Attack/Boosts: Difference between revisions

From Melvor Idle
(Created page)
 
(Remove use of deprecated skill parameter for Template:ModifierTable)
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* +X Flat Melee Strength Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped
* +X Flat Melee Strength Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped
* +X% Melee Strength Bonus from equipment per 10% base enemy Damage Reduction
* +X% Melee Strength Bonus from equipment per 10% base enemy Damage Reduction
{{ModifierTable|increasedFlatMeleeStrengthBonusPerAttackInterval,increasedMeleeMaxHitFlat,increasedMeleeStrengthBonus,increasedFlatMeleeStrengthBonus,increasedMeleeStrengthBonusPer10EnemyDR,increasedMeleeStrengthBonusWith2HWeapon,increasedMeleeStrengthBonusBasedOnSkillLevel,increasedMeleeStrengthBonusPer10EnemyDR,increasedMeleeStrengthBonusPer10EnemyResistance|Damage Boosts|false|skill={{BASEPAGENAME}}}}
{{ModifierTable|increasedFlatMeleeStrengthBonusPerAttackInterval,increasedMeleeMaxHitFlat,increasedMeleeStrengthBonus,increasedFlatMeleeStrengthBonus,increasedMeleeStrengthBonusPer10EnemyDR,increasedMeleeStrengthBonusWith2HWeapon,increasedMeleeStrengthBonusBasedOnSkillLevel,increasedMeleeStrengthBonusPer10EnemyDR,increasedMeleeStrengthBonusPer10EnemyResistance|Damage Boosts|false|filters=skill:{{BASEPAGENAME}}}}


==Max Hit Boosts==
==Max Hit Boosts==
* +X% Melee Max Hit. This value is tripled if fighting a Ranged Enemy
* +X% Melee Max Hit. This value is tripled if fighting a Ranged Enemy
{{ModifierTable|increasedMeleeMaxHit,increasedMeleeMaxHitBonusAgainstRanged|Max Hit Boosts|false|skill={{BASEPAGENAME}}}}
{{ModifierTable|increasedMeleeMaxHit,increasedMeleeMaxHitBonusAgainstRanged|Max Hit Boosts|false|filters=skill:{{BASEPAGENAME}}}}


==Crit Boosts==
==Crit Boosts==
* +X% Melee critical hit chance
* +X% Melee critical hit chance
{{ModifierTable|increasedMeleeCritChance|Crit Boosts|false|skill={{BASEPAGENAME}}}}
{{ModifierTable|increasedMeleeCritChance|Crit Boosts|false|filters=skill:{{BASEPAGENAME}}}}


==Accuracy Boosts==
==Accuracy Boosts==
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* +X Flat Melee Accuracy Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped
* +X Flat Melee Accuracy Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped
* +X% Melee Accuracy and Melee Max Hit per 8 Strength Skill Levels (Floored)
* +X% Melee Accuracy and Melee Max Hit per 8 Strength Skill Levels (Floored)
{{ModifierTable|increasedMeleeAccuracyBonus,increasedFlatMeleeAccuracyBonusPerAttackInterval,increasedMeleeAccuracyMaxHitPer8Strength,increasedFlatStabAttackBonus,increasedFlatSlashAttackBonus,increasedFlatBlockAttackBonus|Accuracy Boosts|false|skill={{BASEPAGENAME}}}}
{{ModifierTable|increasedMeleeAccuracyBonus,increasedFlatMeleeAccuracyBonusPerAttackInterval,increasedMeleeAccuracyMaxHitPer8Strength,increasedFlatStabAttackBonus,increasedFlatSlashAttackBonus,increasedFlatBlockAttackBonus|Accuracy Boosts|false|filters=skill:{{BASEPAGENAME}}}}


{{SkillBoostsNav}}
{{SkillBoostsNav}}
{{Menu}}
{{Menu}}

Revision as of 18:11, 6 July 2024

These tables list most sources of Global and Skill specific

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Melee

modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. These lists do not contain boosts provided from Attack/Boosts Mastery rewards.

Damage Boosts

  • +X% Melee Strength Bonus from Equipment
  • +X Flat Melee Strength Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped
  • +X% Melee Strength Bonus from equipment per 10% base enemy Damage Reduction

Lua error in Module:ModifierTables at line 256: Unknown skill: Attack/Boosts.

Max Hit Boosts

  • +X% Melee Max Hit. This value is tripled if fighting a Ranged Enemy

Lua error in Module:ModifierTables at line 256: Unknown skill: Attack/Boosts.

Crit Boosts

  • +X% Melee critical hit chance

Lua error in Module:ModifierTables at line 256: Unknown skill: Attack/Boosts.

Accuracy Boosts

  • +X% Melee Accuracy Rating
  • +X Flat Melee Accuracy Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped
  • +X% Melee Accuracy and Melee Max Hit per 8 Strength Skill Levels (Floored)

Lua error in Module:ModifierTables at line 256: Unknown skill: Attack/Boosts.


Skill Boosts
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Combat
Barrier
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Melee
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Ranged
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Magic
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Prayer
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Slayer
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Corruption
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Farming
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Township
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Woodcutting
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Fishing
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Firemaking
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Cooking
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Mining
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Smithing
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Thieving
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Fletching
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Crafting
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Runecrafting
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Herblore
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Agility
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Summoning
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Astrology
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Alt. Magic
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Cartography
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Archaeology
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Harvesting