Interval Reduction: Difference between revisions

From Melvor Idle
(→‎Global Interval Reduction: Added interval reduction for all skills)
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This is also what the graph shows. The interval reduction gets a greater effect the higher the interval reduction already is. It is therefor important to use as many interval reduction items as possible, since their effects grow exponentially.
This is also what the graph shows. The interval reduction gets a greater effect the higher the interval reduction already is. It is therefor important to use as many interval reduction items as possible, since their effects grow exponentially.


==Interval Reduction==
=Interval Reduction Bonuses=
===Attack Interval Reduction===
==Combat Interval Reductions==
===Attack===
{{ModifierTable|decreasedAttackInterval,decreasedAttackIntervalPercent,decreasedMeleeAttackIntervalPercent|Attack Interval Reduction|false}}
{{ModifierTable|decreasedAttackInterval,decreasedAttackIntervalPercent,decreasedMeleeAttackIntervalPercent|Attack Interval Reduction|false}}
===Familiar Attack Interval Reduction===
===Familiar Attack===
{{ModifierTable|decreasedSummoningAttackIntervalPercent|Familiar Attack Interval Reduction|false}}
{{ModifierTable|decreasedSummoningAttackIntervalPercent|Familiar Attack Interval Reduction|false}}
===Global Non-Combat Interval Reduction===
==Non-Combat Interval Reductions==
===Global Non-Combat===
{{ModifierTable|decreasedGlobalSkillIntervalPercent,decreasedGlobal|Global Interval Reduction|false}}
{{ModifierTable|decreasedGlobalSkillIntervalPercent,decreasedGlobal|Global Interval Reduction|false}}
===Woodcutting Interval Reduction===
===Woodcutting===
{{ModifierTable|decreasedSkillInterval,decreasedSkillIntervalPercent|Woodcutting Interval Reduction|false|skill=Woodcutting}}
{{ModifierTable|decreasedSkillInterval,decreasedSkillIntervalPercent|Woodcutting Interval Reduction|false|skill=Woodcutting}}
===Fishing Interval Reduction===
===Fishing===
{{ModifierTable|decreasedSkillInterval,decreasedSkillIntervalPercent|Fishing Interval Reduction|false|skill=Fishing}}
{{ModifierTable|decreasedSkillInterval,decreasedSkillIntervalPercent|Fishing Interval Reduction|false|skill=Fishing}}
===Firemaking Interval Reduction===
===Firemaking===
{{ModifierTable|decreasedSkillInterval,decreasedSkillIntervalPercent|Firemaking Interval Reduction|false|skill=Firemaking}}
{{ModifierTable|decreasedSkillInterval,decreasedSkillIntervalPercent|Firemaking Interval Reduction|false|skill=Firemaking}}
===Cooking Interval Reduction===
===Cooking===
{{ModifierTable|decreasedSkillInterval,decreasedSkillIntervalPercent,decreasedPassiveCookInterval,decreasedCookingIntervalForBasicSoup|Cooking Interval Reduction|false|skill=Cooking}}
{{ModifierTable|decreasedSkillInterval,decreasedSkillIntervalPercent,decreasedPassiveCookInterval,decreasedCookingIntervalForBasicSoup|Cooking Interval Reduction|false|skill=Cooking}}
===Mining Interval Reduction===
===Mining===
{{ModifierTable|decreasedSkillInterval,decreasedSkillIntervalPercent|Mining Interval Reduction|false|skill=Mining}}
{{ModifierTable|decreasedSkillInterval,decreasedSkillIntervalPercent|Mining Interval Reduction|false|skill=Mining}}
===Smithing Interval Reduction===
===Smithing===
{{ModifierTable|decreasedSkillInterval,decreasedSkillIntervalPercent|Smithing Interval Reduction|false|skill=Smithing}}
{{ModifierTable|decreasedSkillInterval,decreasedSkillIntervalPercent|Smithing Interval Reduction|false|skill=Smithing}}
===Thieving Interval Reduction===
===Thieving===
{{ModifierTable|decreasedSkillInterval,decreasedSkillIntervalPercent|Thieving Interval Reduction|false|skill=Thieving}}
{{ModifierTable|decreasedSkillInterval,decreasedSkillIntervalPercent|Thieving Interval Reduction|false|skill=Thieving}}
===Fletching Interval Reduction===
===Fletching===
{{ModifierTable|decreasedSkillInterval,decreasedSkillIntervalPercent,decreasedFletchingIntervalWithArrows|Fletching Interval Reduction|false|skill=Fletching}}
{{ModifierTable|decreasedSkillInterval,decreasedSkillIntervalPercent,decreasedFletchingIntervalWithArrows|Fletching Interval Reduction|false|skill=Fletching}}
===Crafting Interval Reduction===
===Crafting===
{{ModifierTable|decreasedSkillInterval,decreasedSkillIntervalPercent|Crafting Interval Reduction|false|skill=Crafting}}
{{ModifierTable|decreasedSkillInterval,decreasedSkillIntervalPercent|Crafting Interval Reduction|false|skill=Crafting}}
===Runecrafting Interval Reduction===
===Runecrafting===
{{ModifierTable|decreasedSkillInterval,decreasedSkillIntervalPercent|Runecrafting Interval Reduction|false|skill=Runecrafting}}
{{ModifierTable|decreasedSkillInterval,decreasedSkillIntervalPercent|Runecrafting Interval Reduction|false|skill=Runecrafting}}
===Herblore Interval Reduction===
===Herblore===
{{ModifierTable|decreasedSkillInterval,decreasedSkillIntervalPercent|Herblore Interval Reduction|false|skill=Herblore}}
{{ModifierTable|decreasedSkillInterval,decreasedSkillIntervalPercent|Herblore Interval Reduction|false|skill=Herblore}}
===Agility Interval Reduction===
===Agility===
{{ModifierTable|decreasedSkillInterval,decreasedSkillIntervalPercent|Agility Interval Reduction|false|skill=Agility}}
{{ModifierTable|decreasedSkillInterval,decreasedSkillIntervalPercent|Agility Interval Reduction|false|skill=Agility}}
===Summoning Interval Reduction===
===Summoning===
{{ModifierTable|decreasedSkillInterval,decreasedSkillIntervalPercent,decreasedSummoningIntervalForOctopus|Summoning Interval Reduction|false|skill=Summoning}}
{{ModifierTable|decreasedSkillInterval,decreasedSkillIntervalPercent,decreasedSummoningIntervalForOctopus|Summoning Interval Reduction|false|skill=Summoning}}
===Astrology Interval Reduction===
===Astrology===
{{ModifierTable|decreasedSkillInterval,decreasedSkillIntervalPercent|Astrology Interval Reduction|false|skill=Astrology}}
{{ModifierTable|decreasedSkillInterval,decreasedSkillIntervalPercent|Astrology Interval Reduction|false|skill=Astrology}}
===Magic Interval Reduction===
===Magic===
{{ModifierTable|decreasedSkillInterval,decreasedSkillIntervalPercent|Magic Interval Reduction|false|skill=Magic}}
{{ModifierTable|decreasedSkillInterval,decreasedSkillIntervalPercent|Magic Interval Reduction|false|skill=Magic}}
===Cartography Interval Reduction===
===Cartography===
{{ModifierTable|decreasedSkillInterval,decreasedSkillIntervalPercent,decreasedSurveyInterval,decreasedMapUpgradeInterval,decreasedPaperMakingInterval|Cartography Interval Reduction|false|skill=Cartography}}
{{ModifierTable|decreasedSkillInterval,decreasedSkillIntervalPercent,decreasedSurveyInterval,decreasedMapUpgradeInterval,decreasedPaperMakingInterval|Cartography Interval Reduction|false|skill=Cartography}}
===Archaeology Interval Reduction===
===Archaeology===
{{ModifierTable|decreasedSkillInterval,decreasedSkillIntervalPercent|Archaeology Interval Reduction|false|skill=Archaeology}}
{{ModifierTable|decreasedSkillInterval,decreasedSkillIntervalPercent|Archaeology Interval Reduction|false|skill=Archaeology}}

Revision as of 08:28, 7 June 2024

Interval reduction is a mechanic that reduces the amount of time it takes to complete a skilling action. The time reduction is always based on the default interval. This means that, if a skill has a 5 second interval, a 10% interval reduction will always decrease the timer by 0.5 seconds. This is regardless of how much the interval is reduced already. The minimum action time is 0.25 seconds.

The game offers global interval reduction (which applies to every skill) and interval reduction for a specific skill. Both of these interval reductions are treated as equal. -10% global interval reduction has the same effect as, for instance, -10% Agility interval reduction. Global and specific reductions also stack.

Since the interval reduction is always based on the base action time, this means that the interval reduction becomes exponentially more impactful. The impact of the interval reduction can be calculated as follows:

[math]\displaystyle{ \text{Effective Reduction} = \frac{1}{1 - \text{Interval Reduction}} }[/math]

Interval Reduction Graph.svg

The graph above shows the relation between the interval reduction percentage, and the effect it has on the current interval. If a player equips -10% interval reduction on a skill with a base interval of 5 seconds, this deducts 0.5 seconds from the interval, or an effective reduction of 10% at 0% interval reduction.

However, if a player equips that same -10% interval reduction while they already have -50% interval reduction, the action time will go from 2.5 seconds to 2 seconds. This is an effective interval reduction of 20%.

This is also what the graph shows. The interval reduction gets a greater effect the higher the interval reduction already is. It is therefor important to use as many interval reduction items as possible, since their effects grow exponentially.

Interval Reduction Bonuses

Combat Interval Reductions

Attack

Familiar Attack

Non-Combat Interval Reductions

Global Non-Combat

Lua error in Module:ModifierTables at line 31: No such modifier alias: decreasedGlobal.

Woodcutting

Fishing

Firemaking

Cooking

Mining

Smithing

Thieving

Fletching

Crafting

Template:ModifierTable

Runecrafting

#invoke:ModifierTables

Herblore

#invoke:ModifierTables

Agility

#invoke:ModifierTables

Summoning

#invoke:ModifierTables

Astrology

#invoke:ModifierTables

Magic

#invoke:ModifierTables

Cartography

#invoke:ModifierTables

Archaeology

#invoke:ModifierTables