The shop offers a number of items for purchase for

Shop
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GP

or

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Slayer Coins

. For example the player can upgrade their Pickaxe, Axe, Fishing Rod, buy some basic ingredients, purchase new Slayer Gear and a couple of other things.

General Upgrades

Miscellaneous

*The cost of bank slots, [math]\displaystyle{ C_b }[/math] increases with the number of slots purchased, [math]\displaystyle{ n }[/math] by:
[math]\displaystyle{ C_b = \left \lfloor \frac{132\,728\,500 \times (n+2)}{142\,015^{\left (\frac{163}{122+n} \right )}}\right \rfloor }[/math]

Note that the denominator function is 142,015 raised to the exponent of 163 / (122 + n), not a multiplication.

The cost of bank slots is capped at 5,000,000 , which occurs after purchasing 118 slot upgrades. For more details see the Bank page.

The purchase limit for bank slots is 88 for

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Hardcore

or Unlimited for All other game modes.

A maximum of 10 extra bank tabs may be purchased.

Auto Eat

Skill Upgrades

The bonuses provided by any skill upgrades are permanently active once purchased, they do not need to be equipped or otherwise enabled.

General

Axes

Axe Coatings

Fishing Rods

Fishing Rod Coatings

Pickaxes

Pickaxe Coatings

Cooking Utilities

Fires

Furnaces

Pots

Ship Upgrades

Archaeology Tools

Brushes

Sieves

Shovels

Trowels

Harvesters

God Upgrades

God upgrades are powerful upgrades that can only be purchased after defeating their respective god dungeon.

Slayer

Abyssal Slayer

Gloves

The cost of all gloves is permanently reduced by 10% once the player has obtained and read the   Merchant's Permit.

Skillcapes

In order to purchase a skillcape, level 99 in its corresponding skill is required. To purchase the   Max Skillcape level 99 in all skills is required. To purchase the   Cape of Completion, the player must reach 100% Completion Log progress.

Cape Description Cost
Agility Skillcape -20% Agility Obstacle Item & Currency build costs (Melvor Realm only) and +10% GP gained from Agility 1,000,000
+10% chance to preserve dig site map excavation actions, +1 level of the Sieve Tool in Archaeology, +1 level of the Trowel Tool in Archaeology, +1 level of the Brush Tool in Archaeology, and +1 level of the Shovel Tool in Archaeology 1,000,000
Astrology Skillcape +1 base quantity when gaining Stardust from Astrology and +1 base quantity when gaining Golden Stardust from Astrology 1,000,000
Attack Skillcape +40 Melee Attack Bonus 1,000,000
-20% Cartography Dig Site Map upgrade interval, -10% dig site map refinement cost, and +10% Chance to Preserve Resources in Cartography 1,000,000
Cooking Skillcape +100% chance to successfully Cook an item, +2% Global Perfect Cook chance, and -15% Cooking Interval 1,000,000
Crafting Skillcape -0.50s Crafting Interval 1,000,000
Defence Skillcape +80 All Defence Bonuses 1,000,000
Farming Skillcape +25% base primary resource quantity gained in Farming 1,000,000
Firemaking Skillcape +5% Skill XP for all Skills, +100% chance to gain Coal Ore in Firemaking, and +100% chance to gain Ash in Firemaking 1,000,000
Fishing Skillcape x2 Items received from Fishing 1,000,000
Fletching Skillcape x2 Items received from Fletching 1,000,000
HP Skillcape +10 Flat Hitpoints Regeneration 1,000,000
Herblore Skillcape x2 Items received from Herblore 1,000,000
Magic Skillcape Items that reduce Rune costs are now 2x as effective 1,000,000
Mining Skillcape +1 Coal Ore per Ore Mined. (Item doubling does not apply) 1,000,000
Prayer Skillcape -50% Prayer Point Cost for Prayers (Cost cannot go below 1) 1,000,000
Ranged Skillcape +50% Ammo Preservation 1,000,000
Runecrafting Skillcape +15% Chance to Double Items in Runecrafting and +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) 1,000,000
Slayer Skillcape +5% Damage To Slayer Tasks, +25% Flat Slayer Area Effect Negation, and Bypass Slayer Area item requirements for areas that require less than level 100 Slayer 1,000,000
Smithing Skillcape -50% Coal Costs for Smithing 1,000,000
Strength Skillcape +20 Melee Strength Bonus 1,000,000
Summoning Skillcape +20% Chance to Preserve Resources in Summoning, +10% Chance to preserve Summoning Charges, and +10 base primary resource quantity gained in Summoning 1,000,000
Thieving Skillcape -0.50s Thieving Interval, +100% GP gained from Thieving, and +150 Stealth while Thieving 1,000,000
Township Skillcape -15% Township Building Cost (Does not affect GP cost. Capped at -80%) 1,000,000
Woodcutting Skillcape -15% Woodcutting Interval 1,000,000
Maximum Skillcape Inherits all Skillcape perks. Requires Level 99 in all base game Skills. 23,000,000
Cape of Completion Inherits all Skillcape perks. +25% Mastery Pool Cap. 5% Damage Reduction. 200,000,000
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Cape of Completion (Into the Abyss)
A token for completing Into the Abyss. 1,000,000,000

Atlas of Discovery

Equipment which provides bonuses to

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Archaeology

become available as the player donates the required number of artefacts to the

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Museum

.

Into the Abyss

Materials

Township

The

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Township

requirements only apply when purchasing each respective item. A purchase will continue to have its effect even if the requirements for the purchase are no longer met. A certain number of completed Township Tasks are required for certain items.