Dark Waters/Guide

This page was last updated for (v1.2.2).

Disclaimer

DISCLAIMER

None of these weapons are actually required to beat

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Impending Darkness Event

. If you own  Throne of the Herald Expansion,   Ocean Song and   Tidal Edge will be easily replaced by weapons such as   Heated Fury 2H Hammer and any of the

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Runecrafting

Wands.

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Shockwave

doesn't have a direct easy upgrade in  Throne of the Herald Expansion but if you own  Atlas of Discovery Expansion then   Engulfing Vortex Longbow is a much better weapon that doesn't really get replaced unless you have   Merman Pendant or at level 120 by   Feather Storm Crossbow.


All drop estimates were done without any Pets,

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Astrology

or

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Pillar of Combat

. Having these will significantly increase your drops per hour.

Dark Water Level 90 Weapon Farming

Following completion of

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Into the Mist

, you now have access to

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Dark Waters

, the penultimate slayer area. These 3 mobs drop fragments for the Level 90 weapons, the highest level, and often most powerful, weapons in the base game that are extremely helpful in completing the following slayer area, as well as the Impending Darkness Event. These are extremely long grinds, and require quite a bit of preparation. Each weapon requires 100 fragments, and the fragments have a 2% drop rate. That's 5,000 kills on average.

We recommend acquiring them while fighting each monster as a slayer task, this will require you to turn OFF auto-slayer, and will encourage semi-frequent check-ins. Doing these on task will increase your damage dealt to them from various buffs. This will make the order you obtain the final weapons in effectively random, but if you don't want to deal with the hassle of rerolling, or simply want to do them in a specific order, we recommend the following:

Additionally, you should also acquire the pet

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Otto

whilst doing this grind, if you do not, continue farming whichever mob you kill the fastest on or off task until you get it. Item fragments are very rare drops, (the average amount of kills required to obtain all of the drops with no doubling is 5000 per monster), and it should be noted that there is a

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Township

Task that requires the player to Kill 5,000 Ku-tul, 5,000 Umbora, and 5,000 Rokken, therefore Item Doubling is not as important for this specific grind as it might otherwise be. Additionally, there is another

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Township

Task that requires 1 of each   Fragment and rewards 3 of each Fragment, to shorten the grind a little.

After completing the task, or if you simply want your first copies as soon as possible, you should attempt to sneak in as much item doubling into your gear as possible. Using the Combat Simulator to measure your Drops/hr with no deaths is highly recommended.

Order

The order you obtain these items in is not particularly important.

Using the weapons obtained from killing each monster makes sense, unfortunately, they have historically not always the best available options, however a balance patch in Melvor Idle 1.1 has changed the meta an amount, and this guide will strive to stay updated. For now, the only recommended order is to obtain

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Shockwave

and use it to obtain   Ocean Song.

Again:

-

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Shockwave

then   Ocean Song then   Tidal Edge -   Tidal Edge then

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Shockwave

then   Ocean Song

Between those two, the required time is roughly equal.

Many people combine the grinding of these weapons with the grind for the master slayer gear. An added benefit is the increased damage given by the   Slayer Skillcape and buffs from

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Astrology

while fighting slayer tasks. Another benefit is the ability to buy prayer points,   Light Runes, and Food at a profit with the use of   Generous Resupply.

Requirements

There are very few hard requirements beyond the ability to survive and the entry requirement of

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 Slayer Level 90

, but there are several skills and items that will make this grind significantly easier, and we would be remiss to not mention them

Suggestion Benefit
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Level 90
-
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Level 95
Less need for DR
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Level 99
Pillar of Combat
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Level 90
Dragon Synergies
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Level 90
  Slayer Helmet (Elite)
  Slayer Platebody (Elite)
15% Flat Slayer Area Effect Negation

Tidal Edge

To be able to idle   Umbora with

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Magic

, you'll need 48 DR assuming you have

950
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Hitpoints

.

We use Standard Magic as Ancient Magicks have a slower kill rate and higher rune cost.

With   Cloudburst Staff, use

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Water Surge

or

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Water Wave

(reduced rune cost) With   Air Imbued Wand or   Fire Imbued Wand or   Ocean Song, use

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Fire Surge

.

Use of Combination Runes is highly recommended for all methods.

Equipment

Disclaimer: Gem slot is not required but recommended.

Slot Best to Worst
Head   Glacia God Helmet   Slayer Wizard Hat (Master)
Body   Glacia God Platebody   Slayer Wizard Robes (Master)
Leggings   Glacia God Platelegs
Boots   Glacia God Boots
Hands   Glacia God Gloves
Cape   Maximum Skillcape   Skull Cape
Neck   Fury of the Elemental Zodiacs   Elite Amulet of Magic   Warlock Amulet
Passive   Chapeau Noir Master Slayer Item   Aorpheat's Signet Ring
Ring   Ring of Wealth   Warlock Ring   Guardian Ring
Gem   Slayer Gem   Agile Gem   Accuracy Gem
Weapon   Cloudburst Staff   Ocean Song   Air Imbued Wand
Offhand   Scaled Shield   Earth Layered Shield
Consumable   Fervor Scroll   Magic Hinder Scroll   Monster Hunter Scroll
Summons
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Witch
 
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Dragon
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Witch
 
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Cyclops


  Slayer Wizard Hat (Master) and   Slayer Wizard Robes (Master) will kill you if used with   Cloudburst Staff and the normal build above. If all you care about is fragments, it is possible to equip a build with Master Slayer armor that is approximately 4% faster than the above recommended build. This is accomplished by equipping   Slayer Wizard Hat (Master),   Slayer Wizard Robes (Master),   Skull Cape AND

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Raft Building

- all 3 pieces of equipment must be worn to outpace Glacia armor, and the agility course keeps you from dying. You need 1050 HP and 45 DR.

Agility


Drops Per Hour

  Cloudburst Staff is the only Item where it matters what you put in the passive.

Both   Ocean Song and   Fire Imbued Wand were tested with   Scaled Shield in off-hand.


Slayer Coins per hour is only with a Slayer Task.

Estimates of drops per hour.

Weapon & Armor (Passive) Summons Tidal Fragments
Per Hour
SC per hour
  Cloudburst Staff &   Glacia (Chapeau)
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Witch
 
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Dragon
3.1 113,000 
  Cloudburst Staff &   Glacia (Chapeau)
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Witch
 
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Cyclops
2.8 150,000 
  Cloudburst Staff &   Glacia (Master Item)
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Witch
 
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Dragon
3.3 130,000 
  Cloudburst Staff &   Glacia (Master Item)
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Witch
 
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Cyclops
3 180,000 
  Ocean Song &   Master (Chapeau)
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Witch
 
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Dragon
3.35 125,000 
  Ocean Song &   Master (Chapeau)
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Witch
 
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Cyclops
3.15 175,000 
  Fire Imbued Wand &   Master (Chapeau)
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Witch
 
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Dragon
2.3 87,000 
  Fire Imbued Wand &   Master (Chapeau)
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Witch
 
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Cyclops
2 110,000 

Ocean Song

Equipment

To most efficiently kill   Ku-tul you'll use one of

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Shockwave

,   Slayer's Crossbow or a   Stormsnap.

Use of   Jadestone Bolts is recommended,   Emerald Bolts are not recommended as Jadestone Bolts should be easily obtainable at this point in progression from   Hunting Greater Dragon.

Disclaimer: Gem slot is not required but recommended.

Slot Better to Worse
Head   Slayer Cowl (Master)   Slayer Cowl (Elite)
Body   Slayer Leather Body (Master)   Slayer Leather Body (Elite)
Leggings   Aeris God Platelegs
Boots   Aeris God Boots
Hands   Aeris God Gloves
Cape   Infernal Cape
Passive   Chapeau Noir   Ring of Wealth   Elder Crown
Neck   Deadeye Amulet   Fury of the Elemental Zodiacs   Elite Amulet of Ranged
Ring   Ring of Wealth   Aorpheat's Signet Ring
Weapon
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Shockwave
  Slayer's Crossbow   Stormsnap
Offhand   Scaled Shield   Dragonfire Shield
Gem   Slayer Gem   Agile Gem   Accuracy Gem
Bolts   Jadestone Bolts   Emerald Bolts   Ruby Bolts
Arrows   Ancient Arrows   Dragon Arrows   Rune Arrows
Consumable   Fervor Scroll   Ranged Hinder Scroll   Monster Hunter Scroll
Summons
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Centaur
 
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Dragon


Agility

Idle
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HP
, DR and Drops/h

To be able to idle   Ku-tul with

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Ranged

, you'll need:

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HP
DR Selected Gear From Equipment Table Drops per Hour
970 49
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Shockwave
,   Scaled Shield,   Slayer Cowl (Elite),
  Slayer Leather Body (Elite),   FEZ
2.4
970 50
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Shockwave
,   Scaled Shield,   Slayer Cowl (Master),
  Slayer Leather Body (Master),   Deadeye Amulet
3.1
970 49   Slayer's Crossbow,   Scaled Shield,   Slayer Cowl (Elite),
  Slayer Leather Body (Elite),   FEZ
1.85
970 50   Slayer's Crossbow,   Scaled Shield,   Slayer Cowl (Master),
  Slayer Leather Body (Master),   Deadeye Amulet
2.3
1040 47   Stormsnap,   Slayer Cowl (Master),   Slayer Leather Body (Master),
  FEZ
2.2

For   Stormsnap you will need to swap

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Agility

Obstacle 6 to

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Rocky Waters

and

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Prayer

from

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Eagle Eye

to

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Stone Skin

.

Shockwave

  Rokken is by far the most dangerous and is both willing, and able to kill you if you are not extremely careful in your setup. This monster is able to buff itself to an attack speed of 2.2s, and is able to stun you, which increases its damage against you by 30%. Your goal here is either to be able to survive the increased stun damage, or to never actually take the stun damage by having an equivalent or faster attack speed than the monster's fastest speed.

You need to use Melee for this grind, it is highly recommended that you use an   Tidal Edge,   Infernal Claw or   Ultima Godsword to complete this.


Equipment

This Equipment should work at

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Level 95

(990

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HP

) with 56% DR.

Disclaimer: Gem slot is not required but recommended.

Slot Best To Worst
Head   Slayer Helmet (Master)   Slayer Helmet (Elite)
Body   Slayer Platebody (Master)   Slayer Platebody (Elite)
Leggings   Terran God Platelegs
Boots   Terran God Boots
Hands   Terran God Gloves
Cape   Infernal Cape
Passive   Fighter Amulet   Chapeau Noir
Neck   Fury of the Elemental Zodiacs
Ring   Ring of Blade Echoes   Ring of Wealth   Aorpheat's Signet Ring
Weapon   Ultima Godsword   Tidal Edge   Infernal Claw
Offhand   Earth Layered Shield
Gem   Slayer Gem   Agile Gem   Accuracy Gem
Consumable   Fervor Scroll   Melee Hinder Scroll   Monster Hunter Scroll
Summons
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Minotaur
 
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Dragon

Agility


Gear Setups, Prayer & Drops Per Hour

Estimates of drops per hour.

Weapon & Armor (Passive)
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Chivalry
or
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Stone Skin
Tidal Fragments per hour
  Ultima Godsword,   Slayer Helmet (Master),   Slayer Platebody (Master),
  Ring of Wealth (Chapeau)
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Stone Skin
2.8
  Tidal Edge,   Earth Layered Shield,   Slayer Helmet (Elite),
  Slayer Platebody (Elite),   Ring of Wealth or   Ring of Blade Echoes
(Fighter Amulet)
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Stone Skin
1.9
  Tidal Edge,   Earth Layered Shield,   Slayer Helmet (Master),
  Slayer Platebody (Master),   Ring of Wealth or   Ring of Blade Echoes
(Fighter Amulet)
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Chivalry
2.3
  Infernal Claw,   Earth Layered Shield,   Slayer Helmet (Elite),
  Slayer Platebody (Elite),   Ring of Wealth or   Ring of Blade Echoes
(Fighter Amulet)
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Stone Skin
1.45
  Infernal Claw,   Earth Layered Shield,   Slayer Helmet (Master),
  Slayer Platebody (Master),   Ring of Wealth or   Ring of Blade Echoes
(Fighter Amulet)
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Chivalry
1.95