Summoning/Training: Difference between revisions
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Mark chance per action: Action's Interval(seconds) / ((Mark Tier + 1)² * 300) | Mark chance per action: Action's Interval(seconds) / ((Mark Tier + 1)² * 300) | ||
[[File:Average rate of summons.svg|iframe|Average Tier 1 summon chance over time]] | |||
===Tablets=== | ===Tablets=== |
Revision as of 14:08, 7 December 2021
This page was last updated for (v1.0). |
Introduction
This page goes through the general method and tips of training the Summoning skill.
Equipment
There is no requirement to start Summoning.
Training
Marks
Marks are the first thing you need to get into summoning, your options at level 1 are attack, strength, defence or woodcutting. Being a tier 1 summon, the "average" time for a mark is 20 mins, excluding any "downtime such as waiting for ore respawn in mining, time spent stunned in thieving and time waiting for monsters to respawn in combat. This increases to 45 mins for tier 2 summons and 80 mins for tier 3 summons. Mark Chance is based on fastest possible interval for artisan skills, so having all upgrades will increase your chances - the interval for these skills are based on the following:
Firemaking - 60% of the log's base burn interval Cooking - 85% of base interval Smithing - 1.7s Crafting - 1.65s Runecrafting - 1.7s Herblore - 1.7s
Your first mark will get you straight to level 1. A further 5 marks will make it level 2. 10 more marks will get you to 3. Finally 15 more marks will get you to max level of 4, a total of 31 marks in total for level 4.
Marks can be found offline, its the same rate as online. Unfortunately multi hit spells/weapons/specs such as twin exiles does NOT increase your mark chance, multi hits are rolled once not per hit. Combat marks are rolled per hit and not per kill. You CAN gain magic marks from alt magic. You CANNOT gain strength marks from barbarian fishing.
Mark chance per action: Action's Interval(seconds) / ((Mark Tier + 1)² * 300)
Average Tier 1 summon chance over time
Tablets
Once you have your first mark you can start creating tablets in the familiars page of summoning (YOU MUST CREATE AT LEAST 1 TABLET BEFORE YOU CAN LEVEL UP YOUR MARK ANY FURTHER) Each tablet will have multiple recipes to create, so make sure you check them all for a receipe that suits you. Each recipe contains shards, which can be purchased from the in game shop. Using tablets on the skill you got the mark from gains exp, and much more exp than creating tablets so its a good way to level.
Base xp per tablet use: (Action's Interval(seconds) * summonLevel) / ((summonLevel + 10) / 10) Where summonLevel is the level that is required to craft that tablet.
In a synergy, just apply that once for each tablet used. In most cases, 2x for one and 1x for the other.
Similar to mastery XP, some skills use a fixed value for the time per action regardless of the player's bonuses;
- Firemaking - 60% of the log's base burn interval
- Cooking - 85% of the food's base cook interval
- Smithing - 1.7s
- Crafting - 1.65s
- Runecrafting - 1.7s
- Herblore - 1.7s
Synergies
Having multiple familiars (tier 1) of at least level 2 or higher will start to unlock Synergies. Synergies give increased bonuses than just the one familiar by itself, as well as more exp per action. For best exp you want to try and unlock these synergies as soon as you can by levelling up marks. Higher tier (2 and 3) summons need higher level levels for their synergies to unlock than tier 1, but again award more exp.
Boosters
The following things can be used to increase the amount of Summoning XP received:
Source | Type | DLC | XP Boost | Other Modifiers |
---|---|---|---|---|
Agility Obstacle 2 | +2% Agility Skill XP | |||
Agility Obstacle 2 | ![]() | +5% Cartography Skill XP | -5% Cartography survey interval -5 dig site map refinement cost | |
Agility Obstacle 3 | +2% Agility Skill XP | +2% Agility Mastery XP | ||
Agility Obstacle 3 | +3% Cooking Skill XP | -3% Cooking Interval -6% Damage To All Monsters +5% chance to successfully Cook an item | ||
Agility Obstacle 3 | +3% Global Skill XP | -4% Agility Skill XP | ||
Agility Obstacle 3 | +3% Firemaking Skill XP | -6% Woodcutting Interval | ||
Agility Obstacle 4 | ![]() | +6% Archaeology Skill XP | +6% Archaeology Mastery XP +5% chance to preserve dig site map excavation actions | |
Agility Obstacle 4 | +2% Herblore Skill XP | +2% Herblore Mastery XP +3% Chance to Preserve Resources in Herblore -10% base primary resource quantity gained in Farming | ||
Agility Obstacle 5 | +3% Thieving Skill XP | +35 Stealth while Thieving -10% Damage To All Monsters +20% GP gained from Thieving -0.2s Thieving Interval | ||
Agility Obstacle 5 | +4% Global Skill XP | +3% Global Mastery XP -10% Ammo Preservation -10% Rune Preservation -10% Chance to Preserve Resources in Skills | ||
Agility Obstacle 8 | +5% Global Skill XP | -6% Global Mastery XP | ||
Agility Obstacle 9 | +5% Slayer Skill XP | +3% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +10% Auto Eat Efficiency | ||
Agility Obstacle 10 | +5% Astrology Skill XP | -5% Astrology Interval +5% Astrology Mastery XP | ||
Agility Obstacle 11 | +8% Slayer Skill XP | -20% Global Accuracy -20% Auto Eat Efficiency +10% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | ||
Constellation | +8% Fishing Skill XP +8% Firemaking Skill XP | +8% Fishing Mastery XP +8% Firemaking Mastery XP +8% Chance to Double Items in Fishing +8% Chance to Double Items in Firemaking +5% chance to gain 1 Diamond from Firemaking (Cannot be doubled) -5% Fishing Interval -5% Firemaking Interval +5% chance to receive Special Items from Fishing | ||
Constellation | +8% Magic Skill XP +8% Runecrafting Skill XP | +8% Accuracy Rating +8% Chance to Double Items in Runecrafting +5% Magic Damage Bonus from Equipment +5% Rune Preservation for Alt. Magic Spells +5 Hidden Magic Level +8% Runecrafting Mastery XP +5% Chance to receive random Elemental Runes from Runecrafting when creating Runes | ||
Constellation | +8% Woodcutting Skill XP +8% Farming Skill XP | +8% Woodcutting Mastery XP +8% Farming Mastery XP +8% Chance to Double Items in Woodcutting +8% Chance to Double Items in Farming +5% chance to gain Stardust from Magic Tree in Woodcutting (Quantity equal to primary skill resource quantity) +5% chance to gain Bird Nest in Woodcutting +5% base primary resource quantity gained in Farming | ||
Constellation | +8% Township Skill XP | -5% Township Building Cost (Capped at -80%) +8% Township Max Storage +8% Township Resource Generation +5% Township Education +5% Township Happiness | ||
Constellation | +8% Prayer Skill XP +8% Crafting Skill XP | -5% Crafting Interval +8% Chance to Double Items in Crafting +5% Chance To Preserve Prayer Points +8% Crafting Mastery XP +5% Chance to gain +1 additional resource in Crafting (Cannot be doubled) | ||
Constellation | +8% Attack Skill XP +8% Smithing Skill XP | +8% Smithing Mastery XP +8% Chance to Double Items in Smithing +5 Hidden Attack Level -5% Smithing Interval +5% of Maximum Hit added to Minimum Hit +8% Accuracy Rating | ||
Constellation | +8% Thieving Skill XP +8% Agility Skill XP | -5% Thieving Interval -5% Agility Interval +8% Chance to Double Items in Thieving +50 Stealth while Thieving +5% GP gained from Agility +8% Thieving Mastery XP +8% Agility Mastery XP | ||
Constellation | ![]() | +8% Archaeology Skill XP +8% Cartography Skill XP | +8% Archaeology Mastery XP +5% Chance to Double Items in Archaeology +5% Chance to Double Items in Cartography +8% chance to preserve dig site map excavation actions -5 dig site map refinement cost -5% Cartography survey interval | |
Constellation | +8% Herblore Skill XP +8% Summoning Skill XP | +8% Herblore Mastery XP +8% Summoning Mastery XP +8% Chance to Double Items in Herblore +8% Chance to Double Items in Summoning +5% Chance to preserve Summoning Charges +5% Chance To Preserve Potion Charge -5% Herblore Interval -5% Summoning Interval | ||
Constellation | +8% Ranged Skill XP +8% Fletching Skill XP | +8% Fletching Mastery XP +8% Chance to Double Items in Fletching +5% Ranged Strength Bonus from Equipment +5 Hidden Ranged Level +5% Ammo Preservation +8% Accuracy Rating +5% Chance to gain +1 additional resource in Fletching (Cannot be doubled) | ||
Constellation | +8% Defence Skill XP +8% Slayer Skill XP | +5% Reflect Damage +8% GP from Combat +8 Hidden Defence Level +5% Global Slayer Coins (except Item Sales) +5% Damage to Monsters in Slayer Areas | ||
Constellation | +8% Strength Skill XP +8% Mining Skill XP | +8% Mining Mastery XP +8% Chance to Double Items in Mining +5% chance to deal no damage to Essence Nodes in Mining +5% chance to deal no damage to Ore Nodes in Mining +5 Hidden Strength Level +5% Melee Strength Bonus from Equipment +8% Accuracy Rating +5% Chance to receive gems from Mining (Does not work for Rune Essence) | ||
Constellation | +8% Hitpoints Skill XP +8% Cooking Skill XP | -5% Cooking Interval +8% Chance to Double Items in Cooking +5% Chance to Preserve Food when eaten +5% Lifesteal +8% Accuracy Rating +8% Cooking Mastery XP +5% Food Healing Value | ||
Constellation | +8% Astrology Skill XP | +0.5% chance to locate a Meteorite in Astrology +2.5% chance to gain Golden Stardust in Astrology +2% chance to gain Stardust in Astrology +8% Astrology Mastery XP for Melvor Realm only -5% Astrology Interval | ||
![]() | Item (Consumable) | ![]() | +5% Smithing Skill XP | +5% Smithing Mastery XP for Melvor Realm only -0.2s Smithing Interval |
![]() | Item (Platebody) | ![]() | +5% Archaeology Skill XP | |
![]() | Item (Boots) | ![]() | +5% Archaeology Skill XP | |
![]() | Item (Gloves) | ![]() | +5% Archaeology Skill XP | |
![]() | Item (Helmet) | ![]() | +5% Archaeology Skill XP | |
![]() | Item (Platelegs) | ![]() | +5% Archaeology Skill XP | |
![]() | Item (Weapon) | ![]() | +4% Archaeology Skill XP | +4% Archaeology Mastery XP |
![]() | Item (Shield) | ![]() | +4% Smithing Skill XP | +4% Smithing Mastery XP for Melvor Realm only +10% Chance to gain +1 additional resource in Smithing (Cannot be doubled) |
![]() | Item (Platebody) | +2% Smithing Skill XP | ||
![]() | Item (Boots) | +2% Smithing Skill XP | ||
![]() | Item (Gloves) | +75% Smithing Skill XP | +3% Smithing Mastery XP for Melvor Realm only -0.1s Smithing Interval | |
![]() | Item (Helmet) | +2% Smithing Skill XP | ||
![]() | Item (Platelegs) | +2% Smithing Skill XP | ||
![]() | Item (Shield, Passive) | +3% Global Skill XP | -15% Global GP (except Item Sales) | |
![]() | Item (Amulet) | +15% Firemaking Skill XP | ||
![]() | Item (Platebody) | +2% Firemaking Skill XP | ||
![]() | Item (Boots) | +2% Firemaking Skill XP | ||
![]() | Item (Helmet) | +2% Firemaking Skill XP | ||
![]() | Item (Platelegs) | +2% Firemaking Skill XP | ||
![]() | Item (Consumable) | ![]() | +4% Attack Skill XP +4% Strength Skill XP +4% Defence Skill XP +4% Hitpoints Skill XP +4% Ranged Skill XP +4% Magic Skill XP +4% Slayer Skill XP +4% Prayer Skill XP | -4% Alt. Magic Skill XP -0.2s Monster Respawn Timer +25 GP gained when hitting with an attack |
![]() | Item (Cape) | +5% Global Skill XP | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +10 Flat HP Regen Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -50% Prayer Point Cost for Prayers -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +5% Damage To Slayer Tasks +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval -0.5s Crafting Interval +2% Global Perfect Cook chance +25% Mastery Pool XP Cap +100% chance to successfully Cook an item +10 base primary resource quantity gained in Summoning +10% Chance to preserve Summoning Charges +100% GP gained from Thieving +10% GP gained from Agility x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore -15% Woodcutting Interval -15% Cooking Interval +25% Flat Slayer Area Effect Negation +1 Coal Ore per Ore Mined. (Item doubling does not apply) -50% Coal Costs for Smithing +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking Rune providing items provide 2x as many runes +25% base primary resource quantity gained in Farming | |
![]() | Item (Shield) | ![]() | +8% Cartography Skill XP | 100% increased travel event chance in Cartography |
![]() | Item (Helmet) | +1% Cooking Skill XP | +1% Cooking Mastery XP -0.1s Cooking Interval | |
![]() | Item (Weapon) | +1% Cooking Skill XP | +1% Cooking Mastery XP +2% chance to successfully Cook an item | |
![]() | Item (Platebody) | +1% Cooking Skill XP | +1% Cooking Mastery XP +20% Food Healing Value | |
![]() | Item (Gloves) | +10% Runecrafting Skill XP | +3% Runecrafting Mastery XP for Melvor Realm only +1 additional quantity of Runes gained in Runecrafting (Cannot be doubled) -0.1s Runecrafting Interval | |
![]() | Item (Platebody) | +2% Crafting Skill XP | ||
![]() | Item (Boots) | +2% Crafting Skill XP | ||
![]() | Item (Helmet) | +2% Crafting Skill XP | ||
![]() | Item (Platelegs) | +2% Crafting Skill XP | ||
![]() | Item (Consumable) | +3% Crafting Skill XP | ||
![]() | Item (Consumable) | ![]() | +10% Prayer Skill XP | +2% Prayer Point Cost for Prayers |
Error creating thumbnail: File missing Enhanced Township Food Scroll | Item (Consumable) | Error creating thumbnail: File missing | +3% Fishing Skill XP | +3% Fishing Abyssal XP +5% Chance to gain +1 additional resource in Cooking (Cannot be doubled) -10% damage taken from dragonbreath -0.2s Monster Respawn Timer |
Error creating thumbnail: File missing Enhanced Township Herb Scroll | Item (Consumable) | Error creating thumbnail: File missing | +3% Herblore Skill XP | +3% Herblore Abyssal XP +0.2% chance to gain Golden Stardust in Astrology +0.2% chance to gain Abyssal Stardust in Astrology |
Error creating thumbnail: File missing Enhanced Township Rune Essence Scroll | Item (Consumable) | Error creating thumbnail: File missing | +3% Runecrafting Skill XP | +1 base primary resource quantity gained in Mining for Essence nodes +1 base primary resource quantity gained in Mining for Abyssal Essence nodes +4% Chance To Double Loot in Combat +3% Runecrafting Abyssal XP +5% chance to preserve resources in Runecrafting when making Staves +5% chance to preserve resources in Runecrafting when making Abyssal Staves |
Error creating thumbnail: File missing Enhanced Township Stone Scroll | Item (Consumable) | Error creating thumbnail: File missing | +3% Mining Skill XP | +3% Mining Abyssal XP When receiving a Gem from Mining or Fishing, there is a +15% chance to get another random Gem |
Error creating thumbnail: File missing Enhanced Township Wood Scroll | Item (Consumable) | Error creating thumbnail: File missing | +3% Woodcutting Skill XP | -3% Firemaking Interval +3% Woodcutting Abyssal XP +5% Abyssal Woodcutting XP added as Abyssal Firemaking XP +5% Woodcutting XP added as Firemaking XP |
![]() | Item (Consumable) | +3% Slayer Skill XP | +5% Global Slayer Coins (except Item Sales) +20% Flat Slayer Area Effect Negation | |
![]() | Item (Consumable) | +5% Slayer Skill XP | +8% Global Slayer Coins (except Item Sales) +25% Flat Slayer Area Effect Negation | |
![]() | Item (Cape) | +5% Global Skill XP | +100% chance to gain Coal Ore in Firemaking | |
![]() | Item (Platebody) | +2% Fishing Skill XP | ||
![]() | Item (Boots) | +2% Fishing Skill XP | ||
![]() | Item (Helmet) | +2% Fishing Skill XP | ||
![]() | Item (Platelegs) | +2% Fishing Skill XP | ||
![]() | Item (Consumable) | +3% Fishing Skill XP | ||
![]() | Item (Platebody) | +2% Fletching Skill XP | ||
![]() | Item (Boots) | +2% Fletching Skill XP | ||
![]() | Item (Helmet) | +2% Fletching Skill XP | ||
![]() | Item (Platelegs) | +2% Fletching Skill XP | ||
![]() | Item (Ring, Passive) | +4% Attack Skill XP +4% Strength Skill XP +4% Defence Skill XP +4% Hitpoints Skill XP +4% Ranged Skill XP +4% Magic Skill XP +4% Prayer Skill XP | -4% Alt. Magic Skill XP | |
![]() | Item (Helmet, Passive) | +1% Slayer Skill XP | ||
![]() | Item (Consumable) | +3% Herblore Skill XP | ||
![]() | Item (Ring, Passive) | +10% Slayer Skill XP | +10% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
![]() | Item (Cape) | +5% Global Skill XP | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +10 Flat HP Regen Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -50% Prayer Point Cost for Prayers -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval -0.5s Crafting Interval +2% Global Perfect Cook chance +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Damage To Slayer Tasks +10% Chance to preserve Summoning Charges +100% GP gained from Thieving +10% GP gained from Agility Rune providing items provide 2x as many runes -15% Woodcutting Interval -15% Cooking Interval x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +25% Flat Slayer Area Effect Negation -50% Coal Costs for Smithing +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10 base primary resource quantity gained in Summoning +25% base primary resource quantity gained in Farming | |
![]() | Item (Platebody) | +2% Mining Skill XP | ||
![]() | Item (Boots) | +2% Mining Skill XP | ||
![]() | Item (Helmet) | +2% Mining Skill XP | ||
![]() | Item (Platelegs) | +2% Mining Skill XP | ||
![]() | Item (Consumable) | +3% Mining Skill XP | ||
![]() | Item (Boots, Passive) | +2% Summoning Skill XP | +2 base primary resource quantity gained in Summoning | |
![]() | Item (Platelegs, Passive) | +2% Summoning Skill XP | +2 base primary resource quantity gained in Summoning | |
![]() | Item (Helmet, Passive) | +2% Summoning Skill XP | +2 base primary resource quantity gained in Summoning | |
![]() | Item (Platebody, Passive) | +2% Summoning Skill XP | +2 base primary resource quantity gained in Summoning | |
![]() | Item (Weapon) | ![]() | +8% Cartography Skill XP | -5% Cartography Interval |
![]() | Item (Platebody) | +2% Agility Skill XP | ||
![]() | Item (Boots) | +2% Agility Skill XP | ||
![]() | Item (Helmet) | +2% Agility Skill XP | ||
![]() | Item (Platelegs) | +2% Agility Skill XP | ||
![]() | Item (Helmet) | +2% Township Skill XP | ||
![]() | Item (Ring) | +15% Fishing Skill XP | ||
![]() | Item (Platebody) | +2% Herblore Skill XP | ||
![]() | Item (Boots) | +2% Herblore Skill XP | ||
![]() | Item (Helmet) | +2% Herblore Skill XP | ||
![]() | Item (Platelegs) | +2% Herblore Skill XP | ||
![]() | Item (Ring, Passive) | ![]() | +8% Summoning Skill XP | -0.2s Summoning Interval +5% Chance to preserve Summoning Charges |
![]() | Item (Platebody) | +2% Runecrafting Skill XP | ||
![]() | Item (Boots) | +2% Runecrafting Skill XP | ||
![]() | Item (Helmet) | +2% Runecrafting Skill XP | ||
![]() | Item (Platelegs) | +2% Runecrafting Skill XP | ||
![]() | Item (Consumable) | +3% Runecrafting Skill XP | ||
![]() | Item (Gloves) | +10% Fletching Skill XP | +3% Fletching Mastery XP for Melvor Realm only +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) -0.1s Fletching Interval | |
![]() | Item (Helmet, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +45% Slayer Skill XP | +4% Chance to Double Items in Thieving +25% Flat Slayer Area Effect Negation +4% Chance To Double Loot in Combat +6% Global Slayer Coins (except Item Sales) +6% Damage To Slayer Tasks | |
![]() | Item (Helmet, Passive) | +40% Slayer Skill XP | +3% Chance to Double Items in Thieving +20% Flat Slayer Area Effect Negation +3% Chance To Double Loot in Combat +5% Global Slayer Coins (except Item Sales) +5% Damage To Slayer Tasks | |
![]() | Item (Helmet, Passive) | +50% Slayer Skill XP | +5% Chance to Double Items in Thieving +30% Flat Slayer Area Effect Negation +5% Chance To Double Loot in Combat +8% Global Slayer Coins (except Item Sales) +8% Damage To Slayer Tasks | |
![]() | Item (Helmet, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +45% Slayer Skill XP | +4% Chance to Double Items in Thieving +25% Flat Slayer Area Effect Negation +4% Chance To Double Loot in Combat +6% Global Slayer Coins (except Item Sales) +6% Damage To Slayer Tasks | |
![]() | Item (Helmet, Passive) | +40% Slayer Skill XP | +3% Chance to Double Items in Thieving +20% Flat Slayer Area Effect Negation +3% Chance To Double Loot in Combat +5% Global Slayer Coins (except Item Sales) +5% Damage To Slayer Tasks | |
![]() | Item (Helmet, Passive) | +50% Slayer Skill XP | +5% Chance to Double Items in Thieving +30% Flat Slayer Area Effect Negation +5% Chance To Double Loot in Combat +8% Global Slayer Coins (except Item Sales) +8% Damage To Slayer Tasks | |
![]() | Item (Helmet, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +45% Slayer Skill XP | +4% Chance to Double Items in Thieving +25% Flat Slayer Area Effect Negation +4% Chance To Double Loot in Combat +6% Global Slayer Coins (except Item Sales) +6% Damage To Slayer Tasks | |
![]() | Item (Platebody, Passive) | +40% Slayer Skill XP | +3% Chance to Double Items in Thieving +20% Flat Slayer Area Effect Negation +3% Chance To Double Loot in Combat +5% Global Slayer Coins (except Item Sales) +5% Damage To Slayer Tasks | |
![]() | Item (Platebody, Passive) | +50% Slayer Skill XP | +5% Chance to Double Items in Thieving +30% Flat Slayer Area Effect Negation +5% Chance To Double Loot in Combat +8% Global Slayer Coins (except Item Sales) +8% Damage To Slayer Tasks | |
![]() | Item (Platebody, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +45% Slayer Skill XP | +4% Chance to Double Items in Thieving +25% Flat Slayer Area Effect Negation +4% Chance To Double Loot in Combat +6% Global Slayer Coins (except Item Sales) +6% Damage To Slayer Tasks | |
![]() | Item (Platebody, Passive) | +40% Slayer Skill XP | +3% Chance to Double Items in Thieving +20% Flat Slayer Area Effect Negation +3% Chance To Double Loot in Combat +5% Global Slayer Coins (except Item Sales) +5% Damage To Slayer Tasks | |
![]() | Item (Platebody, Passive) | +50% Slayer Skill XP | +5% Chance to Double Items in Thieving +30% Flat Slayer Area Effect Negation +5% Chance To Double Loot in Combat +8% Global Slayer Coins (except Item Sales) +8% Damage To Slayer Tasks | |
![]() | Item (Platebody, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +45% Slayer Skill XP | +4% Chance to Double Items in Thieving +25% Flat Slayer Area Effect Negation +4% Chance To Double Loot in Combat +6% Global Slayer Coins (except Item Sales) +6% Damage To Slayer Tasks | |
![]() | Item (Helmet, Passive) | +40% Slayer Skill XP | +3% Chance to Double Items in Thieving +20% Flat Slayer Area Effect Negation +3% Chance To Double Loot in Combat +5% Global Slayer Coins (except Item Sales) +5% Damage To Slayer Tasks | |
![]() | Item (Helmet, Passive) | +50% Slayer Skill XP | +5% Chance to Double Items in Thieving +30% Flat Slayer Area Effect Negation +5% Chance To Double Loot in Combat +8% Global Slayer Coins (except Item Sales) +8% Damage To Slayer Tasks | |
![]() | Item (Helmet, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +45% Slayer Skill XP | +4% Chance to Double Items in Thieving +25% Flat Slayer Area Effect Negation +4% Chance To Double Loot in Combat +6% Global Slayer Coins (except Item Sales) +6% Damage To Slayer Tasks | |
![]() | Item (Platebody, Passive) | +40% Slayer Skill XP | +3% Chance to Double Items in Thieving +20% Flat Slayer Area Effect Negation +3% Chance To Double Loot in Combat +5% Global Slayer Coins (except Item Sales) +5% Damage To Slayer Tasks | |
![]() | Item (Platebody, Passive) | +50% Slayer Skill XP | +5% Chance to Double Items in Thieving +30% Flat Slayer Area Effect Negation +5% Chance To Double Loot in Combat +8% Global Slayer Coins (except Item Sales) +8% Damage To Slayer Tasks | |
![]() | Item (Platebody, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody) | +2% Astrology Skill XP | ||
![]() | Item (Boots) | +2% Astrology Skill XP | ||
![]() | Item (Helmet) | +2% Astrology Skill XP | ||
![]() | Item (Platelegs) | +2% Astrology Skill XP | ||
![]() | Item (Weapon) | ![]() | +8% Cartography Skill XP | -5% Cartography Interval +20% Chance to Double Items in Cartography +20% Chance to Preserve Resources in Cartography |
![]() | Item (Cape) | +8% Global Skill XP | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) +8% Damage To Slayer Tasks +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +75% Ammo Preservation +5% Chance to find gem veins when Mining -75% Coal Costs for Smithing -0.8s Thieving Interval -0.8s Crafting Interval +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points +25% Chance to Preserve Resources in Summoning Bypass All Slayer Area item requirements +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only -30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
![]() | Item (Cape) | +8% Global Skill XP | +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking | |
![]() | Item (Cape) | +8% Global Skill XP | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) +8% Damage To Slayer Tasks +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +75% Ammo Preservation +5% Chance to find gem veins when Mining -75% Coal Costs for Smithing -0.8s Thieving Interval -0.8s Crafting Interval +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points +25% Chance to Preserve Resources in Summoning Bypass All Slayer Area item requirements +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only -30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
![]() | Item (Cape) | +2% Thieving Skill XP | +25 Stealth while Thieving +10% GP gained from Thieving | |
![]() | Item (Shield, Passive) | +3% Attack Skill XP +3% Strength Skill XP +3% Defence Skill XP +3% Hitpoints Skill XP +3% Ranged Skill XP +3% Magic Skill XP +3% Prayer Skill XP | +3% of Maximum Hit added to Minimum Hit -3% Alt. Magic Skill XP | |
Error creating thumbnail: File missing Undead Enhancement (Superior) | Item (Enhancement1, Enhancement2, Enhancement3) | +4% Global Skill XP | +4% Chance to Double Items Globally +6% Melee Max Hit | |
Error creating thumbnail: File missing Undead Enhancement 3 | Item (Enhancement3) | +2% Global Skill XP | ||
Error creating thumbnail: File missing Undead Enhancement 3 (Augmented) | Item (Enhancement3) | +4% Global Skill XP | ||
![]() | Item (Platebody) | +2% Woodcutting Skill XP | ||
![]() | Item (Boots) | +2% Woodcutting Skill XP | ||
![]() | Item (Helmet) | +2% Woodcutting Skill XP | ||
![]() | Item (Platelegs) | +2% Woodcutting Skill XP | ||
![]() | Item (Consumable) | +3% Woodcutting Skill XP | ||
Mastery Bonus | ![]() | +5% Global Skill XP | ||
![]() | Pet | +2% Township Skill XP | ||
![]() | Pet | +1% Global Skill XP | ||
Upgrade | ![]() | +2% Cartography Skill XP | -5% Cartography survey interval -5% Cartography travel costs | |
Upgrade | ![]() | +2% Cartography Skill XP | -5% Cartography survey interval -5% Cartography travel costs | |
![]() | Upgrade | ![]() | +6% Archaeology Skill XP | |
Upgrade | +10% Cooking Skill XP | |||
Upgrade | +5% Cooking Skill XP | |||
Upgrade | +5% Cooking Skill XP | |||
Upgrade | +5% Cooking Skill XP | |||
Upgrade | +5% Cooking Skill XP | |||
Upgrade | +20% Cooking Skill XP | +3% Perfect Cook chance for Basic recipes | ||
Upgrade | +5% Cooking Skill XP | |||
Upgrade | +5% Cooking Skill XP | |||
Upgrade | +10% Cooking Skill XP |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |