Agility

Revision as of 22:07, 5 March 2021 by Falterfire (talk | contribs) (Added some more notes on how the mechanics work.)

Please note this page is WIP.

This page was last updated for (v0.19).
Agility

Agility is a skill that provides global bonuses to other aspects of the game.

Obstacles

Obstacles are part of your Agility course and each provide different global bonuses, and completion rewards. In order to receive an obstacle's bonuses, all earlier obstacle course slots must contain an obstacle.

When running the course, the player will always start at the first obstacle and then continue until they either complete all obstacles or reach an empty obstacle slot, at which point they will automatically start the course again. Each time an obstacle is completed, the player will receive XP, Mastery XP, and GP. There is no bonus for completing a full lap, although later obstacles tend to provide better rates for both GP and XP than earlier ones.

Each time an obstacle is constructed, the cost to construct the same obstacle again is reduced by 4%. This bonus can stack up to 10 times for a total of a 40% reduction in cost. This can be combined with the Mastery Unlocks and   Agility Skillcape to further reduce the cost to build or rebuild an obstacle.

Passive Pillars

Passive pillars provide global bonuses and can be purchased upon reaching

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Level 99

. In order to receive the bonuses from their Passive Pillar, the player must also have an obstacle built in each of the 10 obstacle slots.


Mastery Unlocks

Obstacle Mastery Unlocks

Level Unlock
10 -3% Agility Interval for this Obstacle only.
20 -3% Agility Interval for this Obstacle only.
30 -3% Agility Interval for this Obstacle only.
40 -3% Agility Interval for this Obstacle only.
50 -3% Agility Interval for this Obstacle only.
60 -3% Agility Interval for this Obstacle only.
70 -3% Agility Interval for this Obstacle only.
80 -3% Agility Interval for this Obstacle only.
80 +10% Agility Obstacle cost reduction for this Obstacle only.
90 -3% Agility Interval for this Obstacle only.
95 +10% Agility Obstacle cost reduction for this Obstacle only.
99 Passive Debuffs (Red) are halved for this Obstacle only.

Mastery Pool Checkpoints

Pool % Pool XP Bonus
10% 3,950,000 xp +5% Agility Mastery XP for Melvor Realm only
25% 9,875,000 xp +10% GP gained from Agility
50% 19,750,000 xp -10% Melvor Realm Agility Obstacle Build Costs
95% 37,525,000 xp -15% Melvor Realm Agility Obstacle Item Costs
Total Mastery Pool XP 39,500,000

Skillcape

The skillcape can be purchased from the store for 1,000,000  after the player reaches

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Level 99

.

Regular Skillcape

The   Agility Skillcape is the skillcape for the Agility skill. It can be purchased for 1,000,000  from the Shop once the player reaches

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Level 99

in the Agility skill. The Agility Skillcape offers the following benefits when worn:

-20% Agility Obstacle Item & Currency build costs (Melvor Realm only) and +10% GP gained from Agility

Superior Skillcape

The   Superior Agility Skillcape is the superior skillcape for the Agility skill. It can be purchased for 10,000,000  from the Shop once the player reaches

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Level 120

in the Agility skill.

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Level 120

can only be reached if the player owns the   Throne of the Herald expansion. Likewise, the superior skillcape can only be purchased if the player owns this expansion. The superior skillcape offers the following benefits when worn:

-30% Agility Obstacle Item & Currency build costs (Melvor Realm only), +20% GP gained from Agility, and -20% Agility Pillar build costs

Pet

The pet can be unlocked by completing any Agility obstacle.

PetNameDLCEffect
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Sam  +15% GP gained from Agility

Potion

The Performance Enhancing Potion can be used to decrease the interval of Agility obstacles.

Performance Enhancing Potion
PotionTierChargesEffect
 I10-4% Agility Interval
 II20-6% Agility Interval
 III30-8% Agility Interval
 IV50-12% Agility Interval