Realms
There are two realms in Melvor Idle.
Realms
The Melvor Realm is the original realm in the game. All content from the base game, Throne of the Herald Expansion, and Atlas of Discovery Expansion are in the Melvor Realm. Additionally, the first two dungeons of the
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Into the Abyss Expansion are in this realm. The Abyssal Realm has all other content from
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Into the Abyss. By existing in a new realm, Into the Abyss can reward the player with new buffs and modifier sources without making the player overpowered in either realm.
Differences
Several core game concepts exist as parallel versions in the two realms. These quantities are usually affected by separate modifiers, with an exception that many mastery xp modifiers affect both realms.
Melvor Realm | Abyssal Realm | |
---|---|---|
Currency | GP | AP |
Slayer Currency | SC | ASC |
Skill Level | Skill Level | Abyssal Skill Level |
Skill XP | Skill XP | Abyssal Skill XP |
Mastery XP | Mastery XP | Abyssal Mastery XP |
Damage type | Normal | Abyssal |
Prayer Points | Prayer Points | Soul Points |
Notes:
- Enemies in Strongholds always deal Pure Damage.
- A lack of a weapon means the player is using Normal Damage.
- Error creating thumbnail: File missingCombat andError creating thumbnail: File missingThieving require that a weapon which deals the correct type of damage is equipped.
- When using Abyssal Damage, the player has 10x the health from Melvor Error creating thumbnail: File missingHitpoints levels and Abyssal food does 10x the healing. Additionally, Abyssal Hitpoints Levels only affect health in the Abyssal realm.
- Skill action interval reductions affect both realms by default, but many modifiers specify that they only affect one realm.
- To assist the player in knowing whether a modifier is for the Melvor or Abyssal realm, in-game descriptions style "skill xp" and "abyssal skill xp" differently.