Strongholds
This page is up to date (v1.3). |
Strongholds Introduction
Strongholds were Introduced in the free 1.3 Melvor Update ahead of the launch of the Into the Abyss expansion.
Like Dungeons, Strongholds have a fixed monster order but have their own mechanics such as a reversed File:Combat Triangle.png Combat Triangle and File:Pure Damage.png Pure Damage. All Monsters deal a new type of damage called Pure Damage. This means your Damage Reduction gear has no effect. This is a pure DPS combat challenge.
Strongholds Mechanics
Most dungeons are fixed battles with the same order and type of monsters every time they are undertaken.
Strongholds Limitations
Whilst in a stronghold the player cannot change Food types, change items, or change Equipment sets. After finishing a dungeon, the dungeon must be left in order to change food, items or sets again. The equipment swap restrictions can be removed by purchasing the
upgrade from the Shop for 30,000,000 .
Stronghold Enchaments
Stronghold Pets
Strongholds List
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |