Air God Dungeon/Guide: Difference between revisions
From Melvor Idle
(→Gear: Update gear recommendation) |
m (→Gear: Reword the HP passage) |
||
Line 56: | Line 56: | ||
|} | |} | ||
With | With 47% DR and {{SkillReq|Hitpoints|93}}, you can idle this dungeon. | ||
The weapons of choice are {{ItemIcon|Infernal Claw}}, {{ItemIcon|Sunset Rapier}}, or {{ItemIcon|Ancient Claw}}, but you can use a weaker Melee weapon - it will only affect the clear time and food spent. | The weapons of choice are {{ItemIcon|Infernal Claw}}, {{ItemIcon|Sunset Rapier}}, or {{ItemIcon|Ancient Claw}}, but you can use a weaker Melee weapon - it will only affect the clear time and food spent. |
Revision as of 20:14, 23 November 2021
This page was last updated for (v1.0). |
Gear
Due to the Combat Triangle, it's recommended to beat the Air God Dungeon with Melee equipment because the enemies here are Ranged and Melee.
The top progression gear is the following:
Item | Slot | DR% |
---|---|---|
![]() |
Head | 7% |
![]() |
Body | 7% |
![]() |
Leggings | 7% |
![]() |
Boots | 6% |
![]() |
Hands | 6% |
Subtotal | 33% | |
![]() |
Cape | 2% |
![]() |
Neck | 3% |
![]() |
Ring | 1% |
![]() |
Off-hand | 8% |
Total | 47% |
With 47% DR and Level 93, you can idle this dungeon.
The weapons of choice are Infernal Claw,
Sunset Rapier, or
Ancient Claw, but you can use a weaker Melee weapon - it will only affect the clear time and food spent.
You might be interested in using Aorpheat's Signet Ring for higher drop chances.
If you don't have FEZ yet, you could use
Elite Amulet of Defence (2% DR) or
Gold Sapphire Necklace (1% DR as Melee against Ranged).