Air God Dungeon/Guide: Difference between revisions
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The following build can idle the dungeon with {{SkillReq|Hitpoints|90}} (+30 HP from {{ItemIcon|Dragonfire Shield}} for 930 HP total), and is suitable for Standard, {{Icon|Hardcore}}, and {{Icon|Adventure}} [[Game Mode|Game Modes]]. Check your own setup with the [[Combat Simulator]] or [https://silberdrachi.github.io/CanIIdle Can I Idle] to be sure that you won't die. | The following build can idle the dungeon with {{SkillReq|Hitpoints|90}} (+30 HP from {{ItemIcon|Dragonfire Shield}} for 930 HP total), and is suitable for Standard, {{Icon|Hardcore}}, and {{Icon|Adventure}} [[Game Mode|Game Modes]]. Check your own setup with the [[Combat Simulator]] or [https://silberdrachi.github.io/CanIIdle Can I Idle] to be sure that you won't die. | ||
{| | {{Equipment/Recommended | ||
| | |style=Melee | ||
|showDR=true | |||
|helm1=(G) Ancient Helmet | |||
|neck1=Elite Amulet of Defence | |||
| | |cape1=Infernal Cape | ||
|body1=(G) Ancient Platebody | |||
| | |legs1=(G) Ancient Platelegs | ||
| | |shield1=Dragonfire Shield | ||
| | |gloves1=(U) Ancient D-hide Vambraces | ||
|boots1=(G) Dragon Boots | |||
| | |ring1=Sandstorm Ring | ||
}} | |||
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It is heavily suggested to use the {{ItemIcon|Sandstorm Ring}} because it boosts your clear time by 20%. Other rings don't come even relatively close. | It is heavily suggested to use the {{ItemIcon|Sandstorm Ring}} because it boosts your clear time by 20%. Other rings don't come even relatively close. | ||
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{{ItemIcon|Tidal Edge}}, and/or {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} paired with {{ItemIcon|Fighter Amulet}} in passive slot, may be slightly faster depending, again, on your {{Skill|Astrology}} bonuses. This should be checked for yourself in Combat Sim | {{ItemIcon|Tidal Edge}}, and/or {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} paired with {{ItemIcon|Fighter Amulet}} in passive slot, may be slightly faster depending, again, on your {{Skill|Astrology}} bonuses. This should be checked for yourself in Combat Sim | ||
{| | |||
| | {{Equipment/Recommended | ||
|style=Melee | |||
|showDR=true | |||
|helm1=Slayer Helmet (Master) | |||
| | |neck1=Fury of the Elemental Zodiacs | ||
|cape1=Maximum Skillcape | |||
| | |body1=Slayer Platebody (Master) | ||
| | |legs1=Ragnar God Platelegs | ||
| | |weapon1=Infernal Claw | ||
|shield1=Shield of Melee Power | |||
| | |gloves1=Ragnar God Gloves | ||
|boots1=Ragnar God Boots | |||
|ring1=Ring of Wealth | |||
|passive1=Chapeau Noir | |||
| | }} | ||
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===Magic=== | ===Magic=== | ||
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This clocks in around 26 scrolls per hour, depending slightly on your {{Skill|Astrology}} bonuses | This clocks in around 26 scrolls per hour, depending slightly on your {{Skill|Astrology}} bonuses | ||
{| | {{Equipment/Recommended | ||
| | |style=Magic | ||
|showDR=true | |||
|helm1=Glacia God Helmet | |||
|neck1=Fury of the Elemental Zodiacs | |||
| | |cape1=Skull Cape | ||
|body1=Glacia God Platebody | |||
| | |legs1=Glacia God Platelegs | ||
| | |weapon1=Cloudburst Staff | ||
| | |gloves1=Glacia God Gloves | ||
|boots1=Glacia God Boots | |||
| | |ring1=Ring of Wealth | ||
|passive1=Chapeau Noir | |||
}} | |||
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{{Menu}} | {{Menu}} | ||
[[Category:Guides]] | [[Category:Guides]] |
Revision as of 22:45, 3 June 2022
This page was last updated for (v1.0.3). |
Why clear Air God Dungeon?
- Perpetual Haste - massively speeds up Crafting and Fletching.
- Aeris God Armour - ranged best-in-slot. This set is mandatory to idle the Water God Dungeon. You will also need 10 gloves to later upgrade them into the Poison Virulence Gloves.
- Deadeye Amulet - ranged best-in-slot.
- Deadeye Ring - you will need 10 of them to later upgrade into the Poison Virulence Ring.
- Stormsnap - Situationally useful and almost mandatory for farming the Ocean Song later.
According to the simulator (1) and simulator (2):
- On average it will take 69 clears of the dungeon to get the full Aeris Armour set. (1)
- If you want the full Armour set, then you need to clear the dungeon 91 times for 75% of that happening or 192 times for 95%. (2)
- If you want the full set and Stormsnap, then it's 277 times for 75% and 576 times for 95%.
Gear to Idle
Due to the Combat Triangle, it's recommended to beat the Air God Dungeon with Melee because the enemies here are Ranged and Melee.
The following build can idle the dungeon with Level 90 (+30 HP from Dragonfire Shield for 930 HP total), and is suitable for Standard, Hardcore, and Adventure Game Modes. Check your own setup with the Combat Simulator or Can I Idle to be sure that you won't die.
Slot | Item | DR% |
---|---|---|
(G) Ancient Helmet | 7% | |
(G) Ancient Platebody | 7% | |
(G) Ancient Platelegs | 7% | |
(G) Dragon Boots | 6% | |
(U) Ancient D-hide Vambraces | 6% | |
Infernal Cape | 4% | |
Elite Amulet of Defence | 2% | |
Sandstorm Ring | 0% | |
Dragonfire Shield | 8% | |
Total | 47% |
It is heavily suggested to use the Sandstorm Ring because it boosts your clear time by 20%. Other rings don't come even relatively close.
If you have FEZ (3% DR) use it instead of the Elite Amulet of Defence (2% DR). If you don't have any of them, use Gold Sapphire Necklace, but you really want at least Elite Defence to idle this dungeon.
Weapon choice
The simulation was done with the given build. All combat levels are equal to 85 aside from Hitpoints. No prayers, no potions, no any other buffs.
The intermediate steps can be checked with this spreadsheet. (link)
Weapon | Adjusted clears per hour | Buff compared to previous |
---|---|---|
Dragon Sword | 0.91 | 0% |
Dragon Claw | 0.99 | 8% |
Sunset Rapier | 1.1 | 9.5% |
Ancient Claw | 1.13 | 2.6% |
Infernal Claw | 1.19 | 5.1% |
The usual food expenditure is 384 Whale (Perfect) per hour.
You want to get at least the Ancient Claw because it is a good time to farm it after unlocking Ancient Magicks.
Ideally, you want to get 10 Infernal Cores from the Infernal Stronghold and farm the Dragon Claw to make the Infernal Claw.
Check the Infernal Stronghold/Guide to farm it most efficiently. You should be able to idle everything aside from Malcs.
Maximized Farming
The rest of this guide is NOT for your first clear, your average clear, or even your first 100 clears. This is purely to maximize scrolls for any missing items. This will assume 99 in all skills, access to nearly all weapons and items in the game, and access to all DR and HP pets. This assumes you are (unless otherwise noted) using an optimal Agility setup, are using your best dps prayers, your best summoning synergy, and are using Diamond Luck Potions
Melee
This build is the simplest to accomplish, and what most players will lean towards.
This clocks in roughly 20-21 scrolls per hour, depending on if you have access to Shield of Melee Power, and depending on your Astrology bonuses
Tidal Edge, and/or FEZ paired with Fighter Amulet in passive slot, may be slightly faster depending, again, on your Astrology bonuses. This should be checked for yourself in Combat Sim
Slot | Item | DR% |
---|---|---|
Slayer Helmet (Master) | 6% | |
Slayer Platebody (Master) | 6% | |
Ragnar God Platelegs | 7% | |
Ragnar God Boots | 7% | |
Ragnar God Gloves | 7% | |
Maximum Skillcape | 0% | |
Fury of the Elemental Zodiacs | 3% | |
Ring of Wealth | 0% | |
Infernal Claw | 0% | |
Shield of Melee Power | 9% | |
Chapeau Noir | 0% | |
Total | 45% |
Magic
Standard Mode only, the Hardcore/Adventure combat triangle advantages make this build unusable.
This build uses Water Surge or Water Wave (reduced rune cost), Anguish III, and Fury II.
To use this method, you need to have 1090 HP and 48 DR. This is achieved by using Rocky Waters instead of Lake Swim. Any other method to get you to survive Aeris's stun is usable, but going to cost you more than 3% damage.
This clocks in around 26 scrolls per hour, depending slightly on your Astrology bonuses
Slot | Item | DR% |
---|---|---|
Glacia God Helmet | 8% | |
Glacia God Platebody | 8% | |
Glacia God Platelegs | 8% | |
Glacia God Boots | 8% | |
Glacia God Gloves | 8% | |
Skull Cape | 3% | |
Fury of the Elemental Zodiacs | 3% | |
Ring of Wealth | 0% | |
Cloudburst Staff | 0% | |
Chapeau Noir | 0% | |
Total | 46% |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |