Air God Dungeon/Guide: Difference between revisions
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* {{:Aeris God Armour}} - Ranged Best-in-Slot. You will need {{ItemIcon|Aeris God Gloves|qty=10|gloves}} to later upgrade them into the {{ItemIcon|Poison Virulence Gloves}}. | * {{:Aeris God Armour}} - Ranged Best-in-Slot. You will need {{ItemIcon|Aeris God Gloves|qty=10|gloves}} to later upgrade them into the {{ItemIcon|Poison Virulence Gloves}}. | ||
* {{ItemIcon|Deadeye Ring}} - Same as with the gloves, you will need 10 of them to later upgrade into the {{ItemIcon|Poison Virulence Ring}}. | * {{ItemIcon|Deadeye Ring}} - Same as with the gloves, you will need 10 of them to later upgrade into the {{ItemIcon|Poison Virulence Ring}}. | ||
According to the [https://github.com/vbion/melvor-coupon-solver/ simulator]: | |||
* If you want the full Armour set, then you need to clear the dungeon 91 times for 75% of that happening or 192 times for 95%. | |||
* If you want the full set and {{ItemIcon|Stormsnap}}, then it's 277 times for 75% and 576 times for 95%. | |||
===Gear to idle=== | ===Gear to idle=== |
Revision as of 15:02, 17 December 2021
This page was last updated for (v1.0). |
Why clear Air God Dungeon?
Aside from it being the sole supplier of gear for idling the Water God Dungeon, it has the following notable drops:
Deadeye Amulet - Best-in-Slot for the
Ranged combat style.
Stormsnap - Situationally useful, but almost mandatory for farming the
Ocean Song later.
- Aeris God Armour
- Ranged Best-in-Slot. You will need 10
gloves to later upgrade them into the
Poison Virulence Gloves.
Deadeye Ring - Same as with the gloves, you will need 10 of them to later upgrade into the
Poison Virulence Ring.
According to the simulator:
- If you want the full Armour set, then you need to clear the dungeon 91 times for 75% of that happening or 192 times for 95%.
- If you want the full set and
Stormsnap, then it's 277 times for 75% and 576 times for 95%.
Gear to idle
Due to the Combat Triangle, it's recommended to beat the Air God Dungeon with Melee because the enemies here are
Ranged and
Melee.
The following build can idle the dungeon with Level 88. Check your own setup with the Combat Simulator or Can I Idle to be sure that you won't die.
Item | Slot | DR% |
---|---|---|
![]() |
Head | 7% |
![]() |
Body | 7% |
![]() |
Leggings | 7% |
![]() |
Boots | 6% |
![]() |
Hands | 6% |
![]() |
Cape | 4% |
![]() |
Neck | 2% |
![]() |
Ring | 1% |
![]() |
Off-hand | 8% |
Total | 48% |
If you have more DR or HP than needed, use preferably Ring of Wealth or otherwise
Aorpheat's Signet Ring to increase the number of drops.
If you have FEZ (3% DR) use it instead of the
Elite Amulet of Defence (2% DR). If you don't have any of them, use
Gold Sapphire Necklace, but you really want at least
Elite Defence to idle this dungeon.
Weapon choice
The simulation was done with the given default build on Hardcore. All combat levels are equal to 85 aside from
Hitpoints. No prayers, no potions, no any other buffs.
Weapon | Clear time (s) | Buff compared to previous | ![]() |
---|---|---|---|
![]() |
3210 | 0% | 1330 |
![]() |
2930 | 9% | 1320 |
![]() |
2350 | 20% | 1300 |
![]() |
2190 | 7% | 1300 |
![]() |
1970 | 10% | 1295 |
You want to get at least the Ancient Claw because it is a good time to farm it after unlocking Ancient Magicks.
Ideally, you want to get 10 Infernal Cores from the
Infernal Stronghold and farm the
Dragon Claw to make the
Infernal Claw.
Check the Infernal Stronghold/Guide to go through it most efficiently. You should be able to idle everything aside from
Malcs's.