The goal of the provided steps is to give you a helping hand in the early stages of the game by acting as tutorial by introducing you to more intermediate concepts of the game and some inter-skill synergies. Please keep in mind that this guide is NOT intended to be the most efficient way to do things. There is no right or wrong way to progress in the game. Therefore, new players are heavily encouraged to try a larger diversity of skills as soon as they feel more comfortable with the basics.
This page is inspired by the following reddit post.
income and other resources through the Trader, as well as enabling buyable pets (like Ace) and hats (like Clown Hat) that can work across many skills simultaneously. With the version 1.2 update, Township is no longer "fail-able" and is now entirely passive with only minimal player input; it is recommended to play with this skill at your own pace and in whichever way you like.
Iridan constellation is the fastest path to Ameria. Generally speaking, the fastest method for training a skill is the one with the highest level requirement.
Doing so will provide access to 3 basic modifiers and 2 unique modifiers from Ameria, which can then be activated and then upgraded by consuming Stardust and Golden Stardust. All of these bonuses are good, however, be aware that the cost doubles for each upgrade you purchase. For now, we recommend not purchasing past the following upgrade levels:
For Stardust modifiers, be careful upgrading past star level 5-6
For Golden Stardust modifiers, be careful upgrading past star level 3-4
Shop) when planting seeds as this guarantees their growth.
Farming works passively while you're doing something else, so harvesting crops/herb/trees and planting new ones as soon as they're available is the best strategy.
Summoning can be fairly expensive and unintuitive at first, however, as you collect higher level resources, you will use less of each to make each batch of Tablets, making them significantly easier over time.
No matter what you're doing, try to ensure you always have Tablets equipped, even if this means temporarily stopping whatever skill you are doing to create some more. Having a
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Tablet equipped that works in the skill you're training increases the amount of
Once at least 1 batch of Tablets of the appropriate Mark has been crafted, you have enabled finding additional Marks of that type even when the Tablets aren't equipped or present in your Bank. However, the drop chance for Marks is higher when respective Tablet(s) are equipped.
We want to prepare unlocking the
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Ent half of the synergy now, so that it is immediately ready while we're training Fishing later. Having a synergy active further improves Summoning XP gained per action.
Don't forget, after the first Mark is found, you must create at least 1 batch of Tablets of the associated Mark to be able to find any additional Marks of that type.
Equipping both prepares you for the likely chance that you accumulate enough Marks of the Octopus to enable the Ent/Octopus synergy, enabling even faster Summoning XP gains
Synergies use both Tablets in the Synergy simultaneously, so expect the Tablet usage for both to go up when the Synergy is active.
Level 99 will have been reached by the time this happens due to the rarity of these rings.
Like with Woodcutting's Axe upgrades, Fishing Rods also provide a significant decrease to catch time and should be purchased as soon as they become available.
Keep any Diamonds gained along the way as these are required for a number of highly desirable things later, notably Diamond Luck Potions and the Ice Jump
Pig Synergy equipped, and making sure your selected fish can actually cook. It is preferable to only pick fish that work with this synergy, even if it means losing a bit of
Magic Fish are generally not recommended if using Summoning. If you're not using Summoning, they are technically worth approximately 1% more GP/h than Whales, which makes Magic Fish require the least amount of setup to be effective for GP. However Whales seriously outweigh Magic Fish in flexibility in other uses in the game, as well as severely outvaluing the GP/h when Whales are used with the
Magic Fish is not recommended for special drops, as their catch rate is the one of the slowest in the base game, with Skeleton Fish having an almost 100% increased rate of special catches per hour in comparison.
Any spare GP can be spent on bank slots. It is advised to leave a sizeable buffer of GP (at least 3M) remaining to be able to afford Shards for additional
Fishing Mastery pool exceeds 95%, you can start spending your Mastery pool to increase your
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Mastery level for individual fish. First, level all fish to at least level 20, then focus spending on whichever fish you're currently working on, if it is below 88 Mastery.
Level 88
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Mastery is an approximate point where spending Mastery pool becomes inefficient, while you can use the pool to level an item higher than 88, it is recommended at that point to simply train the item until it hits 99 and spend your pool on other, lower leveled items.
Higher total
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Mastery levels across all items and all skills increase the rate at which you obtain certain rare items, so your first goal when hitting above 95% Pool in any skill should be to level as many items as possible as high as possible.
Like suggested in the start of the guide, purchase modifiers as you see fit, but as earlier, upgrade costs double each time for each respective area upgraded.
For Stardust modifiers, be careful upgrading past star level 5-6
For Golden Stardust modifiers, be careful upgrading past star level 3-4
High Mastery level in Farming gives a chance to return seeds (to the point where crops sustain themselves), so a surplus of Strawberry Seeds can be planted if its Mastery level is high enough.
Level 20 is reached for the purpose of creating the Stepping Stones obstacle. This obstacle provides both a 6% decrease to Woodcutting interval and a 3% increase to Firemaking skill XP.
Multi-Tree upgrade by the time you reach Redwood Trees as this allows you to level Woodcutting with the best XP rates while keeping the primary Firemaking resource (Yew Logs) intact
Mastery pool and seeing whether the 95% checkpoint is active. This provides an additional +5% Global Mastery XP - if not, go back and finish this this up now. Continuing on your moderately mastered Yew Logs you should be getting a bit more than 1% pool per hour.
Reaching maximum level in a skill increases the amount of pool provided per action from 25% to 50% of the Mastery XP.
Level 99 is reached in order to unlock many more bonuses, including the Astrology Skillcape, which - when equipped - further speeds up the rate at which you find both types of Dust.
Go back to
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Astrology and ensure all your constellations are at least
Mastery Level 40 unlocks the 2nd tier of normal modifiers, which contain Skill XP or Mastery XP (or both) bonuses.
Many
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Mastery Level 60, 80 and 99 unlocks provide modifiers that are rarely seen elsewhere in the game, with some of them only being useful in edge cases, so it is suggested to only further master the constellations that you know you will be benefiting from. You can see the list of constellation modifiers on the
At this point, you have both Ancient rings (providing +8% Skill or +7% Mastery XP, depending on which is equipped), the Firemaking Skillcape (providing +5% Skill XP to all skills), and a variety of other bonuses from
Agility to unlock further obstacles, providing additional bonuses. Reaching any further than obstacle 5 or 6 may be difficult initially however, due to the significant cost of obstacles and various level requirements.