Dark Waters/Guide: Difference between revisions

From Melvor Idle
Tag: visualeditor-switched
(Formatting changes; Changed manual tables into Equipment/Recommended templates;)
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{{V|1.3}}
{{UserContentVersion|1.3}}


=Disclaimer=
= Disclaimer =
'''DISCLAIMER''' <br>
None of these weapons are actually required to beat {{ZoneIcon|Impending Darkness Event}}.
None of these weapons are actually required to beat {{ZoneIcon|Impending Darkness Event}}.


If you own {{TotH}}[[Throne of the Herald Expansion]], {{ItemIcon|Ocean Song}} and {{ItemIcon|Tidal Edge}} will be easily replaced by weapons such as {{ItemIcon|Heated Fury 2H Hammer}} and any of the {{Skill|Runecrafting}} [[Wands]].
If you own {{TotH}} [[Throne of the Herald Expansion]], {{ItemIcon|Ocean Song}} and {{ItemIcon|Tidal Edge}} will be easily replaced by weapons such as {{ItemIcon|Heated Fury 2H Hammer}} and any of the {{Skill|Runecrafting}} [[Wands]].
 
{{ItemIcon|Shockwave}} doesn't have a direct easy upgrade in {{TotH}}[[Throne of the Herald Expansion]] but if you own {{AoD}}[[Atlas of Discovery Expansion]] then {{ItemIcon|Engulfing Vortex Longbow}} is a much better weapon that doesn't really get replaced unless you have {{ItemIcon|Merman Pendant}} or at level 120 by {{ItemIcon|Feather Storm Crossbow}}.


{{ItemIcon|Shockwave}} doesn't have a direct easy upgrade in TotH but if you own {{AoD}} [[Atlas of Discovery Expansion]] then {{ItemIcon|Engulfing Vortex Longbow}} is a much better weapon that doesn't really get replaced unless you have {{ItemIcon|Merman Pendant}} or at level 120 by {{ItemIcon|Feather Storm Crossbow}}.


All drop estimates were done without any [[Pets]], {{Skill|Astrology}} or {{AgilityIcon|Pillar of Combat}}. Having these will significantly increase your drops per hour.
All drop estimates were done without any [[Pets]], {{Skill|Astrology}} or {{AgilityIcon|Pillar of Combat}}. Having these will significantly increase your drops per hour.
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The [[Combat Simulator]] exports can be found [[Dark_Waters/Guide/Sims|here]].
The [[Combat Simulator]] exports can be found [[Dark_Waters/Guide/Sims|here]].


=Dark Water Level 90 Weapon Farming=
= Dark Water Level 90 Weapon Farming =
 
Following completion of {{ZoneIcon|Into the Mist}}, you now have access to {{ZoneIcon|Dark Waters}}, the penultimate slayer area. These 3 mobs drop fragments for the Level 90 weapons, the highest level, and often most powerful, weapons in the base game that are extremely helpful in completing the following slayer area, as well as the Impending Darkness Event. These are extremely long grinds, and require quite a bit of preparation. Each weapon requires 100 fragments, and the fragments have a 2% drop rate. That's 5,000 kills on average.
 
We recommend acquiring them while fighting each monster as a slayer task, this will require you to turn OFF auto-slayer, and will encourage semi-frequent check-ins. Doing these on task will increase your damage dealt to them from various buffs. This will make the order you obtain the final weapons in effectively random, but if you don't want to deal with the hassle of rerolling, or simply want to do them in a specific order, we recommend the following:
 
* {{ItemIcon|Shockwave}} - Made from {{ItemIcon|Shockwave Fragment}}, dropped by {{Icon|Rokken|type=monster}}
* {{ItemIcon|Ocean Song}} - Made from {{ItemIcon|Ocean Song Fragment}}, dropped by {{Icon|Ku-tul|type=monster}}
* {{ItemIcon|Tidal Edge}} - Made from {{ItemIcon|Tidal Edge Fragment}}, dropped by {{Icon|Umbora|type=monster}}


Additionally, you should also acquire the pet {{PetIcon|Otto}} whilst doing this grind, if you do not, continue farming whichever mob you kill the fastest on or off task until you get it.  
Following completion of {{ZoneIcon|Into the Mist}}, you now have access to {{ZoneIcon|Dark Waters}}, the penultimate slayer area. These 3 mobs drop fragments for the Level 90 weapons, the highest level, and often most powerful, weapons in the base game that are extremely helpful in completing the following slayer area, as well as the {{ZoneIcon|Impending Darkness Event}}. These are extremely long grinds, and require quite a bit of preparation. Each weapon requires 100 fragments, and the fragments have a 2% drop rate. That's 5,000 kills on average without any [[Combat/Boosts#Doubling_Boosts|double drop boosts]].


Item fragments are very rare drops, (the average amount of kills required to obtain all of the drops with no doubling is 5000 per monster), and it should be noted that there is a {{Skill|Township}} Task that requires the player to Kill {{Icon|Ku-tul|qty=5000|type=monster|noicon=true}}, {{Icon|Umbora|qty=5000|type=monster|noicon=true}}, and {{Icon|Rokken|qty=5000|type=monster|noicon=true}}, therefore Item Doubling is not as important for this specific grind as it might otherwise be.  
It should be noted that there is a {{Skill|Township}} Task that requires the player to Kill {{Icon|Ku-tul|qty=5000|type=monster}}, {{Icon|Umbora|qty=5000|type=monster}}, and {{Icon|Rokken|qty=5000|type=monster}}, therefore Item Doubling is not as important for this specific grind unless you wish to skip some of the weapons.


Additionally, there is another {{Skill|Township}} Task that requires 1 of each {{ItemIcon|Shockwave Fragment|Fragment}} and rewards 3 of each Fragment, to shorten the grind a little.
Additionally, there is another {{Skill|Township}} Task that requires 1 of each {{ItemIcon|Shockwave Fragment|Fragment}} and rewards 3 of each Fragment, to shorten the grind a little.
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After completing the task, or if you simply want your first copies as soon as possible, you should attempt to sneak in as much item doubling into your gear as possible. Using the Combat Simulator to measure your Drops/hr with no deaths is highly recommended.  
After completing the task, or if you simply want your first copies as soon as possible, you should attempt to sneak in as much item doubling into your gear as possible. Using the Combat Simulator to measure your Drops/hr with no deaths is highly recommended.  


==Order==
== Order ==
We recommend acquiring them while fighting each monster as a slayer task, this will require you to turn OFF auto-slayer, and will encourage semi-frequent check-ins. Doing these on task will increase your damage dealt to them from various buffs while also allowing you to complete Master Slayer tasks for the Master Slayer items, if you do not already have them. This will make the order you obtain the final weapons in effectively random, but if you don't want to deal with the hassle of rerolling, or simply want to do them in a specific order, we recommend the following:


The order you obtain these items in is not particularly important.
* {{ItemIcon|Shockwave}} - Made from {{ItemIcon|Shockwave Fragment}}, dropped by {{Icon|Rokken|type=monster}}
* {{ItemIcon|Ocean Song}} - Made from {{ItemIcon|Ocean Song Fragment}}, dropped by {{Icon|Ku-tul|type=monster}}
* {{ItemIcon|Tidal Edge}} - Made from {{ItemIcon|Tidal Edge Fragment}}, dropped by {{Icon|Umbora|type=monster}}
* '''Alternatively Order:''' Tidal Edge -> Shockwave -> Ocean Song


Using the weapons obtained from killing each monster makes sense, unfortunately, they have historically not always the best available options, however a balance patch in Melvor Idle 1.1 has changed the meta an amount, and this guide will strive to stay updated. For now, the only recommended order is to obtain {{ItemIcon|Shockwave}} and use it to obtain {{ItemIcon|Ocean Song}}.
Additionally, you should also acquire the pet {{PetIcon|Otto}} whilst doing this grind, if you do not, continue farming whichever mob you kill the fastest on or off task until you get it.  


Again:
== Requirements ==
 
- {{ItemIcon|Shockwave}} then {{ItemIcon|Ocean Song}} then {{ItemIcon|Tidal Edge}}
 
- {{ItemIcon|Tidal Edge}} then {{ItemIcon|Shockwave}} then {{ItemIcon|Ocean Song}}
 
Between those two, the required time is roughly equal.
 
Many people combine the grinding of these weapons with the grind for the master slayer gear. An added benefit is the increased damage given by the {{ItemIcon|Slayer Skillcape}} and buffs from {{Skill|Astrology}} while fighting slayer tasks. Another benefit is the ability to buy prayer points, {{ItemIcon|Light Rune|Light Runes}}, and [[Food]] ''at a profit'' with the use of {{Icon|Generous Resupply}}.
 
==Requirements==


There are very few hard requirements beyond the ability to survive and the entry requirement of {{SkillReq|Slayer|90|showtext=true}}, but there are several skills and items that will make this grind significantly easier, and we would be remiss to not mention them
There are very few hard requirements beyond the ability to survive and the entry requirement of {{SkillReq|Slayer|90|showtext=true}}, but there are several skills and items that will make this grind significantly easier, and we would be remiss to not mention them
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| {{ItemIcon|Slayer Helmet (Elite)}} <br> {{ItemIcon|Slayer Platebody (Elite)}}
| {{ItemIcon|Slayer Helmet (Elite)}} <br> {{ItemIcon|Slayer Platebody (Elite)}}
| 15% Flat Slayer Area Effect Negation
| 15% Flat Slayer Area Effect Negation
|-
|}
|}


==Tidal Edge==
== Tidal Edge ==


To be able to idle {{MonsterIcon|Umbora}} with {{Skill|Magic}}, you'll need 48% DR assuming you have {{Skill|Hitpoints|qty=960}} ({{SkillReq|Hitpoints|92}} with provided {{Skill|Agility}} table).
To be able to idle {{MonsterIcon|Umbora}} with {{Skill|Magic}}, you'll need 48% DR assuming you have {{Skill|Hitpoints|qty=960}} ({{SkillReq|Hitpoints|92}} with provided {{Skill|Agility}} table).
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Use of Combination Runes is highly recommended for all methods.
Use of Combination Runes is highly recommended for all methods.


If {{AoD}}[[Atlas of Discovery Expansion]] is owned, {{ItemIcon|Ring of Malice (m)}} increases the Kills and {{ItemIcon|Tidal Edge Fragment}} per hour.
If {{AoD}} [[Atlas of Discovery Expansion]] is owned, {{ItemIcon|Ring of Malice (m)}} increases the Kills and {{ItemIcon|Tidal Edge Fragment}} per hour.


=== Equipment===
=== Equipment ===


* Curse: {{Icon|Anguish III|type=curse}} <br>
* Curse: {{Icon|Anguish III|type=curse}}
*Aurora: {{Icon|Surge II|type=aurora}} <br>
* Aurora: {{Icon|Surge II|type=aurora}}
* Prayers: {{PrayerIcon|Augury}}  & {{PrayerIcon|Battleheart}} <br>
* Prayers: {{PrayerIcon|Augury}}  & {{PrayerIcon|Battleheart}}
*Point of Interest: {{POIIcon|Perilous Peaks}} with {{ItemIcon|Glacia God Helmet|Glacia Armor}} or {{POIIcon|The Academia Arcanum}} with {{ItemIcon|Slayer Helmet (Master)|notext=true}}[[Slayer_Equipment|Master Slayer Armor]]. <br>
* Point of Interest: {{POIIcon|Perilous Peaks}} with {{ItemIcon|Glacia God Helmet|Glacia Armor}} or {{POIIcon|The Academia Arcanum}} with {{ItemIcon|Slayer Helmet (Master)|notext=true}}[[Slayer_Equipment|Master Slayer Armor]].
*Potion: {{ItemIcon|Magic Damage Potion IV}} <br>
* Potion: {{ItemIcon|Magic Damage Potion IV}}
'''Disclaimer:''' Gem slot is not required but recommended.
'''Disclaimer:''' Gem slot is not required but recommended.


===Set 1===
=== Set 1 ===
The {{ItemIcon|Cloudburst Staff}} will have a higher clear rate per hour (roughly 10-20%) than most other weapons at this point. However, you will have fewer options with your other equipment in order to meet the minimum damage reduction required to survive.
Requires {{AoD}} [[Atlas of Discovery Expansion]]. The {{ItemIcon|Cloudburst Staff}} will have a higher clear rate per hour (roughly 10-20%) than most other weapons at this point. However, you will have fewer options with your other equipment in order to meet the minimum damage reduction required to survive.


With {{ItemIcon|Cloudburst Staff}}, use {{Icon|Water Surge|type=spell}} or {{Icon|Water Wave|type=spell}} (reduced rune cost).
With {{ItemIcon|Cloudburst Staff}}, use {{Icon|Water Surge|type=spell}} or {{Icon|Water Wave|type=spell}} (reduced rune cost).
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}}
}}


===Set 2===
=== Set 2 ===
With {{ItemIcon|Ocean Song}}, {{ItemIcon|Powered Red Crystal}}, {{ItemIcon|Trickery Mirror}}, or {{ItemIcon|Fire Imbued Wand}}, use {{Icon|Fire Surge|type=spell}}.
With {{ItemIcon|Ocean Song}}, {{ItemIcon|Powered Red Crystal}}, {{ItemIcon|Trickery Mirror}}, or {{ItemIcon|Fire Imbued Wand}}, use {{Icon|Fire Surge|type=spell}}.


{| class="wikitable"
{{Equipment/Recommended
|-
|helm1 = Slayer Wizard Hat (Master)
!Slot
|helm2 = Glacia God Helmet
! colspan="8" |Best to Worst
|body1 = Slayer Wizard Robes (Master)
|-
|body2 = Glacia God Platebody
|[[File:Slot head.png|36px|frameless]]
|legs1 = Glacia God Platelegs
| colspan="3" |{{ItemIcon|Slayer Wizard Hat (Master)}}
|boots1 = Glacia God Boots
| colspan="3" |{{ItemIcon|Glacia God Helmet}}
|gloves1 = Glacia God Gloves
 
|cape1 = Ancient Infernal Cape
|-
|cape2 = Skull Cape
| [[File:Slot chest.png|36px|frameless]]
|neck1 = Fury of the Elemental Zodiacs
| colspan="3" |{{ItemIcon|Slayer Wizard Robes (Master)}}
|neck2 = Elite Amulet of Magic
| colspan="3" |{{ItemIcon|Glacia God Platebody}}
|ring1 = Ring of Malice (m)
|ring2 = Tormented Ring
|ring3 = Hunter's Ring
|ring4 = Warlock Ring
|gem1 = Slayer Gem
|gem2 = Poisonous Gem
|gem3 = Agile Gem
|weapon1 = Ocean Song
|weapon2 = Powered Red Crystal
|weapon3 = Trickery Mirror
|weapon4 = Fire Imbued Wand
|shield1 = Magicburn Shield
|shield2 = Malevolent Ward Shield
|shield3 = Blessed Shield
|shield4 = Scaled Shield
|passive1 = !{{ItemIcon|Slayer Helmet (Master)|Any Master Slayer Item}}
|passive2 = !{{ItemIcon|Slayer Helmet (Elite)|Any Elite Slayer Item}}
|passive3 = Wasteful Ring
|consumable1 = Magic Hinder Scroll
|consumable2 = Fervor Scroll
|consumable3 = Monster Hunter Scroll
|familiar11 = !{{Synergy|Witch|Dragon}}
|familiar12 = !{{Synergy|Yak|Dragon}}
|familiar13 = !{{Synergy|Witch|Cyclops}}
}}


|-
=== Agility ===
|[[File:Slot legs.png|36px|frameless]]
| colspan="6" |{{ItemIcon|Glacia God Platelegs}}
|-
|[[File:Slot feet.png|36px|frameless]]
| colspan="6" |{{ItemIcon|Glacia God Boots}}
|-
|[[File:Slot hands.png|36px|frameless]]
| colspan="6" |{{ItemIcon|Glacia God Gloves}}
|-
|[[File:Slot back.png|36px|frameless]]
| colspan="3" |{{ItemIcon|Ancient Infernal Cape}}
| colspan="3" |{{ItemIcon|Skull Cape}}
 
|-
|[[File:Slot neck.png|36px|frameless]]
| colspan="3" |{{ItemIcon|Fury of the Elemental Zodiacs}}
| colspan="3" | {{ItemIcon|Elite Amulet of Magic}}
|-
|[[File:Slot passive.png|36px|frameless]]
| colspan="2" |{{ItemIcon|Slayer Helmet (Master)|notext=true}}[[Slayer_Equipment|Master Slayer Item]]
| colspan="2" |{{ItemIcon|Slayer Helmet (Elite)|notext=true}}[[Slayer_Equipment|Elite Slayer Item]]
| colspan="2" |{{ItemIcon|Wasteful Ring}}
|-
|[[File:Slot ring.png|36px|frameless]]
| colspan="2" |{{ItemIcon|Ring of Malice (m)}}
| colspan="2" |{{ItemIcon|Tormented Ring}}
| colspan="1" |{{ItemIcon|Hunter's Ring}}
| colspan="1" | {{ItemIcon|Warlock Ring}}
|-
|[[File:Slot gem.png|36px|frameless]]
| colspan="2" |{{ItemIcon|Slayer Gem}}
| colspan="2" |{{ItemIcon|Poisonous Gem}}
| colspan="2" |{{ItemIcon|Agile Gem}}
|-
|[[File:Slot weapon.png|36px|frameless]]
| colspan="2" |{{ItemIcon|Ocean Song}}
| colspan="2" |{{ItemIcon|Powered Red Crystal}}
| colspan="1" |{{ItemIcon|Trickery Mirror}}
| colspan="1" |{{ItemIcon|Fire Imbued Wand}}
|-
|[[File:Slot shield.png|36px|frameless]]
| colspan="2" |{{ItemIcon|Magicburn Shield}}
| colspan="2" |{{ItemIcon|Malevolent Ward Shield}}
| colspan="1" |{{ItemIcon|Blessed Shield}}
| colspan="1" |{{ItemIcon|Scaled Shield}}
 
|-
| [[File:Slot consumable.png|36px|frameless]]
| colspan="2" |{{ItemIcon|Magic Hinder Scroll}}
| colspan="2" |{{ItemIcon|Fervor Scroll}}
| colspan="2" |{{ItemIcon|Monster Hunter Scroll}}
|-
|[[File:Slot summon.png|36px|frameless]]
| colspan="2" |{{Synergy|Witch|Dragon}}
| colspan="2" |{{Synergy|Yak|Dragon}}
| colspan="2" |{{Synergy|Witch|Cyclops}}
|-
|}
 
===Agility===


{{AgilityCourseTable
{{AgilityCourseTable
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}}
}}


 
=== Drops Per Hour ===
===Drops Per Hour===


All one-handed weapons were tested with {{ItemIcon|Magicburn Shield}} in off-hand.
All one-handed weapons were tested with {{ItemIcon|Magicburn Shield}} in off-hand.
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Estimates of drops per hour.  
Estimates of drops per hour.  
{| class="wikitable"  
{| class="wikitable col-3-center"  
|-
|-
! Weapon & Armor (Passive)
! Weapon & Armor (Passive)
| style="text-align:center;" | Summons
! Summons
!Tidal Fragments <br> Per Hour
! Tidal Fragments <br> Per Hour
![[SC]] per hour  
! [[SC]] per hour
|-
|-
|{{ItemIcon|Cloudburst Staff}} & {{ItemIcon|Glacia God Helmet|Glacia}}, <br> ({{ItemIcon|Wasteful Ring}})
| {{ItemIcon|Cloudburst Staff}} & {{ItemIcon|Glacia God Helmet|Glacia}}, <br> ({{ItemIcon|Wasteful Ring}})
|{{Synergy|Witch|Dragon}}
| {{Synergy|Witch|Dragon}}
| style="text-align:center;" |3.26  
| 3.26
|{{SC|82000}}
| {{SC|82000}}
|-
|-
|{{ItemIcon|Cloudburst Staff}} & {{ItemIcon|Glacia God Helmet|Glacia}}, <br> ({{ItemIcon|Wasteful Ring}})
| {{ItemIcon|Cloudburst Staff}} & {{ItemIcon|Glacia God Helmet|Glacia}}, <br> ({{ItemIcon|Wasteful Ring}})
|{{Synergy|Witch|Cyclops}}
| {{Synergy|Witch|Cyclops}}
| style="text-align:center;" |2.94
| 2.94
|{{SC|118000}}
| {{SC|118000}}
|-
|-
|{{ItemIcon|Ocean Song}} & {{ItemIcon|Slayer Wizard Hat (Master)|Master Gear}}, <br> ({{ItemIcon|Slayer Helmet (Master)|notext=true}}[[Slayer_Equipment|Master Item]])
| {{ItemIcon|Ocean Song}} & {{ItemIcon|Slayer Wizard Hat (Master)|Master Gear}}, <br> ({{ItemIcon|Slayer Helmet (Master)|notext=true}}[[Slayer_Equipment|Master Item]])
| {{Synergy|Witch|Dragon}}
| {{Synergy|Witch|Dragon}}
| style="text-align:center;" |3.22
| 3.22
| {{SC|151000}}
| {{SC|151000}}
|-
|-
|{{ItemIcon|Ocean Song}} & {{ItemIcon|Glacia God Helmet|Glacia}}, <br> ({{ItemIcon|Slayer Helmet (Master)|notext=true}}[[Slayer_Equipment|Master Item]])
| {{ItemIcon|Ocean Song}} & {{ItemIcon|Glacia God Helmet|Glacia}}, <br> ({{ItemIcon|Slayer Helmet (Master)|notext=true}}[[Slayer_Equipment|Master Item]])
|{{Synergy|Witch|Dragon}}
| {{Synergy|Witch|Dragon}}
| style="text-align:center;" |3.1
| 3.1
|{{SC|85000}}
| {{SC|85000}}
|-
|-
|{{ItemIcon|Powered Red Crystal}} & {{ItemIcon|Slayer Wizard Hat (Master)|Master Gear}}, <br> ({{ItemIcon|Slayer Helmet (Master)|notext=true}}[[Slayer_Equipment|Master Item]])
| {{ItemIcon|Powered Red Crystal}} & {{ItemIcon|Slayer Wizard Hat (Master)|Master Gear}}, <br> ({{ItemIcon|Slayer Helmet (Master)|notext=true}}[[Slayer_Equipment|Master Item]])
|{{Synergy|Witch|Dragon}}
| {{Synergy|Witch|Dragon}}
| style="text-align:center;" |3.03
| 3.03
|{{SC|142000}}
| {{SC|142000}}
|-
|{{ItemIcon|Fire Imbued Wand}} & {{ItemIcon|Slayer Wizard Hat (Master)|Master Gear}}, <br>  ({{ItemIcon|Slayer Helmet (Master)|notext=true}}[[Slayer_Equipment|Master Item]])
|{{Synergy|Witch|Dragon}}
| style="text-align:center;" |2.22
|{{SC|104000}}
|-
|-
| {{ItemIcon|Fire Imbued Wand}} & {{ItemIcon|Slayer Wizard Hat (Master)|Master Gear}}, <br> ({{ItemIcon|Slayer Helmet (Master)|notext=true}}[[Slayer_Equipment|Master Item]])
| {{Synergy|Witch|Dragon}}
| 2.22
| {{SC|104000}}
|}
|}


==Ocean Song==
== Ocean Song ==


 
=== Equipment ===
=== Equipment===
To most efficiently kill {{MonsterIcon|Ku-tul}} you'll use one of {{ItemIcon|Shockwave}}, {{ItemIcon|Slayer's Crossbow}} or a {{ItemIcon|Stormsnap}}. <br>
To most efficiently kill {{MonsterIcon|Ku-tul}} you'll use one of {{ItemIcon|Shockwave}}, {{ItemIcon|Slayer's Crossbow}} or a {{ItemIcon|Stormsnap}}. <br>
Use of {{ItemIcon|Jadestone Bolts}} is recommended, {{ItemIcon|Emerald Bolts}} are not recommended as Jadestone Bolts should be easily obtainable at this point in progression from {{MonsterIcon|Hunting Greater Dragon}}.  
Use of {{ItemIcon|Jadestone Bolts}} is recommended, {{ItemIcon|Emerald Bolts}} are not recommended as Jadestone Bolts should be easily obtainable at this point in progression from {{MonsterIcon|Hunting Greater Dragon}}.  


*Prayers: {{PrayerIcon|Rigour}} & {{PrayerIcon|Battleheart}} <br>
* Prayers: {{PrayerIcon|Rigour}} & {{PrayerIcon|Battleheart}}
*Potion: {{ItemIcon|Ranged Assistance Potion IV}} <br>
* Potion: {{ItemIcon|Ranged Assistance Potion IV}}
*Point of Interest: {{POIIcon|Bandit Hideout}}
* Point of Interest: {{POIIcon|Bandit Hideout}}
'''Disclaimer:''' Gem slot is not required but recommended.
'''Disclaimer:''' Gem slot is not required but recommended.
{| class="wikitable"
{{Equipment/Recommended
|-
|helm1 = Slayer Cowl (Master)
!Slot
|helm2 = Slayer Cowl (Elite)
! colspan="6" | Better to Worse
|body1 = Slayer Leather Body (Master)
|-
|body2 = Slayer Leather Body (Elite)
|[[File:Slot head.png|36px|frameless]]
|legs1 = Aeris God Platelegs
| colspan="3" |{{ItemIcon|Slayer Cowl (Master)}}
|boots1 = Aeris God Boots
| colspan="3" |{{ItemIcon|Slayer Cowl (Elite)}}
|gloves1 = Aeris God Gloves
|-
|cape1 = Infernal Cape
|[[File:Slot chest.png|36px|frameless]]
|neck1 = Deadeye Amulet
| colspan="3" |{{ItemIcon|Slayer Leather Body (Master)}}
|neck2 = Fury of the Elemental Zodiacs
| colspan="3" |{{ItemIcon|Slayer Leather Body (Elite)}}
|neck3 = Elite Amulet of Ranged
|-
|ring1 = Ring of Wealth
|[[File:Slot legs.png|36px|frameless]]
|ring2 = Aorpheat's Signet Ring
| colspan="6" |{{ItemIcon|Aeris God Platelegs}}
|gem1 = Slayer Gem
|-
|gem2 = Agile Gem
| [[File:Slot feet.png|36px|frameless]]
|gem3 = Accuracy Gem
| colspan="6" |{{ItemIcon|Aeris God Boots}}
|weapon1 = Shockwave
|-
|weapon2 = Slayer's Crossbow
|[[File:Slot hands.png|36px|frameless]]
|weapon3 = Stormsnap
| colspan="6" |{{ItemIcon|Aeris God Gloves}}
|ammo1 = !{{ItemIcon|Jadestone Bolts}} or<br>{{ItemIcon|Ancient Arrows}}
|-
|ammo2 = !{{ItemIcon|Emerald Bolts}} or<br>{{ItemIcon|Dragon Arrows}}
|[[File:Slot back.png|36px|frameless]]
|ammo3 = !{{ItemIcon|Ruby Bolts}} or<br>{{ItemIcon|Rune Arrows}}
| colspan="6" |{{ItemIcon|Infernal Cape}}
|shield1 = Scaled Shield
|-
|shield2 = Dragonfire Shield
|[[File:Slot passive.png|36px|frameless]]
|passive1 = Chapeau Noir
| colspan="2" |{{ItemIcon|Chapeau Noir}}
|passive2 = Ring of Wealth
| colspan="2" |{{ItemIcon|Ring of Wealth}}
|passive3 = Elder Crown
| colspan="2" | {{ItemIcon|Elder Crown}}
|consumable1 = Fervor Scroll
|-
|consumable2 = Ranged Hinder Scroll
|[[File:Slot neck.png|36px|frameless]]
|consumable3 = Monster Hunter Scroll
| colspan="2" |{{ItemIcon|Deadeye Amulet}}
|familiar11 = !{{Synergy|Centaur|Dragon}}
| colspan="2" |{{ItemIcon|Fury of the Elemental Zodiacs}}
}}
| colspan="2" |{{ItemIcon|Elite Amulet of Ranged}}
|-
|[[File:Slot ring.png|36px|frameless]]
| colspan="2" |{{ItemIcon|Ring of Wealth}}
| colspan="2" |{{ItemIcon|Aorpheat's Signet Ring}}
|-
|[[File:Slot weapon.png|36px|frameless]]
| colspan="2" |{{ItemIcon|Shockwave}}
| colspan="2" |{{ItemIcon|Slayer's Crossbow}}
| colspan="2" rowspan="2" |{{ItemIcon|Stormsnap}}
|-
|[[File:Slot shield.png|36px|frameless]]
| colspan="2" |{{ItemIcon|Scaled Shield}}
| colspan="2" |{{ItemIcon|Dragonfire Shield}}
|-
|[[File:Slot gem.png|36px|frameless]]
| colspan="2" |{{ItemIcon|Slayer Gem}}
| colspan="2" |{{ItemIcon|Agile Gem}}
| colspan="2" |{{ItemIcon|Accuracy Gem}}
|-
|[[File:Slot ammo.png|36px|frameless]]
| colspan="2" |{{ItemIcon|Jadestone Bolts}}
| colspan="2" |{{ItemIcon|Emerald Bolts}}
| colspan="2" |{{ItemIcon|Ruby Bolts}}
|-
|[[File:Slot ammo.png|36px|frameless]]
| colspan="2" |{{ItemIcon|Ancient Arrows}}
| colspan="2" |{{ItemIcon|Dragon Arrows}}
| colspan="2" |{{ItemIcon|Rune Arrows}}
|-
|[[File:Slot consumable.png|36px|frameless]]
| colspan="2" |{{ItemIcon|Fervor Scroll}}
| colspan="2" |{{ItemIcon|Ranged Hinder Scroll}}
| colspan="2" |{{ItemIcon|Monster Hunter Scroll}}
|-
|[[File:Slot summon.png|36px|frameless]]
| colspan="6" |{{Synergy|Centaur|Dragon}}
|-
|}
 


===Agility===
=== Agility ===
{{AgilityCourseTable
{{AgilityCourseTable
|Coal Stones
|Coal Stones
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}}
}}


===Idle {{Skill|Hitpoints|HP}}, DR and Drops/h===
=== Idle HP, DR and Drops/h ===


To be able to idle {{MonsterIcon|Ku-tul}} with {{Skill|Ranged}}, you'll need:
To be able to idle {{MonsterIcon|Ku-tul}} with {{Skill|Ranged}}, you'll need:


{| class="wikitable"
{| class="wikitable col-1-center col-4-center"
! {{Skill|Hitpoints|HP}}
! {{Skill|Hitpoints|HP}}
!DR
! DR
!Selected Gear From Equipment Table  
! Selected Gear From Equipment Table
!Drops Per <br> Hour
! Drops Per Hour
|-
|-
| style="text-align:center;" |970
| 970
|49
| 49
| {{ItemIcon|Shockwave}}, {{ItemIcon|Scaled Shield}}, {{ItemIcon|Slayer Cowl (Elite)}}, <br> {{ItemIcon|Slayer Leather Body (Elite)}}, {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}
| {{ItemIcon|Shockwave}}, {{ItemIcon|Scaled Shield}}, {{ItemIcon|Slayer Cowl (Elite)}}, <br> {{ItemIcon|Slayer Leather Body (Elite)}}, {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}
| style="text-align:center;" |2.4
| 2.4
|-
| style="text-align:center;" | 970
|50
|{{ItemIcon|Shockwave}}, {{ItemIcon|Scaled Shield}}, {{ItemIcon|Slayer Cowl (Master)}}, <br> {{ItemIcon|Slayer Leather Body (Master)}}, {{ItemIcon|Deadeye Amulet}}
| style="text-align:center;" |2.9
|-
|-
| style="text-align:center;" |970
| 970
|49
| 50
|{{ItemIcon|Slayer's Crossbow}}, {{ItemIcon|Scaled Shield}}, {{ItemIcon|Slayer Cowl (Elite)}}, <br> {{ItemIcon|Slayer Leather Body (Elite)}}, {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}
| {{ItemIcon|Shockwave}}, {{ItemIcon|Scaled Shield}}, {{ItemIcon|Slayer Cowl (Master)}}, <br> {{ItemIcon|Slayer Leather Body (Master)}}, {{ItemIcon|Deadeye Amulet}}
| style="text-align:center;" |1.85
| 2.9
|-
|-
| style="text-align:center;" |970
| 970
|50
| 49
|{{ItemIcon|Slayer's Crossbow}}, {{ItemIcon|Scaled Shield}}, {{ItemIcon|Slayer Cowl (Master)}}, <br> {{ItemIcon|Slayer Leather Body (Master)}}, {{ItemIcon|Deadeye Amulet}}
| {{ItemIcon|Slayer's Crossbow}}, {{ItemIcon|Scaled Shield}}, {{ItemIcon|Slayer Cowl (Elite)}}, <br> {{ItemIcon|Slayer Leather Body (Elite)}}, {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}
| style="text-align:center;" |2.3
| 1.85
|-
|-
| style="text-align:center;" |1040
| 970
|47
| 50
|{{ItemIcon|Stormsnap}}, {{ItemIcon|Slayer Cowl (Master)}}, {{ItemIcon|Slayer Leather Body (Master)}}, <br> {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}
| {{ItemIcon|Slayer's Crossbow}}, {{ItemIcon|Scaled Shield}}, {{ItemIcon|Slayer Cowl (Master)}}, <br> {{ItemIcon|Slayer Leather Body (Master)}}, {{ItemIcon|Deadeye Amulet}}
| style="text-align:center;" |2.2
| 2.3
|-
|-
| 1040
| 47
| {{ItemIcon|Stormsnap}}, {{ItemIcon|Slayer Cowl (Master)}}, {{ItemIcon|Slayer Leather Body (Master)}}, <br> {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}
| 2.2
|}
|}


For {{ItemIcon|Stormsnap}} you will need to swap {{Skill|Agility}} Obstacle 6 to {{AgilityIcon|Rocky Waters}} and {{Skill|Prayer}} from {{PrayerIcon|Eagle Eye}} to {{PrayerIcon|Stone Skin}}.
For {{ItemIcon|Stormsnap}} you will need to swap {{Skill|Agility}} Obstacle 6 to {{AgilityIcon|Rocky Waters}} and {{Skill|Prayer}} from {{PrayerIcon|Eagle Eye}} to {{PrayerIcon|Stone Skin}}.


 
== Shockwave ==
==Shockwave==


{{MonsterIcon|Rokken}} is by far the most dangerous and is both willing, and able to kill you if you are not extremely careful in your setup. This monster is able to buff itself to an attack speed of 2.2s, and is able to stun you, which increases its damage against you by 30%. Your goal here is either to be able to survive the increased stun damage, or to never actually take the stun damage by having an equivalent or faster attack speed than the monster's fastest speed.  
{{MonsterIcon|Rokken}} is by far the most dangerous and is both willing, and able to kill you if you are not extremely careful in your setup. This monster is able to buff itself to an attack speed of 2.2s, and is able to stun you, which increases its damage against you by 30%. Your goal here is either to be able to survive the increased stun damage, or to never actually take the stun damage by having an equivalent or faster attack speed than the monster's fastest speed.  
Line 403: Line 305:
You need to use Melee for this grind, it is highly recommended that you use an {{ItemIcon|Tidal Edge}}, {{ItemIcon|Infernal Claw}} or {{ItemIcon|Ultima Godsword}} to complete this.  
You need to use Melee for this grind, it is highly recommended that you use an {{ItemIcon|Tidal Edge}}, {{ItemIcon|Infernal Claw}} or {{ItemIcon|Ultima Godsword}} to complete this.  


 
=== Equipment ===
=== Equipment===


This Equipment should work at {{SkillReq|Hitpoints|95}} (990 {{Skill|Hitpoints|HP}}) with 56% DR.   
This Equipment should work at {{SkillReq|Hitpoints|95}} (990 {{Skill|Hitpoints|HP}}) with 56% DR.   


*Prayers: {{PrayerIcon|Stone Skin}} & {{PrayerIcon|Battleheart}} (Requires {{SkillReq|Prayer|95}} otherwise use {{PrayerIcon|Chivalry}}) <br>
* Prayers: {{PrayerIcon|Stone Skin}} & {{PrayerIcon|Battleheart}} (Requires {{SkillReq|Prayer|95}} otherwise use {{PrayerIcon|Chivalry}})
*Potion: {{ItemIcon|Diamond Luck Potion}} > {{ItemIcon|Melee Accuracy Potion IV}} or {{ItemIcon|Melee Strength Potion IV}} <br>
* Potion: {{ItemIcon|Diamond Luck Potion}} > {{ItemIcon|Melee Accuracy Potion IV}} or {{ItemIcon|Melee Strength Potion IV}}
*Point of Interest: {{POIIcon|The Molten Peak}} ({{POIIcon|Dark Waters}} Lowers our Slayer Negation so ends up with less kills)
* Point of Interest: {{POIIcon|The Molten Peak}} ({{POIIcon|Dark Waters}} Lowers our Slayer Negation so ends up with less kills)


'''Disclaimer:''' Gem slot is not required but recommended.
'''Disclaimer:''' Gem slot is not required but recommended.
{| class="wikitable"
{{Equipment/Recommended
|-
|helm1 = Slayer Helmet (Master)
!Slot
|helm2 = Slayer Helmet (Elite)
! colspan="6" |Best To Worst
|body1 = Slayer Platebody (Master)
|-
|body2 = Slayer Platebody (Elite)
|[[File:Slot head.png|36px|frameless]]
|legs1 = Terran God Platelegs
| colspan="3" |{{ItemIcon|Slayer Helmet (Master)}}
|boots1 = Terran God Boots
| colspan="3" |{{ItemIcon|Slayer Helmet (Elite)}}
|gloves1 = Terran God Gloves
|-
|cape1 = Infernal Cape
|[[File:Slot chest.png|36px|frameless]]
|neck1 = Fury of the Elemental Zodiacs
| colspan="3" |{{ItemIcon|Slayer Platebody (Master)}}
|ring1 = Ring of Blade Echoes
| colspan="3" |{{ItemIcon|Slayer Platebody (Elite)}}
|ring2 = Ring of Wealth
|-
|ring3 = Aorpheat's Signet Ring
|[[File:Slot legs.png|36px|frameless]]
|gem1 = Slayer Gem
| colspan="6" |{{ItemIcon|Terran God Platelegs}}
|gem2 = Agile Gem
|-
|gem3 = Accuracy Gem
|[[File:Slot feet.png|36px|frameless]]
|weapon1 = Ultima Godsword
| colspan="6" |{{ItemIcon|Terran God Boots}}
|weapon2 = Tidal Edge
|-
|weapon3 = Infernal Claw
|[[File:Slot hands.png|36px|frameless]]
|shield1 = Earth Layered Shield
| colspan="6" |{{ItemIcon|Terran God Gloves}}
|passive1 = Chapeau Noir
|-
|consumable1 = Fervor Scroll
|[[File:Slot back.png|36px|frameless]]
|consumable2 = Melee Hinder Scroll
| colspan="6" |{{ItemIcon|Infernal Cape}}
|consumable3 = Monster Hunter Scroll
|-
|familiar11 = !{{Synergy|Minotaur|Dragon}}
|[[File:Slot passive.png|36px|frameless]]
}}
| colspan="6" |{{ItemIcon|Chapeau Noir}}
|-
| [[File:Slot neck.png|36px|frameless]]
| colspan="6" |{{ItemIcon|Fury of the Elemental Zodiacs}}
|-
|[[File:Slot ring.png|36px|frameless]]
| colspan="2" |{{ItemIcon|Ring of Blade Echoes}}
| colspan="2" |{{ItemIcon|Ring of Wealth}}
| colspan="2" |{{ItemIcon|Aorpheat's Signet Ring}}
|-
|[[File:Slot weapon.png|36px|frameless]]
| colspan="2" rowspan="2" |{{ItemIcon|Ultima Godsword}}
| colspan="2" |{{ItemIcon|Tidal Edge}}
| colspan="2" |{{ItemIcon|Infernal Claw}}
|-
|[[File:Slot shield.png|36px|frameless]]
| colspan="2" |{{ItemIcon|Earth Layered Shield}}
|-
|[[File:Slot gem.png|36px|frameless]]
| colspan="2" |{{ItemIcon|Slayer Gem}}
| colspan="2" |{{ItemIcon|Agile Gem}}
| colspan="2" |{{ItemIcon|Accuracy Gem}}
|-
|[[File:Slot consumable.png|36px|frameless]]
| colspan="2" |{{ItemIcon|Fervor Scroll}}
| colspan="2" |{{ItemIcon|Melee Hinder Scroll}}
| colspan="2" | {{ItemIcon|Monster Hunter Scroll}}
|-
|[[File:Slot summon.png|36px|frameless]]
| colspan="6" |{{Synergy|Minotaur|Dragon}}
|-
|}


===Agility===
=== Agility ===


{{AgilityCourseTable
{{AgilityCourseTable
Line 488: Line 357:
}}
}}


 
=== Gear Setups, Prayer & Drops Per Hour ===
===Gear Setups, Prayer & Drops Per Hour===


Estimates of drops per hour.  
Estimates of drops per hour.  
{| class="wikitable"  
{| class="wikitable col-2-center col-3-center"  
|-
|-
!Weapon & Armor (Passive)
! Weapon & Armor (Passive)
 
! {{PrayerIcon|Chivalry}} or {{PrayerIcon|Stone Skin}}  
|{{PrayerIcon|Chivalry}} or {{PrayerIcon|Stone Skin}}  
! Shockwave Fragments per hour  
!Shockwave Fragments <br> per hour  
|-
|-
| {{ItemIcon|Ultima Godsword}}, {{ItemIcon|Slayer Helmet (Master)}}, {{ItemIcon|Slayer Platebody (Master)}}, <br> {{ItemIcon|Ring of Wealth}}
| {{ItemIcon|Ultima Godsword}}, {{ItemIcon|Slayer Helmet (Master)}}, {{ItemIcon|Slayer Platebody (Master)}}, <br> {{ItemIcon|Ring of Wealth}}
| style="text-align:center;" |{{PrayerIcon|Stone Skin}}
| {{PrayerIcon|Stone Skin}}
| style="text-align:center;" |2.7
| 2.7
|-
|-
|{{ItemIcon|Tidal Edge}}, {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Slayer Helmet (Elite)}}, <br> {{ItemIcon|Slayer Platebody (Elite)}}, {{ItemIcon|Ring of Wealth}} or {{ItemIcon|Ring of Blade Echoes}}
| {{ItemIcon|Tidal Edge}}, {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Slayer Helmet (Elite)}}, <br> {{ItemIcon|Slayer Platebody (Elite)}}, {{ItemIcon|Ring of Wealth}} or {{ItemIcon|Ring of Blade Echoes}}
| style="text-align:center;" |{{PrayerIcon|Stone Skin}}  
| {{PrayerIcon|Stone Skin}}  
| style="text-align:center;" |1.9
| 1.9
|-
|-
|{{ItemIcon|Tidal Edge}}, {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Slayer Helmet (Master)}}, <br> {{ItemIcon|Slayer Platebody (Master)}}, {{ItemIcon|Ring of Wealth}} or {{ItemIcon|Ring of Blade Echoes}}  
| {{ItemIcon|Tidal Edge}}, {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Slayer Helmet (Master)}}, <br> {{ItemIcon|Slayer Platebody (Master)}}, {{ItemIcon|Ring of Wealth}} or {{ItemIcon|Ring of Blade Echoes}}  
| style="text-align:center;" |{{PrayerIcon|Chivalry}}
| {{PrayerIcon|Chivalry}}
| style="text-align:center;" |2.3  
| 2.3  
|-
|-
|{{ItemIcon|Infernal Claw}}, {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Slayer Helmet (Elite)}}, <br> {{ItemIcon|Slayer Platebody (Elite)}}, {{ItemIcon|Ring of Wealth}} or {{ItemIcon|Ring of Blade Echoes}}
| {{ItemIcon|Infernal Claw}}, {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Slayer Helmet (Elite)}}, <br> {{ItemIcon|Slayer Platebody (Elite)}}, {{ItemIcon|Ring of Wealth}} or {{ItemIcon|Ring of Blade Echoes}}
| style="text-align:center;" |{{PrayerIcon|Stone Skin}}
| {{PrayerIcon|Stone Skin}}
| style="text-align:center;" |1.45
| 1.45
|-
|{{ItemIcon|Infernal Claw}}, {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Slayer Helmet (Master)}}, <br> {{ItemIcon|Slayer Platebody (Master)}}, {{ItemIcon|Ring of Wealth}} or {{ItemIcon|Ring of Blade Echoes}}
| style="text-align:center;" |{{PrayerIcon|Chivalry}}
| style="text-align:center;" |1.95
|-
|-
| {{ItemIcon|Infernal Claw}}, {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Slayer Helmet (Master)}}, <br> {{ItemIcon|Slayer Platebody (Master)}}, {{ItemIcon|Ring of Wealth}} or {{ItemIcon|Ring of Blade Echoes}}
| {{PrayerIcon|Chivalry}}
| 1.95
|}
|}


{{Menu}}
{{Menu}}
[[Category:Guides]]
[[Category:Guides]]

Revision as of 21:47, 11 October 2024

Disclaimer

None of these weapons are actually required to beat

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Impending Darkness Event

. If you own Throne of the Herald Expansion, Ocean Song and Tidal Edge will be easily replaced by weapons such as Heated Fury 2H Hammer and any of the

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Runecrafting

Wands.

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Shockwave

doesn't have a direct easy upgrade in TotH but if you own Atlas of Discovery Expansion then Engulfing Vortex Longbow is a much better weapon that doesn't really get replaced unless you have Merman Pendant or at level 120 by Feather Storm Crossbow. All drop estimates were done without any Pets,

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Astrology

or

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Pillar of Combat

. Having these will significantly increase your drops per hour.

The Combat Simulator exports can be found here.

Dark Water Level 90 Weapon Farming

Following completion of

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Into the Mist

, you now have access to

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Dark Waters

, the penultimate slayer area. These 3 mobs drop fragments for the Level 90 weapons, the highest level, and often most powerful, weapons in the base game that are extremely helpful in completing the following slayer area, as well as the

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Impending Darkness Event

. These are extremely long grinds, and require quite a bit of preparation. Each weapon requires 100 fragments, and the fragments have a 2% drop rate. That's 5,000 kills on average without any double drop boosts. It should be noted that there is a

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Township

Task that requires the player to Kill 5,000 Ku-tul, 5,000 Umbora, and 5,000 Rokken, therefore Item Doubling is not as important for this specific grind unless you wish to skip some of the weapons. Additionally, there is another

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Township

Task that requires 1 of each Fragment and rewards 3 of each Fragment, to shorten the grind a little.

After completing the task, or if you simply want your first copies as soon as possible, you should attempt to sneak in as much item doubling into your gear as possible. Using the Combat Simulator to measure your Drops/hr with no deaths is highly recommended.

Order

We recommend acquiring them while fighting each monster as a slayer task, this will require you to turn OFF auto-slayer, and will encourage semi-frequent check-ins. Doing these on task will increase your damage dealt to them from various buffs while also allowing you to complete Master Slayer tasks for the Master Slayer items, if you do not already have them. This will make the order you obtain the final weapons in effectively random, but if you don't want to deal with the hassle of rerolling, or simply want to do them in a specific order, we recommend the following:

Additionally, you should also acquire the pet

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Otto

whilst doing this grind, if you do not, continue farming whichever mob you kill the fastest on or off task until you get it.

Requirements

There are very few hard requirements beyond the ability to survive and the entry requirement of

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 Slayer Level 90

, but there are several skills and items that will make this grind significantly easier, and we would be remiss to not mention them

Suggestion Benefit
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Level 90
-
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Level 95
Less need for DR
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Level 99
Pillar of Combat
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Level 90
Dragon Synergies
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Level 95
For Battleheart
Slayer Helmet (Elite)
Slayer Platebody (Elite)
15% Flat Slayer Area Effect Negation

Tidal Edge

To be able to idle Umbora with

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Magic

, you'll need 48% DR assuming you have

960
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Hitpoints

(

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Level 92

with provided

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Agility

table).

We use Standard Magic as Ancient Magicks have a slower kill rate and higher rune cost.

Use of Combination Runes is highly recommended for all methods.

If Atlas of Discovery Expansion is owned, Ring of Malice (m) increases the Kills and Tidal Edge Fragment per hour.

Equipment

Disclaimer: Gem slot is not required but recommended.

Set 1

Requires Atlas of Discovery Expansion. The Cloudburst Staff will have a higher clear rate per hour (roughly 10-20%) than most other weapons at this point. However, you will have fewer options with your other equipment in order to meet the minimum damage reduction required to survive.

With Cloudburst Staff, use

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Water Surge

or

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Water Wave

(reduced rune cost).

The ring and gem can be swapped without concern for damage reduction (refer to Set 2 for recommended options).

Set 2

With Ocean Song, Powered Red Crystal, Trickery Mirror, or Fire Imbued Wand, use

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Fire Surge

.

Agility

Drops Per Hour

All one-handed weapons were tested with Magicburn Shield in off-hand.

Slayer Coins per hour is only with a Slayer Task.

Estimates of drops per hour.

Weapon & Armor (Passive) Summons Tidal Fragments
Per Hour
SC per hour
Cloudburst Staff & Glacia,
( Wasteful Ring)
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Witch
SynergyIcon.png
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Dragon
3.26 82,000SC
Cloudburst Staff & Glacia,
( Wasteful Ring)
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Witch
SynergyIcon.png
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Cyclops
2.94 118,000SC
Ocean Song & Master Gear,
(Master Item)
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Witch
SynergyIcon.png
Error creating thumbnail: File missing
Dragon
3.22 151,000SC
Ocean Song & Glacia,
(Master Item)
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Witch
SynergyIcon.png
Error creating thumbnail: File missing
Dragon
3.1 85,000SC
Powered Red Crystal & Master Gear,
(Master Item)
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Witch
SynergyIcon.png
Error creating thumbnail: File missing
Dragon
3.03 142,000SC
Fire Imbued Wand & Master Gear,
(Master Item)
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Witch
SynergyIcon.png
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Dragon
2.22 104,000SC

Ocean Song

Equipment

To most efficiently kill Ku-tul you'll use one of

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Shockwave

, Slayer's Crossbow or a Stormsnap.

Use of Jadestone Bolts is recommended, Emerald Bolts are not recommended as Jadestone Bolts should be easily obtainable at this point in progression from Hunting Greater Dragon.

Disclaimer: Gem slot is not required but recommended.

Agility

Idle HP, DR and Drops/h

To be able to idle Ku-tul with

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Ranged

, you'll need:

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HP
DR Selected Gear From Equipment Table Drops Per Hour
970 49
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Shockwave
, Scaled Shield, Slayer Cowl (Elite),
Slayer Leather Body (Elite), FEZ
2.4
970 50
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Shockwave
, Scaled Shield, Slayer Cowl (Master),
Slayer Leather Body (Master), Deadeye Amulet
2.9
970 49 Slayer's Crossbow, Scaled Shield, Slayer Cowl (Elite),
Slayer Leather Body (Elite), FEZ
1.85
970 50 Slayer's Crossbow, Scaled Shield, Slayer Cowl (Master),
Slayer Leather Body (Master), Deadeye Amulet
2.3
1040 47 Stormsnap, Slayer Cowl (Master), Slayer Leather Body (Master),
FEZ
2.2

For Stormsnap you will need to swap

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Agility

Obstacle 6 to

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Rocky Waters

and

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Prayer

from

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Eagle Eye

to

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Stone Skin

.

Shockwave

Rokken is by far the most dangerous and is both willing, and able to kill you if you are not extremely careful in your setup. This monster is able to buff itself to an attack speed of 2.2s, and is able to stun you, which increases its damage against you by 30%. Your goal here is either to be able to survive the increased stun damage, or to never actually take the stun damage by having an equivalent or faster attack speed than the monster's fastest speed.

You need to use Melee for this grind, it is highly recommended that you use an Tidal Edge, Infernal Claw or Ultima Godsword to complete this.

Equipment

This Equipment should work at

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Level 95

(990

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HP

) with 56% DR.

Disclaimer: Gem slot is not required but recommended.

Agility

Gear Setups, Prayer & Drops Per Hour

Estimates of drops per hour.

Weapon & Armor (Passive)
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Chivalry
or
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Stone Skin
Shockwave Fragments per hour
Ultima Godsword, Slayer Helmet (Master), Slayer Platebody (Master),
Ring of Wealth
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Stone Skin
2.7
Tidal Edge, Earth Layered Shield, Slayer Helmet (Elite),
Slayer Platebody (Elite), Ring of Wealth or Ring of Blade Echoes
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Stone Skin
1.9
Tidal Edge, Earth Layered Shield, Slayer Helmet (Master),
Slayer Platebody (Master), Ring of Wealth or Ring of Blade Echoes
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Chivalry
2.3
Infernal Claw, Earth Layered Shield, Slayer Helmet (Elite),
Slayer Platebody (Elite), Ring of Wealth or Ring of Blade Echoes
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Stone Skin
1.45
Infernal Claw, Earth Layered Shield, Slayer Helmet (Master),
Slayer Platebody (Master), Ring of Wealth or Ring of Blade Echoes
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Chivalry
1.95