Page history
2 November 2024
1 November 2024
7 August 2024
18 June 2024
6 October 2023
_getAreaRequirements: Resolve cases where requirement text returned could contain empty lines
+111
added getAreaRequirementsForBox
+479
9 September 2023
8 September 2023
27 December 2022
8 November 2022
31 October 2022
26 October 2022
22 October 2022
7 January 2022
2 January 2022
14 November 2021
Expose eventData for use in other modules
+30
_getAreaRequirements: Support ShopPurchase type (again)
+476
Undo revision 47609 by Auron956 (talk)
−476
_getAreaRequirements: Support ShopPurchase type
+476
no edit summary
m+40
_getAreaStat: Readd effect value into area effect descriptions
+58
13 November 2021
20 August 2021
17 June 2021
12 April 2021
Fixed an issue with getting difficulty not working when multiple difficulties were present
+129
Added function for getting the difficulty of an area
+169
1 April 2021
17 March 2021
3 March 2021
18 February 2021
Accounted for Infernal Stronghold needing multiple clears
+237
Formatting changes
+5
Added p.getDungeonRequirements
+753
20 January 2021
15 December 2020
1 December 2020
7 October 2020
Added getAreaByID
+245
Moving getAreaMonsterTable out to Module:Monsters to prevent loop
−2,668
Some tweaks to make handling areas in other code easier
−56
Added p.getMonsterAreas
+858