Rune Preservation for Alt. Magic Spells +5 Hidden Magic Level +8% Runecrafting Mastery XP +5% Chance to receive random Elemental Runes from Runecrafting when creating Runes | ||
Constellation | +8% Woodcutting Skill XP +8% Farming Skill XP | +8% Woodcutting Mastery XP +8% Farming Mastery XP +8% Chance to Double Items in Woodcutting +8% Chance to Double Items in Farming +5% chance to gain Stardust from Magic Tree in Woodcutting (Quantity equal to primary skill resource quantity) +5% chance to gain Bird Nest in Woodcutting +5% base primary resource quantity gained in Farming | ||
Constellation | +8% Township Skill XP | -5% Township Building Cost (Capped at -80%) +8% Township Max Storage +8% Township Resource Generation +5% Township Education +5% Township Happiness | ||
Constellation | +8% Prayer Skill XP +8% Crafting Skill XP | -5% Crafting Interval +8% Chance to Double Items in Crafting +5% Chance To Preserve Prayer Points +8% Crafting Mastery XP +5% Chance to gain +1 additional resource in Crafting (Cannot be doubled) | ||
Constellation | +8% Attack Skill XP +8% Smithing Skill XP | +8% Smithing Mastery XP +8% Chance to Double Items in Smithing +5 Hidden Attack Level -5% Smithing Interval +5% of Maximum Hit added to Minimum Hit +8% Accuracy Rating | ||
Constellation | +8% Thieving Skill XP +8% Agility Skill XP | -5% Thieving Interval -5% Agility Interval +8% Chance to Double Items in Thieving +50 Stealth while Thieving +5% GP gained from Agility +8% Thieving Mastery XP +8% Agility Mastery XP | ||
Constellation | ![]() | +8% Archaeology Skill XP +8% Cartography Skill XP | +8% Archaeology Mastery XP +5% Chance to Double Items in Archaeology +5% Chance to Double Items in Cartography +8% chance to preserve dig site map excavation actions -5 dig site map refinement cost -5% Cartography survey interval | |
Constellation | +8% Herblore Skill XP +8% Summoning Skill XP | +8% Herblore Mastery XP +8% Summoning Mastery XP +8% Chance to Double Items in Herblore +8% Chance to Double Items in Summoning +5% Chance to preserve Summoning Charges +5% Chance To Preserve Potion Charge -5% Herblore Interval -5% Summoning Interval | ||
Constellation | +8% Ranged Skill XP +8% Fletching Skill XP | +8% Fletching Mastery XP +8% Chance to Double Items in Fletching +5% Ranged Strength Bonus from Equipment +5 Hidden Ranged Level +5% Ammo Preservation +8% Accuracy Rating +5% Chance to gain +1 additional resource in Fletching (Cannot be doubled) | ||
Constellation | +8% Defence Skill XP +8% Slayer Skill XP | +5% Reflect Damage +8% GP from Combat +8 Hidden Defence Level +5% Global Slayer Coins (except Item Sales) +5% Damage to Monsters in Slayer Areas | ||
Constellation | +8% Strength Skill XP +8% Mining Skill XP | +8% Mining Mastery XP +8% Chance to Double Items in Mining +5% chance to deal no damage to Essence Nodes in Mining +5% chance to deal no damage to Ore Nodes in Mining +5 Hidden Strength Level +5% Melee Strength Bonus from Equipment +8% Accuracy Rating +5% Chance to receive gems from Mining (Does not work for Rune Essence) | ||
Constellation | +8% Hitpoints Skill XP +8% Cooking Skill XP | -5% Cooking Interval +8% Chance to Double Items in Cooking +5% Chance to Preserve Food when eaten +5% Lifesteal +8% Accuracy Rating +8% Cooking Mastery XP +5% Food Healing Value | ||
Constellation | +8% Astrology Skill XP | +0.5% chance to locate a Meteorite in Astrology +2.5% chance to gain Golden Stardust in Astrology +2% chance to gain Stardust in Astrology +8% Astrology Mastery XP for Melvor Realm only -5% Astrology Interval | ||
![]() | Item (Consumable) | ![]() | +5% Smithing Skill XP | +5% Smithing Mastery XP for Melvor Realm only -0.2s Smithing Interval |
![]() | Item (Platebody) | ![]() | +5% Archaeology Skill XP | |
![]() | Item (Boots) | ![]() | +5% Archaeology Skill XP | |
![]() | Item (Gloves) | ![]() | +5% Archaeology Skill XP | |
![]() | Item (Helmet) | ![]() | +5% Archaeology Skill XP | |
![]() | Item (Platelegs) | ![]() | +5% Archaeology Skill XP | |
![]() | Item (Weapon) | ![]() | +4% Archaeology Skill XP | +4% Archaeology Mastery XP |
![]() | Item (Shield) | ![]() | +4% Smithing Skill XP | +4% Smithing Mastery XP for Melvor Realm only +10% Chance to gain +1 additional resource in Smithing (Cannot be doubled) |
![]() | Item (Platebody) | +2% Smithing Skill XP | ||
![]() | Item (Boots) | +2% Smithing Skill XP | ||
![]() | Item (Gloves) | +75% Smithing Skill XP | +3% Smithing Mastery XP for Melvor Realm only -0.1s Smithing Interval | |
![]() | Item (Helmet) | +2% Smithing Skill XP | ||
![]() | Item (Platelegs) | +2% Smithing Skill XP | ||
![]() | Item (Shield, Passive) | +3% Global Skill XP | -15% Global GP (except Item Sales) | |
![]() | Item (Amulet) | +15% Firemaking Skill XP | ||
![]() | Item (Platebody) | +2% Firemaking Skill XP | ||
![]() | Item (Boots) | +2% Firemaking Skill XP | ||
![]() | Item (Helmet) | +2% Firemaking Skill XP | ||
![]() | Item (Platelegs) | +2% Firemaking Skill XP | ||
![]() | Item (Consumable) | ![]() | +4% Attack Skill XP +4% Strength Skill XP +4% Defence Skill XP +4% Hitpoints Skill XP +4% Ranged Skill XP +4% Magic Skill XP +4% Slayer Skill XP +4% Prayer Skill XP | -4% Alt. Magic Skill XP -0.2s Monster Respawn Timer +25 GP gained when hitting with an attack |
![]() | Item (Cape) | +5% Global Skill XP | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +10 Flat HP Regen Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -50% Prayer Point Cost for Prayers -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +5% Damage To Slayer Tasks +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval -0.5s Crafting Interval +2% Global Perfect Cook chance +25% Mastery Pool XP Cap +100% chance to successfully Cook an item +10 base primary resource quantity gained in Summoning +10% Chance to preserve Summoning Charges +100% GP gained from Thieving +10% GP gained from Agility x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore -15% Woodcutting Interval -15% Cooking Interval +25% Flat Slayer Area Effect Negation +1 Coal Ore per Ore Mined. (Item doubling does not apply) -50% Coal Costs for Smithing +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking Rune providing items provide 2x as many runes +25% base primary resource quantity gained in Farming | |
![]() | Item (Shield) | ![]() | +8% Cartography Skill XP | 100% increased travel event chance in Cartography |
![]() | Item (Helmet) | +1% Cooking Skill XP | +1% Cooking Mastery XP -0.1s Cooking Interval | |
![]() | Item (Weapon) | +1% Cooking Skill XP | +1% Cooking Mastery XP +2% chance to successfully Cook an item | |
![]() | Item (Platebody) | +1% Cooking Skill XP | +1% Cooking Mastery XP +20% Food Healing Value | |
![]() | Item (Gloves) | +10% Runecrafting Skill XP | +3% Runecrafting Mastery XP for Melvor Realm only +1 additional quantity of Runes gained in Runecrafting (Cannot be doubled) -0.1s Runecrafting Interval | |
![]() | Item (Platebody) | +2% Crafting Skill XP | ||
![]() | Item (Boots) | +2% Crafting Skill XP | ||
![]() | Item (Helmet) | +2% Crafting Skill XP | ||
![]() | Item (Platelegs) | +2% Crafting Skill XP | ||
![]() | Item (Consumable) | +3% Crafting Skill XP | ||
![]() | Item (Consumable) | ![]() | +10% Prayer Skill XP | +2% Prayer Point Cost for Prayers |
Error creating thumbnail: File missing Enhanced Township Food Scroll | Item (Consumable) | Error creating thumbnail: File missing | +3% Fishing Skill XP | +3% Fishing Abyssal XP +5% Chance to gain +1 additional resource in Cooking (Cannot be doubled) -10% damage taken from dragonbreath -0.2s Monster Respawn Timer |
Error creating thumbnail: File missing Enhanced Township Herb Scroll | Item (Consumable) | Error creating thumbnail: File missing | +3% Herblore Skill XP | +3% Herblore Abyssal XP +0.2% chance to gain Golden Stardust in Astrology +0.2% chance to gain Abyssal Stardust in Astrology |
Error creating thumbnail: File missing Enhanced Township Rune Essence Scroll | Item (Consumable) | Error creating thumbnail: File missing | +3% Runecrafting Skill XP | +1 base primary resource quantity gained in Mining for Essence nodes +1 base primary resource quantity gained in Mining for Abyssal Essence nodes +4% Chance To Double Loot in Combat +3% Runecrafting Abyssal XP +5% chance to preserve resources in Runecrafting when making Staves +5% chance to preserve resources in Runecrafting when making Abyssal Staves |
Error creating thumbnail: File missing Enhanced Township Stone Scroll | Item (Consumable) | Error creating thumbnail: File missing | +3% Mining Skill XP | +3% Mining Abyssal XP When receiving a Gem from Mining or Fishing, there is a +15% chance to get another random Gem |
Error creating thumbnail: File missing Enhanced Township Wood Scroll | Item (Consumable) | Error creating thumbnail: File missing | +3% Woodcutting Skill XP | -3% Firemaking Interval +3% Woodcutting Abyssal XP +5% Abyssal Woodcutting XP added as Abyssal Firemaking XP +5% Woodcutting XP added as Firemaking XP |
![]() | Item (Consumable) | +3% Slayer Skill XP | +5% Global Slayer Coins (except Item Sales) +20% Flat Slayer Area Effect Negation | |
![]() | Item (Consumable) | +5% Slayer Skill XP | +8% Global Slayer Coins (except Item Sales) +25% Flat Slayer Area Effect Negation | |
![]() | Item (Cape) | +5% Global Skill XP | +100% chance to gain Coal Ore in Firemaking | |
![]() | Item (Platebody) | +2% Fishing Skill XP | ||
![]() | Item (Boots) | +2% Fishing Skill XP | ||
![]() | Item (Helmet) | +2% Fishing Skill XP | ||
![]() | Item (Platelegs) | +2% Fishing Skill XP | ||
![]() | Item (Consumable) | +3% Fishing Skill XP | ||
![]() | Item (Platebody) | +2% Fletching Skill XP | ||
![]() | Item (Boots) | +2% Fletching Skill XP | ||
![]() | Item (Helmet) | +2% Fletching Skill XP | ||
![]() | Item (Platelegs) | +2% Fletching Skill XP | ||
![]() | Item (Ring, Passive) | +4% Attack Skill XP +4% Strength Skill XP +4% Defence Skill XP +4% Hitpoints Skill XP +4% Ranged Skill XP +4% Magic Skill XP +4% Prayer Skill XP | -4% Alt. Magic Skill XP | |
![]() | Item (Helmet, Passive) | +1% Slayer Skill XP | ||
![]() | Item (Consumable) | +3% Herblore Skill XP | ||
![]() | Item (Ring, Passive) | +10% Slayer Skill XP | +10% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
![]() | Item (Cape) | +5% Global Skill XP | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +10 Flat HP Regen Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -50% Prayer Point Cost for Prayers -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval -0.5s Crafting Interval +2% Global Perfect Cook chance +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Damage To Slayer Tasks +10% Chance to preserve Summoning Charges +100% GP gained from Thieving +10% GP gained from Agility Rune providing items provide 2x as many runes -15% Woodcutting Interval -15% Cooking Interval x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +25% Flat Slayer Area Effect Negation -50% Coal Costs for Smithing +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10 base primary resource quantity gained in Summoning +25% base primary resource quantity gained in Farming | |
![]() | Item (Platebody) | +2% Mining Skill XP | ||
![]() | Item (Boots) | +2% Mining Skill XP | ||
![]() | Item (Helmet) | +2% Mining Skill XP | ||
![]() | Item (Platelegs) | +2% Mining Skill XP | ||
![]() | Item (Consumable) | +3% Mining Skill XP | ||
![]() | Item (Boots, Passive) | +2% Summoning Skill XP | +2 base primary resource quantity gained in Summoning | |
![]() | Item (Platelegs, Passive) | +2% Summoning Skill XP | +2 base primary resource quantity gained in Summoning | |
![]() | Item (Helmet, Passive) | +2% Summoning Skill XP | +2 base primary resource quantity gained in Summoning | |
![]() | Item (Platebody, Passive) | +2% Summoning Skill XP | +2 base primary resource quantity gained in Summoning | |
![]() | Item (Weapon) | ![]() | +8% Cartography Skill XP | -5% Cartography Interval |
![]() | Item (Platebody) | +2% Agility Skill XP | ||
![]() | Item (Boots) | +2% Agility Skill XP | ||
![]() | Item (Helmet) | +2% Agility Skill XP | ||
![]() | Item (Platelegs) | +2% Agility Skill XP | ||
![]() | Item (Helmet) | +2% Township Skill XP | ||
![]() | Item (Ring) | +15% Fishing Skill XP | ||
![]() | Item (Platebody) | +2% Herblore Skill XP | ||
![]() | Item (Boots) | +2% Herblore Skill XP | ||
![]() | Item (Helmet) | +2% Herblore Skill XP | ||
![]() | Item (Platelegs) | +2% Herblore Skill XP | ||
![]() | Item (Ring, Passive) | ![]() | +8% Summoning Skill XP | -0.2s Summoning Interval +5% Chance to preserve Summoning Charges |
![]() | Item (Platebody) | +2% Runecrafting Skill XP | ||
![]() | Item (Boots) | +2% Runecrafting Skill XP | ||
![]() | Item (Helmet) | +2% Runecrafting Skill XP | ||
![]() | Item (Platelegs) | +2% Runecrafting Skill XP | ||
![]() | Item (Consumable) | +3% Runecrafting Skill XP | ||
![]() | Item (Gloves) | +10% Fletching Skill XP | +3% Fletching Mastery XP for Melvor Realm only +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) -0.1s Fletching Interval | |
![]() | Item (Helmet, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +45% Slayer Skill XP | +4% Chance to Double Items in Thieving +25% Flat Slayer Area Effect Negation +4% Chance To Double Loot in Combat +6% Global Slayer Coins (except Item Sales) +6% Damage To Slayer Tasks | |
![]() | Item (Helmet, Passive) | +40% Slayer Skill XP | +3% Chance to Double Items in Thieving +20% Flat Slayer Area Effect Negation +3% Chance To Double Loot in Combat +5% Global Slayer Coins (except Item Sales) +5% Damage To Slayer Tasks | |
![]() | Item (Helmet, Passive) | +50% Slayer Skill XP | +5% Chance to Double Items in Thieving +30% Flat Slayer Area Effect Negation +5% Chance To Double Loot in Combat +8% Global Slayer Coins (except Item Sales) +8% Damage To Slayer Tasks | |
![]() | Item (Helmet, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +45% Slayer Skill XP | +4% Chance to Double Items in Thieving +25% Flat Slayer Area Effect Negation +4% Chance To Double Loot in Combat +6% Global Slayer Coins (except Item Sales) +6% Damage To Slayer Tasks | |
![]() | Item (Helmet, Passive) | +40% Slayer Skill XP | +3% Chance to Double Items in Thieving +20% Flat Slayer Area Effect Negation +3% Chance To Double Loot in Combat +5% Global Slayer Coins (except Item Sales) +5% Damage To Slayer Tasks | |
![]() | Item (Helmet, Passive) | +50% Slayer Skill XP | +5% Chance to Double Items in Thieving +30% Flat Slayer Area Effect Negation +5% Chance To Double Loot in Combat +8% Global Slayer Coins (except Item Sales) +8% Damage To Slayer Tasks | |
![]() | Item (Helmet, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +45% Slayer Skill XP | +4% Chance to Double Items in Thieving +25% Flat Slayer Area Effect Negation +4% Chance To Double Loot in Combat +6% Global Slayer Coins (except Item Sales) +6% Damage To Slayer Tasks | |
![]() | Item (Platebody, Passive) | +40% Slayer Skill XP | +3% Chance to Double Items in Thieving +20% Flat Slayer Area Effect Negation +3% Chance To Double Loot in Combat +5% Global Slayer Coins (except Item Sales) +5% Damage To Slayer Tasks | |
![]() | Item (Platebody, Passive) | +50% Slayer Skill XP | +5% Chance to Double Items in Thieving +30% Flat Slayer Area Effect Negation +5% Chance To Double Loot in Combat +8% Global Slayer Coins (except Item Sales) +8% Damage To Slayer Tasks | |
![]() | Item (Platebody, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +45% Slayer Skill XP | +4% Chance to Double Items in Thieving +25% Flat Slayer Area Effect Negation +4% Chance To Double Loot in Combat +6% Global Slayer Coins (except Item Sales) +6% Damage To Slayer Tasks | |
![]() | Item (Platebody, Passive) | +40% Slayer Skill XP | +3% Chance to Double Items in Thieving +20% Flat Slayer Area Effect Negation +3% Chance To Double Loot in Combat +5% Global Slayer Coins (except Item Sales) +5% Damage To Slayer Tasks | |
![]() | Item (Platebody, Passive) | +50% Slayer Skill XP | +5% Chance to Double Items in Thieving +30% Flat Slayer Area Effect Negation +5% Chance To Double Loot in Combat +8% Global Slayer Coins (except Item Sales) +8% Damage To Slayer Tasks | |
![]() | Item (Platebody, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +45% Slayer Skill XP | +4% Chance to Double Items in Thieving +25% Flat Slayer Area Effect Negation +4% Chance To Double Loot in Combat +6% Global Slayer Coins (except Item Sales) +6% Damage To Slayer Tasks | |
![]() | Item (Helmet, Passive) | +40% Slayer Skill XP | +3% Chance to Double Items in Thieving +20% Flat Slayer Area Effect Negation +3% Chance To Double Loot in Combat +5% Global Slayer Coins (except Item Sales) +5% Damage To Slayer Tasks | |
![]() | Item (Helmet, Passive) | +50% Slayer Skill XP | +5% Chance to Double Items in Thieving +30% Flat Slayer Area Effect Negation +5% Chance To Double Loot in Combat +8% Global Slayer Coins (except Item Sales) +8% Damage To Slayer Tasks | |
![]() | Item (Helmet, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +45% Slayer Skill XP | +4% Chance to Double Items in Thieving +25% Flat Slayer Area Effect Negation +4% Chance To Double Loot in Combat +6% Global Slayer Coins (except Item Sales) +6% Damage To Slayer Tasks | |
![]() | Item (Platebody, Passive) | +40% Slayer Skill XP | +3% Chance to Double Items in Thieving +20% Flat Slayer Area Effect Negation +3% Chance To Double Loot in Combat +5% Global Slayer Coins (except Item Sales) +5% Damage To Slayer Tasks | |
![]() | Item (Platebody, Passive) | +50% Slayer Skill XP | +5% Chance to Double Items in Thieving +30% Flat Slayer Area Effect Negation +5% Chance To Double Loot in Combat +8% Global Slayer Coins (except Item Sales) +8% Damage To Slayer Tasks | |
![]() | Item (Platebody, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody) | +2% Astrology Skill XP | ||
![]() | Item (Boots) | +2% Astrology Skill XP | ||
![]() | Item (Helmet) | +2% Astrology Skill XP | ||
![]() | Item (Platelegs) | +2% Astrology Skill XP | ||
![]() | Item (Weapon) | ![]() | +8% Cartography Skill XP | -5% Cartography Interval +20% Chance to Double Items in Cartography +20% Chance to Preserve Resources in Cartography |
![]() | Item (Cape) | +8% Global Skill XP | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) +8% Damage To Slayer Tasks +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +75% Ammo Preservation +5% Chance to find gem veins when Mining -75% Coal Costs for Smithing -0.8s Thieving Interval -0.8s Crafting Interval +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points +25% Chance to Preserve Resources in Summoning Bypass All Slayer Area item requirements +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only -30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
![]() | Item (Cape) | +8% Global Skill XP | +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking | |
![]() | Item (Cape) | +8% Global Skill XP | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) +8% Damage To Slayer Tasks +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +75% Ammo Preservation +5% Chance to find gem veins when Mining -75% Coal Costs for Smithing -0.8s Thieving Interval -0.8s Crafting Interval +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points +25% Chance to Preserve Resources in Summoning Bypass All Slayer Area item requirements +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only -30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
![]() | Item (Cape) | +2% Thieving Skill XP | +25 Stealth while Thieving +10% GP gained from Thieving | |
![]() | Item (Shield, Passive) | +3% Attack Skill XP +3% Strength Skill XP +3% Defence Skill XP +3% Hitpoints Skill XP +3% Ranged Skill XP +3% Magic Skill XP +3% Prayer Skill XP | +3% of Maximum Hit added to Minimum Hit -3% Alt. Magic Skill XP | |
Error creating thumbnail: File missing Undead Enhancement (Superior) | Item (Enhancement1, Enhancement2, Enhancement3) | +4% Global Skill XP | +4% Chance to Double Items Globally +6% Melee Max Hit | |
Error creating thumbnail: File missing Undead Enhancement 3 | Item (Enhancement3) | +2% Global Skill XP | ||
Error creating thumbnail: File missing Undead Enhancement 3 (Augmented) | Item (Enhancement3) | +4% Global Skill XP | ||
![]() | Item (Platebody) | +2% Woodcutting Skill XP | ||
![]() | Item (Boots) | +2% Woodcutting Skill XP | ||
![]() | Item (Helmet) | +2% Woodcutting Skill XP | ||
![]() | Item (Platelegs) | +2% Woodcutting Skill XP | ||
![]() | Item (Consumable) | +3% Woodcutting Skill XP | ||
Mastery Bonus | ![]() | +5% Global Skill XP | ||
![]() | Pet | +2% Township Skill XP | ||
![]() | Pet | +1% Global Skill XP | ||
Upgrade | ![]() | +2% Cartography Skill XP | -5% Cartography survey interval -5% Cartography travel costs | |
Upgrade | ![]() | +2% Cartography Skill XP | -5% Cartography survey interval -5% Cartography travel costs | |
![]() | Upgrade | ![]() | +6% Archaeology Skill XP | |
Upgrade | +10% Cooking Skill XP | |||
Upgrade | +5% Cooking Skill XP | |||
Upgrade | +5% Cooking Skill XP | |||
Upgrade | +5% Cooking Skill XP | |||
Upgrade | +5% Cooking Skill XP | |||
Upgrade | +20% Cooking Skill XP | +3% Perfect Cook chance for Basic recipes | ||
Upgrade | +5% Cooking Skill XP | |||
Upgrade | +5% Cooking Skill XP | |||
Upgrade | +10% Cooking Skill XP |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |