Air Rune

From Melvor Idle
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Air Rune
Air Rune
No Description
Item ID: melvorD:Air_Rune
Category: Runecrafting
Type: Rune
Sells For: 1
Item Sources:
  • Killing: Wizard,Vampire
  • Opening: Magic Chest
  • Pickpocketing: Acolyte
  • Runecrafting Level 1
  • Tasks
Item Uses:
Part of 100% Completion: Yes


Air runes are one of the four elemental runes. Players can craft air runes with a Runecrafting level of 1, granting 4 experience per Rune Essence used.

Item Sources

Creation

Item Production
Requirements Runecrafting Level 1
Materials 1 Rune Essence
Base Quantity 1
Base Experience 4 XP
Base Creation Time 2s

Loot

Uses

Magic

Spell Requirements Type Description Runes Item Cost
Just Learning Just Learning Magic Level 1 Alt. Magic Convert selected item into 1 Rune Essence. 1Nature Rune1Air Rune
Superheat V Superheat V Magic Level 110
Bar's Smithing (skill).svg Level
Alt. Magic Create 5 x bars using 1 x required ores, ignoring all Coal Requirements. 16Air Rune16Earth Rune16Fire Rune10Soul Rune
OR
8Infernal Rune10Soul Rune
Embellish Embellish Magic Level 114 Alt. Magic Converts 500 Non-Perfect food into 300 of its Perfect version. 30Nature Rune30Air Rune30Earth Rune30Fire Rune
OR
20Nature Rune15Infernal Rune
2 Runestone
100 Charcoal
Rags to Riches III Rags to Riches III Magic Level 116 Alt. Magic Converts 5 x Meteorite Ore into a random Superior Gem. 25Nature Rune40Air Rune40Earth Rune40Fire Rune
OR
25Nature Rune20Infernal Rune
5 Meteorite Ore
Item Alchemy IV Item Alchemy IV Magic Level 118 Alt. Magic Convert selected item into GP worth 250% of the item's base sale price. 15Soul Rune24Air Rune24Earth Rune24Fire Rune
OR
15Soul Rune12Infernal Rune
Slicing Winds Slicing Winds Magic Level 70
Complete Volcanic Cave 100 times
Ancient Attack 3 times for 175 damage each. If your Accuracy Rating is higher than 20k then this attack can't miss. 20Air Rune5Ancient Rune
Crushing Waves Crushing Waves Magic Level 78
Ancient Arcana Equipped
Ancient An avoidable attack that deals 300 3 times over 0.8s. On a hit, has a 5% chance to apply stun for 1 turn. 10Air Rune10Water Rune5Ancient Rune
Gust Gust Magic Level 86
Complete Air God Dungeon 100 times
Ancient Attack 4 times dealing 200 damage each. Has a 10% chance to apply stun for 1 turn on a hit. If your Accuracy Rating is higher than 20K then this attack can't miss. 25Air Rune5Ancient Rune5Havoc Rune
Whirlpool Whirlpool Magic Level 96
Ancient Arcana Equipped
Ancient Perform 6 avoidable attacks over 3s that deal 1800 damage on the 1st attack, and damage equal to 2% of the enemy's max hitpoints on the subsequent attacks. On a hit, gives the enemy +20% Attack Interval for 1 of the enemy's turns. 15Air Rune15Water Rune10Ancient Rune10Havoc Rune
Surge I Surge I Magic Level 15 Aurora +5% Ranged Evasion
-0.1s Attack Interval
3Air Rune1Light Rune
Surge II Surge II Magic Level 40 Aurora +10% Ranged Evasion
-0.2s Attack Interval
4Air Rune2Light Rune
Surge III Surge III Magic Level 65
Book of Eli Equipped
Aurora +15% Ranged Evasion
-0.3s Attack Interval
5Air Rune3Light Rune
Fury IV Fury IV Magic Level 102
Book of the Ancients Equipped
Aurora +25% Magic Evasion
+125 Max Hit
5Air Rune5Earth Rune5Fire Rune5Light Rune3Infernal Rune
Surge IV Surge IV Magic Level 112
Book of the Ancients Equipped
Aurora +25% Ranged Evasion
-0.4s Attack Interval
8Air Rune5Light Rune8Calamity Rune
Wind Strike Wind Strike Magic Level 1 Standard Combat spell with a max hit of 20 2Air Rune1Mind Rune
Water Strike Water Strike Magic Level 3 Standard Combat spell with a max hit of 45 1Air Rune1Mind Rune1Water Rune
OR
1Mist Rune1Mind Rune
Earth Strike Earth Strike Magic Level 6 Standard Combat spell with a max hit of 70 1Air Rune1Mind Rune1Earth Rune
OR
1Dust Rune1Mind Rune
Fire Strike Fire Strike Magic Level 10 Standard Combat spell with a max hit of 95 1Air Rune1Mind Rune1Fire Rune
OR
1Smoke Rune1Mind Rune
Wind Bolt Wind Bolt Magic Level 14 Standard Combat spell with a max hit of 90 4Air Rune1Chaos Rune
Water Bolt Water Bolt Magic Level 16 Standard Combat spell with a max hit of 105 2Air Rune1Chaos Rune2Water Rune
OR
2Mist Rune1Chaos Rune
Earth Bolt Earth Bolt Magic Level 19 Standard Combat spell with a max hit of 120 2Air Rune1Chaos Rune3Earth Rune
OR
2Dust Rune1Chaos Rune
Fire Bolt Fire Bolt Magic Level 23 Standard Combat spell with a max hit of 135 3Air Rune1Chaos Rune4Fire Rune
OR
3Smoke Rune1Chaos Rune
Wind Blast Wind Blast Magic Level 28 Standard Combat spell with a max hit of 130 6Air Rune1Death Rune
Water Blast Water Blast Magic Level 30 Standard Combat spell with a max hit of 145 3Air Rune1Death Rune4Water Rune
OR
3Mist Rune1Death Rune
Earth Blast Earth Blast Magic Level 33 Standard Combat spell with a max hit of 160 3Air Rune1Death Rune4Earth Rune
OR
3Dust Rune1Death Rune
Fire Blast Fire Blast Magic Level 37 Standard Combat spell with a max hit of 175 4Air Rune1Death Rune5Fire Rune
OR
4Smoke Rune1Death Rune
Nature's Call Nature's Call Magic Level 40
Nature's Call Staff Equipped
Standard Cast a spell that does 100% of your normal damage. On a hit has a 15% chance to apply one of the following: applies stun for 1 turn; or gives the enemy +15% Attack Interval for 2 of the enemy's turns. 2Air Rune2Water Rune2Earth Rune2Fire Rune2Nature Rune
OR
2Steam Rune2Dust Rune2Nature Rune
Wind Wave Wind Wave Magic Level 43 Standard Combat spell with a max hit of 170 10Air Rune1Blood Rune
Water Wave Water Wave Magic Level 45 Standard Combat spell with a max hit of 185 5Air Rune1Blood Rune7Water Rune
OR
5Mist Rune1Blood Rune
Earth Wave Earth Wave Magic Level 48 Standard Combat spell with a max hit of 200 5Air Rune1Blood Rune7Earth Rune
OR
5Dust Rune1Blood Rune
Fire Wave Fire Wave Magic Level 52 Standard Combat spell with a max hit of 215 5Air Rune1Blood Rune7Fire Rune
OR
5Smoke Rune1Blood Rune
Wind Surge Wind Surge Magic Level 57 Standard Combat spell with a max hit of 210 10Air Rune1Ancient Rune
Water Surge Water Surge Magic Level 61 Standard Combat spell with a max hit of 225 7Air Rune1Ancient Rune10Water Rune
OR
7Mist Rune1Ancient Rune
Earth Surge Earth Surge Magic Level 64 Standard Combat spell with a max hit of 240 7Air Rune1Ancient Rune10Earth Rune
OR
7Dust Rune1Ancient Rune
Nature's Wrath Nature's Wrath Magic Level 65
Nature's Wrath Staff Equipped
Standard Cast a spell that does 100% of your normal damage. On a hit has a 25% chance to apply one of the following: applies freeze for 1 turn; inflicts Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s; gives the enemy Frostburn for 2 of the enemy's turns; or applies sleep for 1 turn. 4Air Rune4Water Rune4Earth Rune4Fire Rune4Nature Rune
OR
4Steam Rune4Dust Rune4Nature Rune
Fire Surge Fire Surge Magic Level 68 Standard Combat spell with a max hit of 255 7Air Rune1Ancient Rune10Fire Rune
OR
7Smoke Rune1Ancient Rune

Tasks

Task Requirements Rewards
Easy 250 Air Rune
250 Water Rune
250 Earth Rune
250 Fire Rune
250 Mist Rune
250 Dust Rune
250 Mud Rune
250 Smoke Rune
Elite 10 Air Imbued Wand
10 Water Imbued Wand
10 Earth Imbued Wand
10 Fire Imbued Wand
20,000 Elemental Potion IV
500,000 Air Rune
500,000 Water Rune
500,000 Earth Rune
500,000 Fire Rune