Money Making: Difference between revisions
(first pass at updating for TotH) |
No edit summary |
||
Line 918: | Line 918: | ||
==Item Alchemy IV on Vorloran Watcher Armor (something like 1b/hr max)== | ==Item Alchemy IV on Vorloran Watcher Armor (something like 1b/hr max)== | ||
===Requirements=== | ===Requirements=== | ||
Potion: {{ItemIcon|Penetration Potion IV}} | |||
{{Equipment/Recommended | |||
|style=Melee | |||
|helm1=Vorloran Protector Helmet | |||
|neck1=Iridium Onyx Necklace | |||
|cape1=Superior Max Skillcape | |||
|body1=Vorloran Protector Platebody | |||
|legs1=Vorloran Protector Platelegs | |||
|weapon1=Agile Wings Rapier | |||
|shield1=Leviathan Shield | |||
|gloves1=Vorloran Protector Gauntlets | |||
|boots1=Vorloran Protector Boots | |||
|ring1=Ring of Wealth | |||
|passive1=Aorpheat's Signet Ring | |||
|familiar11=Occultist | |||
|familiar21=Spectre | |||
|prayer11=Battleborn | |||
|prayer21=Battleheart | |||
}} | |||
===Improves GP Rate=== | ===Improves GP Rate=== | ||
See the [[Item Alchemy]] page for more information on how to improve the return from item alchemy! | See the [[Item Alchemy]] page for more information on how to improve the return from item alchemy! |
Revision as of 00:54, 25 December 2022
For beginners, the method with the least amount of required skills for its maximum rate is the Fishing method. The Skill requirements listed in each method are the minimum required, and you will often struggle to reach the maximum rates without higher levels in the respective skills for things like Skillcapes, or the ability to make boosts from other Skills.
Base Game
Thieving
Improves GP Rate
Name | Effect |
---|---|
![]() |
-0.5s Thieving Interval +100% GP from Thieving +150 Stealth |
10% Thieving Mastery Pool Checkpoint | +30 Stealth |
25% Thieving Mastery Pool Checkpoint | -0.2s Thieving Interval |
50% Thieving Mastery Pool Checkpoint | +100% GP from Thieving |
95% Thieving Mastery Pool Checkpoint | +100 Stealth 3x chance to gain unique area items |
![]() |
+75 Stealth |
![]() |
-0.1s Thieving Interval +150 Flat GP from Thieving +50 Stealth |
![]() |
+20% of Maximum GP added to Minimum GP |
![]() |
+20 Flat GP from Thieving +20 Stealth |
![]() |
+5% Global GP +40 Stealth |
![]() |
+5% Global GP |
![]() |
+10% Global GP |
+50 Flat GP from Thieving | |
![]() |
+75 Stealth |
![]() |
+100% Global GP +5% Global Doubling |
![]() |
+50% GP from Thieving |
-0.2s Thieving Interval +20% GP from Thieving +35 Stealth | |
+5% Global Doubling | |
+3% Global Doubling | |
![]() ![]() ![]() |
+3% Thieving Doubling |
+1% Global Doubling | |
Up to +15% Thieving Doubling Up to +15% increase of minimum GP from Thieving |
Thieving Princess and Fletching Jadebolts (24,740k/hr max)
Requirements
Improves GP Rate
These boosts are in addition to the ones above and are specifically for this method.
Name | Effect |
---|---|
+100% GP from Princess +174 Stealth vs Princess | |
![]() |
Doubles items received from Fletching |
+50 Flat GP from Thieving 50% Chance for 2x GP 35% Chance for 4x Items 15% Chance for nothing | |
![]() ![]() |
+25% Resource Preservation |
Method
Steal
Jadestones from the
Princess
Mine
Iron Ore
Smith
Iron Bars
Forge
Headless Bolts
Fletch
Jadestone Bolts
- Sell common drops. Use
Item Alchemy III along with any available GP boosts on drops worth more than 15,000
Thieving is not better than the Dragon Javelin method by default. Both methods heavily depend on the buffs from items, passives, and skills. The most important boosts for this method are all buffs to Stealth and
Thieving Interval Reductions. Once
Princess is survivable, the next most important boost is the
Leprechaun+
Devil synergy to increase the number of
Jadestones gathered.
High resource preservation and item doubling during Fletching is very beneficial. Using
Crown of Rhaelyx and its
Charge Stones is strongly recommended here. Without most of the buffs, earnings can be as low as 4,000,000
per hour.
Check your own Thieving setup with Thieving GP Calculator by Nomeru#4261.
Thieving Knight with Leprechaun + Monkey Synergy (16,476k/hr max)
This is in alternative method requiring fewer skills and boosts to get viable results.
Requirements
Level 88
Level 55
Leprechaun Mark Level 4
Monkey Mark Level 3
Improves GP Rate
These boosts are in addition to the ones above and are specifically for this method.
Name | Effect |
---|---|
+100% GP from Knight +174 Stealth vs Knight |
Method
This method relies on the increased sell values of common drops from the Leprechaun+
Monkey synergy: "Upon receiving a Common Drop from Thieving, automatically sell it for 1500% of its base sale price."
Craft
Leprechaun and
Monkey Tablets and equip them
Steal from the
Knight
- Sell all unsold drops. Use
Item Alchemy III along with any available GP boosts on drops worth more than 10,000
Without most of the buffs, earnings can be as low as 8,000,000 per hour.
Check your own Thieving setup with Thieving GP Calculator by Nomeru#4261.
Agility (Max 4,978
k/hr)
Requirements
Level 99
Level 70
Level 60
Level 62
Level 60
Level 60
Level 60
Level 80
Level 80
Level 95
Level 95
Level 95
Level 95
Improves GP Rate
Name | Effect |
---|---|
-27% Agility Interval | |
-12% Agility Interval +15% GP from Agility | |
-12% Agility Interval | |
![]() |
+100% GP from Agility |
![]() |
+5% Global GP |
![]() |
+5% Global GP |
![]() |
+10% Global GP |
![]() |
+10% GP from Agility |
+15% GP from Agility | |
+10% GP from Agility | |
![]() |
-8% Agility Interval |
Up to +15% GP from Agility |
Method
Slot 1 | Slot 2 | Slot 3 | Slot 4 | Slot 5 | Slot 6 | Slot 7 | Slot 8 | Slot 9 | Slot 10 | Pillar |
---|---|---|---|---|---|---|---|---|---|---|
Rope Swing | Monkey Bars | Pit Jump | Gap Jump | Mountain Climb | Tree Balance | Heat Trap | Tree Hang | Ice Jump | Dragon Fight | Pillar of Generosity |
Using the obstacles listed above and all available boosts results in a maximum of 59% Agility Interval Reduction and +195% GP. The total duration for this course is 79s, which is reduced by 59% to 32.39s. The total GP is 15,187, which is increased by 195% to 44,802
, for a total of 4,979,498
per hour. Although Agility cannot achieve the higher GP rates of other methods, its main advantage is being extremely passive. Once set up, it can be left running and make GP with zero effort.
Fishing (Max 4,421
k/hr)
Only the minimum profit is guaranteed when following the requirements of this guide. The maximum profit can only be obtained when following all requirements and recommendations. Profit will increase the more closely the guide is followed. However, the increase in profit may not be in proportion to the amount of recommended items and boosts used.
|
Fishing Whales | |||||||||||||||||||||||||||||||||||||||||
310,950 | |||||||||||||||||||||||||||||||||||||||||
Requirements | |||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skills | Other | ||||||||||||||||||||||||||||||||||||||||
|
| ||||||||||||||||||||||||||||||||||||||||
Items | Recommended | ||||||||||||||||||||||||||||||||||||||||
| Items that improve profit | ||||||||||||||||||||||||||||||||||||||||
Results | |||||||||||||||||||||||||||||||||||||||||
Profit | Experience gained | ||||||||||||||||||||||||||||||||||||||||
3,420,499 | |||||||||||||||||||||||||||||||||||||||||
Inputs (6,733 | Outputs (3,427,233 | ||||||||||||||||||||||||||||||||||||||||
|
|
Fish for Raw Whales if using the
Octopus +
Pig Summoning synergy, or
Magic Fish if not. Each piece of equipment will give a substantial boost to profit per hour. Sell all the items listed above to the shop for profit.
With the Throne of the Herald expansion, higher level fish may yield higher profit than base game fish.
Raw Static Jellyfish is the first fish with greater GP/h than whales. Alternately, prioritizing fish with higher XP rates will get you to the most profitable high-level fish such as
Raw Mystic Shark faster. Fish GP/h is listed in the
Fishing page.
With the Atlas of Discovery expansion,
The Fisherman's Bounty point of interest in
Cartography provides several useful buffs to this method.
Improves GP Rate
Name | Description |
---|---|
![]() |
Doubles the number of fish caught |
![]() |
+10% Fishing Doubling |
![]() |
+7% Fishing Doubling |
![]() |
+10% Fishing Doubling |
![]() |
-8% Special drops, resulting in more fish |
![]() |
+5% Fishing Doubling |
![]() ![]() |
Doubles the number of fish caught |
50% Fishing Mastery Pool Checkpoint | +5% Fishing Doubling |
95% Fishing Mastery Pool Checkpoint | +25% chance to receive an additional random special item whenever special items are received. |
![]() |
+12% Fishing Doubling |
+8% Fishing Doubling -5% Fishing Interval | |
+3% chance to get 1 extra resource in Fishing (cannot be doubled) | |
![]() |
75% chance to receive an extra fish as a cooked version while fishing |
The Fishing Skillcape and Level 99
Mastery bonuses will stack, causing at least four fish to be caught each time.
Agility Obstacles
Slot | Obstacle | Bonuses | Requirements |
---|---|---|---|
5 | -10% Chance to Preserve Resources in Skills +5% Chance to Double Items in Fishing +5% Chance to Double Items in Woodcutting +5% Chance to Double Items in Mining +5% Chance to Double Items in Thieving | ||
9 | +20 Maximum Hitpoints +5% Food Healing Value +5% Chance to Double Items Globally +10 Mining Node HP +10% Chance to Preserve Resources in Skills | ||
Pillar | +2% Global Mastery XP +3% Chance to Preserve Resources in Skills +3% Chance to Double Items Globally +10% base primary resource quantity gained in Farming for Melvor Realm only |
Sources
The above method for minimum and maximum profit was ran for 1,000 hours using this save.
Mining with Gem Gloves (470k/hr usual, 1350k/hr max)
Requirements
- 500,000
to purchase
Gem Gloves.
Improves GP Rate
Name | Effect |
---|---|
-50% Mining Time, +7% Chance of obtaining 2 ore | |
-15% Base Mining Interval (additive with Dragon Pickaxe to a total of -65% Mining Time) | |
![]() ![]() |
+15% Chance of obtaining 2 ore |
![]() |
+10% chance to gain double resources |
![]() |
+7% chance to gain double resources |
![]() |
+1 Coal Ore per Action |
Up to +15% Chance to Double Items in Mining and +15% Chance to receive gems or +15% chance to do zero damage | |
![]() |
+80% Chance to deal no Damage to a Mining Node |
![]() |
+3% Chance to deal no Damage to a Mining Node |
![]() |
Gem Gloves only cost 450k instead of 500k |
25% Mining Mastery Pool Checkpoint | Reduced Ore respawn time by 10% |
50% Mining Mastery Pool Checkpoint | Reduce Mining interval by 0.2s |
95% Mining Mastery Pool Checkpoint | All Rocks gain +10 Maximum HP |
+5 Mining Node HP |
Method
This method is recommended to use if you play Adventure and there's no better money-making method at hand.
- Buy
Gem Gloves,
- Mine
Adamantite Ore or anything below it until you unlock it,
- Sell gems and ores that you got.
The method relies on the Gem Gloves that increase the gems drop chance to 100% when mining anything but the
Rune Essence. The average value of a Gem is 381.25
, while a single charge of the Gem Gloves costs only 250
. Thus 131.25
of profit is earned per mining action from gems.
With the Dragon Pickaxe and
Level 50, you will get around 470,000
per hour.
A fully juiced setup with the Dragonite Ore will give around 1,350,000
per hour.
Please note that this setup already includes the Master of Nature which is unlocked after beating the
Earth God Dungeon. This upgrade is quite essential to reach GP rates this high. Players at this point have probably already better money making methods at hand.
Without the
Master of Nature upgrade and only
Perfect Swing Potion III the GP rate already drops to 787,000
.
The calculation does not include any Astrology modifiers.
Details |
---|
The results were calculated with the Melvor Idle Rate and Resource Calculator created by Kidbiz20#2026.
To check your own setup, do the following:
|
Fletching Dragon Javelins with Alt. Magic (Max 18,265k/hr)
Requirements
Improves GP Rate
Woodcutting
Name | Effect |
---|---|
-50% cut time | |
![]() |
-15% Base Woodcutting Interval (additive with the bonuses above a total of -65% cut time) |
-15% Base Woodcutting Interval (additive with the bonuses above to a total of -80% cut time) | |
![]() ![]() |
Decreased cut interval by 0.2s for this Tree (on top of the -80% cut time from above modifiers) +45% chance to receive 2x Logs per action |
![]() |
+30% Chance for Bird Nests to drop in Woodcutting |
![]() |
+2% Bird Nest drop rate |
25% Woodcutting Mastery Pool Checkpoint | +5% increased chance to receive double Logs per action |
50% Woodcutting Mastery Pool Checkpoint | All Logs sell for +50% GP Value |
95% Woodcutting Mastery Pool Checkpoint | When you receive a Birds Nest, always receive a base minimum of 2. |
![]() |
+5% Chance to Double Items in Woodcutting |
cut 2 different trees simultaneously | |
+15% Chance to Double Items In Woodcutting and +15% Chance for Bird Nests to drop in Woodcutting |
Mining
Name | Effect |
---|---|
-50% Mining Time, +7% Chance of obtaining 2 ore | |
-15% Base Mining Interval (additive with Dragon Pickaxe to a total of -65% Mining Time) | |
![]() ![]() ![]() |
+15% Chance of obtaining 2 ore |
![]() |
+1 Coal Ore per Action |
![]() |
+3% Chance to deal no Damage to a Mining Node |
25% Mining Mastery Pool Checkpoint | Reduced Ore respawn time by 10% |
50% Mining Mastery Pool Checkpoint | Reduce Mining interval by 0.2s |
95% Mining Mastery Pool Checkpoint | All Rocks gain +10 Maximum HP |
+5 Mining Node HP | |
![]() |
+80% Chance to deal no Damage to a Mining Node |
+15% Chance to Double Items in Mining and +15% Chance to deal no Damage to a mining Node | |
![]() |
permanent 10% discount on all skill gloves |
preferably ![]() |
Collect 2x ore when worn |
Runecrafting
Name | Effect |
---|---|
![]() |
+35% Chance to Preserve Resources in Runecrafting |
![]() ![]() |
11 Runes Produced per Runecraft |
50% Runecrafting Mastery Pool Checkpoint | +10% resource preservation chance for Runecrafting |
95% Runecrafting Mastery Pool Checkpoint | Grants an extra 5 Runes per craft |
-15% Base Runecrafting Interval | |
+10% Chance to Preserve Resources in Runecrafting |
Alt. Magic
Name | Effect |
---|---|
![]() |
Reduces the Nature Rune cost of spells by 1 |
![]() |
doubles the Effect of the ![]() |
![]() |
+7% Chance to Double Items Globally |
+5% Rune Preservation | |
+2% Rune Preservation | |
![]() |
-0.2s Magic Interval +10% Rune Preservation for Alt. Magic Spells |
+15% Chance to Double Items in Runecrafting and +15% Rune Preservation for Alt. Magic Spells |
Smithing
Name | Effect |
---|---|
![]() |
+30% Chance to preserve Resources, +35% Chance to double Items |
25% Smithing Mastery Pool Checkpoint | +5% Chance to preserve Resources |
50% Smithing Mastery Pool Checkpoint | +5% Chance to preserve Resources |
95% Smithing Mastery Pool Checkpoint | +10% Chance to double Items |
-15% Base Smithing Interval | |
+10% Chance to preserve Resources | |
+15% Chance to Double Items in Smithing and -15% Smithing Interval |
Fletching
Name | Effect |
---|---|
![]() |
x2 Items received from Fletching |
25% Fletching Mastery Pool Checkpoint | Produce 1 extra Javelin per Fletch (Applied to base quantity) |
95% Fletching Mastery Pool Checkpoint | Reduce Fletching Interval by 0.2s |
![]() |
+24.8% chance to preserve resources. |
![]() |
+25% Chance to Double Items in Fletching |
-15% Fletching Interval | |
-0.2s Fletching Interval | |
+15% Chance to Double Items in Fletching |
Other
Name | Effect |
---|---|
![]() |
+10% Chance to Double Items Globally |
+1% Chance to Double Items Globally | |
![]() |
10% increased chance to receive Global Rare Items, Mastery Tokens, Bird Nests from Woodcutting, Gems from Mining, and Coal from Firemaking. |
![]() |
+10% chance to preserve resources in non-combat skills (Does not work with Alt. Magic). |
build cost reduction and half debuffs | |
![]() |
x2 Items received from Herblore |
![]() |
+2% Chance to Double Items in Herblore |
+15% Chance to Double Items in Herblore and +15% Chance to preserve potion Charges |
Method
The following setup will maximize total profits when all things are considered, note that a lot of the optional improvements marginally contribute to the final GP rate.
- Equip the following:
Miner's Helmet
Clue Chasers Insignia
Maximum Skillcape (or
Mining Skillcape when
Mining,
Woodcutting Skillcape when
Woodcutting,
Runecrafting Skillcape when
Runecrafting,
Magic Skillcape when performing
Alt. Magic and
Fletching Skillcape when
Fletching)
Mining Gloves
Lumberjack's Top
Aorpheat's Signet Ring
Ring of Wealth on passive slot
Bird Nest Potion IV on
Woodcutting
Elemental Potion IV on
Runecrafting
Perfect Swing Potion IV on
Mining
Skilled Fletching Potion IV on
Fletching
Nature's Call Staff
Agility Obstacle 6: Tree Hop
Agility Obstacle 9: Ice Jump
Agility Obstacle 10: Lava Waterfall Dodge
Agility Pillar: Pillar of Generosity
for every hour of fletching intended:
Woodcutting
- Change
Agility Obstacle 3 to Stepping Stones to get another -6% Woodcutting Interval (Min cost 75,000
, 15
Willow Logs and 15
Teak Logs)
- Change
Agility Obstacle 5 to Rock Climb to get +5% Chance to Double Items in Woodcutting and Mining (Min cost 250,000
, 25
Teak Logs, 25
Coal Ore and 25
Onion Seeds)
- Cut 2,509
Redwood Logs and
Yew Logs
- Change
Mining
- Mine 12
Rune Essence, 48
Dragonite Ore and 96
Runite Ore
- Mine 12
Runecrafting
- Runecraft 76
Spirit Rune and 179
Lava Rune
- Runecraft 76
Alt. Magic
- Equip
Amulet of Incantation
- Change
Agility Obstacle 4 to Cave Climb to get +5% Rune Preservation (Min cost 125,000
, 25
Air Rune, 25
Earth Rune and 13
Iron Bar)
- Cast
Superheat IV to create 178
Draonite Bars
- Equip
Smithing
- Equip
Clue Chasers Insignia
- Change
Agility Obstacle 3 to Pipe Balance to get +10 Mining Node HP and +3% Chance to Preserve Resources in Skills (Min cost 75,000
, 15
Iron Ore and 15
Tin Ore)
- Change
Agility Obstacle 4 to Coal Stones to get +3% Chance to Preserve Resources in Skills (Min cost 125,000
, 5
Tomato Seeds and 25
Salmon)
- Change
Agility Obstacle 5 to Mountain Climb to get rid of the -10% Chance to Preserve Resources in Skills from Rock Climb (Min cost 250,000
and 50
Bones)
- Smith 4,182
Dragon Javelin Heads
- Equip
Fletching
- Charge your
Mysterious Stones
- Fletch
Dragon Javelins until you run out of resources
- Charge your
It is recommended to fletch for many hours at a time as to minimize the cost of switching between agility obstacles
Ratios
For each hour of Fletching you'll need to spend (on average):
- 00:01s mining
Rune Essence
- 00:11.5s mining
Dragonite Ore
- 00:23s mining
Runite Ore
- 00:27s runecrafting
Spirit Rune
- 01:04s runecrafting
Lava Rune
- 01:21s Superheat IV'ing
Dragonite Bar
- 37:16s Woodcutting
Redwood Logs and
Yew Logs
- 09:38s Smithing
Dragon Javelin Heads
and it'll generate 50,297 Dragon Javelins, selling for 32,693,142 GP and leave as byproducts:
- 8.09
Mastery Token (Fletching)
- 2.60
Mastery Token (Smithing)
- 0.70
Mastery Token (Woodcutting)
- 0.02
Mastery Token (Runecrafting)
- 0.03
Mastery Token (Mining)
- 0.12
Circlet of Rhaelyx
- 0.30
Jewel of Rhaelyx
- 1.06
Mysterious Stone
- 40.71
Coal Ore
- 1351
Bird Nest
- 2330
Yew Logs
and consume:
- 2.57
Charge Stone of Rhaelyx
- 0.08
Mining Gloves
- 0.39
Perfect Swing Potion IV
- 0.64
Elemental Potion IV
It is recommended to first combine Circlet of Rhaelyx and
Jewel of Rhaelyx into
Crowns of Rhaelyx, then convert the crowns into GP by using
Item Alchemy III while utilizing GP boosts. This will add (per hour of fletching) 0.02 seconds to sell crowns and 0.04 seconds to sell the leftover
Jewels of Rhaelyx. Combined with the sale of other leftover elements, this will result in a maximum possible profit of approximately 18,265,154
per hour, all things considered.
Woodcutting
Improves GP Rate
Name | Effect |
---|---|
-50% Cut time | |
![]() |
-15% Base Woodcutting Interval (additive with the bonuses above a total of -65% cut time) |
-15% Base Woodcutting Interval (additive with the bonuses above to a total of -80% cut time) | |
-6% Base Woodcutting Interval (additive with the bonuses above to a total of -86% cut time) | |
+5% Chance to Double Items in Woodcutting | |
![]() |
Decreased cut interval by 0.2s for this Tree (on top of the -86% cut time from above modifiers) +45% chance to receive 2x Logs per action |
![]() |
+30% Chance for Bird Nests to drop in Woodcutting |
![]() |
10% Increased chance to receive Bird Nests from Woodcutting |
![]() |
+10% Chance to gain double resources |
![]() |
+7% Chance to gain double resources |
Cut 2 different trees in Woodcutting simultaneously | |
![]() |
+2% Bird Nest drop rate |
![]() |
+5% Chance to Double Items in Woodcutting |
25% Woodcutting Mastery Pool Checkpoint | +5% Increased chance to receive double Logs per action |
50% Woodcutting Mastery Pool Checkpoint | All Logs sell for +50% GP Value |
95% Woodcutting Mastery Pool Checkpoint | When you receive a Birds Nest, always receive a base minimum of 2. |
Up to +15% Chance to Double Items in Woodcutting and up to +15% Bird Nest drop rate | |
+10% Chance to gain +1 additional resource in Woodcutting. Cannot be doubled | |
Increases the quantity of ![]() |
Chopping Logs With Bird Nests Potions (Max 7,847
k/hr)
Requirements
Please note: Although the requirements seem low, using Bird Nest Potion IV and minimum action time (
Dragon Axe,
Woodcutting Skillcape and
Master of Nature god upgrade) are advised or else the GP rate drops significantly.
Method
Cut down Normal Logs, selling the logs and
Bird Nests for profit. Do not cut any other logs as doing so will significantly increase the action time, which decreases the amount of Bird Nests gained over time.
A portion of the nests can be opened for Potato Seeds to make more potions if required.
Expected Resources Per Hour
The maximum rates assume:
- The
Dragon Axe, and
Master of Nature upgrades have been purchased
Beavis is unlocked
- The following items are equipped:
Aorpheat's Signet Ring,
Ring of Wealth (in the Passive Slot),
Clue Chasers Insignia,
Woodcutting Skillcape,
Lumberjack's Top
- The
Ent +
Bear Synergy is in use
- The 95% Woodcutting Mastery Pool Checkpoint is active, and level 99
Mastery in the trees being cut has been reached
- The following
Agility obstacles are active:
Stepping Stones (3),
Rock Climb (5),
Ice Jump (9), and
Pillar of Skilling
Deedree provides both +15% chance to double items in
Woodcutting, and +15% chance for
Bird Nests to drop
Per hour, this yields the following:
Item | No |
|||
---|---|---|---|---|
Qty | GP | Qty | GP | |
![]() |
28,223 | 28,223 |
30,241 | 30,241 |
![]() |
15,203 | 5,321,050 |
22,335 | 7,817,250 |
Total | 5,349,273 |
7,847,491 |
Details |
---|
The results were determined by using this save followed by the execution of game.testForOffline(1000) from the browser console. To run offline progression for 1,000 hours, a script which extends the maximum offline time beyond its usual limits or a modification to the getOfflineTimeDiff function must be used.
|
Chopping Magic and Mahogany Logs (Max 2,933
k/hr)
Requirements
Method
Simply cut down Magic Logs and
Mahogany Logs, selling the logs and
Bird Nests for profit.
Expected Resources Per Hour
Other than the addition of the Multi-Tree upgrade, the maximum rates assume the same setup in terms of equipment, upgrades, and so on as the above method for Normal Logs and Bird Nests.
Per hour, this yields the following:
Item | No |
|||
---|---|---|---|---|
Qty | GP | Qty | GP | |
![]() |
5,428 | 407,100 |
5,815 | 436,125 |
![]() |
2,714 | 1,628,400 |
2,908 | 1,744,800 |
![]() |
1,464 | 512,400 |
2,150 | 752,500 |
Total | 2,547,900 |
2,933,425 |
Details |
---|
The results were determined by using this save followed by the execution of game.testForOffline(1000) from the browser console. To run offline progression for 1,000 hours, a script which extends the maximum offline time beyond its usual limits or a modification to the getOfflineTimeDiff function must be used.
|
Combat (~18,750k/hr)
Template:OldStrategy
Combat can yield decent GP rates, but will generally not be comparable with a dedicated skilling setup. Magic is the generally the most profitable, but it can differ greatly based on the gear and skills in your possession. Assuming
Level 85 and
Cloudburst Staff, Magic is almost always superior to Melee and
Ranged.
Calculating the specific GP/hr depends heavily on your stats, gear, and buffs. The Combat Simulator can help you to calculate the gains for your build. The exact rates are difficult to determine, but the best targets, in rough descending order by profit and tier are:
The two most important items to make this method good are Chapeau Noir and
Aorpheat's Signet Ring.
To stress again, calculating the specific GP/hr depends heavily on your stats, gear, and buffs. The Combat Simulator can help you to calculate the specific gains for your specific build.
The most profitable target is the Infernal Stronghold because it drops a lot of raw GP that gets doubled with the
Aorpheat's Signet Ring. The raw GP gained with the ring is 250,000 per clear.
It also drops the Infernal Cape and the
Infernal Core that will net you 402,400 additional GP per clear if sold with Item Alchemy III.
For one clear Infernal Stronghold will yield a total of 250,000 + 402,400 = 652,400 GP per clear.
Do note that all God Dungeons should net around about 6-10,000k/h minimum while farming them with appropriate gear, so if you're working on or near these dungeons, you could be looking at a nice payday without needing to rely on other methods to earn GP.
Some of the setups are listed below, but it is (yes, again) advised that you use the Combat Simulator to check your build. By default, all of the listed setups are 99 in all skills, have optimized Agility obstacles, and have only 30% accuracy from
Astrology
Each setup will have a second listed amount, this will be the gp/h with standardized rates applied to all consumables (excluding food) in combat sim.
Infernal Stronghold (~24,200k/hr)
Head | ![]() | |||||
---|---|---|---|---|---|---|
Body | ![]() | |||||
Leggings | ![]() | |||||
Boots | ![]() | |||||
Hands | ![]() | |||||
Cape | ![]() | |||||
Neck | ![]() | |||||
Passive | ![]() | |||||
Ring | ![]() | |||||
Weapon | ![]() |
Spells: Water Surge or
Water Wave (-4% total gp, -1.5% adjusted gp, -13% runes),
Anguish III, and
Fury II.
Prayer: Battleheart and
Augury
Tablets: Golbin Thief and
Occultist
Potion: Diamond Luck Potions
- Total GP: ~24,200k/hr
- Adjusted GP: ~18,800k/hr
With better Astrology, this method gets closer to the (Max ~24,350k/hr) listed above
Hunting Greater Dragon (~16,750k/hr)
Head | ![]() | |||
---|---|---|---|---|
Body | ![]() | |||
Leggings | ![]() | |||
Boots | ![]() | |||
Hands | ![]() | |||
Cape | ![]() | |||
Passive | ![]() | |||
Neck | ![]() | |||
Ring | ![]() | |||
Weapon | ![]() | |||
Offhand | ![]() |
Prayer: Battleheart and
Rejuvenation
Tablets: Golbin Thief and
Unicorn
Potion: Regeneration Potions
- Total GP: ~16,750k/hr
- Adjusted GP: ~15,950k/hr
Throne of the Herald Expansion
Item Alchemy IV on Vorloran Watcher Armor (something like 1b/hr max)
Requirements
Potion: Penetration Potion IV
Improves GP Rate
See the Item Alchemy page for more information on how to improve the return from item alchemy!
Method
Kill Vorloran Watcher, collect and cast
Item Alchemy IV on all of the loot.
Fletching Meteor Bolts (80,000k/hr max)
Requirements
Just fletching bolts is approximately 240m/h, adjusted for smithing/alt-magic, works out to probably around 80m/h
Improves GP rate
Agility (~50,492k/hr max)
Requirements
Improves GP Rate
Method
# | Obstacle |
---|---|
1 | |
2 | |
3 | |
4 | |
5 | |
6 | |
7 | |
8 | |
9 | |
10 | |
P | |
11 | |
12 | |
13 | |
14 | |
15 | |
P2 |
Thieving Vampires for Blood Vials (76,451k/hr max)
Requirements
See the Thieving page for how to acquire the maximum Stealth value
Improves GP Rate
Method
Thieve Vampires, sell everything you get.
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||||
Skills:
| ||||||||||||||||||||
Other:
| ||||||||||||||||||||
Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |