Air God Dungeon/Guide: Difference between revisions
From Melvor Idle
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(Seems like there was no damage changes from 0.22 to 1.0 regarding Air God. Thus, I bump the page version to 1.0.) |
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===Gear=== | ===Gear=== |
Revision as of 13:31, 23 November 2021
This page was last updated for (v1.0). |
Gear
It's recommended to beat the Air God Dungeon with Melee equipment, since enemies here are Ranged and Melee, due to the Combat Triangle.
Item | Slot | DR% |
---|---|---|
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Head | 7% |
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Body | 7% |
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Leggings | 7% |
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Boots | 6% |
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Hands | 6% |
Subtotal | 33% | |
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Cape | 2% |
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Neck | 2% |
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Ring | 1% |
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Off-hand | 8% |
Total | 46% |
With 46% you can do the whole thing with less HP required, and you should have access to all these items by now. It's widely recommended to use
Infernal Claw,
Sunset Rapier, or
Ancient Claw as your main weapon, however a weaker weapon will only make dungeon clears slower, not harder(As long as the weapon is classified as Melee).
Also note you might be interested in using Aorpheat's Signet Ring for higher drop chances. If you haven't grinded
Fury of the Elemental Zodiacs yet, you could use
Silver Diamond Necklace instead, with the same DR% stat.