Strongholds: Difference between revisions

From Melvor Idle
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!Effect
!Effect
|-
|-
|Caleb
|[[Caleb]]
|[[Stronghold of Magic]]
|[[Stronghold of Magic]]
|2% Damage to Slayer Tasks
| +2% Damage to Slayer Tasks
|-
|-
|Hades
|[[Hades]]
|[[Stronghold of the Undead]]
|[[Stronghold of the Undead]]
| +2% Damage to Combat Area Monsters
| +2% Damage to Combat Area Monsters
|-
|-
|
|[[Cindar]]
|
|[[Stronghold of Dragons]]
|
| +2% Damage to Bosses
|-
|-
|
|[[Maxwell]]
|
|[[Stronghold of the Gods]]
|
| +2% Damage to all Monsters
|}
|}



Revision as of 19:45, 12 June 2024

This page was last updated for (v1.3).


Introduction

Strongholds were Introduced in the free 1.3 Melvor Update ahead of the launch of the Into the Abyss expansion.

Like Dungeons, Strongholds have a fixed monster order but have their own mechanics such as a reversed Combat Triangle and Pure Damage.

Pure Damage is a Damage Type that cannot be resisted in any way - equipment with either
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Damage Reduction
or
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Abyssal Resistance
does not prevent or reduce Pure Damage, and there exists no Equipment which can provide pure resistance. This damage type is used exclusively by all Monsters within
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Strongholds
and
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Abyssal Strongholds
.


All Monsters deal a new type of damage called Pure Damage. This means your Damage Reduction gear has no effect and is a pure DPS combat challenge. 1.3 Introduced 4 Strongholds to the Base Game (alongside the 4 others added with the Into the Abyss Expansion under a new “Strongholds” Combat category.

Mechanics

Similar to Dungeons, Strongholds will task you to slay a pre-defined set of Monsters for rewards at the end. The Monsters contained within Strongholds are ones you have already faced but their damage values have been adjusted to accommodate for the lack of Damage Reduction.

The type & order of monsters stay the same every time Stronholds are undertaken and the monsters will drop their regular loot inside Strongholds. In addition stronghold exclusive enchantments will also drop as a reward on completion of a stronghold. There are 3 tiers to each Stronghold - Standard, Augmented and Superior, each with an increasing difficulty and reward.

Unequipping an enchantment while in the dungeon will result in no damage dealt like you would if you where missing a slayer item requirement.

Limitations

Whilst in a stronghold the player cannot change Food types, change items, or change Equipment sets. After finishing a dungeon, the dungeon must be left in order to change food, items or sets again. The equipment swap restrictions can be removed by purchasing the
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Stronghold Equipment Swapping
upgrade from the Shop for 30M 30,000,000GP

Enchantment Requirments;

For Standard non are required.
For Augmented Strongholds Standered Enchantments are required 
For Superior Strongholds Augmented Enchaments are required.
Using a higher tier enhancement will not allow to enter a lower tier stronghold. 

Enhancement Items

1.3 Introduced Stronghold ‘Dungeons’ and 3 new Equipment Slots to the game, which are called Enhancement slots. Completing Strongholds rewards you with a new type of item called an Enhancement.

Enhancements can be minor buffs that you can equip to increase the power of your character power and provide bonuses to combat or non-combat skills. There are 3 types of enhancements that you can equip which are denoted by their shape; circle(1), triangle(2) and square(3). Each stronghold has:

3 Standard Enhancements
3 Augmented Enhancements
1 Superior Enhancement.

While Standard and Augmented are Guaranteed Completion Rewards, Superior has a much lower 1% Drop Chance.

Pets

Pets have a rumored 1/250 drop rate and can only be gained while a Superior Enchantment is Equipped and have been confirmed to drop while fighting Superior Strongholds.

Pet Acquired From Effect
Caleb Stronghold of Magic +2% Damage to Slayer Tasks
Hades Stronghold of the Undead +2% Damage to Combat Area Monsters
Cindar Stronghold of Dragons +2% Damage to Bosses
Maxwell Stronghold of the Gods +2% Damage to all Monsters

Strongholds

Temporary Manually Imputed List

Base Game

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Stronghold of the Undead
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Stronghold of Magic
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Stronghold of Dragons
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Stronghold of the Gods